- Customizations made by MFF are moved to other mods. This would permit next upgrades to be more easier.
- Cherry trees moved to cherry_tree mod as a submodule maintained by sys4-fr.
- Custom MFF beds, boats, buckets, liquid sources, fences, tools, meze and other nodes/craft definitions moved to nalc mod.
- Move nyancat mod to mods folder because nyancats no longer exist in minetest_game.
* Move colouredstonebricks mod as a submodule
* Move farming redo mod as a submodule
* Move h2omes mod as a submodule
* Add missing mobs_dung and mese_dragon_inv textures
* Move moreblocks mod as a submodule
* Move moreores mod as a submodule
* Move pipeworks mod as a submodule
* Move player_physics mod as a submodule
* Fix unified_inventory mod (depends.txt)
* Remove definitively watershed mod that was never used in NALC
- Fix#535
- Thanks for @crabman77 for pointing out the code, and @minetest-technic team for making the original changes
- Add the necessary flag in the formspec generator code so that we do not leave the formspec upon pressing enter
- Modified code in unified_inventory's api.lua to check every group in a recipe. Eg.: group:flora,colour_green.
Both groups flora and colour_green will be checked.
- Added a warning message from unified_inventory when it detects a recipe involving
an unknown item. Can be activated in minetest.conf with "show_unknown_craftrecipes" setting.
- Commented a few of our unknown craft recipes
Commits on Apr 18, 2015
Round home positions
Remove unneeded and slow get_desc function
Commits on Mar 12, 2015
Add item_names support for Better "HUD"
- Added timer to unified_inventory's GUI go_home by 'merging' it
- Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome
- Added sethome in unified_inventory's mandatory dependencies