95 Commits

Author SHA1 Message Date
34cd45bac4 add _mcl_saturation to edibles 2022-08-27 19:13:20 -06:00
4bcdcd4996 fix bucket dependency in cooking recipes 2022-08-27 18:48:55 -06:00
964781a10e wrap the existing function rather than copy and pasting it 2022-08-26 23:52:27 -06:00
e0eab50290 add backgrounds to item slots in MCL 2022-08-26 23:49:19 -06:00
9212a3df74 oops, can't initialize the contents of puzzle chests every time or players get endless stuff 2022-08-26 22:32:38 -06:00
3cab35d38a update translations 2022-08-26 20:18:08 -06:00
de4a5f83ed add puzzle chests to the underworld buildings 2022-08-26 20:16:49 -06:00
fe663458b5 images for the combination dials 2022-08-26 19:45:10 -06:00
29161d898b chest node and sounds 2022-08-26 13:42:27 -06:00
393f690dec prepare for some art tomorrow 2022-08-26 00:01:06 -06:00
e0caeaeb21 whipping up a simple puzzle chest to give a clue about ancient numbering
The coding is done, but UI and a node mesh need to be done
2022-08-25 23:30:52 -06:00
461f2995db various bugfixes and tweaks 2022-08-24 22:23:07 -06:00
4183493e94 Update subterrane 2022-08-24 20:41:48 -06:00
0cd2c9590f better creative mode checks, fix crash when digging walls in MCL 2022-08-24 20:41:24 -06:00
464f0f161b beef up explosions in MCL, make slade brick craftable from slade sand and lava 2022-08-23 22:02:16 -06:00
c7f1718b86 used the wrong drop method 2022-08-22 22:54:03 -06:00
434da63501 Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool 2022-08-22 19:58:46 -06:00
eb1b30b097 fix old awards mod's handling of grouped dig items 2022-08-22 19:48:12 -06:00
48f3eca950 get *all* the copper and iron containing nodes 2022-08-21 21:33:53 -06:00
e7d8b3ba42 enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool) 2022-08-21 16:38:34 -06:00
b593e3935c put growth restrictions on farmables so the achievement doesn't trigger inappropriately. 2022-08-21 06:42:56 -06:00
c74e9316ef missing callbacks for farmables 2022-08-21 01:54:41 -06:00
dd962f04a1 removing leftovers 2022-08-21 01:33:25 -06:00
a9e0a4a887 every award should now have a description and a difficulty. 2022-08-21 00:23:52 -06:00
7f18c5cf95 ironically, Mineclone has an old version of awards that is incompatible with my trigger work. 2022-08-20 23:44:20 -06:00
e2867ad2c4 hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements 2022-08-20 23:26:13 -06:00
a2c72faff3 all achievements have icons now. Also add another sound to the magma sea ambience 2022-08-20 19:39:20 -06:00
32e510a354 add icons for upper cavern layers 2022-08-20 12:04:14 -06:00
6919dbd8ee two more icons, update text 2022-08-20 01:02:28 -06:00
cc75d51769 more achievement icons, fix ancient lantern achievement 2022-08-20 00:14:29 -06:00
1541ea713f icons for farming achievements 2022-08-19 19:42:13 -06:00
4a7215f7a7 fix farming achievements, fix spindlestem callbacks on place 2022-08-19 01:05:57 -06:00
d7656c5ace tweak some more achievements, add delay when achievements unlock other achievements 2022-08-19 00:39:13 -06:00
ef52d87792 fix a few achievements glitches 2022-08-19 00:16:04 -06:00
d4fb94acfd adding achievements! Almost all untested yet. 2022-08-18 21:40:45 -06:00
179e113acd fix dirt spreads
https://github.com/FaceDeer/dfcaverns/issues/35
2022-08-18 09:27:07 -06:00
54ca92f0e8 ambience tweak 2022-08-18 00:20:26 -06:00
71e7c4e274 isolate Nethercap translation name to make it easier to swap out in Mineclone contexts 2022-08-17 13:59:13 -06:00
f47db1e0c2 add sound to torchspines 2022-08-16 00:03:43 -06:00
5dbf0248e3 bloodthorn also needs to be set opaque 2022-08-15 19:49:53 -06:00
7e9b14bcbf add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it 2022-08-15 18:22:02 -06:00
bec874826a add opaque group to light-sensitive dirt types
Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these.
2022-08-15 16:15:47 -06:00
8a0d4d0c56 update depends in mod.conf 2022-08-15 11:50:15 -06:00
1f76d53535 add a few more ores 2022-08-15 02:02:18 -06:00
e1eb163386 bunch of work on mineclone ores, moved main config into df_dependencies 2022-08-15 01:45:26 -06:00
79d4b95c2b alas, cave pearls aren't set up right for attached_node_facedir. 2022-08-14 01:02:38 -06:00
dbcf133d56 avoid an undeclared global check 2022-08-13 23:56:22 -06:00
6158a5d4dc make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles 2022-08-13 22:57:58 -06:00
c1bddb9ef7 fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators 2022-08-13 22:20:48 -06:00
de3e15e87b add df_ambience 2022-08-13 19:01:31 -06:00
8f2a800e60 adjust pit plasma abm conditions 2022-08-13 17:53:53 -06:00
b4e9cfaa4c clean up some TODOs 2022-08-13 02:22:30 -06:00
6408f6b64c eatable group for edibles 2022-08-13 01:25:30 -06:00
bfc28ad5fd minor fixes to the built-in bones node 2022-08-12 22:59:15 -06:00
1934e172a1 added mineclone groups to all registered nodes. TODO: craftitems.
This was extremely tedious. Completely untested, aside from simply running the game.
2022-08-12 22:52:35 -06:00
ad723ac5ae add itemslot backgrounds for mcl 2022-08-11 19:22:18 -06:00
4f0c572071 overlooked a debug 2022-08-11 18:39:54 -06:00
a82e8b78f1 set up mcl dungeon loot for underworld warriors, port over some translations from default 2022-08-11 18:38:08 -06:00
88f950a21a create built-in substitutes for fireflies and bones mods for when those aren't available 2022-08-11 13:41:51 -06:00
56850bb7e7 fix puzzle seal formspec for mcl 2022-08-09 22:35:37 -06:00
82c4950715 fixing up the puzzle seal to work in both 2022-08-09 00:36:59 -06:00
e76a91c968 bypass dependency indirection for df_caverns 2022-08-08 21:56:26 -06:00
18bf4d7942 bypass dependency indirection for df_underworld_items 2022-08-08 13:53:33 -06:00
a1f99b711f bypass dependency indirection for df_trees 2022-08-08 00:53:09 -06:00
d476e5b325 bypass dependency indirection for df_primordial_items 2022-08-08 00:27:57 -06:00
a416678cc5 bypass dependency indirection for df_mapitems 2022-08-08 00:16:37 -06:00
3953366664 apply threshold alpha to food items, they look better that way 2022-08-07 22:06:48 -06:00
40b8468b88 bypass dependency indirection for df_farming. 2022-08-07 21:30:13 -06:00
67bde482e1 split mapgen compatibility code into its own file 2022-08-07 18:21:47 -06:00
a1e837f9c0 mapgen torchspine wasn't having its timer set 2022-08-07 17:52:55 -06:00
cdaeb36b14 make hunters avoid repaired ancient lanterns 2022-08-07 14:43:08 -06:00
bc07e123ce 'splosions! 2022-08-07 14:27:29 -06:00
b1cbe64c7a buckets of oil and syrup should work in mineclone now 2022-08-07 12:34:59 -06:00
3df518fc16 add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there. 2022-08-07 00:33:22 -06:00
c297978d50 add mcl fences 2022-08-06 20:12:42 -06:00
9f9389c9d5 stair dependencies 2022-08-06 19:54:14 -06:00
aec23c703d get rid of meselamp dependency, bring in ancient lanterns from deep roads 2022-08-06 16:11:39 -06:00
79e185f9cf Update subterrane 2022-08-04 11:45:37 -06:00
f15864319c mineclone 5 settings 2022-08-04 11:16:22 -06:00
799160836f hide flowing pit plasma from creative inventory 2022-08-03 21:17:29 -06:00
b1a1fe182b it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start. 2022-08-03 21:07:25 -06:00
457b79b48d getting close to actually being able to run mineclone with this 2022-08-03 20:43:31 -06:00
bb6cb4efa1 add some mapgen stuff 2022-08-03 19:22:41 -06:00
69aac15eb3 reorganize 2022-08-03 11:38:40 -06:00
f5ff609a3c mine gas dependencies 2022-08-02 04:20:51 -06:00
c5fd4917b4 start getting some MCL equivalents set up 2022-08-02 04:09:18 -06:00
8f713d6fa4 beds 2022-08-01 22:05:31 -06:00
896c142473 more default dependencies 2022-08-01 21:51:53 -06:00
9cc10c52e0 fix some typos 2022-08-01 21:40:43 -06:00
57792c07f8 distilling out more dependencies 2022-08-01 21:38:01 -06:00
b6c4dedcfb Getting started on moving all default dependencies to a single root mod 2022-08-01 17:37:41 -06:00
e5ceed23b8 Merge branch 'master' into mineclone_compatibility 2022-08-01 14:58:39 -06:00
d7af0261f3 call it "minetest_game" compatibility instead of "default" compatibility 2022-08-01 12:40:08 -06:00
1d8cb46272 initial work 2022-08-01 11:51:14 -06:00
47a63a1f09 latest versions of mapgen_helper and subterrane 2022-08-01 11:51:01 -06:00
2 changed files with 38 additions and 45 deletions

View File

@ -65,7 +65,7 @@ end
df_dependencies.register_stairs = function(name, override_def) df_dependencies.register_stairs = function(name, override_def)
local mod, node_copy = node_name_to_stair_properties(name, override_def) local mod, node_copy = node_name_to_stair_properties(name, override_def)
if minetest.get_modpath("stairs") and stairs.register_stair_and_slab then if minetest.get_modpath("stairs") then
stairs.register_stair_and_slab( stairs.register_stair_and_slab(
name, name,
mod ..":" .. name, mod ..":" .. name,
@ -76,7 +76,7 @@ df_dependencies.register_stairs = function(name, override_def)
node_copy.sounds node_copy.sounds
) )
end end
if minetest.get_modpath("mcl_stairs") and mcl_stairs.register_stair_and_slab_simple then if minetest.get_modpath("mcl_stairs") then
mcl_stairs.register_stair_and_slab_simple( mcl_stairs.register_stair_and_slab_simple(
name, name,
mod ..":" .. name, mod ..":" .. name,
@ -89,7 +89,7 @@ end
df_dependencies.register_more_stairs = function(name, override_def) df_dependencies.register_more_stairs = function(name, override_def)
local mod, node_copy = node_name_to_stair_properties(name, override_def) local mod, node_copy = node_name_to_stair_properties(name, override_def)
if minetest.get_modpath("moreblocks") and stairsplus.register_all then if minetest.get_modpath("moreblocks") then
stairsplus:register_all(mod, name, mod..":"..name, node_copy) stairsplus:register_all(mod, name, mod..":"..name, node_copy)
end end
end end
@ -104,7 +104,6 @@ df_dependencies.register_all_fences = function (name, override_def)
local texture = override_def.texture or node_def.tiles[1] local texture = override_def.texture or node_def.tiles[1]
if minetest.get_modpath("default") then if minetest.get_modpath("default") then
if default.register_fence then
default.register_fence(material .. "_fence", { default.register_fence(material .. "_fence", {
description = S("@1 Fence", node_def.description), description = S("@1 Fence", node_def.description),
texture = texture, texture = texture,
@ -119,9 +118,7 @@ df_dependencies.register_all_fences = function (name, override_def)
burntime = burntime, -- ignoring two sticks burntime = burntime, -- ignoring two sticks
}) })
end end
end
if default.register_fence_rail then
default.register_fence_rail(material .. "_fence_rail", { default.register_fence_rail(material .. "_fence_rail", {
description = S("@1 Fence Rail", node_def.description), description = S("@1 Fence Rail", node_def.description),
texture = texture, texture = texture,
@ -136,9 +133,7 @@ df_dependencies.register_all_fences = function (name, override_def)
burntime = burntime * 4/16, burntime = burntime * 4/16,
}) })
end end
end
if default.register_mesepost then
default.register_mesepost(material .. "_mese_light", { default.register_mesepost(material .. "_mese_light", {
description = S("@1 Mese Post Light", node_def.description), description = S("@1 Mese Post Light", node_def.description),
texture = texture, texture = texture,
@ -147,9 +142,8 @@ df_dependencies.register_all_fences = function (name, override_def)
sounds = node_def.sounds sounds = node_def.sounds
}) })
end end
end
if minetest.get_modpath("doors") and doors.register_fencegate then if minetest.get_modpath("doors") then
doors.register_fencegate(material .. "_fence_gate", { doors.register_fencegate(material .. "_fence_gate", {
description = S("@1 Fence Gate", node_def.description), description = S("@1 Fence Gate", node_def.description),
texture = texture, texture = texture,
@ -167,7 +161,7 @@ df_dependencies.register_all_fences = function (name, override_def)
end end
end end
if minetest.get_modpath("mcl_fences") and mcl_fences.register_fence_and_fence_gate then if minetest.get_modpath("mcl_fences") then
local groups = deep_copy(node_def.groups or {}) local groups = deep_copy(node_def.groups or {})
groups.fence_wood = 1 groups.fence_wood = 1
mcl_fences.register_fence_and_fence_gate(name .. "_fence", mcl_fences.register_fence_and_fence_gate(name .. "_fence",

View File

@ -1,5 +1,4 @@
name = df_dependencies name = df_dependencies
description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease cross-compatibility efforts with Minetest Game, MineClone2 and MineClone5. description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease cross-compatibility efforts with Minetest Game, MineClone2 and MineClone5.
depends = depends =
optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_explosions, mcl_farming, mcl_fences, mcl_formspec, mcl_furnaces, mcl_init, mcl_mapgen, mcl_maps, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_stairs, mcl_strongholds, mcl_tnt, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, tnt, vessels, wool optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_explosions, mcl_farming, mcl_fences, mcl_formspec, mcl_furnaces, mcl_init, mcl_mapgen, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_stairs, mcl_strongholds, mcl_tnt, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, tnt, vessels, wool
supported_games = minetest_game, MineClone2