02e699890fbring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch.
FaceDeer
2019-08-07 23:31:01 -0600
df4ea90e9bdocumentation for salt crystals
FaceDeer
2019-08-07 21:35:21 -0600
cbe23e25d6add salt crystals to the bloodthorn caverns, illuminating the floor
FaceDeer
2019-08-07 19:07:25 -0600
ad11fa3677also cook black cap gills into paraffin, they're oily
FaceDeer
2019-08-07 01:33:59 -0600
3eacfd361dMIT license for bones_loot
FaceDeer
2019-08-07 01:13:10 -0600
534de2ffe1add old bones to the underworld
FaceDeer
2019-08-07 01:12:12 -0600
1db8158509add a recipe for cooking oil into paraffin
FaceDeer
2019-08-06 22:02:33 -0600
168654dfe8documentation for cave coral, update some locale text
FaceDeer
2019-08-05 20:39:27 -0600
4817204b6dadd castle coral to replace cave coral, which has been repurposed into column decoration
FaceDeer
2019-08-05 19:35:34 -0600
40f076ee1cbunch of documentation
FaceDeer
2019-08-04 21:09:58 -0600
271a9441f4put spindlestems with goblin caps, make them always grow red when near those
FaceDeer
2019-08-04 19:53:13 -0600
c20e3918efPearls don't grow on falling nodes
FaceDeer
2019-08-04 17:30:26 -0600
19f14ea356switch experimental simplecrafting_lib support to crafting mod
FaceDeer
2019-08-04 17:02:46 -0600
ab3c671029add cave pearls to some level 2 warrens and tunnels
FaceDeer
2019-08-04 17:01:29 -0600
13a7f96c41update internal names, adjust mineral detection range
FaceDeer
2019-08-04 11:28:25 -0600
efee7bb029add spindlestems to cavern level 1, most level 1 warrens are now lit up
FaceDeer
2019-08-04 11:17:32 -0600
aa8185bd36add gas wisps to mapgen
FaceDeer
2019-08-03 23:58:19 -0600
7c3477162b0.4.16 compatibility. Also add a little light to bloodthorn cavern ceilings.
FaceDeer
2018-12-31 01:36:09 -0700
a097688fb3fix tunnel tube mapgen, add lower cap to pits
FaceDeer
2018-12-30 21:30:14 -0700
06db1f1796strip out various tunnel tube workarounds, not needed now.
FaceDeer
2018-12-30 17:51:53 -0700
a0f67fb227fix floor fungus death-by-brightness, tweak gas abm to be more efficient
FaceDeer
2018-12-30 14:20:00 -0700
f72596a344add dependencies as submodules
FaceDeer
2018-12-30 00:51:50 -0700
ab81c93608don't need stats now, worked out the percentiles
FaceDeer
2018-12-29 23:47:14 -0700
1da2b5ace3a few new strings
FaceDeer
2018-12-29 19:31:14 -0700
9240229677add small mese crystals from [underch], finally(?) fix the weird problems in tunnel tubes (I think I was blowing memory with lots of vector table creations)
FaceDeer
2018-12-29 19:29:16 -0700
82bac77c88remove dependency on biomes entirely, align vertical boundaries to mapchunk boundaries
FaceDeer
2018-12-29 03:20:31 -0700
98d6b05795make df_farming optional, spawn diverse plant ages, add "veinstone" to 2nd level barren cavern for diversity
FaceDeer
2018-12-28 01:12:52 -0700
982aa2f7d6reduce the scale of Sunless Sea caverns, no need for them to be so gigantic now that there's rivers interconnecting them
FaceDeer
2018-12-27 15:50:52 -0700
3197a39084move screenshots to a sub-sub folder, fix level 3 negazone stuff again
FaceDeer
2018-12-27 00:15:42 -0700
2dc6b5681efix farming, add screenshots to guide, fix some level 3 biomes, add gas seep sound
FaceDeer
2018-12-26 18:02:08 -0700
3e12e9c063factor mapgen seed into glowing pit placement, fix bugs with nethercap warren decoration
FaceDeer
2018-12-26 02:47:52 -0700