Ombridride
c6dfa79efa
Desactivated beginners chest (for the moment)
2015-07-14 22:07:53 +02:00
d2883676cc
remove lava abm, abm already exist in default
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remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00
c366a481ea
fixed npc follow|stop if tamed, consume not diamond
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mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
Ombridride
99d66be6bc
Half less Minotaur monsters
2015-07-14 19:58:10 +02:00
Ombridride
08d27cae64
Update minotaur.lua
2015-07-14 19:56:12 +02:00
LeMagnesium
e6168f84ba
Fix crashing hudbars
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- Solves #127
2015-07-14 19:40:11 +02:00
64ff460668
fixed diamond not consumed when tamed npc
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fixed npc follow diamond
2015-07-14 16:38:50 +02:00
LeMagnesium
3a94bc81b5
Fixed some of minotaur's item names
2015-07-14 16:33:46 +02:00
LeMagnesium
1fd331615a
Check return value of get_surface_pos before indexing it
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- Solves #126
2015-07-14 14:53:15 +02:00
24b398aa10
remove watershed_cloud.png texture and use default_cloud.png texture
2015-07-14 01:19:08 +02:00
525ecd9975
added missing textures
2015-07-14 01:13:23 +02:00
Ombridride
e65d085f3b
Mobs spawn in protected area
2015-07-13 23:52:30 +02:00
a21531dfe5
remove mob spawn in area
2015-07-13 23:35:56 +02:00
LeMagnesium
41e7b4efaf
Merged all command timers in a single mod : action_timers
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- Merged all command timers in a single mod
- Activated mod
- Updated news.txt
2015-07-13 23:22:02 +02:00
root
98e1295475
1 less damage for almost every monsters
2015-07-13 23:12:30 +02:00
Ombridride
fb17d5e072
Update rat.lua
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Rat now spawn also on sandstone nodes (because of the new mapgen)
2015-07-13 16:28:29 +02:00
Quentin BUISSON-DEBON
77bd0b28b0
Mobs update (because of the mapgen), mainly spawn/nodes improve
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Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass, Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
LeMagnesium
e774ed402d
Updated 3d_armor and done a bit of chmodding
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- Solves part of #117
2015-07-12 13:26:14 +02:00
LeMagnesium
af4096f24e
Added strong dependency for inventory_icon : unified_inventory
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- Solves part of #117
2015-07-12 12:45:28 +02:00
LeMagnesium
f5ce1d3fb5
Updated mapfix's README
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- Solves part of #117
2015-07-12 12:40:53 +02:00
LeMagnesium
5005ce3ecc
Updated ROFL and SQLextract: Ready for first attempt
2015-07-11 19:20:29 +02:00
Gael-de-Sailly
ac6929f41a
Changed textures
2015-07-11 12:06:12 +02:00
Gael-de-Sailly
bca4d973fd
Change crafts on watershed
2015-07-11 11:14:11 +02:00
davedevils
8b02486788
Better eyes and pos correct
2015-07-11 02:54:48 +02:00
davedevils
070f5f41ab
new texture for yeti
2015-07-11 02:18:59 +02:00
LeMagnesium
04cff1295f
Added rofl mod and updated SQLite Extract Script
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- Added rofl (you don't need to enable it)
- SQLextract.py updated
2015-07-10 18:23:04 +02:00
Wouters Dorian
33bbc85934
[item_drop] Make pickup delay absolute (not wait anymore, as it actually was)
2015-07-10 14:57:14 +02:00
Wouters Dorian
f45c080dc0
[item_drop] Reduce player pickup time to 1.5s; this delay is now ONLY for player drops
2015-07-10 13:06:48 +02:00
Ombridride
2d6871072d
Update init.lua
2015-07-10 09:34:54 +02:00
LeMagnesium
4acb440b3f
Updated SQLextract.py with metadata handling
2015-07-09 20:10:19 +02:00
Ombridride
f11352e1c8
Updated broomstick mod
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Now available in-game
2015-07-09 20:04:31 +02:00
LeMagnesium
8261c92e01
Added SQLiteExact script
2015-07-09 15:32:54 +02:00
Wouters Dorian
322926fc5b
Make [arrow_signs] model a nodemesh
2015-07-09 14:03:28 +02:00
Gael-de-Sailly
3a935ce1e4
Added cherry trees in mapgen
2015-07-09 12:36:08 +02:00
Gael-de-Sailly
52715b167d
Moretrees : spawn saplings to reduce mapgen lags
2015-07-09 12:30:40 +02:00
Gael-de-Sailly
7d4f23bdb3
Reduced large noise scales (smaller oceans)
2015-07-09 12:10:05 +02:00
Gael-de-Sailly
9cb38ff680
Corrected temperature unification mistake
2015-07-09 12:09:11 +02:00
Gael-de-Sailly
bdcd075fe1
Removed most of watershed's ores
2015-07-09 11:49:28 +02:00
Gael-de-Sailly
e55464394e
Corrected problems about snow mod
2015-07-09 11:27:40 +02:00
Gael-de-Sailly
3d6e348ed6
Disabled clouds
2015-07-09 11:26:38 +02:00
Gael-de-Sailly
66eaf8f728
Register ores and decorations in watershed
2015-07-09 10:15:40 +02:00
Gael-de-Sailly
a84bf4d15e
Plantlife, darkage, etc. after watershed
2015-07-09 09:44:39 +02:00
Gael-de-Sailly
ba527c463e
Added ores and decorations
2015-07-09 09:18:55 +02:00
Wouters Dorian
fc94c4f29a
Improve [item_drop]
2015-07-09 02:50:41 +02:00
Ombridride
99e75ac9a3
-50% yeti spawn rate
2015-07-09 01:04:15 +02:00
Ombridride
79d4aa036d
-50% creepers spawn rate
2015-07-09 01:03:47 +02:00
Wouters Dorian
be03e62452
Add [warps]; Reformat and update update_sources for future scripted use
2015-07-09 00:59:32 +02:00
LeMagnesium
e0874db012
Removed useless [[...]]
2015-07-09 00:02:13 +02:00
Gael-de-Sailly
f3da59bcf6
Merge branch 'watershed' : add watershed mod
2015-07-08 22:36:16 +02:00
Gael-de-Sailly
c7e4bd9745
Added plants and dirt monsters on watershed:drygrass
2015-07-08 19:23:21 +02:00
Gael-de-Sailly
7cfcbc63fc
Unified temperature and humidity noises
2015-07-08 18:50:28 +02:00
palige
50d7518038
Change broomstick craft
2015-07-08 15:10:48 +02:00
Gael-de-Sailly
8735192dbb
Various adaptations (again again...)
2015-07-08 14:13:47 +02:00
LeMagnesium
2e1803efe0
Update dig arrows to avoid digging nodes that shouldn't be dug
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- Dig arrows now check for areas, .diggable, and unbreakables
2015-07-08 14:03:55 +02:00
LeMagnesium
fedc2c9433
Updated plantlife
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- Updated plantlife_modpack in order to start on clean bases for the new mapgen system
2015-07-08 13:13:58 +02:00
Ombridride
930e3ad666
Set player position on mapper 5 minutes refresh
2015-07-07 23:41:25 +02:00
Ataron
ad52d736bb
Add mobs_dungeon_master_blood.png
2015-07-07 17:47:44 +02:00
LeMagnesium
a5bbc6115d
Update api.md
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- MarkDown and me, such a complicated story. Ready for @paly2
2015-07-07 12:18:11 +02:00
LeMagnesium
7eddd36dcb
Added api.md for runes
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- As asked @paly2 , here is the API (as accurate as possible)
2015-07-07 12:02:04 +02:00
Wouters Dorian
8dc63b9101
Optimize **all** PNG files
2015-07-06 18:59:12 +02:00
LeMagnesium
282d3bf57a
Fix IRC's requested libraries
2015-07-06 18:44:13 +02:00
LeMagnesium
29857f2527
Updated nether and applied scripts
2015-07-06 18:14:02 +02:00
Quentin BUISSON-DEBON
cc06c4c783
Add the [track_players] mod for
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show nthe players position on the minetestmapper
2015-07-06 16:39:17 +02:00
Wouters Dorian
bba533ea74
Add [inventory_icon] mod
2015-07-06 15:28:45 +02:00
Wouters Dorian
e4914de830
32px-ize the remaining [throwing] weapon textures
2015-07-06 11:47:49 +02:00
Wouters Dorian
55cd67b0f0
32px-ize some [throwing] weapon textures
2015-07-06 00:57:23 +02:00
Wouters Dorian
dbf6991c8c
Make milk in bucket more white
2015-07-05 20:58:26 +02:00
Gael-de-Sailly
b5d96cabe1
Various adaptations (again)
2015-07-05 19:34:46 +02:00
LeMagnesium
8076227918
Updated IRC to handle mod security
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- Solves part of #47
2015-07-05 15:31:21 +02:00
Gael-de-Sailly
be83517bb3
Various adaptations on watershed
2015-07-05 09:25:41 +02:00
Wouters Dorian
6aebcc4a4e
Better texture for buckets
2015-07-05 00:26:51 +02:00
Wouters Dorian
792e432f92
Make (arrow/plain) signs less ugly
2015-07-04 21:49:23 +02:00
Ataron
63b9abe34d
Add some amulets textures
2015-07-04 20:25:25 +02:00
LeMagnesium
87d03b9aff
Fixed admin armor's leggings texture
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- Fixed admin armor leggings texture which looked like both leggings and boots
- Chmoded textures in throwing
- Fixed indentation in money/init.lua
- Updated timestamp of compassgps's README.md
2015-07-04 15:15:49 +02:00
Gael-de-Sailly
1135ac90c9
Added caves from Valleys Mapgen mod
2015-07-03 17:45:57 +02:00
Obani
b35db541a3
Added the new bow_horn concept and an arrow_model for all 32 px boxs loaded
2015-07-03 10:30:11 +02:00
LeMagnesium
8acd6b66b9
Updated money mod with kilbith's fork
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- (nothing interesting, just little syntax fix, and new textures)
2015-07-02 19:35:46 +02:00
LeMagnesium
0fa535ac68
Updated maptools mod
2015-07-02 19:30:42 +02:00
Gael-de-Sailly
9622ac9b4c
Aliases
2015-07-02 17:35:53 +02:00
Ombridride
467815f0d6
Update wolf.lua
2015-07-02 09:24:19 +02:00
Ombridride
5b27f1e773
Update dog.lua
2015-07-02 09:23:35 +02:00
a81ee9d530
fix dog owner
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fix meat_raw not consumed when give to wolf
dog is NPC not monster, monster attack players, NPC attack monster
2015-07-02 02:33:55 +02:00
Ombridride
eecb2d7efe
Improve the Mithril Shovel texture
2015-07-01 23:48:18 +02:00
Ombridride
f2466e75c9
useless file
2015-07-01 23:31:53 +02:00
Ombridride
a449f71530
Update dog (tamed ally)
2015-07-01 23:31:22 +02:00
LeMagnesium
c7ff3cc937
Added base of money mod
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- Added mod without /money command, and with a basic configuration
2015-07-01 18:32:34 +02:00
Obani
5d2215b524
Fixed errors with musics added recently
2015-07-01 15:59:54 +02:00
Gael-de-Sailly
ee61529ebe
Modified biomes size (spread param of noise)
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Horizontal size : 1024 ~> 256 (divided by 4)
Vertical size : 1024 ~> 128 (divided by 8)
2015-07-01 12:35:33 +02:00
LeMagnesium
e03cbde47e
Disabled Riesenpilz's mapgen
2015-07-01 12:34:58 +02:00
Gael-de-Sailly
e2fdfb44cb
Added Watershed mod by Paramat
2015-07-01 12:34:24 +02:00
LeMagnesium
53ab5cea0c
Mode 755
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- Someone must do it, so I do it, now
2015-07-01 12:32:24 +02:00
Obani
2ac4e8eb46
New bow_horn textures
2015-07-01 09:23:20 +02:00
23f95ed419
improved mod news, news becoming too long, the display of formspec was long, there are pages now.
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(may be replace buttons to the center?)
2015-06-30 23:00:29 +02:00
Ombridride
16c5c0a61f
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-06-30 19:45:23 +02:00
Ombridride
0261b8bc83
Improve the Gold and Mese sword new textures
2015-06-30 19:45:12 +02:00
Ombridride
9bf13e3965
Adjust the hunger exhaust when armor is wearing
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If you want to understand, look at this : http://www.encyclopedie-gratuite.fr/Definition/Technique/densite-materiaux.php
The mithril is the only exception because it's "unreal" and the fantasist best material
2015-06-30 19:25:14 +02:00
Ataron
703518f1a3
Add hellfire amulet texture
2015-06-30 19:17:38 +02:00
LeMagnesium
feb969a08b
Added hunger level dicrease depending on armor
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- Added basic skeleton for the system designed to dicrease hunger depending on the
armor currently wore by the player. Values may be changed though
2015-06-30 17:02:18 +02:00
a2b7be291f
modified unified_inventory to place buttons in 2 rows when +12
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modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
04e5e49904
update unified_inventory
2015-06-30 14:29:12 +02:00