FaceDeer
1d8cb46272
initial work
2022-08-01 11:51:14 -06:00
FaceDeer
47a63a1f09
latest versions of mapgen_helper and subterrane
2022-08-01 11:51:01 -06:00
FaceDeer
f23d4115bd
default fences using dfcaverns wood
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also adding flora group to all plants, making spongestone drop dirt, and adding fuel recipes for primordial wood types
2022-07-22 02:27:57 -06:00
FaceDeer
1b402a2403
copy/paste error in config description
2022-07-15 19:16:23 -06:00
FaceDeer
18d2f190e8
make various primordial vegetation floodable. It grows back anyway.
2022-07-15 19:13:15 -06:00
FaceDeer
beb89c5a64
remove another ABM
2022-07-15 18:57:01 -06:00
FaceDeer
d1620a6f39
replace bloodthorn ABM with node timers, much more efficient.
2022-07-15 16:58:54 -06:00
FaceDeer
edae8c1104
update subterrane version to include giant mushroom buildability fix
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https://github.com/FaceDeer/dfcaverns/issues/27
https://github.com/FaceDeer/dfcaverns/issues/21
2022-07-15 15:07:41 -06:00
FaceDeer
a243b613a3
fix typo in grow time, this was using cave wheat's delay multiplier
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https://github.com/FaceDeer/dfcaverns/issues/18
2022-07-14 19:11:15 -06:00
FaceDeer
64063bda36
add changes suggested by TurkeyMcMac to improve efficiency and lighting of surface tunnels
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Suggested in https://github.com/FaceDeer/dfcaverns/issues/22
2022-07-14 18:48:32 -06:00
FaceDeer
1f1b7efb95
add sugar group to sweet pod sugar
2022-07-14 18:40:35 -06:00
FaceDeer
4884f1e51a
add spawn functions to some trees that didn't have them
2022-07-13 22:01:50 -06:00
FaceDeer
c3e3ea0d5d
add sapling group to the primordial jungle mushroom
2022-07-13 20:06:39 -06:00
FaceDeer
d4f12d19ec
add stairs for primordial wood types. Also bump mycelial soil light sensitivity to 13
2022-07-11 22:13:25 -06:00
FaceDeer
dbd12b2237
making mycelial dirt light-sensitive, fixing various drops
2022-07-11 20:30:49 -06:00
FaceDeer
ca483a6f29
add a "sterile" harvested version of dimplecup to prevent endless spawn production
2022-07-11 18:30:34 -06:00
FaceDeer
416fbb4e45
prevent spindlestem caps from producing endless spawn
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Note that recipes will no longer work for players that already have these caps in their inventory. They'll need to place them and then re-harvest them to convert them to the new "sterile" cap node that drops on harvest.
2022-07-11 01:16:57 -06:00
FaceDeer
289c353bb6
Pit caves ( #20 )
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* A simple pit cave mod, based off of code from the volcano pipes in my magma_conduits mod
* option to seal off ocean pits
* reuse chasm's ignore list
* documentation
* rename findpits to prevent confusion with underworld glowing pits
2021-05-07 22:59:30 -06:00
FaceDeer
79fd356477
update subterrane
2021-04-11 17:21:12 -06:00
FaceDeer
b3525c98d5
add an api to chasms to let other mods build bridges without them being chopped up
2021-04-04 22:59:17 -06:00
FaceDeer
3d7c2b43a4
fiddling with the prevalence of cave webs a bit
2021-03-29 11:48:10 -06:00
FaceDeer
1dbea13f67
fix undeclared local
2021-03-28 15:38:30 -06:00
FaceDeer
9b7e71c675
Chasms ( #19 )
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* initial chasms mod
* tweak default chasm settings
* prevent chasms from breaching oil and magma seas, make veinstone actually do something
* overgenerate caverns to eliminate floating stalactites
* make veinstone punchable instead of right-clickable
* ensure dfcaverns get carved before chasms
this has an unfortunate tradeoff. Chasms will no longer have floating giant columns in them, but will also no longer have smaller stalactites and stalagmites. Also will carve chasms through lake water. Not sure if this is ideal.
* add rare big webs to the chasms, to give them a unique feature
* reverse the dependencies for df_caverns and chasms, let chasms go first.
* fix web generator
* add webs to level 3 tunnels, fix sunless sea chasms
* fix up tunnel webs
* make webs snappy
* make webs slightly more prevalent
* add chasms to the guide
* final touch-ups before merging
* allow anchoring against unloaded blocks
2021-03-28 15:20:52 -06:00
FaceDeer
0acb3ab09b
update use_texture_alpha properties
2021-03-13 02:21:13 -07:00
FaceDeer
9a53e49fa8
make primordial gills climbable, make spore trees more likely to produce spawn
2021-03-12 18:29:05 -07:00
FaceDeer
ae4d0ebe81
it's been a few months since name_generator's name was changed on contentDB, remove temp backwards compatibility
2021-01-19 22:00:32 -07:00
FaceDeer
b6ffd7fc97
made the pit plasma abm much more selective to reduce cpu load
2021-01-16 01:07:48 -07:00
FaceDeer
b4a4d54877
Merge pull request #17 from FaceDeer/ground_covers
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Ground covers and guardians
2020-12-05 00:56:24 -07:00
FaceDeer
7b8c1e547e
update subterrane
2020-12-05 00:38:46 -07:00
FaceDeer
2b8f808605
since I don't know when contentdb will accept the changed name for namegen, adding support for both names temporarily
2020-12-01 21:54:10 -07:00
FaceDeer
d2ed498f45
add a few edibles to the primordial layer
2020-12-01 00:08:38 -07:00
FaceDeer
f5954dfdc5
add hunger_ng support
2020-11-30 19:42:00 -07:00
FaceDeer
fc2bc52203
Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB
2020-11-22 16:30:56 -07:00
FaceDeer
dab827bf8f
update map colours
2020-11-19 21:29:51 -07:00
FaceDeer
9c93d9c4e3
slightly reduce the density of hunter statues
2020-11-19 21:17:50 -07:00
FaceDeer
d1cf8927af
make statue a bit quieter
2020-11-19 18:35:49 -07:00
FaceDeer
0f04fd94e5
png optimize a few more textures
2020-11-19 18:32:19 -07:00
FaceDeer
e2d43c466d
texture the hunter statue better
2020-11-19 18:28:04 -07:00
FaceDeer
3d8508605d
more stubbed in translations
2020-11-15 19:07:42 -07:00
FaceDeer
82056c0421
moving tree default dependencies into one file (mostly), adding stub translations
2020-11-15 19:06:45 -07:00
FaceDeer
9452f69509
move dependencies into one source file for mapitems, stub in some translations
2020-11-15 17:54:56 -07:00
FaceDeer
e18174b971
move farming dependencies into one file, add stub translations
2020-11-15 15:37:42 -07:00
FaceDeer
212b88b227
centralize node id lookups, add stub translations
2020-11-15 15:25:05 -07:00
FaceDeer
b31618e5b0
isolate primordial item default dependencies to one file, add stub translations
2020-11-15 15:06:20 -07:00
FaceDeer
92d9cb1399
add statues to underworld mapgen
2020-11-10 21:04:11 -07:00
FaceDeer
14fcdd30c6
fix thud sounds
2020-11-10 20:57:45 -07:00
FaceDeer
54424710d7
add something nasty to the underworld
2020-11-10 20:51:37 -07:00
FaceDeer
5847fa74fc
add glowstone veins to the primordial layer, limit fire so the jungles don't become infernos
2020-11-04 18:27:26 -07:00
FaceDeer
e6ebf1a14d
add new carpet vegetation to some cavern layers
2020-07-11 13:05:33 -06:00
FaceDeer
24615891d6
make ground covers spread
2020-02-27 16:43:58 -07:00