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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-18 16:20:38 +01:00
Commit Graph

1315 Commits

Author SHA1 Message Date
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
Ataron
25a5d20501 Add some mobs textures (paly2:mobs_minotaur_fur) 2015-07-16 16:38:09 +02:00
76b5ac0903 fixed visual, collisionbox and explosion sound 2015-07-16 16:24:43 +02:00
LeMagnesium
c10173888b Updated solarmana
- Solves part of #117
2015-07-16 16:10:36 +02:00
23545d1bc6 fix crash when tools has not full_punch_interval(netherpick) 2015-07-16 15:48:55 +02:00
Gael-de-Sailly
46df48af01 Corrected creeper mesh 2015-07-16 14:54:23 +02:00
Ombridride
05853440be add textures for colored sheeps (needs to be improved i think) 2015-07-16 01:20:13 +02:00
5659a816ee fixed wrong merge 2015-07-16 00:38:57 +02:00
e4479b4343 revert wrong merge 2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
Gael-de-Sailly
4f2837a4a7 Watershed should generate in the nether
nether can't generate in the air. It needs a pre-existent terrain to override.
2015-07-15 22:54:23 +02:00
Gael-de-Sailly
54975d36f2 Re-add watershed depends 2015-07-15 22:53:19 +02:00
b874856e3b remove 1 "\n" in news 2015-07-15 22:30:26 +02:00
Wouters Dorian
cc8ba514da Make the interact quizz multi-language 2015-07-15 19:07:44 +02:00
LeMagnesium
117b25bc36 Added skeleton of pclasses
- This. Is. A. Skeleton. Not finished YET.
2015-07-15 17:08:22 +02:00
7295b08c31 fixed generated default trees and watershed generate in nether
not generate if y < -19600
2015-07-15 15:41:14 +02:00
Ombridride
14d27348d6 Fix some item misnamed
Thank to shiva for his post : https://forum.minetest.net/viewtopic.php?f=20&t=10236&p=184483#p184433 :)
2015-07-15 12:37:33 +02:00
Wouters Dorian
7a758082e2 Fix dumb condition in sandstone generation 2015-07-15 02:40:48 +02:00
Wouters Dorian
f034019b7e Delete Lux ore (replace by stone); No more sandstone y < -84; More cacti 2015-07-15 01:53:17 +02:00
Ombridride
e0a3e5cec7 Improved the armors values + add a small life regeneration on the mithril shield for test + fix a bug on the hardened armor for hunters 2015-07-15 00:38:56 +02:00
4b7ba47446 remove bad dependance watershed in mores mod and readd dependances in watershed 2015-07-14 23:40:38 +02:00
1233d57af6 remove bad dependance 2015-07-14 23:09:33 +02:00
LeMagnesium
c9f115a150 Another minotaur fixed 2015-07-14 23:00:58 +02:00
Ombridride
c6dfa79efa Desactivated beginners chest (for the moment) 2015-07-14 22:07:53 +02:00
d2883676cc remove lava abm, abm already exist in default
remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00
c366a481ea fixed npc follow|stop if tamed, consume not diamond
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
Ombridride
99d66be6bc Half less Minotaur monsters 2015-07-14 19:58:10 +02:00
Ombridride
08d27cae64 Update minotaur.lua 2015-07-14 19:56:12 +02:00
LeMagnesium
e6168f84ba Fix crashing hudbars
- Solves #127
2015-07-14 19:40:11 +02:00
64ff460668 fixed diamond not consumed when tamed npc
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
LeMagnesium
3a94bc81b5 Fixed some of minotaur's item names 2015-07-14 16:33:46 +02:00
LeMagnesium
1fd331615a Check return value of get_surface_pos before indexing it
- Solves #126
2015-07-14 14:53:15 +02:00
24b398aa10 remove watershed_cloud.png texture and use default_cloud.png texture 2015-07-14 01:19:08 +02:00
525ecd9975 added missing textures 2015-07-14 01:13:23 +02:00
Ombridride
e65d085f3b Mobs spawn in protected area 2015-07-13 23:52:30 +02:00
a21531dfe5 remove mob spawn in area 2015-07-13 23:35:56 +02:00
LeMagnesium
41e7b4efaf Merged all command timers in a single mod : action_timers
- Merged all command timers in a single mod
 - Activated mod
 - Updated news.txt
2015-07-13 23:22:02 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Ombridride
fb17d5e072 Update rat.lua
Rat now spawn also on sandstone nodes (because of the new mapgen)
2015-07-13 16:28:29 +02:00
Quentin BUISSON-DEBON
77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
LeMagnesium
e774ed402d Updated 3d_armor and done a bit of chmodding
- Solves part of #117
2015-07-12 13:26:14 +02:00
LeMagnesium
af4096f24e Added strong dependency for inventory_icon : unified_inventory
- Solves part of #117
2015-07-12 12:45:28 +02:00
LeMagnesium
f5ce1d3fb5 Updated mapfix's README
- Solves part of #117
2015-07-12 12:40:53 +02:00
LeMagnesium
5005ce3ecc Updated ROFL and SQLextract: Ready for first attempt 2015-07-11 19:20:29 +02:00
Gael-de-Sailly
ac6929f41a Changed textures 2015-07-11 12:06:12 +02:00
Gael-de-Sailly
bca4d973fd Change crafts on watershed 2015-07-11 11:14:11 +02:00
davedevils
8b02486788 Better eyes and pos correct 2015-07-11 02:54:48 +02:00
davedevils
070f5f41ab new texture for yeti 2015-07-11 02:18:59 +02:00
LeMagnesium
04cff1295f Added rofl mod and updated SQLite Extract Script
- Added rofl (you don't need to enable it)
 - SQLextract.py updated
2015-07-10 18:23:04 +02:00
Wouters Dorian
33bbc85934 [item_drop] Make pickup delay absolute (not wait anymore, as it actually was) 2015-07-10 14:57:14 +02:00
Wouters Dorian
f45c080dc0 [item_drop] Reduce player pickup time to 1.5s; this delay is now ONLY for player drops 2015-07-10 13:06:48 +02:00
Ombridride
2d6871072d Update init.lua 2015-07-10 09:34:54 +02:00
LeMagnesium
4acb440b3f Updated SQLextract.py with metadata handling 2015-07-09 20:10:19 +02:00
Ombridride
f11352e1c8 Updated broomstick mod
Now available in-game
2015-07-09 20:04:31 +02:00
LeMagnesium
8261c92e01 Added SQLiteExact script 2015-07-09 15:32:54 +02:00
Wouters Dorian
322926fc5b Make [arrow_signs] model a nodemesh 2015-07-09 14:03:28 +02:00
Gael-de-Sailly
3a935ce1e4 Added cherry trees in mapgen 2015-07-09 12:36:08 +02:00
Gael-de-Sailly
52715b167d Moretrees : spawn saplings to reduce mapgen lags 2015-07-09 12:30:40 +02:00
Gael-de-Sailly
7d4f23bdb3 Reduced large noise scales (smaller oceans) 2015-07-09 12:10:05 +02:00
Gael-de-Sailly
9cb38ff680 Corrected temperature unification mistake 2015-07-09 12:09:11 +02:00
Gael-de-Sailly
bdcd075fe1 Removed most of watershed's ores 2015-07-09 11:49:28 +02:00
Gael-de-Sailly
e55464394e Corrected problems about snow mod 2015-07-09 11:27:40 +02:00
Gael-de-Sailly
3d6e348ed6 Disabled clouds 2015-07-09 11:26:38 +02:00
Gael-de-Sailly
66eaf8f728 Register ores and decorations in watershed 2015-07-09 10:15:40 +02:00
Gael-de-Sailly
a84bf4d15e Plantlife, darkage, etc. after watershed 2015-07-09 09:44:39 +02:00
Gael-de-Sailly
ba527c463e Added ores and decorations 2015-07-09 09:18:55 +02:00
Wouters Dorian
fc94c4f29a Improve [item_drop] 2015-07-09 02:50:41 +02:00
Ombridride
99e75ac9a3 -50% yeti spawn rate 2015-07-09 01:04:15 +02:00
Ombridride
79d4aa036d -50% creepers spawn rate 2015-07-09 01:03:47 +02:00
Wouters Dorian
be03e62452 Add [warps]; Reformat and update update_sources for future scripted use 2015-07-09 00:59:32 +02:00
LeMagnesium
e0874db012 Removed useless [[...]] 2015-07-09 00:02:13 +02:00
Gael-de-Sailly
f3da59bcf6 Merge branch 'watershed' : add watershed mod 2015-07-08 22:36:16 +02:00
Gael-de-Sailly
c7e4bd9745 Added plants and dirt monsters on watershed:drygrass 2015-07-08 19:23:21 +02:00
Gael-de-Sailly
7cfcbc63fc Unified temperature and humidity noises 2015-07-08 18:50:28 +02:00
palige
50d7518038 Change broomstick craft 2015-07-08 15:10:48 +02:00
Gael-de-Sailly
8735192dbb Various adaptations (again again...) 2015-07-08 14:13:47 +02:00
LeMagnesium
2e1803efe0 Update dig arrows to avoid digging nodes that shouldn't be dug
- Dig arrows now check for areas, .diggable, and unbreakables
2015-07-08 14:03:55 +02:00
LeMagnesium
fedc2c9433 Updated plantlife
- Updated plantlife_modpack in order to start on clean bases for the new mapgen system
2015-07-08 13:13:58 +02:00
Ombridride
930e3ad666 Set player position on mapper 5 minutes refresh 2015-07-07 23:41:25 +02:00
Ataron
ad52d736bb Add mobs_dungeon_master_blood.png 2015-07-07 17:47:44 +02:00
LeMagnesium
a5bbc6115d Update api.md
- MarkDown and me, such a complicated story. Ready for @paly2
2015-07-07 12:18:11 +02:00
LeMagnesium
7eddd36dcb Added api.md for runes
- As asked @paly2 , here is the API (as accurate as possible)
2015-07-07 12:02:04 +02:00
Wouters Dorian
8dc63b9101 Optimize **all** PNG files 2015-07-06 18:59:12 +02:00
LeMagnesium
282d3bf57a Fix IRC's requested libraries 2015-07-06 18:44:13 +02:00
LeMagnesium
29857f2527 Updated nether and applied scripts 2015-07-06 18:14:02 +02:00
Quentin BUISSON-DEBON
cc06c4c783 Add the [track_players] mod for
show nthe players position on the minetestmapper
2015-07-06 16:39:17 +02:00
Wouters Dorian
bba533ea74 Add [inventory_icon] mod 2015-07-06 15:28:45 +02:00
Wouters Dorian
e4914de830 32px-ize the remaining [throwing] weapon textures 2015-07-06 11:47:49 +02:00
Wouters Dorian
55cd67b0f0 32px-ize some [throwing] weapon textures 2015-07-06 00:57:23 +02:00
Wouters Dorian
dbf6991c8c Make milk in bucket more white 2015-07-05 20:58:26 +02:00
Gael-de-Sailly
b5d96cabe1 Various adaptations (again) 2015-07-05 19:34:46 +02:00
LeMagnesium
8076227918 Updated IRC to handle mod security
- Solves part of #47
2015-07-05 15:31:21 +02:00
Gael-de-Sailly
be83517bb3 Various adaptations on watershed 2015-07-05 09:25:41 +02:00
Wouters Dorian
6aebcc4a4e Better texture for buckets 2015-07-05 00:26:51 +02:00
Wouters Dorian
792e432f92 Make (arrow/plain) signs less ugly 2015-07-04 21:49:23 +02:00
Ataron
63b9abe34d Add some amulets textures 2015-07-04 20:25:25 +02:00
LeMagnesium
87d03b9aff Fixed admin armor's leggings texture
- Fixed admin armor leggings texture which looked like both leggings and boots
 - Chmoded textures in throwing
 - Fixed indentation in money/init.lua
 - Updated timestamp of compassgps's README.md
2015-07-04 15:15:49 +02:00
Gael-de-Sailly
1135ac90c9 Added caves from Valleys Mapgen mod 2015-07-03 17:45:57 +02:00
Obani
b35db541a3 Added the new bow_horn concept and an arrow_model for all 32 px boxs loaded 2015-07-03 10:30:11 +02:00
LeMagnesium
8acd6b66b9 Updated money mod with kilbith's fork
- (nothing interesting, just little syntax fix, and new textures)
2015-07-02 19:35:46 +02:00
LeMagnesium
0fa535ac68 Updated maptools mod 2015-07-02 19:30:42 +02:00
Gael-de-Sailly
9622ac9b4c Aliases 2015-07-02 17:35:53 +02:00
Ombridride
467815f0d6 Update wolf.lua 2015-07-02 09:24:19 +02:00
Ombridride
5b27f1e773 Update dog.lua 2015-07-02 09:23:35 +02:00
a81ee9d530 fix dog owner
fix meat_raw not consumed when give to wolf
dog is NPC not monster, monster attack players, NPC attack monster
2015-07-02 02:33:55 +02:00
Ombridride
eecb2d7efe Improve the Mithril Shovel texture 2015-07-01 23:48:18 +02:00
Ombridride
f2466e75c9 useless file 2015-07-01 23:31:53 +02:00
Ombridride
a449f71530 Update dog (tamed ally) 2015-07-01 23:31:22 +02:00
LeMagnesium
c7ff3cc937 Added base of money mod
- Added mod without /money command, and with a basic configuration
2015-07-01 18:32:34 +02:00
Obani
5d2215b524 Fixed errors with musics added recently 2015-07-01 15:59:54 +02:00
Gael-de-Sailly
ee61529ebe Modified biomes size (spread param of noise)
Horizontal size : 1024 ~> 256 (divided by 4)
Vertical size : 1024 ~> 128 (divided by 8)
2015-07-01 12:35:33 +02:00
LeMagnesium
e03cbde47e Disabled Riesenpilz's mapgen 2015-07-01 12:34:58 +02:00
Gael-de-Sailly
e2fdfb44cb Added Watershed mod by Paramat 2015-07-01 12:34:24 +02:00
LeMagnesium
53ab5cea0c Mode 755
- Someone must do it, so I do it, now
2015-07-01 12:32:24 +02:00
Obani
2ac4e8eb46 New bow_horn textures 2015-07-01 09:23:20 +02:00
23f95ed419 improved mod news, news becoming too long, the display of formspec was long, there are pages now.
(may be replace buttons to the center?)
2015-06-30 23:00:29 +02:00
Ombridride
16c5c0a61f Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-30 19:45:23 +02:00
Ombridride
0261b8bc83 Improve the Gold and Mese sword new textures 2015-06-30 19:45:12 +02:00
Ombridride
9bf13e3965 Adjust the hunger exhaust when armor is wearing
If you want to understand, look at this : http://www.encyclopedie-gratuite.fr/Definition/Technique/densite-materiaux.php
The mithril is the only exception because it's "unreal" and the fantasist best material
2015-06-30 19:25:14 +02:00
Ataron
703518f1a3 Add hellfire amulet texture 2015-06-30 19:17:38 +02:00
LeMagnesium
feb969a08b Added hunger level dicrease depending on armor
- Added basic skeleton for the system designed to dicrease hunger depending on the
   armor currently wore by the player. Values may be changed though
2015-06-30 17:02:18 +02:00
a2b7be291f modified unified_inventory to place buttons in 2 rows when +12
modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
04e5e49904 update unified_inventory 2015-06-30 14:29:12 +02:00
Obani
704dd0b625 Added horn_bow.png 2015-06-30 14:14:19 +02:00
LeMagnesium
87d374defb Fixed blacklisting 2015-06-29 21:43:49 +02:00
Ombridride
f0b0ca71fb Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-29 21:31:37 +02:00
Ombridride
95ee44746c New special textures for swords 2015-06-29 21:31:28 +02:00
LeMagnesium
3189fa48d4 Check whether or not irc is enable before looking for its object 2015-06-29 20:52:23 +02:00
LeMagnesium
5a87525357 Added IRC as optional dependency of fail
- Failing and baking cookies now send the chat messages through IRC if available
2015-06-29 20:32:43 +02:00
Ombridride
31e32f7dde Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-29 20:23:14 +02:00
Ombridride
8b8b2ce819 New Silver Sword Texture 2015-06-29 20:23:03 +02:00
LeMagnesium
11a121f7df Fixed /rules and added blacklist system
- Removed useless copy of /rules
 - Added a blacklist system avoiding people to get back the interact privilege using /rules when blacklisted
2015-06-29 20:19:40 +02:00
LeMagnesium
9fc3cfb9a9 Fixed disc identifier's counter (and chmod 755) 2015-06-29 19:07:09 +02:00
Obani
3afe44b0e1 Jukebox song 1 was erased. Pushed it again (let's rock!) 2015-06-29 18:01:45 +02:00
Obani
21cf95865b Commented 3 musics in ambiance_modpack 2015-06-29 17:58:22 +02:00
5dae7b6964 fix crash hunger (nodebreaker)
remove old fix
2015-06-29 16:11:39 +02:00
Ombridride
7ce665ea0d Change the flint_and_steel craft 2015-06-29 12:04:47 +02:00
Ombridride
4629f11a3d Add the new 32px textures for Pickaxe tool (and fix the Mithril Axe texture) 2015-06-29 01:05:41 +02:00
d77c9ab5ff fixed crash when player leave during the join server 2015-06-28 16:30:05 +02:00
LeMagnesium
fe2bf3e822 Updated 3d_armor and fixed armors' drop
- Fixed a mistake in code from @stujones11 repository about bones' drop : when
   the function assigned to minetest.after looks for bones, it first looks for
   a node. If there is a node, it looks for bones, if this node isn't bones, it
   just does nothing. Howevere, you're sure to get a node, because minetest.get_node
   will even return air and ignore, so, the else case, where every item is dropped,
   will never happen.
2015-06-28 14:12:31 +02:00
LeMagnesium
eaf7d1460e Fixed nether's apples' crash
- Updated API used to increase hunger by nether apples causing crash
2015-06-28 12:59:45 +02:00
Ombridride
18253658d5 Add the Dungeon Master's Blood Sword and the craft of this sword, also add mobs:zombie_tibia and mobs:dungeon_master_diamond wich are dropped from zombies and Dungeon Masters and wich are needed for the craft recipe of the DM's Blood Sword because the craft recipe is also added, finally add the texture of the DM's Blood Sword ! 2015-06-28 00:17:30 +02:00
Ombridride
1e414a3874 Improve the Mithril Axe texture (32px) 2015-06-27 22:05:43 +02:00
Ombridride
283b6043b0 Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-27 19:11:53 +02:00
Ombridride
c7e8162f07 Add shovel new textures (32px) 2015-06-27 19:11:23 +02:00
LeMagnesium
d66bc2a416 Updated homedecor and plantlife
- New coloured signs
2015-06-27 18:38:01 +02:00
LeMagnesium
b7f4a01d4d Updated mesecons
- New textures for lever and hydroturbine
 - Little update of news.txt
2015-06-27 18:26:34 +02:00
LeMagnesium
689911298e Updated pipeworks 2015-06-27 18:17:59 +02:00
353d954d6e fixed jukebox not play sound 2015-06-27 00:25:30 +02:00