climate_api/init.lua

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Lua
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-- warn about outdated Minetest versions
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assert(minetest.add_particlespawner, "[Climate API] This mod requires a more current version of Minetest")
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-- initialize global API interfaces
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climate_api = {}
climate_mod = {}
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-- set mod path for file imports
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local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
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-- retrieve boolean value from mod config
local function get_setting_bool(name, default)
local value = minetest.settings:get_bool("climate_api_" .. name)
if type(value) == "nil" then value = default end
return minetest.is_yes(value)
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end
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-- retrive numeric value from mod config
local function get_setting_number(name, default)
local value = minetest.settings:get("climate_api_" .. name)
if type(value) == "nil" then value = default end
return tonumber(value)
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end
-- load settings from config file
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climate_mod.settings = {
damage = get_setting_bool("damage", true),
raycast = get_setting_bool("raycast", true),
particles = get_setting_bool("particles", true),
skybox = get_setting_bool("skybox", true),
sound = get_setting_bool("sound", true),
hud_overlay = get_setting_bool("hud_overlay", true),
wind = get_setting_bool("wind", true),
seasons = get_setting_bool("seasons", true),
fahrenheit = get_setting_bool("fahrenheit", false),
block_updates = get_setting_bool("block_updates", true),
heat = get_setting_number("heat_base", 0),
humidity = get_setting_number("humidity_base", 0),
time_spread = get_setting_number("time_spread", 1),
particle_count = get_setting_number("particle_count", 1),
tick_speed = get_setting_number("tick_speed", 1),
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volume = get_setting_number("volume", 1),
ceiling_checks = get_setting_number("ceiling_checks", 10),
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}
climate_mod.i18n = minetest.get_translator("climate_api")
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-- initialize empty registers
climate_mod.weathers = {}
climate_mod.effects = {}
climate_mod.cycles = {}
climate_mod.global_environment = {}
climate_mod.global_influences = {}
climate_mod.influences = {}
climate_mod.current_weather = {}
climate_mod.current_effects = {}
climate_mod.forced_weather = {}
climate_mod.forced_enviroment = {}
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-- handle persistent mod storage
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climate_mod.state = dofile(modpath .. "/lib/datastorage.lua")
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-- import core API
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climate_api = dofile(modpath .. "/lib/api.lua")
climate_api.utility = dofile(modpath .. "/lib/api_utility.lua")
climate_api.skybox = dofile(modpath .. "/lib/skybox_merger.lua")
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climate_api.player_physics = dofile(modpath .. "/lib/player_physics.lua")
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climate_api.environment = dofile(modpath .. "/lib/environment.lua")
climate_mod.world = dofile(modpath .. "/lib/world.lua")
climate_mod.trigger = dofile(modpath .. "/lib/trigger.lua")
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-- start event loop and register chat commands
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dofile(modpath.."/lib/main.lua")
dofile(modpath.."/lib/commands.lua")
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-- register environment influences
dofile(modpath .. "/lib/influences.lua")
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-- import predefined environment effects
dofile(modpath .. "/ca_effects/damage.lua")
dofile(modpath .. "/ca_effects/hud_overlay.lua")
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dofile(modpath .. "/ca_effects/particles.lua")
dofile(modpath .. "/ca_effects/skybox.lua")
dofile(modpath .. "/ca_effects/sound.lua")