Commit Graph

25 Commits

Author SHA1 Message Date
blaboing d3c7fa71c0
Filename seperator setting to fix #54 (#83)
Adds a filename split seperator setting that lets you choose between old style `_` and `.` because dot is the only char that isn´t allowed in playername but in texturenames.
Default value is `_` to keep it compatible with older versions, while `.` offers a solution to fix #54.
2023-05-10 21:41:35 +02:00
ZyuzlyaevPavel e275159dd0
Add uv wrapped 1.8 hand model (#74) 2022-10-05 21:15:03 +02:00
David Leal b769824d24
Add Continuous Integration and LuaCheck (#71)
All warnings have been fixed as well.
2022-06-16 12:06:35 +02:00
Alexander Weber 2e39651821 implement skinned 1st person view hand 2022-03-06 11:51:20 +01:00
Alexander Weber da820d06cb fix skin list without sort key or name 2022-02-16 10:19:47 +01:00
Alexander Weber 55dc55f2dd revert texture name parsing change 2020-02-12 08:09:17 +01:00
GreenDimond 918df53f3b Autogenerate skin previews and other @GreenDimond changes 2020-02-08 19:12:09 +01:00
bell07 2673afa087
Fix external skins without "_sort_id" 2019-10-29 08:11:38 +01:00
Alexander Weber 166489597a improve skins sorting with same sort_id
add skins license hint to the README.md
2019-08-09 06:55:59 +02:00
Alexander Weber fa5b3029fd add support for names in skin texture file (character_Skinname, player_playername_skinname) 2018-07-16 20:42:54 +02:00
Alexander Weber 2c20692f33 Added support for 1.8er Skins 2018-04-16 16:17:42 +02:00
Alexander Weber 6a09746b90 Support for in_inventory_list attribute to hide usable skins in inventory
API-documentation update
2018-01-07 20:30:27 +01:00
Alexander Weber 429874698e Add skins.get_skinlist_with_meta(key, value) and small adjustments 2018-01-07 19:09:52 +01:00
Alexander Weber 7df6363aa0 Rework private skins handling
-add skin:is_applicable_for_player(playername) method
- hide private skins in unified_inventory since not supported
- check player assignment in skins.assign_player_skin() + inherited to skins.set_player_skin()
2018-01-07 14:50:22 +01:00
Alexander Weber e2e2927fe8 moved character_1 to character for overriding the default character 2017-07-24 17:39:16 +02:00
Alexander Weber 57b815f91f changes needed for character_creator support 2017-06-18 23:15:58 +02:00
Alexander Weber 920061c0f1 finished work on private player skins support 2017-06-18 17:56:24 +02:00
Alexander Weber 50e6c9e2d0 added skins.get_skinlist(listname), sfinv prepared for per player skinlist 2017-06-17 00:23:39 +02:00
Alexander Weber 8d991881aa get the new api working with sfinv and 3d_armor 2017-06-16 23:16:22 +02:00
Alexander Weber 28d28390ce started work on skin_meta_api 2017-06-16 23:00:36 +02:00
Alexander Weber 0def2bbae1 finalized unified_inventory rework 2017-06-15 16:16:57 +02:00
Alexander Weber e2f90886e1 use players metadata. Enhance the API 2017-06-15 14:16:11 +02:00
Alexander Weber 8713b09348 updated reading skins list 2017-06-15 13:45:42 +02:00
Alexander Weber d5df0d5e86 renamed back to "skins" for beter compatibility
make unified_inventory opitonal, move the UI code to an own file
2017-02-09 23:06:25 +01:00
Alexander Weber 8aef2c19ba The u_skins is a mod, not a modpack. Moved u_skins to the root and all updater stuff to the (new) updater directory 2016-09-05 21:02:53 +02:00