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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-25 10:10:39 +01:00
Commit Graph

791 Commits

Author SHA1 Message Date
LeMagnesium
9a717127e3 Fixed wolf.lua to prevent crash 2015-05-05 14:14:43 +02:00
LeMagnesium
4feb6c29ef Added check for access right when using teleport arrow
- Players can't teleport themselves into an area they can't interact in (ie. enter a house
   by throwing an arrow through the door or on the roof)
2015-05-05 14:11:48 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
LeMagnesium
43063c037d Updated homedecor (with meshes)
- Updated homedecor
 - Used script to get the meshes back
2015-05-03 17:08:51 +02:00
Ombridride
8bf7e44903 Revert coloredwood parts
Fix the coloredwood "woods" no longer appear in inventory issue (thank you Le_Docteur for the reporting)
2015-05-03 13:27:14 +02:00
d460ee3d4c remove u_skins old directory "skins_enleves" 2015-05-02 23:17:03 +02:00
9f49804ea8 rewrite u_skins meta, used wrong update script 2015-05-02 23:14:06 +02:00
79792a5047 update u_skins database 2015-05-02 22:54:00 +02:00
Gael-de-Sailly
3e154e7806 Timeofday IRC command was in the wrong place, replace it in /mods/irc_commands/init.lua 2015-05-02 20:47:52 +02:00
d042026d0d added python script to delete skins removed when updatedb readd
-simply write int number of removed skin in removed_skins.txt (1 by line)
2015-05-02 17:20:40 +02:00
Gael-de-Sailly
d9785c5476 Add time IRC command 2015-05-02 16:42:35 +02:00
LeMagnesium
41a4945ff2 Updated food mod and added its items in hud/hunger.lua
- Updated food mod (now splitted between food, containing the API, and food_basic, containing the items/craft recipes)
 - Added food's items un hud/hunger.lua
2015-05-02 15:13:40 +02:00
LeMagnesium
f99a3251b3 Removed _misc's /rules and used background to interact
- Removed rules.lua, replaced by interact mod
 - Added background.jpg (made for the server) to interact's formspecs
2015-04-29 12:52:44 +02:00
Quentin BUISSON-DEBON
5d155df1af Adapt the yeti code
(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Quentin BUISSON-DEBON
de5a7b6100 Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server 2015-04-28 15:47:10 +02:00
Quentin BUISSON-DEBON
2029fd7428 Prepare the next update of the mobs mod
- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00
LeMagnesium
ae8e6fc32c Fixed logic blocks' indentation and ending
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
b368f3250e Update ghoat.lua 2015-04-28 00:19:59 +02:00
Ombridride
95827d8386 Add ghoat (forget add files in the latest commit) 2015-04-28 00:16:16 +02:00
Ombridride
007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13 Remove Stonemonster from the Nether Forest 2015-04-27 23:19:49 +02:00
Ombridride
36d5704e98 Add zombie monsters, spawn in the Nether Forest
- They are very similar to the Dirt Monster, but they are more slower, has more heath, and less armor, they do the same amount of damage and give the same samount of coins
- Remove the Stonemonster in the Nether Forest, remplaced by Zombies
2015-04-27 23:15:46 +02:00
Ombridride
720b7629c5 Update API.lua of mobs mod 2015-04-27 22:38:49 +02:00
LeMagnesium
e64657f2e1 Merge branch 'eventobjects_add' 2015-04-27 15:29:34 +02:00
LeMagnesium
64ccc2c73d Updated moreblocks 2015-04-26 23:44:56 +02:00
LeMagnesium
ef530f7bb5 Added missing objs
- The other_things' script is very useful in fact
2015-04-26 13:11:14 +02:00
LeMagnesium
ad61a2fd72 Updated homedecor
- Added kingsize beds
2015-04-26 12:14:52 +02:00
LeMagnesium
7932cf13fd Updated 3d_armor
- Updated models
 - Updated armor.lua : new skin mod supported, and new method to drop the armor
2015-04-26 12:05:41 +02:00
LeMagnesium
681c2af852 Added sarangay's rotation
- Used rotate parameter in sarangay's definition
2015-04-25 23:28:56 +02:00
LeMagnesium
0dfb7ee02f Added medias for sarangay
- Added mesh (broken)
 - Added texture
2015-04-25 15:47:07 +02:00
LeMagnesium
c8a8ac6813 Added beginning of sarangay mob's file
- Added sarangay.lua (need mesh file, and configuration)
 - Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
73ef7f0f38 Updated README.md 2015-04-23 18:08:18 +02:00
LeMagnesium
9e3dbe86e8 Added animated texture for '?' nodes
- Added eventobjects_surprise_node_animated.jpg by @Ataron
 - Added eventobjects_surprise_node_top.jpg
 - Added animation code into init.lua
2015-04-23 18:08:18 +02:00
LeMagnesium
e0febced46 Changed random selecting to simple 'all dropped' behavior
- '?' nodes now drop eveything they have
2015-04-23 18:08:17 +02:00
LeMagnesium
c668e9f1d8 Added basic code of '?' block 2015-04-23 18:08:17 +02:00
LeMagnesium
bcd1171404 Added '?' block texture 2015-04-23 18:08:17 +02:00
Ataron
c92f1facb2 Add EventObjects 2015-04-23 18:08:17 +02:00
LeMagnesium
a550e170bf Added basic files for new mod 2015-04-23 18:08:17 +02:00
LeMagnesium
356d5eda33 Added interact mod and disabled news if player has not interact
- Added interact mod, with reworked quiz
 - Disabled news' formspec if player has not interact to prevent it from
   swipping away interact's formspecs
2015-04-23 15:03:08 +02:00
LeMagnesium
7457bc8092 Removed u_skins logs 2015-04-23 13:59:18 +02:00
LeMagnesium
387b145162 Maze only creatable by admin 2015-04-22 22:49:28 +02:00
LeMagnesium
0ca2ea9d0d Added official Cyberpangolin skin
- Added officiel Cyberpangolin skin
 - Modified old Cyberpangolin to rename it "Matrix"
 - Added Cyberpangolin and Obani as authors
 - Added a log indicating which skin is registered when and with which name
2015-04-22 21:07:48 +02:00
LeMagnesium
090d1689e3 Got back nether:apple hunger code
- nether:apple increase hunger from 9 points
2015-04-22 19:44:46 +02:00
LeMagnesium
c9399edb70 Added first version of @HybridDog 's maze mod 2015-04-22 18:14:52 +02:00
LeMagnesium
10428fbcfb Removed falling protection inhibiting the engine
- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
LeMagnesium
eafe217291 Added security in invtweak in case node breakers dig nodes 2015-04-21 23:31:24 +02:00
LeMagnesium
363f42b07d Added invtweak, tweaked some returns to avoid strange behavior
- Updated news.txt
 - Added invtweak mod instead of old intweak
 - Updated world.mt
 - Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
   the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
LeMagnesium
94c1d3cefa Merged missing parts of mobs' api, updated news
- Updated news.txt
 - Merged missing pieces of api.lua
 - Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
5d5bf2dbd7 Reported modification of kamikaze group to creepers 2015-04-21 12:05:53 +02:00
LeMagnesium
8b8fdfa131 Completed proper merge of mobs mod
- Merged api :
	- little tweaks on yaw computing system and position handling when blasting
	- Centralisation of the explosion function used by both dungeon masters and
	  creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00