Anthony Zhang
65c218c3e2
Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.
2013-03-20 17:31:00 -04:00
Anthony Zhang
d1828affff
Oops, forgot to load the compatibility module.
2013-03-20 17:18:21 -04:00
Anthony Zhang
9209d81d20
//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.
2013-03-20 17:12:48 -04:00
sfan5
34c4475d06
Fix styling issues in Chat Commands.md
2013-02-23 09:35:16 +01:00
Anthony Zhang
7eb102181b
Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.
2013-02-17 14:11:55 -05:00
Anthony Zhang
4a98773025
Use rounding rather than flooring for more intuitive player position setting.
2013-02-16 21:14:44 -05:00
Anthony Zhang
cfaed1781a
Require server
priv for Lua commands.
2013-01-14 16:14:54 -05:00
Anthony Zhang
7cf84045d4
Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.
2013-01-12 18:29:57 -05:00
Anthony Zhang
e2f1c4ef17
Add //homogenize, //lua, and //luatransform commands, as well as their documentation.
2013-01-12 18:20:41 -05:00
Anthony Zhang
c27ab877f1
New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.
2013-01-12 16:46:40 -05:00
Anthony Zhang
7cb2df24b8
Change all references of //dig to //fixlight, document the changes, fix a small typo.
2013-01-12 16:02:23 -05:00
sfan5
6fb039fb9d
Finally fix anything
2013-01-12 08:24:04 +01:00
sfan5
0003770ffb
Fix my Code again (I've use Python too much)
2013-01-12 08:19:24 +01:00
sfan5
9f35891996
Fix Code again
2013-01-12 08:17:14 +01:00
sfan5
6f3127f32e
Fix Code
2013-01-12 08:14:20 +01:00
sfan5
5f1fb56b8b
Rename //dig to //fixlight
2013-01-12 08:10:19 +01:00
sfan5
89e18d6108
Only dig air Nodes
2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae
Many thanks to Smitje for providing a working example of roations.
...
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
f087c3ef71
Fix the missing command //suppress <node>.
2012-11-27 19:29:10 -05:00
Anthony Zhang
426dfb0bc3
Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories.
2012-10-23 23:21:02 -04:00
Anthony Zhang
fdca506505
Fix //load and //allocate for old WorldEdit files.
2012-10-22 23:17:37 -04:00
Anthony Zhang
aa4a70d237
Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
2012-10-21 17:49:43 -04:00
Anthony Zhang
5f598db3e6
Implement and document the new //p set1 and //p set2 functionality.
2012-10-18 21:28:58 -04:00
Anthony Zhang
4f0ffe731f
Merge remote-tracking branch 'origin/master'
2012-10-18 21:28:45 -04:00
Anthony Zhang
e9cdf616ec
Test
2012-10-18 21:28:33 -04:00
Anthony
5585b7d242
Merge pull request #19 from khonkhortisan/master
...
Hollow Sphere Returning Count
2012-10-17 17:32:56 -07:00
Kyle
a76ee00391
worldedit.hollow_sphere returns non-nil count
2012-10-17 16:18:19 -07:00
Anthony Zhang
1c31bd7f0d
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-13 21:45:50 -04:00
cornernote
1b13538353
dofile table_save so metasave and metaload work
2012-10-04 13:22:18 +09:30
Anthony Zhang
12dfbd198d
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-10-01 16:20:20 -04:00
Brett O'Donnell
a82ab9176f
Fix worldedit.spiral and the correspondign chat command, //spiral.
2012-09-26 18:36:11 -04:00
Anthony Zhang
382c57d008
Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
2012-09-26 18:02:42 -04:00
Anthony Zhang
def676cd2d
Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
2012-09-25 18:42:10 -04:00
Anthony Zhang
d89fded397
Fix negative cylinder lengths (thanks @cornernote).
2012-09-25 17:04:24 -04:00
Anthony Zhang
724cd6ccb6
Add cornernote to authors.
2012-09-20 16:25:29 -04:00
Anthony
f42d2358fd
Merge pull request #12 from cornernote/master
...
added //metasave and //metaload (clean pull)
2012-09-20 13:13:09 -07:00
Brett O'Donnell
474130d188
added table_save to load/save metadata
2012-09-20 14:00:20 +09:30
cornernote
a95164b63b
added metasave/metaload to readme
2012-09-20 13:58:00 +09:30
cornernote
0f9f247cc1
added metasave/metaload to readme
2012-09-20 13:57:01 +09:30
cornernote
7ce20dbfce
added metasave/metaload to chat commands
2012-09-20 13:56:14 +09:30
cornernote
c8cfd524dd
added metasave/metaload to api
2012-09-20 13:55:23 +09:30
Anthony Zhang
6f96131382
Normalization.
2012-09-13 23:13:54 -04:00
Anthony
8102eb982e
Merge pull request #11 from khonkhortisan/master
...
Allow multiple //moves
2012-09-10 17:06:34 -07:00
Kyle
93100a20be
document the //move change
2012-09-10 10:09:03 -07:00
Kyle
17c1e3887c
allow multiple //moves
2012-09-09 21:44:30 -07:00
sfan5
a429e104a2
Fix //replace <something> air
2012-09-08 08:34:21 +02:00
sfan5
ce9ce35a20
Fix //replace air <something>
2012-09-08 08:21:37 +02:00
Anthony
a25a2a1fb0
Merge pull request #5 from khonkhortisan/master
...
Understands meta!
2012-08-30 21:38:00 -07:00
Anthony Zhang
340416c789
Fix player axis detection, make spirals code a bit easier to read.
2012-08-30 16:17:15 -04:00
Kyle
6eb08edd30
Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
2012-08-28 15:57:45 -07:00