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Player skin mod, supporting unified_inventory, sfinv and smart_inventory
https://content.minetest.net/packages/bell07/skinsdb/
locale | ||
meta | ||
textures | ||
updater | ||
.gitignore | ||
api.lua | ||
API.md | ||
chatcommands.lua | ||
depends.txt | ||
formspecs.lua | ||
init.lua | ||
mod.conf | ||
README.md | ||
sfinv_page.lua | ||
skin_meta_api.lua | ||
skinlist.lua | ||
unified_inventory_page.lua |
skinsdb
This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
Features
- Download scripts included for the Minetest skin database
- Flexible skins API to manage the database
- character_creator support for custom skins
- Skin change menu for sfinv (in minetest_game) and unified_inventory
- Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
- Supported by smart_inventory for the skin selection
- Skin previews supported in selection
- Additional information for each skin
- Support for different skins lists: public and a per-player list are currently implemented
- Full 3d_armor support
Update tools
In order to download the skins from the skin database,
you may use one of the listed update tools below.
They are located in the updater/
directory.
update_skins_db.sh
bash and jq requiredupdate_from_db.py
python3 requiredMT_skins_updater.*
windows or mono (?) required
License
If nothing else is specified, it is licensed as GPLv3.
Fritigern:
- update_skins_db.sh (CC-BY-NC-SA 4.0)
Credits
- RealBadAngel (unified_inventory)
- Zeg9 (skinsdb)
- cornernote (source code)
- Krock (source code)
- bell07 (source code)