Commit Graph

1577 Commits

Author SHA1 Message Date
lhofhansl d3a6ee00e6
Generalize mesh chunking, and make it configurable. (#13179)
* Generalize mesh chunking. Set 3x3x3 chunks.

* Make mesh chunk size configurable... Default to 1 (off).

* Extract all mesh grid maths into a dedicated class

---------

Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048 b8aaad4f1e
Remove the 'loops' occlusion culler (#13169) 2023-01-23 10:58:29 +01:00
DS 8478796226
Decrease minimum for repeat_place_time (#13165) 2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto a2a280691c
Fix Enter key after creating a new world (#12997)
Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton ab1fe80150
Error when string.split is given empty separator (#13132) 2023-01-10 09:25:48 -05:00
Jude Melton-Houghton d69cb4fb5d
Always set globals in __newindex (#13131) 2023-01-09 15:00:49 -05:00
x2048 6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048 2715cc8bf6
Occlusion culling algorithm based on recursive descend (#13104)
Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048 89e7f72c92
Use multiple threads for mesh generation (#13062)
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
lhofhansl 1e7804aaf6
Allow saturation to be controlled by the server. (#13075) 2022-12-25 16:15:32 -08:00
ROllerozxa afd5caa26a
Fully remove pageflip 3D mode (#13074) 2022-12-25 10:57:39 -05:00
ROllerozxa 7f01471141
Fix join game tab being slightly shorter than the others (#13073) 2022-12-25 10:57:21 -05:00
Jude Melton-Houghton 5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Jude Melton-Houghton 0fc97a1483
Use a Lua error handler that calls tostring (#11913) 2022-12-15 07:37:49 -05:00
sfan5 504e43e0da
Remove Irrlicht documentation URL from key settings (#13010) 2022-12-04 12:35:28 +01:00
Jude Melton-Houghton b85831e389
Fix startup after removing last game (#13015) 2022-12-03 11:35:38 -05:00
Jude Melton-Houghton f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Jude Melton-Houghton 3ff8adf599
Avoid resetting music when dialog opens (#13003) 2022-11-30 10:42:30 -05:00
Jude Melton-Houghton da4a4086cf
Fix /help privs checks (#13008) 2022-11-29 18:25:47 -05:00
Jude Melton-Houghton aac1635bf7
Have minetest.debug call tostring (#13004) 2022-11-29 07:12:08 -05:00
Jude Melton-Houghton 8817af07fb
Deprecate special handling of `${key}` syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
Wuzzy 3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Jude Melton-Houghton 475005012a
Improve ABM and LBM registration error handling (#12969) 2022-11-20 21:26:54 +01:00
lhofhansl 7bf64fc61a
Add configurable saturation (#12865)
* Add configurable saturation

Co-authored-by: Pevernow <3450354617@qq.com>
Co-authored-by: x2048 <codeforsmile@gmail.com>

Author:    Lars <larsh@apache.org>
2022-11-18 11:49:52 -08:00
Abdou-31 d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
x2048 9b24041394
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
2022-11-02 09:09:48 +01:00
x2048 260de1c2b5
Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904) 2022-10-30 16:54:06 +01:00
Jude Melton-Houghton 8f1593e4e8
Add VoxelArea() constructor (#12886) 2022-10-22 08:05:45 -04:00
Jude Melton-Houghton b38ffdec27
Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-18 18:01:44 -04:00
sfan5 23e9f5db43 Fix list sorting behaviour with missing geoip 2022-10-17 20:16:39 +02:00
sfan5 87051fca26
Take geographic distance into account for server list ordering (#12790) 2022-10-17 07:56:28 -04:00
DS 22cbc05808
Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
x2048 9df79a4b2d
Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29 20:34:05 +02:00
Muhammad Rifqi Priyo Susanto 3978b9b8ed
Add crosshair support for Android (#7865)
If enabled, a crosshair will be shown to select object.
This will give Android players a way to play like they play on desktop.
On third-person back camera mode, player is forced to use crosshair.
On third-person front camera mode, player is unable to select anything.

Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-09-29 20:30:33 +02:00
20kdc b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Lars Mueller 8dec3a5ecb Fix double escape in update checker dialog 2022-09-25 13:45:37 +02:00
Jude Melton-Houghton 310b12b5ed
Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
SmallJoker b5e7280708 Content tab: Fix content download broken by bc3dccc 2022-09-16 13:01:23 +02:00
SmallJoker bc3dccca5c
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
Lars Mueller 7486f184c3 Serialize: Restore forward compatibility 2022-09-11 19:27:18 +02:00
Lars Mueller 6c24dc4e23 Serialize: Use numbers for refs to work around LuaJIT limits 2022-09-11 19:27:02 +02:00
ROllerozxa 2133fc84c4
Fix texture pack sorting in content tab (#12727)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-10 12:20:33 +02:00
Niklp 2854c19792
Fix incorrectly placed label in tab_online (#12732) 2022-09-02 01:05:40 +01:00
rubenwardy c4ffe630f1
Add package title to ContentDB error messages (#12705) 2022-08-16 13:46:11 +01:00
rubenwardy adc89f7977 Add unit tests for pkgmgr.install_dir 2022-08-15 21:19:24 +01:00
rubenwardy db612c10ee Refactor pkgmgr.install_dir to simplify logic 2022-08-15 21:19:24 +01:00
rubenwardy 0090446ccf Fix crash when trying to overwrite a package
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour

Fixes #12303
2022-08-15 21:19:24 +01:00
Zughy 3132efcc01
Reassure previous nil behaviour for tiles and special_tiles (#12678)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-13 15:35:28 +01:00
Jude Melton-Houghton ab8dfb45b4
Allow buffer argument to VoxelManip:get_light_data (#12682) 2022-08-13 08:53:47 +02:00
fluxionary 59601eb922
Remove default keybind for range select (#12632)
Reason: accidental key presses, few use-cases.
2022-08-13 08:53:30 +02:00
Zughy 8bf1609ccc
Fix crash when crafting callbacks return strings (#12685)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-12 10:17:37 +01:00
ROllerozxa eb49b6d85c
Disable dynamic shadow dropdown on OGLES2 (#12637)
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-04 20:42:43 +02:00
sfan5 b91063daef Improve look of credits list 2022-08-04 10:31:32 +02:00
sfan5 7c14b434e0 Update credits tab 2022-08-04 10:31:32 +02:00
SmallJoker a81259d19a
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS 6ec6acc539
Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.txt` (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
Gregor Parzefall 70b71c5013
Fix rotation of falling facedir nodes (#12587)
in some cases
2022-07-31 15:18:29 +02:00
Wuzzy 6a269d58ef Update German builtin translation 2022-07-29 22:20:48 +02:00
Wuzzy 3b37bcd994 Update builtin translation files 2022-07-29 22:20:48 +02:00
Jude Melton-Houghton d631f21024
Let core.get_mod_storage be called multiple times (#12572) 2022-07-23 22:27:07 +02:00
SmallJoker 8dcbca1068 Mainmenu: Escape server_favorite_delete path
No similar issues were found inside this file.
2022-07-22 19:04:19 +02:00
ROllerozxa f090471022
Enable the gamebar on Android (#12354) 2022-07-17 14:45:30 +01:00
rubenwardy 9f41b4f72d Add check_mod_configuration to main menu 2022-07-14 22:12:54 +01:00
Lars Müller b204655081
Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2022-07-14 20:51:42 +02:00
Lars Müller ac4eb746fe
Deserialization: Restore backwards compat (#12519) 2022-07-14 20:50:21 +02:00
Lexi Hale 20bd6bdb68
Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
AFCMS fae8726a76
Make `VoxelArea:position()` return a vector with metatable (#12521) 2022-07-09 22:32:33 +02:00
SmallJoker 051181fa6e
Enforce limits of settings that could cause buggy behaviour (#12450)
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09 22:32:08 +02:00
Lars Müller b15393c2a5
Replace deprecated use of `vector.new` with `copy` 2022-07-08 13:52:58 +02:00
sfan5 fc3460470a
Add missing item alias metatables to async environment (#12458) 2022-07-04 01:06:42 +02:00
Lars Müller 5a562a597c
Serialization spec: Fix number fuzzing (#12496) 2022-07-02 20:58:23 +01:00
Lars Müller 3e308584a3
Optimize strict.lua (#12495)
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-02 19:58:15 +01:00
rubenwardy b095dc4f2b
Fix error when `item` isn't provided to core.hud_replace_builtin (#12484) 2022-07-02 18:28:11 +01:00
rubenwardy 45da0d43fd
Reorganise settingtypes.txt (#12490)
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end.

At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
2022-06-30 20:18:09 +01:00
Wuzzy 7494ff2917
Add many limits to settingtypes (#11463) 2022-06-30 19:22:11 +01:00
ROllerozxa 17709d7d0f
Improve warnings when no games or only devtest is installed (#11955) 2022-06-29 22:20:12 +02:00
Zughy 18fbc0394b
Remove tile_images and special_materials obsolete code (#12455)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-28 00:55:01 +01:00
Nathanaël Courant 622d857bed Update my name 2022-06-16 21:38:32 +02:00
Lars Müller 3eafcab64e
Builtin: Redo serialize.lua (#11427)
Features:

* Support for arbitrary references, including self-referencing
* Short output, references "long" strings as a bonus
* Around the same speed, potentially slower if long, short keys are present
* Properly works with NaN and inf
2022-06-11 20:00:26 +02:00
Lars Müller edc7df5480
core.formspec_escape: Restore backwards compat
Support numbers as arguments by using `string.gsub(text, ...)` instead of `text:gsub(...)` which will coerce `text` to a string
2022-06-06 18:32:28 +02:00
rubenwardy 4baf56520d
Android: Add support for sharing debug.txt (#12370) 2022-06-05 17:42:09 +01:00
rubenwardy 03d86ea0b4
Add register dialog to separate login/register (#12185)
New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.

The old registration confirmation dialog is removed in
favour of the new dialog.

Fixes #8138
2022-06-05 17:47:38 +02:00
ROllerozxa 21323ef1ff
Hide "Autosave Screen Size" on Android 2022-06-05 15:20:39 +02:00
ROllerozxa 6d163b72dc
Rework main menu confirmation dialogs (#12356) 2022-06-03 21:46:37 +02:00
sfan5 1b68fb7683 Don't allow banning in singleplayer
fixes #11819
2022-05-29 14:00:19 +02:00
x2048 25ba9d848d
Default settings, presets and configuration for dynamic shadows (#12359) 2022-05-29 13:58:57 +02:00
Lars Müller e8b2954586
Builtin: Optimize misc helpers (#12377)
Also add formspec_escape unit test
2022-05-27 21:40:38 +02:00
Wuzzy ac5e8176b9
Add relative numbers for commands by prepending ~ (#9588)
* Add relative numbers for commands by prepending ~

* Some builtin code cleanup

* Disallow nan and inf in minetest.string_to_area

* Remove unused local variable teleportee (makes Luacheck happy)

* Clean up core.string_to_pos

* Make area parsing less permissive

* Rewrite tests as busted tests

* /time: Fix negative minutes not working

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2022-05-22 10:28:24 -04:00
rubenwardy 4e9e230e34
Deprecate game.conf name, use title instead (#12030) 2022-05-21 16:23:30 +01:00
x2048 dc45b85a54
Improve shadow filters (#12195)
* Rewrite shadow filtering for the new distortion
* Calculate penumbra radius using a single sample
* Avoid peter-panning effect due to filtering of short shadows
* Add adaptive filter quality for soft shadows
* Avoid sharp shadows on surfaces without normals (e.g. plants)
* Increase default and maximum soft shadow radius
* Make line numbers in shader errors match the code
2022-05-21 16:49:30 +02:00
sfan5 ec9f157512 Use native packer to transfer globals into async env(s) 2022-05-10 22:37:42 +02:00
Lars Müller 089797dbe6
Fix Minetest blaming the wrong mod for errors (#12241)
Covers the case where mods insert their callbacks manually into "minetest.registered_<callbacks>" (often to achieve a particular order of execution).
2022-05-09 20:42:43 +02:00
sfan5 7fff9da71d item_entity: Cache collisionbox for use in on_step
I don't have absolute numbers but if calls to get_properties() take up
30%+ of on_step() execution time that's bound to matter.
2022-05-08 19:12:10 +02:00
Zughy 6f0c966877
Remove unused variable WARN_INIT 2022-05-08 19:11:15 +02:00
Jude Melton-Houghton f10a260301
Enable dependencies when enabling modpacks (#12202) 2022-05-08 16:21:59 +01:00
Jude Melton-Houghton 54bc8a7627
Fix enabling of dependencies with identical names (#12253) 2022-05-08 14:14:14 +01:00
rubenwardy 9824a451bb Fix mods not being recursively enabled
Fixes #12290
2022-05-08 14:01:32 +01:00
rubenwardy e0e897832c Fix texture packs showing as "Nil (enabled)" in Content tab
Fixes #12285
2022-05-07 23:05:39 +01:00
Froggo 45d318a773
Enable chat clickable weblinks by default (#12115)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-05-06 21:15:16 +01:00
paradust7 0704ca0550
Make logging cost free when there is no output target (#12247)
The logging streams now do almost no work when there is no output target for them.

For example, if LL_VERBOSE has no output targets, then `verbosestream << x` will return a StreamProxy with a null target. Any further `<<` operations applied to it will do nothing.
2022-05-04 20:55:01 +02:00
Lars Müller ae7664597e
Add vector.combine (#11920) 2022-05-04 07:44:14 -04:00
rubenwardy e9e671078c ContentDB: Fix ungraceful crash on aliases when list download fails
Fixes #12267 and fixes #12154
2022-05-03 20:00:29 +01:00
sfan5 e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
sfan5 e6385e2ab7 Reorganize some builtin functions in preparation for async env 2022-05-02 20:54:55 +02:00
sfan5 3d2bf8fb02 Apply disallow_empty_password to password changes too 2022-04-28 19:55:36 +02:00
rubenwardy 480d5f2d51 Fix texture packs not showing as enabled in mainmenu
Fixes #12219
2022-04-24 23:09:23 +01:00
Alex a6170963b8
Fix invalid queued package element and path (#12218) 2022-04-24 22:49:07 +01:00
olive a13cf0e3ce
Use mod names/titles instead of technical names (#12192) 2022-04-24 21:09:11 +02:00
SmallJoker 1c8614ac9a
Builtin: Allow to revoke unknown privileges 2022-04-24 21:08:33 +02:00
olive 062dd8dabc
Send chat error when attemping to /set a secure setting (#12193)
Attempting to /set a secure setting will now say that is disallowed.
Previously this would shut down the server.
Reading secure settings via /set is still allowed.
2022-04-16 18:50:36 +02:00
Lars Mueller 9aabd911eb Fix item entity Z-fighting 2022-04-10 23:25:00 +02:00
ShadowNinja 80db8804c7 Fix typo and update settings files 2022-04-08 14:55:21 +01:00
ShadowNinja d9effbb179 Fix spaces generated by settings file generator 2022-04-08 14:55:21 +01:00
x2048 b0b9732359
Add depth sorting for node faces (#11696)
Use BSP tree to order transparent triangles
https://en.wikipedia.org/wiki/Binary_space_partitioning
2022-04-02 10:42:27 +02:00
Dmitry Kostenko cf650fcaac Avoid negation of comparison operator (luacheck warning) 2022-04-01 09:00:39 +02:00
x2048 31578303a4
Tune shadow perspective distortion (#12146)
* Pass perspective distortion parameters as uniforms
* Set all perspective bias parameters via ShadowRenderer
* Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance
2022-03-31 22:40:06 +02:00
Jude Melton-Houghton 06d197cdd0
Store vector metatable in registry 2022-03-29 18:07:00 +02:00
x2048 0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
Zughy 44fc888bd6
Allow get_sky to return a table (#11963) 2022-03-05 22:15:41 +01:00
rubenwardy 7db751df3b
Fix broken dependency enabling due to missing `enabled` field (#12093) 2022-02-24 16:01:22 +00:00
ROllerozxa 258ae99491
Apply texture pack main menu textures immediately (#12018) 2022-02-12 20:24:20 +01:00
Wuzzy 10cf2f3edd
Add support for 'seed' in disallow_mapgen_settings (#12023) 2022-02-12 20:23:58 +01:00
Lars Müller ad1da994b2
Increase max objects per block defaults (#12055) 2022-02-08 19:33:10 +01:00
Gaël C 0dd8e8c242
Noise params serialization fixup 2022-02-08 19:30:49 +01:00
Lars Müller 1ee37148a8
Fix types of get_mapgen_setting_noiseparams (#12025) 2022-02-04 20:28:43 +01:00
rubenwardy c61998bd20
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032) 2022-01-31 21:48:14 +00:00
Lars Mueller 1e4d6672be Fix builtin statbar backgrounds
see #12000
2022-01-31 16:35:30 -05:00
rubenwardy 128f6359e9
Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
sfan5 5e4a01f2de
Update credits for 5.5.0 release (#12001) 2022-01-30 21:33:08 +01:00
sfan5 5da204f5bc
Get rid of `basic_debug` last minute
This isn't a revert but rather just disables the codepaths. also see #12011
2022-01-30 21:32:49 +01:00
Wuzzy 9d3135a21b Update German builtin translation 2022-01-30 13:50:07 +01:00
Wuzzy 777fb616b6 Update builtin translation templates 2022-01-30 13:50:07 +01:00
ROllerozxa 172acce352
Fix Minetest logo when installed system-wide 2022-01-30 13:49:52 +01:00
sfan5 a9bccb964f Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
SmallJoker a27362de6a Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
SmallJoker 47735c273c
Builtin: Sanity-check /time inputs (#11993)
This enforces the documented bounds for the /time command.
2022-01-27 22:23:14 +01:00
sfan5 4f6f09590c Free arguments of cancelled minetest.after() jobs 2022-01-19 23:30:18 +01:00
SmallJoker 7c321ad7f5 Main menu: Fix automatic dependency enables on doubleclick
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically.
However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-19 18:52:27 +01:00
sfan5 4c8c649779
Mainmenu game-related changes (#11887)
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5 76dbd0d2d0
Fully remove bitmap font support (#11863)
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Desour 1965628705 Fix vector.from_string returning a table without vector metatable 2022-01-02 22:15:41 -05:00
Vincent Robinson 4a16ab3585
Improve TTF support for pixel-style fonts (#11848) 2021-12-30 12:54:21 -08:00
Vitaliy 9b650b9efb
Add more neighbors on mesh update (#6765) 2021-12-29 22:59:53 +01:00
Jude Melton-Houghton 1b664dd870 Use defined evaluation order in profiler
See https://github.com/LuaJIT/LuaJIT/issues/238
2021-12-19 17:03:07 +01:00
sfan5 8c99f2232b Don't let HTTP API pass through untrusted function
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
sfan5 1c5ece8334 Fix eat sound not playing if eating last of stack 2021-12-15 15:36:19 +01:00
sfan5 84efe279bb Fix URL escaping in content store 2021-12-13 17:33:35 +01:00
Wuzzy 76aa6103e3 Update German locale translation 2021-12-10 12:24:53 +01:00
Wuzzy 1ab3eadd87 Update builtin locale 2021-12-10 12:24:53 +01:00
Wuzzy 80c3c7e642
Improve error message if using "/help --" (#11796) 2021-12-01 20:22:46 +01:00
Corey Powell 413be76c63
Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
ROllerozxa c85aa0030f
Remove unused Direct3D shader error/warning (#11793) 2021-11-26 19:33:24 +01:00
ExeVirus 52bfbf6ed0
Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
Riceball LEE 693f98373b
Localize error messages in mainmenu (#11495)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-01 12:27:46 +00:00
Wuzzy 6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
Isabelle COWAN-BERGMAN 532d5b21fd
Add joystick layout for DragonRise GameCube controller (#11467) 2021-10-31 19:17:47 +01:00
sfan5 660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
sfan5 a78124831f Fix incorrect error message in core.encode_png 2021-10-22 10:55:18 +02:00
sfan5 6de8d77e17 Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
sfan5 2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
emixa-d 9fab5d594c
Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
HybridDog 53e126ac49
List only jpg and png as screenshot format options (#11675)
The other formats are no longer supported in Minetest Irrlicht.
2021-10-05 21:54:13 +02:00
Pedro Gimeno d7e7ade0f6 Add an option `-t` to force text output in /help
This also improves detection of whether formspecs are available.
2021-10-01 16:22:05 +02:00
Wuzzy 918fbe3ec1
Update builtin locale files (#11650) 2021-09-26 18:04:39 +02:00
Wuzzy bc7d05581b
Fix several typos in settingtypes.txt (#11623) 2021-09-26 18:04:19 +02:00
TheBrokenRail 3dcf9e963e
Touch UI support for desktop builds (#10729) 2021-09-26 18:04:09 +02:00
sfan5 16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
DS 2cefe51d3b
Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
sfan5 bbfae0cc67
Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
Wuzzy ff9945dc6e
Fix falling mesh nodes being half size (#11389) 2021-09-01 22:20:57 +02:00
lhofhansl d1624a5521
Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
sfan5 6a1424f2b1
Async-related script cleanups 2021-08-28 12:15:12 +02:00
Treer 149d8fc8d6
Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
Lean Rada d36dca3aba
Optimize vector length calculations (#11549) 2021-08-27 20:22:35 +02:00
Hugues Ross 47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
hecks eefa39e47b
Remove statement semicolons from a lua script 2021-08-09 21:03:18 +02:00
rubenwardy bee50ca7fa
ContentDB: Add support for package aliases / renaming (#11484) 2021-08-02 20:05:10 +01:00
Wuzzy e7cd4cfa25
Fix /emergeblocks crashing in debug builds (#11461)
The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds.
2021-07-31 19:54:40 +02:00
hecks 80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
rubenwardy 9c145ba0d8
ContentDB: Add reason to downloads (#10876) 2021-07-27 19:08:49 +02:00
x2048 bf3acbf388
Distribute shadow map update over multiple frames to reduce stutter (#11422)
Reduces stutter and freezes when playing.

 * Maintains double SM and SM Color textures
 * Light frustum update triggers incremental generation of shadow map into secondary 'future' textures.
 * Every incremental update renders a portion of the shadow draw list (split equally).
 * After defined number of frames (currently, 4), 'future' and 'current' textures are swapped, and DirectionalLight 'commits' the new frustum to use when rendering shadows on screen.

Co-authored-by: sfan5 <sfan5@live.de>
2021-07-25 12:36:23 +02:00
Wuzzy f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Wuzzy 6cdb150c8b
Remove hardcoded "You died." message in chat (#11443) 2021-07-12 20:32:27 +02:00
Warr1024 52128ae11e
Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
hecks 827a7852e2
Remove unsupported video drivers (#11395)
This completely removes any mention of the software and D3D drivers from MT, preventing the user from accidentally attempting to use them. Users who need a software renderer should be asked to install Mesa drivers which offer superior fidelity and performance over the 'burningsvideo' driver.
2021-06-30 20:42:15 +02:00
AFCMS 8cc04e0cb4
Run on_grant and on_revoke callbacks after privs change (#11387)
Callbacks were run too early. This changes the order to call after the privs are updated.
2021-06-30 20:40:45 +02:00
sfan5 72927b73ca Fix spurious shadow enablement in mainmenu
fixes #11394
2021-06-30 17:10:28 +02:00
Wuzzy 63fc728a84
Require 'basic_debug' priv to view gameplay-relevant debug info, require 'debug' priv to view wireframe (#9315)
Fixes #7245.
2021-06-24 21:21:19 +03:00
Wuzzy 7fdbf3f231
Update builtin locale (#11371) 2021-06-21 18:55:55 +01:00
William L. DeRieux IV 9d2e7fc983
Strip carriage returns from lines in settingtypes.txt (#11338)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2021-06-21 18:55:48 +01:00
Wuzzy b28523bf38
Fix some typos in builtin (#11370) 2021-06-21 17:30:29 +01:00
sfence b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
pecksin 1805775f3d
Make chat web links clickable (#11092)
If enabled in minetest.conf, provides colored, clickable (middle-mouse or ctrl-left-mouse) weblinks in chat output, to open the OS' default web browser.
2021-06-20 17:20:24 +02:00
sfan5 edf098db63 Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
2021-06-16 17:41:34 +02:00
Wuzzy dc165fe942
Message for empty list output in /haspriv & /mods (#11149) 2021-06-12 18:48:21 +02:00
benrob0329 fbcf0fab8e
falling.lua - Fix Meshnodes Being Too Big (#11307) 2021-06-12 18:48:14 +02:00
Liso c47313db65
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
DS 8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00