khonkhortisan
|
589922a341
|
Allocate space for .mts similarly to .we (also needs testing)
|
2014-04-21 14:23:33 -07:00 |
|
khonkhortisan
|
8bdb7f67d6
|
Use worldedit.can_edit_volume for more commands (needs testing)
Without the server privilege, files will be saved as worldedit.[we|mts]
Ran into the problem of minetest.place_schematic not having a bounding box
|
2014-04-21 13:28:10 -07:00 |
|
khonkhortisan
|
c473fbb6c1
|
//set appears to respect area ownership
hard depend on commonlib to soft depend on areas
|
2014-04-19 17:15:25 -07:00 |
|
khonkhortisan
|
bde3281508
|
copy .privs with .can_edit_volume for a function wrapper
as well as a conditional for good measure.
|
2014-04-18 18:21:08 -07:00 |
|
khonkhortisan
|
88e4c635aa
|
Run worldedit.privs inside and outside of worldedit.can_edit_volume
Never run worldedit.can_edit_volume without worldedit.privs surrounding
it
|
2014-04-18 16:52:34 -07:00 |
|
khonkhortisan
|
4b80eb82cc
|
Allow using worldedit.privs() in an if statement
or with a function argument.
|
2014-04-18 13:23:13 -07:00 |
|
khonkhortisan
|
4475909a97
|
Disable node inspection on use if it was enabled before the worldedit privilege was removed from a player to prevent spamming.
|
2014-04-18 13:06:55 -07:00 |
|
khonkhortisan
|
df159efcee
|
Check privs not just during registration of chatcommands
Creative mode could change while the server is running.
|
2014-04-17 10:37:24 -07:00 |
|
khonkhortisan
|
ae5a7376c0
|
Require the "server" privilege for commands that write to files (but not
for reads)
Inconsistently require the "worldedit" privilege, based on creative mode
and the existence of a land ownership mod.
|
2014-04-16 18:54:16 -07:00 |
|
Uberi
|
2784a25561
|
Fix region checking (thanks PenguinDad).
|
2014-03-15 14:28:47 -04:00 |
|
Uberi
|
b29523db4d
|
Implement full size checking for every possible command.
|
2014-03-12 16:11:00 -04:00 |
|
Uberi
|
0dddffa544
|
Add warning for really huge regions.
|
2014-03-10 17:58:15 -04:00 |
|
ShadowNinja
|
f8d3614a32
|
Make /lua and /luatransform administrator-only
|
2014-01-21 11:14:24 -05:00 |
|
Uberi
|
2e41f0076d
|
Mark the region with an entity cube.
|
2013-12-24 14:07:42 -05:00 |
|
Uberi
|
674d6473e4
|
Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
|
2013-12-20 18:41:13 -05:00 |
|
Uberi
|
3767ea84d2
|
Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.
|
2013-12-18 15:56:50 -05:00 |
|
Uberi
|
6c03ab9c4a
|
Refine GUI.
|
2013-12-12 15:34:05 -05:00 |
|
Uberi
|
ac7430e02f
|
Version information is now available via the API.
|
2013-12-10 01:47:32 -05:00 |
|
Uberi
|
203c3da2af
|
Add //about.
|
2013-08-28 20:28:49 -04:00 |
|
Anthony Zhang
|
8bd5db51b2
|
Final changes and version number bump.
|
2013-08-01 23:53:38 -04:00 |
|
Anthony Zhang
|
b0bf52e9b6
|
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
|
2013-07-31 22:15:08 -04:00 |
|
Anthony Zhang
|
3c51ec8c4a
|
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
|
2013-07-31 00:02:37 -04:00 |
|
Anthony Zhang
|
49b683f27f
|
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
|
2013-07-29 12:43:24 -04:00 |
|
Anthony Zhang
|
c1f3cfc1e4
|
Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight.
|
2013-07-28 18:15:46 -04:00 |
|
Anthony Zhang
|
7e1be63344
|
Add //fixedpos command and document it.
|
2013-07-28 17:07:47 -04:00 |
|
Anthony Zhang
|
faa4a7b065
|
More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume.
|
2013-07-27 21:34:42 -04:00 |
|
Anthony Zhang
|
0fddd17f23
|
Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command.
|
2013-07-21 17:16:29 -04:00 |
|
Anthony Zhang
|
48009b6c62
|
Support aliases in node name resolution. For example, //set mapgen_dirt . Technique outlined by kharl in IRC.
|
2013-06-24 17:13:10 -04:00 |
|
Anthony Zhang
|
58970e7fab
|
Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.
|
2013-06-22 23:05:34 -04:00 |
|
Sfan5
|
a192d51a58
|
Add initial support for Minetest schematic API
Thanks to kwolekr for the code
|
2013-06-22 08:25:59 +02:00 |
|
Anthony Zhang
|
d4187866db
|
Add //scale <factor> command (suggested by Jordach), fix transposition description in docs.
|
2013-06-18 15:05:49 -04:00 |
|
Anthony Zhang
|
74018dab99
|
Support descriptions and partial node names in chat commands (e.g., //set blue lightstone , //replace piston_normal_off bronze block ).
|
2013-06-12 19:59:13 -04:00 |
|
Anthony Zhang
|
f1cfc47189
|
Fix //rotate for real this time.
|
2013-06-02 17:50:14 -04:00 |
|
Anthony Zhang
|
0664cde287
|
Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).
|
2013-05-30 20:38:56 -04:00 |
|
Sfan5
|
a1dcc43210
|
Fix //move again
|
2013-05-20 20:48:12 +02:00 |
|
Anthony Zhang
|
d7ae19b7b8
|
Fix the //move command (WorldEdit API is unaffected).
|
2013-05-18 19:00:12 -04:00 |
|
Anthony Zhang
|
52c1379bce
|
Make chat messages consistent.
|
2013-05-15 17:52:12 -04:00 |
|
Anthony Zhang
|
d52f3d649e
|
Add //unmark chat command, fix position setting not being reset by //reset.
|
2013-05-15 17:03:26 -04:00 |
|
Sfan5
|
5e5c1dc6c3
|
Add Block Queue
|
2013-04-28 19:08:09 +02:00 |
|
Anthony Zhang
|
71b6004b92
|
New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.
|
2013-04-27 18:28:20 -04:00 |
|
Anthony Zhang
|
20722389bd
|
Avoid prepending "Server -!- " to WorldEdit messages.
|
2013-04-27 16:42:51 -04:00 |
|
Anthony Zhang
|
9209d81d20
|
//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.
|
2013-03-20 17:12:48 -04:00 |
|
Anthony Zhang
|
4a98773025
|
Use rounding rather than flooring for more intuitive player position setting.
|
2013-02-16 21:14:44 -05:00 |
|
Anthony Zhang
|
cfaed1781a
|
Require server priv for Lua commands.
|
2013-01-14 16:14:54 -05:00 |
|
Anthony Zhang
|
7cf84045d4
|
Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.
|
2013-01-12 18:29:57 -05:00 |
|
Anthony Zhang
|
e2f1c4ef17
|
Add //homogenize, //lua, and //luatransform commands, as well as their documentation.
|
2013-01-12 18:20:41 -05:00 |
|
Anthony Zhang
|
c27ab877f1
|
New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.
|
2013-01-12 16:46:40 -05:00 |
|
Anthony Zhang
|
7cb2df24b8
|
Change all references of //dig to //fixlight, document the changes, fix a small typo.
|
2013-01-12 16:02:23 -05:00 |
|
sfan5
|
6fb039fb9d
|
Finally fix anything
|
2013-01-12 08:24:04 +01:00 |
|
sfan5
|
5f1fb56b8b
|
Rename //dig to //fixlight
|
2013-01-12 08:10:19 +01:00 |
|