Commit Graph

  • 72cb4e9bea
    Allow `nil` puncher in `object:punch` (#14319) sfence 2024-04-28 17:55:04 +0200
  • ead0257aa7 Remove unnecessary condition #14319 Lars Mueller 2024-04-28 17:16:32 +0200
  • 0124142887 error to warning, and allow "None" #14600 Desour 2024-04-28 16:47:21 +0200
  • 890ee1a987
    Merge 408bb3e60f into fc0ac64277 #14287 Bradley Pierce 2024-04-28 16:31:45 +0200
  • 670bac9ff3 Document empty string as form name #14601 Lars Mueller 2024-04-28 15:27:12 +0200
  • 05287bc32e Reject invalid CMAKE_BUILD_TYPE values Desour 2024-04-28 14:41:27 +0200
  • fc0ac64277 Fix build errors with curl disabled sfan5 2024-04-28 12:31:15 +0200
  • 97f7a521f3 remove timer variable chmodsayshello 2024-04-28 10:08:39 +0200
  • 199721925b
    Merge 2fdf26a1ba into df4c9e2903 #14478 DS 2024-04-27 23:56:03 -0300
  • a8ad9a2d88
    Merge 177b52acb0 into df4c9e2903 #14364 y5nw 2024-04-28 01:18:42 +0200
  • df4c9e2903 Revert "Clean up some getServer() unsafety" sfan5 2024-04-28 00:24:22 +0200
  • 73dbd2f0ab
    Smooth scrolling (#14562) grorp 2024-04-28 00:14:31 +0200
  • 05d5dc4cec
    Fix `InvRef` bugs and add unit tests (#14591) OgelGames 2024-04-28 08:13:44 +1000
  • 815b5cb086
    Translation updater: Add comment propagation (#14416) Muhammad Rifqi Priyo Susanto 2024-04-28 05:12:30 +0700
  • 0837d674eb
    Fix set_fov-induced grayscreen Lars Müller 2024-04-28 00:12:15 +0200
  • a7bde8e523
    Hide internal detached inventory functions (#14594) OgelGames 2024-04-28 08:07:45 +1000
  • 98200bb771 display background & moving progress bar on shutdown screen chmodsayshello 2024-04-27 20:13:54 +0200
  • 408bb3e60f Merge branch 'master' into doc-refactor-2 #14287 Bituvo 2024-04-27 09:44:25 -0400
  • 31e109d4e0 Fix admonition formatting Bituvo 2024-04-27 09:43:30 -0400
  • 7a01e2102d
    Merge 134682bdc5 into c63c05b141 #14529 DS 2024-04-27 13:29:29 +0200
  • 9cf8de1895 hide raw functions #14594 OgelGames 2024-04-27 19:13:55 +1000
  • c56ce80a58 Move matching strings for single parameter call before strings concatenations #14574 Muhammad Rifqi Priyo Susanto 2024-04-27 14:00:00 +0700
  • 914be0d73a Translation updater: Add support for function call without parantheses Muhammad Rifqi Priyo Susanto 2024-04-22 07:00:00 +0700
  • 9fb8f4da60 remove some whitespace #14591 OgelGames 2024-04-27 12:47:08 +1000
  • fe330e6d83 add remove_detached_inventory call and test it too OgelGames 2024-04-27 12:46:38 +1000
  • 5c75e8ecc2 Move #14562 Gregor Parzefall 2024-04-25 21:51:12 +0200
  • 753008a547 Don't send unnecessary events Gregor Parzefall 2024-04-25 20:53:45 +0200
  • 23b0bf155a Fix increased input lag & make less framerate-dependent Gregor Parzefall 2024-04-25 20:24:30 +0200
  • 9564da4a04 add unittests for inventory OgelGames 2024-04-26 01:00:40 +1000
  • 181e6f0177 check for negative width in set_width OgelGames 2024-04-21 01:17:37 +1000
  • c63c05b141
    Fix crash when player leaves before breath removal job LoneWolfHT 2024-04-24 13:32:07 -0700
  • 81981d629b
    Merge 012c5f2a3f into cb211d63cd #14548 grorp 2024-04-24 20:01:32 +0000
  • 012c5f2a3f Bump version to 5.8.1 #14548 Gregor Parzefall 2024-04-21 19:02:35 +0200
  • 1fcdea7e3a Fix Android build for 5.8.1 Gregor Parzefall 2024-04-15 20:22:02 +0200
  • bacdc1239b Android CI: Additionally make an AAB for uploading to the Play Store (#14584) Gregor Parzefall 2024-04-24 16:50:18 +0200
  • 3a9503c340 Client: fix unknown texture upon shift-move to full inventory list #14586 SmallJoker 2024-04-24 20:44:45 +0200
  • 8be77302e9 type check listname #14587 OgelGames 2024-04-25 02:45:12 +1000
  • 60acec515e fix usage of temporary inventory in set_lists OgelGames 2024-04-25 02:45:03 +1000
  • e908ed8563
    Update builtin/game/hud.lua #14581 LoneWolfHT 2024-04-24 08:43:31 -0700
  • 0250e122c6 Undo #14584 Gregor Parzefall 2024-04-24 17:20:28 +0200
  • f69002a56a Run please, CI Gregor Parzefall 2024-04-24 17:20:08 +0200
  • 801fcce9e5 CI: Additionally make an AAB for uploading to the Play Store Gregor Parzefall 2024-04-24 16:50:18 +0200
  • 12ccbe6f12 Amend profiling documentation sfan5 2024-04-24 14:50:05 +0200
  • be540043ee
    Do not make inventory_items_animations setting static thread_local (#14573) Muhammad Rifqi Priyo Susanto 2024-04-24 09:00:04 +0700
  • e30ad58fee
    Update some textures in lua_api.md #14583 someone-aka-sum1 2024-04-23 23:17:57 +0200
  • 6cc80d0603
    Fix crash LoneWolfHT 2024-04-23 12:45:21 -0700
  • c514275beb
    Merge 6b6c6fd3f9 into de8d80dee0 #14316 HybridDog 2024-04-23 13:52:36 -0500
  • de8d80dee0
    Fix MSVC warning C4172 in ModifySafeMap::get (#14576) JosiahWI 2024-04-23 12:04:26 -0500
  • 98fd5bd453
    Formalize OS support policy (#14556) sfan5 2024-04-23 19:03:58 +0200
  • 15b569fb71
    Remove unnecessary copy of a big data structure cosin15 2024-04-23 19:03:50 +0200
  • 58eccc7a2a Clean up some getServer() unsafety sfan5 2024-04-20 19:11:50 +0200
  • e39e47b21f Reduce needless copying of KeyPress sfan5 2024-04-20 18:52:52 +0200
  • e7f6e7d7b6 Fix Irrlicht log events not being passed through sfan5 2024-04-20 15:43:34 +0200
  • af27d97003 Log delays introduced by SDL_PollEvent sfan5 2024-04-20 15:42:25 +0200
  • c8e46749a4 Change some profiler values to microseconds sfan5 2024-04-20 15:11:25 +0200
  • 2240e452a8 Remove unnecessary copy of a big data structure. #14579 cosinus 2024-04-22 22:38:50 +0200
  • f14f8e484e Fix MSVC warning C4172 in ModifySafeMap::get #14576 Josiah VanderZee 2024-04-22 06:58:32 -0500
  • fef866931f
    Merge ffc8c46908 into eb432d3da0 #11391 Wuzzy 2024-04-22 15:16:10 +0200
  • 625601bc0c Refactor cpp code and update docs, adjust lua #14543 Nauta Turbidus 2024-04-22 00:38:36 +0200
  • 6d59c9dc8e Refactor Lua code handling aliases Nauta Turbidus 2024-04-21 23:38:30 +0200
  • 627db36c77 Update now works with package rename Nauta Turbidus 2024-04-17 21:07:26 +0200
  • c7bfcd499e Refactor to utilize std::stringview::substr() Nauta Turbidus 2024-04-17 19:49:39 +0200
  • fb5b7e069d Trim the alias and refactor with lambda Nauta Turbidus 2024-04-17 19:30:28 +0200
  • 5cfb35657b Support comma-separated aliases in C++ Nauta Turbidus 2024-04-17 18:59:23 +0200
  • be8f4de3c1 Update comments and documentation Nauta Turbidus 2024-04-17 18:48:39 +0200
  • 631d48dd16 Allow any CDB package aliases Nauta Turbidus 2024-04-17 17:57:19 +0200
  • 44d730e6c1 Ignore _game suffix when resolving aliases Nauta Turbidus 2024-04-17 17:19:25 +0200
  • a0a25c65cc Lua consistently checks for nonalias game first Nauta Turbidus 2024-04-17 14:39:42 +0200
  • 3310aebced Exposed gameid_alias directly to Lua Nauta Turbidus 2024-04-15 01:40:38 +0200
  • eb7778f0da Alias lookup in another place Nauta Turbidus 2024-04-15 01:32:25 +0200
  • 2660d9271d Worlds are displayed according to alias Nauta Turbidus 2024-04-15 01:12:55 +0200
  • b237a532e1 Add gameid aliases Nauta Turbidus 2024-04-15 00:41:06 +0200
  • 4161c4915f Fix some Game members not being freed after some startup errors (#14561) grorp 2024-04-21 15:52:46 +0200
  • e2e934dc23 Fix local server startup and shutdown blocking the main thread Gregor Parzefall 2024-04-02 14:57:25 +0200
  • c6ed850ba6 Fix all cached media being loaded at once on the main thread Gregor Parzefall 2024-04-02 09:39:44 +0200
  • 241642fa5c Allow sync HTTP fetches to be interrupted to fix hanging (#14412) grorp 2024-03-12 20:09:43 +0100
  • 685988acf3 Skip Android deps download if they already exist sfan5 2024-02-18 14:58:38 +0100
  • 3965ccb7c8 Allow shaders with disabled post processing pipeline (#14338) lhofhansl 2024-02-15 08:25:33 -0800
  • 38a2cf7dfa Enable IPO/LTO by default except for debug builds (#14198) David Heidelberg 2024-02-09 00:01:12 +0100
  • 82387f288e Drop valgrind from CI and instead enable ASan sfan5 2024-01-20 18:18:00 +0100
  • 78d212c7c8 Optimize fs::CopyFileContents on Linux and Windows sfan5 2024-01-20 17:16:16 +0100
  • 1d76db044f Add unit tests for fs::CopyFileContents sfan5 2024-01-20 17:16:08 +0100
  • 1a60025924 Bypass media transfer in single player sfan5 2024-01-20 16:26:05 +0100
  • 8099823d58 Save the settings in more cases to avoid losing setting changes (especially on Android) (#14266) grorp 2024-01-23 21:33:27 +0100
  • c70738d4f2 Android: Use the correct value for notification (#14209) Muhammad Rifqi Priyo Susanto 2024-01-14 02:01:35 +0700
  • 63f08c42fd Fix GameUI text staying visible during shutdown. (#14197) Maintainer_ 2024-01-05 04:39:56 +0500
  • c223f0dd31 Do not make inventory_items_animations setting static thread_local #14573 Muhammad Rifqi Priyo Susanto 2024-04-22 00:00:00 +0700
  • a95588056f Fix context Bituvo 2024-04-21 10:12:13 -0400
  • 32fae261ba Re-add removed content Bituvo 2024-04-21 10:10:01 -0400
  • c5f261102d Fix `set_lighting` indentations and number range Bituvo 2024-04-21 10:09:32 -0400
  • 6ec62be694 Specify `sky_color` Bituvo 2024-04-21 10:06:35 -0400
  • d0ba7d3a9e Fix removed content Bituvo 2024-04-21 10:04:45 -0400
  • a2073d4977 Add missing `{` Bituvo 2024-04-21 10:03:34 -0400
  • a6ccb2028f Use inline codeblocks Bituvo 2024-04-21 10:01:15 -0400
  • fafcf86977 Re-add `add_pos` section Bituvo 2024-04-21 10:00:14 -0400
  • 951769cb40 Remove bit rewordings Bituvo 2024-04-21 09:59:11 -0400
  • 56746065ff Add suggestion Bituvo 2024-04-21 09:58:06 -0400
  • a9319c3d4d Fix word Bituvo 2024-04-21 09:57:12 -0400
  • ca187f2de8 Fix some notes Bituvo 2024-04-21 09:56:44 -0400
  • eb432d3da0
    Fix some Game members not being freed after some startup errors (#14561) grorp 2024-04-21 15:52:46 +0200