Commit Graph

55 Commits

Author SHA1 Message Date
Jeija
f959c16763 Fix Microcontroller bug (discovered by Fenris) and some others that propably noone found 2012-09-08 15:10:31 +02:00
Jeija
4ae7bc9aa6 Use sunlight_propagates = true for some more nodes 2012-09-07 15:59:49 +02:00
Jeija
3928d54d0c Implement mesecon:register_receptor(onstate, offstate, rules, get_rules) and make add_receptor_node(_off) deprecated 2012-09-06 09:53:30 +02:00
Jeija
7e7e1de725 Code cleanup 2012-09-05 23:52:09 +02:00
Vanessa Ezekowitz
bca93e8287 minor tweak to vertical mesecons wire stubs to help with z-fighting objects
above them
2012-08-21 14:19:28 -04:00
Jeija
15fa38b848 Switch from tile_images to tiles = {...} 2012-08-20 10:12:10 +02:00
Jeija
863ef26b63 Make isolated wires depend on facedir, rename them to 'insulated' 2012-08-17 11:59:06 +02:00
Jeija
78fdedc880 Add conductor rules, add demo isolated mesecons to proof that it works 2012-08-16 21:24:06 +02:00
Jeija
6214dbf66e Remove Temperest setting as it is an extension now 2012-08-15 11:11:13 +02:00
Jeija
c58882b0c6 Bugfix: Check if receptor node is powered from somewhere before turning it off in mesecons:turnoff 2012-08-13 22:42:45 +02:00
Jeija
9396ce8940 Re-enable backwards compatibility (sorry for disabling) 2012-08-13 21:51:41 +02:00
Jeija
00ce2540c2 New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
Jeija
24c50571f7 Make mesecons only connect to input and output ports (e.g. of the delayer) 2012-08-13 16:49:14 +02:00
Jeija
b197d29bef Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
Jeija
987de2c7d5 Merge pull request #23 from VanessaE/master
solar panel doesn't actually need a side texture.
2012-08-13 03:08:12 -07:00
Jeija
cf6106ce43 Code cleanup - remove internal_api.lua (now internal.lua) 2012-08-13 12:05:37 +02:00
Jeija
955b8254dd Code cleanup 2012-08-13 12:03:36 +02:00
Jeija
b8ba13a17a Code cleanup 2012-08-13 11:58:04 +02:00
Vanessa Ezekowitz
b78b540653 reworked textures for mesecons wires, added a new one for each of on/off
states, to allow wires without junction bumps to be textured differently.
2012-08-13 05:54:14 -04:00
Jeija
c20a4b3a89 Minimal speedup by not checking some nodes twice for receptors 2012-08-13 09:37:55 +02:00
Jeija
c8c2fd32da Code cleanup and ond more extremely small speedup 2012-08-13 08:50:10 +02:00
Vanessa Ezekowitz
68342c79d5 Made X <-> Z bends not produce junction bump (only appears on T-junctions,
crossings, etc)
2012-08-12 22:31:35 -04:00
Vanessa Ezekowitz
6d499ae971 Slimmed down wire junctions a bit. 2012-08-12 22:28:45 -04:00
Jeija
fc74976f9c Further (small) speed improvement, shrink code & more comments on it 2012-08-12 23:02:38 +02:00
Jeija
3ea68a6eae Fix mesecon delayer bugs and other non-functional changes 2012-08-12 21:28:53 +02:00
Jeija
9829abc74d HUGE speed improvement 2012-08-12 10:57:00 +02:00
Vanessa Ezekowitz
d950f0d169 Merge branch 'master' of github.com:Jeija/minetest-mod-mesecons 2012-08-11 17:52:11 -04:00
Vanessa Ezekowitz
d2aeeb3e94 Reverted back to old mesecons wire image for inventory 2012-08-11 17:51:36 -04:00
Jeija
8b62511615 Add some wires to mesecon_conductor_craftable group 2012-08-11 23:45:51 +02:00
Jeija
1f6e1fa7ab Mesecons only connect to blocks with group mesecon > 1 2012-08-11 23:39:28 +02:00
Jeija
6b1941a380 Add new nodebox style wires. Can be activated by setting NEW_STYLE_WIRES to true (in mesecons/settings.lua) 2012-08-11 22:58:00 +02:00
Jeija
8fa6894953 Consistency improvement and remove dead code 2012-08-10 18:58:21 +02:00
Jeija
ef740353ef Add first experimental version of a (programmable) microcontroller 2012-08-08 13:26:32 +02:00
sfan5
13538d56d9 Fix mesecon:updatenode for the last Time... 2012-08-08 12:39:33 +02:00
sfan5
f4782df445 Finally fix mesecon:updatenode 2012-08-08 12:31:00 +02:00
sfan5
6b5c789204 Fix Typo in mesecon:nodeupdate 2012-08-08 12:27:45 +02:00
sfan5
dd1921c03a Add mesecon:nodeupdate Function 2012-08-08 12:16:28 +02:00
Kotolegokot
70841d8c8e not_in_creative_inventory 2012-08-01 15:58:19 +06:00
Anthony Zhang
9736b0f61e Nodebox piston pushers! Fix a few piston bugs such as pistons pushing pistons, pistons pushing blocks into pushers causing blocks to get deleted, and many more. As a side effect, players can no longer simply walk through piston pushers. Additionally, pistons will only remove their own pushers, and not those of neighboring pistons as well. Remove ENABLE_PISTON_ANIMATION option (not compatible with nodebox piston pushers). 2012-07-20 16:27:43 -04:00
Anthony Zhang
64a452da24 Fix piston duplication bug, simplify piston handling, limit piston push distance to 15 blocks. Remove deprecated object:get_entity_name() call, and some obselete settings. 2012-07-18 23:38:59 -04:00
Whiskers75 -
28bca749be AND block works! (YIPPEE!!!) See WHISKERS75_README. 2012-06-21 18:54:35 +01:00
Jeija
3ed865d94d Fix Bug: Mesecons cannot be digged due to a collisionbox failure 2012-06-20 19:26:07 +02:00
Anthony Zhang
4200757ba3 Remove deprecated API functions "register_on_placenode" and "register_on_dignode" where possible. 2012-06-04 22:20:04 -04:00
Anthony Zhang
c6e42c7be7 Re-add missing flag. 2012-05-15 16:49:24 -04:00
Anthony Zhang
51453bb6c2 Made mesecons diggable 2012-04-24 17:28:14 -04:00
Jeija
029ad8be33 Add documentation for conductors 2012-04-22 07:55:57 +02:00
Jeija
84cc0264ca Remove useless debug output 2012-04-22 07:49:40 +02:00
Jeija
11b5ef8c94 Add new conductor system 2012-04-22 07:48:45 +02:00
Jeija
d9a605511d Remove dedicated meselamp stuff 2012-03-29 22:14:14 +02:00
Jeija
ce87414f6b Add mesecons delayer 2012-03-29 22:11:17 +02:00