LeMagnesium
4c40b51b9b
Updated solarmana_add
...
- Updated solarmana_add/README.txt
- Fixed indentation for groups handler
2015-05-17 18:18:23 +02:00
LeMagnesium
d211627e05
Added minotaur's eye
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- Added minotaur eye craftitem (drop chances : 1/10 when killing a minotaur)
- Fixed some amulets' name
2015-05-17 18:18:22 +02:00
LeMagnesium
a651f88919
Fixed names, added textures
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- Fixed amulets' itemstring
- Fixed modname prefixes for amulets
- Added black magic block's texture
2015-05-17 18:16:54 +02:00
Ombridride
5072b85fb5
Update amulets mod
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- Renamed amulets (delete some of them)
- Add Recipes
- Add a node (needed by a recipe)
- Add a texture for the node
2015-05-17 18:16:54 +02:00
LeMagnesium
b93bd0e00a
Amulets/runes' inventory created with load and save features
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- Added texture for the inventory's background to be customized later, adding
copies of our textures in each slot
- Added unified_inventory as a dependency for runes
- Added inventory for runes and amulets and its handler
2015-05-17 18:16:54 +02:00
LeMagnesium
1413d905d2
Added triple registrering of runes
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- Runes are registered three times with tree levels : minor, medium, major
2015-05-17 18:16:54 +02:00
LeMagnesium
d67d93a7ff
Added work for "go to me" rune
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- Added mana dicreaser on on_punch calls (cube only :s)
- Added is_owner handler
- Moved a texture name to the good name
- Added values in needed_mana for go_to_me rune
2015-05-17 18:16:53 +02:00
Ataron
360deb8067
Add some textures for runes mod
2015-05-17 18:16:53 +02:00
LeMagnesium
275fbd4e09
Added plate runes
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- Added plate template for runes
- Added on_punch API's handler's function
- Added popper rune
2015-05-17 18:16:53 +02:00
LeMagnesium
01c6adb660
Added amulets
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- Added amulets' API
- Added some amulets
2015-05-17 18:16:53 +02:00
LeMagnesium
ef6f0d3127
Added triple registrering of runes
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- Runes are registered three times with tree levels : minor, medium, major
2015-05-17 18:16:53 +02:00
LeMagnesium
eae5700e6b
Added work for "go to me" rune
...
- Added mana dicreaser on on_punch calls (cube only :s)
- Added is_owner handler
- Moved a texture name to the good name
- Added values in needed_mana for go_to_me rune
2015-05-17 18:16:53 +02:00
LeMagnesium
274c874f35
Added plate runes
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- Added plate template for runes
- Added on_punch API's handler's function
- Added popper rune
2015-05-17 18:16:53 +02:00
LeMagnesium
a074967763
Added mana max rune
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- Added mane max rune
- Fixed projection rune
2015-05-17 18:16:53 +02:00
LeMagnesium
3ea4880eb8
Added base of runes mod
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- Added rune API's first implementation
- Added basic cubic runes in solarmana
2015-05-17 18:16:53 +02:00
LeMagnesium
d2b3e73e0b
Added group support for solarmana
2015-05-17 18:16:53 +02:00
LeMagnesium
d492cdb715
Added solarmana mod (first version)
2015-05-17 18:16:53 +02:00
Ataron
a49580f356
Add some textures for runes mod
2015-05-17 18:16:53 +02:00
LeMagnesium
22efc57bf1
Added plate runes
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- Added plate template for runes
- Added on_punch API's handler's function
- Added popper rune
2015-05-17 18:16:53 +02:00
LeMagnesium
c15196fd0e
Added mana max rune
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- Added mane max rune
- Fixed projection rune
2015-05-17 18:16:53 +02:00
LeMagnesium
af3bb78c3f
Added base of runes mod
...
- Added rune API's first implementation
- Added basic cubic runes in solarmana
2015-05-17 18:16:53 +02:00
LeMagnesium
19374b7057
Added group support for solarmana
2015-05-17 18:16:52 +02:00
LeMagnesium
d5dd382e87
Added solarmana mod (first version)
2015-05-17 18:16:52 +02:00
LeMagnesium
26b6b69f28
Fixed bracket in minotaur.
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- Fixed a mistmatching bracket in mods/mobs/minotaur.lua
2015-05-17 11:48:23 +02:00
Ombridride
4fd5ced537
Update monsters
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- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Ombridride
3e18e2d6d2
Fix minotaur mob problems
2015-05-16 20:45:24 +02:00
Ombridride
b89ca8c014
Fix minotaur problem dofile on init.lua
2015-05-16 19:09:49 +02:00
LeMagnesium
a32db0e243
Fixed inhibition of buckets because of homedecor's overwrite
2015-05-16 14:15:14 +02:00
LeMagnesium
165a9e070f
No rotate needed for Minotaurs
2015-05-15 16:33:34 +02:00
LeMagnesium
e6203874a2
Removed staled sarangay.lua
2015-05-15 16:01:37 +02:00
LeMagnesium
548142b79b
Updated pipeworks
2015-05-15 13:21:14 +02:00
LeMagnesium
da33df3e9c
Updated nether mod
2015-05-15 13:21:03 +02:00
LeMagnesium
68b0ff7906
Updated mesecons
2015-05-15 13:20:53 +02:00
LeMagnesium
ecffdd20c8
Updated plantlife_modpack
2015-05-15 13:19:17 +02:00
LeMagnesium
212677382b
Updated screwdriver (from minetest_game)
2015-05-15 13:19:03 +02:00
LeMagnesium
deae3cf088
Updated farming
2015-05-15 13:18:51 +02:00
LeMagnesium
2f14b03393
Removed tetris arcade (now included in homedecor)
2015-05-15 13:18:31 +02:00
LeMagnesium
a363690ff7
Updated homedecor
2015-05-15 13:18:20 +02:00
LeMagnesium
939aa7ae59
Updated 3d_armor
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- Updated 3d_armor
- Neither Ethereal's crystal armor nor technic one are enabled
2015-05-14 11:52:05 +02:00
LeMagnesium
ea1d7b65be
Updated snow with fixes
2015-05-11 20:02:54 +02:00
LeMagnesium
6c5c9f6ca9
Dicreased dogfight distance (a bit)
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- Dicreased dogfight distance by 0.5 so that players are sure to be able to
punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
549bd28fd6
Fixed minotaur's rotation
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- Fixed minotaur's rotation in its b3d file
- Added blend file for minotaur (if anyone wants to modify it again)
- Removed the `rotate` line in sarangay.lua
2015-05-09 11:53:42 +02:00
LeMagnesium
14530443db
Updated farming from @tenplus1 's redo
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- Updated farming (added beans)
2015-05-07 16:30:20 +02:00
Ombridride
5a76f362a0
Disable Minotaur for the moment
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We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...)
2015-05-06 23:00:55 +02:00
LeMagnesium
e4b44695ea
Removed useless obj
2015-05-06 11:14:40 +02:00
LeMagnesium
896d090e84
Used getraw in food mod to remove global variable warns
2015-05-06 11:04:18 +02:00
LeMagnesium
9a717127e3
Fixed wolf.lua to prevent crash
2015-05-05 14:14:43 +02:00
LeMagnesium
4feb6c29ef
Added check for access right when using teleport arrow
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- Players can't teleport themselves into an area they can't interact in (ie. enter a house
by throwing an arrow through the door or on the roof)
2015-05-05 14:11:48 +02:00
Quentin BUISSON-DEBON
aeb83ed122
Update mobs mod
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- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
LeMagnesium
43063c037d
Updated homedecor (with meshes)
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- Updated homedecor
- Used script to get the meshes back
2015-05-03 17:08:51 +02:00
Ombridride
8bf7e44903
Revert coloredwood parts
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Fix the coloredwood "woods" no longer appear in inventory issue (thank you Le_Docteur for the reporting)
2015-05-03 13:27:14 +02:00
d460ee3d4c
remove u_skins old directory "skins_enleves"
2015-05-02 23:17:03 +02:00
9f49804ea8
rewrite u_skins meta, used wrong update script
2015-05-02 23:14:06 +02:00
79792a5047
update u_skins database
2015-05-02 22:54:00 +02:00
Gael-de-Sailly
3e154e7806
Timeofday IRC command was in the wrong place, replace it in /mods/irc_commands/init.lua
2015-05-02 20:47:52 +02:00
d042026d0d
added python script to delete skins removed when updatedb readd
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-simply write int number of removed skin in removed_skins.txt (1 by line)
2015-05-02 17:20:40 +02:00
Gael-de-Sailly
d9785c5476
Add time IRC command
2015-05-02 16:42:35 +02:00
LeMagnesium
41a4945ff2
Updated food mod and added its items in hud/hunger.lua
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- Updated food mod (now splitted between food, containing the API, and food_basic, containing the items/craft recipes)
- Added food's items un hud/hunger.lua
2015-05-02 15:13:40 +02:00
LeMagnesium
f99a3251b3
Removed _misc's /rules and used background to interact
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- Removed rules.lua, replaced by interact mod
- Added background.jpg (made for the server) to interact's formspecs
2015-04-29 12:52:44 +02:00
Quentin BUISSON-DEBON
5d155df1af
Adapt the yeti code
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(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Quentin BUISSON-DEBON
de5a7b6100
Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server
2015-04-28 15:47:10 +02:00
Quentin BUISSON-DEBON
2029fd7428
Prepare the next update of the mobs mod
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- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00
LeMagnesium
ae8e6fc32c
Fixed logic blocks' indentation and ending
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- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
b368f3250e
Update ghoat.lua
2015-04-28 00:19:59 +02:00
Ombridride
95827d8386
Add ghoat (forget add files in the latest commit)
2015-04-28 00:16:16 +02:00
Ombridride
007fa5d7c8
Add Ghoat and update warthog/pumba
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- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13
Remove Stonemonster from the Nether Forest
2015-04-27 23:19:49 +02:00
Ombridride
36d5704e98
Add zombie monsters, spawn in the Nether Forest
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- They are very similar to the Dirt Monster, but they are more slower, has more heath, and less armor, they do the same amount of damage and give the same samount of coins
- Remove the Stonemonster in the Nether Forest, remplaced by Zombies
2015-04-27 23:15:46 +02:00
Ombridride
720b7629c5
Update API.lua of mobs mod
2015-04-27 22:38:49 +02:00
LeMagnesium
e64657f2e1
Merge branch 'eventobjects_add'
2015-04-27 15:29:34 +02:00
LeMagnesium
64ccc2c73d
Updated moreblocks
2015-04-26 23:44:56 +02:00
LeMagnesium
ef530f7bb5
Added missing objs
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- The other_things' script is very useful in fact
2015-04-26 13:11:14 +02:00
LeMagnesium
ad61a2fd72
Updated homedecor
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- Added kingsize beds
2015-04-26 12:14:52 +02:00
LeMagnesium
7932cf13fd
Updated 3d_armor
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- Updated models
- Updated armor.lua : new skin mod supported, and new method to drop the armor
2015-04-26 12:05:41 +02:00
LeMagnesium
681c2af852
Added sarangay's rotation
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- Used rotate parameter in sarangay's definition
2015-04-25 23:28:56 +02:00
LeMagnesium
0dfb7ee02f
Added medias for sarangay
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- Added mesh (broken)
- Added texture
2015-04-25 15:47:07 +02:00
LeMagnesium
c8a8ac6813
Added beginning of sarangay mob's file
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- Added sarangay.lua (need mesh file, and configuration)
- Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
73ef7f0f38
Updated README.md
2015-04-23 18:08:18 +02:00
LeMagnesium
9e3dbe86e8
Added animated texture for '?' nodes
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- Added eventobjects_surprise_node_animated.jpg by @Ataron
- Added eventobjects_surprise_node_top.jpg
- Added animation code into init.lua
2015-04-23 18:08:18 +02:00
LeMagnesium
e0febced46
Changed random selecting to simple 'all dropped' behavior
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- '?' nodes now drop eveything they have
2015-04-23 18:08:17 +02:00
LeMagnesium
c668e9f1d8
Added basic code of '?' block
2015-04-23 18:08:17 +02:00
LeMagnesium
bcd1171404
Added '?' block texture
2015-04-23 18:08:17 +02:00
Ataron
c92f1facb2
Add EventObjects
2015-04-23 18:08:17 +02:00
LeMagnesium
a550e170bf
Added basic files for new mod
2015-04-23 18:08:17 +02:00
LeMagnesium
356d5eda33
Added interact mod and disabled news if player has not interact
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- Added interact mod, with reworked quiz
- Disabled news' formspec if player has not interact to prevent it from
swipping away interact's formspecs
2015-04-23 15:03:08 +02:00
LeMagnesium
7457bc8092
Removed u_skins logs
2015-04-23 13:59:18 +02:00
LeMagnesium
387b145162
Maze only creatable by admin
2015-04-22 22:49:28 +02:00
LeMagnesium
0ca2ea9d0d
Added official Cyberpangolin skin
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- Added officiel Cyberpangolin skin
- Modified old Cyberpangolin to rename it "Matrix"
- Added Cyberpangolin and Obani as authors
- Added a log indicating which skin is registered when and with which name
2015-04-22 21:07:48 +02:00
LeMagnesium
090d1689e3
Got back nether:apple hunger code
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- nether:apple increase hunger from 9 points
2015-04-22 19:44:46 +02:00
LeMagnesium
c9399edb70
Added first version of @HybridDog 's maze mod
2015-04-22 18:14:52 +02:00
LeMagnesium
10428fbcfb
Removed falling protection inhibiting the engine
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- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
LeMagnesium
eafe217291
Added security in invtweak in case node breakers dig nodes
2015-04-21 23:31:24 +02:00
LeMagnesium
363f42b07d
Added invtweak, tweaked some returns to avoid strange behavior
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- Updated news.txt
- Added invtweak mod instead of old intweak
- Updated world.mt
- Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
LeMagnesium
94c1d3cefa
Merged missing parts of mobs' api, updated news
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- Updated news.txt
- Merged missing pieces of api.lua
- Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
5d5bf2dbd7
Reported modification of kamikaze group to creepers
2015-04-21 12:05:53 +02:00
LeMagnesium
8b8fdfa131
Completed proper merge of mobs mod
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- Merged api :
- little tweaks on yaw computing system and position handling when blasting
- Centralisation of the explosion function used by both dungeon masters and
creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16
Resolve problems
2015-04-20 23:12:05 +02:00
LeMagnesium
f3da5b0a97
Rolled back mobs mod
2015-04-20 23:07:51 +02:00
Ombridride
e253799535
Add *.so files for IRC mod
2015-04-20 23:02:46 +02:00
LeMagnesium
7865c89e12
Updated dungeonmasters.lua
2015-04-20 22:40:09 +02:00