Commit Graph

256 Commits

Author SHA1 Message Date
sfan5
5f1fb56b8b Rename //dig to //fixlight 2013-01-12 08:10:19 +01:00
sfan5
89e18d6108 Only dig air Nodes 2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
f087c3ef71 Fix the missing command //suppress <node>. 2012-11-27 19:29:10 -05:00
Anthony Zhang
426dfb0bc3 Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. 2012-10-23 23:21:02 -04:00
Anthony Zhang
fdca506505 Fix //load and //allocate for old WorldEdit files. 2012-10-22 23:17:37 -04:00
Anthony Zhang
aa4a70d237 Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. 2012-10-21 17:49:43 -04:00
Anthony Zhang
5f598db3e6 Implement and document the new //p set1 and //p set2 functionality. 2012-10-18 21:28:58 -04:00
Anthony Zhang
4f0ffe731f Merge remote-tracking branch 'origin/master' 2012-10-18 21:28:45 -04:00
Anthony Zhang
e9cdf616ec Test 2012-10-18 21:28:33 -04:00
Anthony
5585b7d242 Merge pull request #19 from khonkhortisan/master
Hollow Sphere Returning Count
2012-10-17 17:32:56 -07:00
Kyle
a76ee00391 worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
Anthony Zhang
1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
cornernote
1b13538353 dofile table_save so metasave and metaload work 2012-10-04 13:22:18 +09:30
Anthony Zhang
12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00
Brett O'Donnell
a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. 2012-09-26 18:36:11 -04:00
Anthony Zhang
382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. 2012-09-26 18:02:42 -04:00
Anthony Zhang
def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. 2012-09-25 18:42:10 -04:00
Anthony Zhang
d89fded397 Fix negative cylinder lengths (thanks @cornernote). 2012-09-25 17:04:24 -04:00
Anthony Zhang
724cd6ccb6 Add cornernote to authors. 2012-09-20 16:25:29 -04:00
Anthony
f42d2358fd Merge pull request #12 from cornernote/master
added //metasave and //metaload (clean pull)
2012-09-20 13:13:09 -07:00
Brett O'Donnell
474130d188 added table_save to load/save metadata 2012-09-20 14:00:20 +09:30
cornernote
a95164b63b added metasave/metaload to readme 2012-09-20 13:58:00 +09:30
cornernote
0f9f247cc1 added metasave/metaload to readme 2012-09-20 13:57:01 +09:30
cornernote
7ce20dbfce added metasave/metaload to chat commands 2012-09-20 13:56:14 +09:30
cornernote
c8cfd524dd added metasave/metaload to api 2012-09-20 13:55:23 +09:30
Anthony Zhang
6f96131382 Normalization. 2012-09-13 23:13:54 -04:00
Anthony
8102eb982e Merge pull request #11 from khonkhortisan/master
Allow multiple //moves
2012-09-10 17:06:34 -07:00
Kyle
93100a20be document the //move change 2012-09-10 10:09:03 -07:00
Kyle
17c1e3887c allow multiple //moves 2012-09-09 21:44:30 -07:00
sfan5
a429e104a2 Fix //replace <something> air 2012-09-08 08:34:21 +02:00
sfan5
ce9ce35a20 Fix //replace air <something> 2012-09-08 08:21:37 +02:00
Anthony
a25a2a1fb0 Merge pull request #5 from khonkhortisan/master
Understands meta!
2012-08-30 21:38:00 -07:00
Anthony Zhang
340416c789 Fix player axis detection, make spirals code a bit easier to read. 2012-08-30 16:17:15 -04:00
Kyle
6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" 2012-08-28 15:57:45 -07:00
Kyle
91c24d3a60 Fix transpose and rotate 2012-08-26 13:14:47 -07:00
Kyle
1a9ce8b9c1 Understands meta! Tested in copy, stack (which copies), move, flip.
Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
2012-08-25 17:23:39 -07:00
sfan5
21192ceb57 Remove unused Code 2012-08-19 09:38:16 +02:00
sfan5
e39493e789 Add //spiral and worldedit.spiral API function 2012-08-19 09:36:11 +02:00
Anthony Zhang
5b66b5ec25 Add the ? axis, which represents the axis the player is facing. 2012-08-18 14:43:12 -04:00
Anthony Zhang
66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. 2012-08-18 00:51:20 -04:00
Anthony Zhang
87f23b8647 Fix //copy, //move, and //stack with negative amounts. 2012-08-16 16:21:00 -04:00
Anthony Zhang
8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. 2012-07-22 18:12:29 -04:00
Anthony Zhang
a4a3613170 Remove WorldEdit markers if they are invalid. 2012-07-22 15:55:49 -04:00
Anthony Zhang
9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
Anthony Zhang
5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). 2012-07-22 14:53:20 -04:00
Anthony Zhang
ebbfdbbe13 Correct version number. 2012-07-20 12:11:49 -04:00
Anthony Zhang
c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. 2012-07-19 23:24:37 -04:00
Anthony Zhang
2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
Anthony Zhang
2c2d7fdec1 Properly floor the player coordinates. 2012-07-16 16:21:55 -04:00