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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2025-07-02 08:00:40 +02:00
Commit Graph

55 Commits

Author SHA1 Message Date
589922a341 Allocate space for .mts similarly to .we (also needs testing) 2014-04-21 14:23:33 -07:00
8bdb7f67d6 Use worldedit.can_edit_volume for more commands (needs testing)
Without the server privilege, files will be saved as worldedit.[we|mts]
Ran into the problem of minetest.place_schematic not having a bounding box
2014-04-21 13:28:10 -07:00
c473fbb6c1 //set appears to respect area ownership
hard depend on commonlib to soft depend on areas
2014-04-19 17:15:25 -07:00
bde3281508 copy .privs with .can_edit_volume for a function wrapper
as well as a conditional for good measure.
2014-04-18 18:21:08 -07:00
88e4c635aa Run worldedit.privs inside and outside of worldedit.can_edit_volume
Never run worldedit.can_edit_volume without worldedit.privs surrounding
it
2014-04-18 16:52:34 -07:00
4b80eb82cc Allow using worldedit.privs() in an if statement
or with a function argument.
2014-04-18 13:23:13 -07:00
4475909a97 Disable node inspection on use if it was enabled before the worldedit privilege was removed from a player to prevent spamming. 2014-04-18 13:06:55 -07:00
df159efcee Check privs not just during registration of chatcommands
Creative mode could change while the server is running.
2014-04-17 10:37:24 -07:00
ae5a7376c0 Require the "server" privilege for commands that write to files (but not
for reads)
Inconsistently require the "worldedit" privilege, based on creative mode
and the existence of a land ownership mod.
2014-04-16 18:54:16 -07:00
2784a25561 Fix region checking (thanks PenguinDad). 2014-03-15 14:28:47 -04:00
b29523db4d Implement full size checking for every possible command. 2014-03-12 16:11:00 -04:00
0dddffa544 Add warning for really huge regions. 2014-03-10 17:58:15 -04:00
f8d3614a32 Make /lua and /luatransform administrator-only 2014-01-21 11:14:24 -05:00
2e41f0076d Mark the region with an entity cube. 2013-12-24 14:07:42 -05:00
674d6473e4 Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions. 2013-12-20 18:41:13 -05:00
3767ea84d2 Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog. 2013-12-18 15:56:50 -05:00
6c03ab9c4a Refine GUI. 2013-12-12 15:34:05 -05:00
ac7430e02f Version information is now available via the API. 2013-12-10 01:47:32 -05:00
203c3da2af Add //about. 2013-08-28 20:28:49 -04:00
8bd5db51b2 Final changes and version number bump. 2013-08-01 23:53:38 -04:00
b0bf52e9b6 Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged. 2013-07-31 22:15:08 -04:00
3c51ec8c4a //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. 2013-07-31 00:02:37 -04:00
49b683f27f Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. 2013-07-29 12:43:24 -04:00
c1f3cfc1e4 Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight. 2013-07-28 18:15:46 -04:00
7e1be63344 Add //fixedpos command and document it. 2013-07-28 17:07:47 -04:00
faa4a7b065 More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume. 2013-07-27 21:34:42 -04:00
0fddd17f23 Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command. 2013-07-21 17:16:29 -04:00
48009b6c62 Support aliases in node name resolution. For example, //set mapgen_dirt. Technique outlined by kharl in IRC. 2013-06-24 17:13:10 -04:00
58970e7fab Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1. 2013-06-22 23:05:34 -04:00
a192d51a58 Add initial support for Minetest schematic API
Thanks to kwolekr for the code
2013-06-22 08:25:59 +02:00
d4187866db Add //scale <factor> command (suggested by Jordach), fix transposition description in docs. 2013-06-18 15:05:49 -04:00
74018dab99 Support descriptions and partial node names in chat commands (e.g., //set blue lightstone, //replace piston_normal_off bronze block). 2013-06-12 19:59:13 -04:00
f1cfc47189 Fix //rotate for real this time. 2013-06-02 17:50:14 -04:00
0664cde287 Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). 2013-05-30 20:38:56 -04:00
a1dcc43210 Fix //move again 2013-05-20 20:48:12 +02:00
d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). 2013-05-18 19:00:12 -04:00
52c1379bce Make chat messages consistent. 2013-05-15 17:52:12 -04:00
d52f3d649e Add //unmark chat command, fix position setting not being reset by //reset. 2013-05-15 17:03:26 -04:00
5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
71b6004b92 New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. 2013-04-27 18:28:20 -04:00
20722389bd Avoid prepending "Server -!- " to WorldEdit messages. 2013-04-27 16:42:51 -04:00
9209d81d20 //metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. 2013-03-20 17:12:48 -04:00
4a98773025 Use rounding rather than flooring for more intuitive player position setting. 2013-02-16 21:14:44 -05:00
cfaed1781a Require server priv for Lua commands. 2013-01-14 16:14:54 -05:00
7cf84045d4 Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it. 2013-01-12 18:29:57 -05:00
e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. 2013-01-12 18:20:41 -05:00
c27ab877f1 New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle. 2013-01-12 16:46:40 -05:00
7cb2df24b8 Change all references of //dig to //fixlight, document the changes, fix a small typo. 2013-01-12 16:02:23 -05:00
6fb039fb9d Finally fix anything 2013-01-12 08:24:04 +01:00
5f1fb56b8b Rename //dig to //fixlight 2013-01-12 08:10:19 +01:00