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Commit Graph

41 Commits

Author SHA1 Message Date
BUISSON-DEBON Quentin
02e2ab7f39 Decrease drastically spawn chance for all mobs 2016-05-04 00:03:35 +02:00
BUISSON-DEBON Quentin
01452a9bfb Decrease the mobs power
Passive mobs : Decrease health/armor/damage/run&walk speed
Agresive mobs : Decrease health/armor/damage/run&walk speed
2016-05-03 23:53:25 +02:00
8df39766b4 disable pathfinding for all mobs, bugged, mobs pass through nodes 2016-03-06 12:00:46 +01:00
f8e7c9557d update mobs mod 2016-02-18 13:39:47 +01:00
10a0bf418b update mobs mod 2016-02-10 05:02:17 +01:00
LeMagnesium
1c6573b1e9 [mobs] Add egg recipes for 4 basic monsters
- Add egg recipes for dirt, sand, stone and tree monsters
2016-01-29 19:34:05 +01:00
220d4f9f60 update mobs mod 2015-12-18 21:13:20 +01:00
Ombridride
e7dba9c4b0 Decrease a little the damage of the Stone Monster 2015-10-08 11:58:49 +02:00
2c47322feb update mobs mod
fix npc male/female not tamed
reduce volume and convert npc female sound
move .blend in others_thing
chmod 755
2015-09-30 03:43:51 +02:00
Ombridride
863c9032b8 Reduced the health of the Stone Monster
Because of his high level of armor, the Stone Monster in too difficult to kill if you don't have inflict to him 3 damages of more per hit. So, this health reduction will help you to kill them more easier in caves for unequipped players
2015-09-25 21:39:58 +02:00
Quentin BUISSON-DEBON
4fe3fc8f25 Update in parts "mobs" mod
- Need to check NPC
- Need to check sheeps
- Need to merge the api.lua file (be carful to keep our modifs or merge it with the Tenplus1 modif for code unification BUT keep our specific config)
2015-08-18 17:09:53 +02:00
aaa1cc8fa1 added mobs menu spawner to spawn monster easy
added inventory textures mobs
2015-08-17 22:52:29 +02:00
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Quentin BUISSON-DEBON
77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
Ombridride
4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Ombridride
74d84c2c13 Remove Stonemonster from the Nether Forest 2015-04-27 23:19:49 +02:00
Ombridride
deeaa98c16 Resolve problems 2015-04-20 23:12:05 +02:00
Ombridride
642d3aa232 Update, strange things happens... 2015-04-12 02:18:21 +02:00
Ombridride
a04573b271 Add Slimes mobs
- Lava Slimes spawn in Lava sources
- Green Slimes spawn in Acid sources
- Big Slimes splits into Medium Slimes who splits in small Slimes
2015-04-12 02:10:11 +02:00
LeMagnesium
b6549bd321 Merged dungeon master and fixed typo in stonemonsters
- Merged new and old dungeon master adding special removing features
- Fixed comma typo in stonemonsters' file
2015-04-11 22:46:16 +02:00
Ombridride
4e402c7d3b Update mods mod
- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
Ombridride
168995d01f Update mobs spawn and ODS board 2015-03-27 23:12:04 +01:00
Ombridride
a291222ea6 Finish the mobs update 2015-03-26 20:08:33 +01:00
LeMagnesium
e92a8e004c Changed mobs' damage values
- Changed values of damages for mobs listed in the ods file
- Resized one little column in the ods file
2015-03-26 18:49:28 +01:00
Ombridride
d327fcb74a tweak the mobs mod
- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
2015-03-21 19:28:06 +01:00
Ombridride
d72ff66ad2 update mobs 02/02
stats mobs,

    oerkki peut détruire/enlever torchs,

    vache/sheep mangent l'herbe,

    bébé phacochère/mouton qui suivent leur "maman",

    npc => suit les diamonds, il peut etre soigné avec meat ou bread,
clique droit avec "default:gold_lump" en main et il droppera un objet
au hasard en échange,

    pumba => follow maintenant "default:apple"

    kittens => follow maintenant "fishing:fish_raw"
2015-03-18 21:28:40 +01:00
Ombridride
31998df815 Update stonemonster.lua 2015-03-09 17:10:01 +01:00
Ombridride
56b8de7b13 Update stonemonster.lua 2015-02-26 01:36:53 +01:00
Ombridride
5d4f93aece Update Farming, Mobs, 3d_armor
Farming : minors fixe, add the straw block
Mobs : better api, swimming parameter for mobs, add eggs, code
optimisation
3d_armor : change the model, many new textures, new shield, and new
enchanted shield (which gain compared to normal shield +1 armor and x2
durability)
2015-02-25 01:57:21 +01:00
Ombridride
35390e79db Update stonemonster.lua 2015-02-23 01:43:03 +01:00
Ombridride
bf14c9b165 Add kittens and improve the sounds code/name 2014-12-25 23:20:28 +01:00
Ombridride
3fce25aeab Update the mobs mod
- Update to the 0.8 release of TenPlus1 mobs redo mod
- Merge the TenPlus1 mobs redo mod changes
- Add 2/3 new sounds for each monsters (from the Cyberpangolin mobs
sounds)
- Small up of the lava_flan mob health
2014-12-25 18:34:34 +01:00
Ombridride
8c2391d5ac Update mobs mod
- add chicken/chicken_black models
- add DM_strangewhite/DM_cobblestone models
- add rat/rat_brown models
- add the support for multiple textures/models in
rat.lua/sandmonster.lua/spider.lua/stonemonster.lua/treemonster.lua
- add the honey_block texture
2014-12-09 14:22:26 +01:00
Ombridride
d227b97146 Tweaks mobs
- un peu plus de vie pour le sandmonster,
- un peu plus de vie pour le dirtmonster, plus de dommages, meilleur
drop de copper_coin,
- un peu plus de vie, et vie plus stable pour la spider, plus d’armure,
plus de dommages, ajout du drop de dopper_coin,
- ajout du drop de silver_coin pour le treemonster,
- ajout du drop de silver_coin à l’oerkki,
- un peu plus de vie pour le stonemonster, plus de dommages,
équilibrage du drop de silver_coin,
- beaucoup plus de vie pour le mesemonster, beaucoup plus de
silver_coin, plus d’armure,
- un peu plus de vie pour le dungeonmaster, meilleur drop de
silver_coin.
2014-11-13 01:15:50 +01:00
Ombridride
774bc0a393 MAJ mobs
Ajouts de silver_coin et copper_coin en drop des monstres, le lava_flan
saute deux nodes maintenant aulieu d’auparavant une demi (devient plus
dangereux, peu surprendre)
Ajout du Mese_monster dans le nether
2014-10-28 19:48:41 +01:00
Ombridride
232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00