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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2024-11-18 07:30:22 +01:00
Commit Graph

203 Commits

Author SHA1 Message Date
HybridDog
4a2c869407 do not generate in deserts, doesn't seem to work… but better than nothing 2015-06-19 21:21:36 +02:00
HybridDog
51aa9a372b spawn pines after generating the ground to fix a few grass places (untested) 2015-06-19 19:49:31 +02:00
HybridDog
4286299c0e make shrubs and moss furnace burnable and remove ws values saving, l got a memory error 2015-06-19 19:07:38 +02:00
HybridDog
6dbbf90f34 add snow covered snow shrub 2015-06-17 19:29:43 +02:00
HybridDog
f82c525222 add snow shrub 2015-06-17 18:57:11 +02:00
HybridDog
60f3ac4dea Revert "generate snow only into air"
reason: testing it is not necessary
This reverts commit 4a9fbc8202.
2015-06-17 18:20:03 +02:00
HybridDog
4a9fbc8202 generate snow only into air 2015-06-17 17:51:48 +02:00
HybridDog
ccc1b5154d add snow biome flowers 2015-06-13 16:51:14 +02:00
HybridDog
47a8691b82 mapgen_v6: use a table for the contents 2015-06-13 15:58:57 +02:00
HybridDog
9cd39dc111 update mapgen_v6, e.g. replace plantlike plants to dry shrub and reduce snow height to make it smooth 2015-06-13 15:53:10 +02:00
HybridDog
de80a0910e fix stairs and slabs 2015-06-13 10:36:08 +02:00
HybridDog
acb5141cbe update mapgen_v6, e.g. put snow onto icesheets 2015-06-12 23:21:43 +02:00
HybridDog
ead65ab164 change icebrick texture and make crafting icebricks possible 2015-06-12 21:46:30 +02:00
HybridDog
476dd1e029 further short nodes.lua and add an icebrick with LazyJ's texture 2015-06-12 21:03:06 +02:00
HybridDog
feea2d4693 as already written, this was temporary 2015-06-12 18:28:02 +02:00
HybridDog
d5cdc50f3a move the furnace_burntime to node definitions and short nodes.lua 2015-06-12 18:11:45 +02:00
HybridDog
3527d3158d fix approximate snowdrift walkable making, see https://d.maxfile.ro/ovzgtfbjhw.png 2015-06-11 18:40:51 +02:00
HybridDog
0a3d7859cb temporary fix for technic_worldgen incompatibility 2015-06-09 16:11:24 +02:00
HybridDog
2d91071751 use the test to find out the maximum snow height 2015-06-05 15:26:56 +02:00
HybridDog
0443994f06 dont generate every snow node with the same height, use the weierstraß function 2015-06-05 14:57:54 +02:00
HybridDog
32b08f6738 randomly rotate/mirror snowball texture 2015-06-04 14:24:11 +02:00
HybridDog
99af62a552 change snowball texture 2015-06-04 14:18:29 +02:00
HybridDog
777d5b1407 automatic snowball throwing in creative mdoe 2015-06-04 13:09:04 +02:00
Splizard
09a422a0e7 Sled needs to be under the player.
Not on top like a hat xD
2015-06-04 11:10:43 +12:00
Splizard
a029130d61 Fix sleds :) 2015-06-04 10:41:47 +12:00
HybridDog
f26ece0620 change snowballs and play sounds; add preperation for automatic snowball throwing in creative mode 2015-06-03 22:09:32 +02:00
HybridDog
5b6592022f remove the globalstep 2015-06-03 19:30:46 +02:00
HybridDog
914758da71 sled code update 2015-06-03 19:08:54 +02:00
HybridDog
921560e03f the boats have this the other way round ;¬} 2015-06-03 18:38:11 +02:00
HybridDog
bf0fa8df63 remove some sled mess 2015-06-03 18:37:02 +02:00
HybridDog
f2b23a0a27 short mapgen code 2015-05-30 22:06:23 +02:00
HybridDog
819f2d6cfb remove whitespaces: for i in */*.lua; do sed -i 's/[ \t]*$//' workers/init.lua ; done 2015-05-29 12:11:17 +02:00
HybridDog
d2e7ce77ba snow.legacy isnt used 2015-05-29 10:27:59 +02:00
HybridDog
0708ea6af3 change debug comment 2015-05-26 20:55:13 +02:00
HybridDog
062a451bc7 add infomessage to the snow chatcommand, add a bit light to the lit star texture and allow en- and disabling snowfall ingame 2015-05-26 20:37:57 +02:00
HybridDog
c0b40b5cbf some code updates 2015-05-23 19:53:30 +02:00
paramat
6bbc4d359e use pos.x and pos.z directly (falling snow) 2015-05-06 17:40:44 +02:00
HybridDog
b1badd332b fix another mistake 2015-05-05 20:03:42 +02:00
melzua
aa687f5d54 fix falling snow 2015-05-04 17:29:54 +02:00
HybridDog
c05009682e remove the pinetree texture 2015-05-02 14:50:30 +02:00
HybridDog
c8c2fbd013 should disable falling snow in deserts 2015-05-01 19:37:29 +02:00
HybridDog
46cf4e907a change pinetree schematic file 2015-03-14 17:15:52 +01:00
HybridDog
ed97a5aaf3 new pinetree texture, please inform me if you dont want it 2015-03-06 20:14:37 +01:00
HybridDog
b9e93a8b58 small fixes 2015-03-06 19:40:51 +01:00
HybridDog
de76f5dc62 short code 2015-03-06 19:22:45 +01:00
HybridDog
e889cbc6a4 use the default pine tree node, try to improve performance in mapgen_v6 and comment a weird "and y ~= "air")" 2015-03-05 17:36:02 +01:00
HybridDog
943efa6110 only search for jungleleaves etc. and set air there if air isnt already there (mapgen_v6) 2015-03-05 17:25:22 +01:00
HybridDog
a3b9c2df55 use minetest.get_node only one time when constructing cold nodes 2015-03-05 16:58:57 +01:00
HybridDog
84803a5cc9 new default_ice texture 2015-03-05 16:42:01 +01:00
HybridDog
5bccad6a08 add debug.txt to gitignore and move the default_ice texture 2015-03-05 15:59:08 +01:00