LeMagnesium
12ee8c9dc9
[unified_inventory] Don't leave on enter
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- Fix #535
- Thanks for @crabman77 for pointing out the code, and @minetest-technic team for making the original changes
- Add the necessary flag in the formspec generator code so that we do not leave the formspec upon pressing enter
2017-11-18 18:38:48 +01:00
1370754dfb
update unified_inventory
2016-08-21 19:26:09 +02:00
LeMagnesium
c547b4028a
[u_inv] Apply our modifications again
2016-02-28 22:47:29 +01:00
LeMagnesium
8be24274b5
[u_inv] Add unified_inventory as a subtree
2016-02-28 22:39:55 +01:00
LeMagnesium
1ae6169227
[u_inv] Use submodule on branch classic
2016-02-14 22:50:55 +01:00
d676da66a7
add button to hide/show craftguide, the text search field prevents closing inventory if you do not click outside the field before
2015-11-29 16:42:07 +01:00
75190360b4
fix typo
2015-10-14 15:10:02 +02:00
13974157c2
update unified_inventory, remove old textures
2015-10-13 02:51:26 +02:00
LeMagnesium
9a4787834b
Updated unified_inventory
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- Added system hidding crafts involving unknown items
- Solves #186
2015-08-02 23:29:33 +02:00
a2b7be291f
modified unified_inventory to place buttons in 2 rows when +12
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modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
04e5e49904
update unified_inventory
2015-06-30 14:29:12 +02:00
LeMagnesium
f81b8ca677
Removed whitespaces
2015-06-10 19:03:32 +02:00
guillaume
715ca50df1
Passage de globales en locales
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Adaptation des variables global en local pour la version 4.11
2015-01-11 21:25:25 +01:00
Ombridride
887473124e
Merge server to github
2014-12-11 18:53:00 +01:00
Ombridride
232b274c55
initial commit
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subgame + mods
2014-10-28 18:01:32 +01:00