tenplus1
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b42f7c63c8
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added check to be sure creatura mod enabled
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2023-05-26 16:27:01 +01:00 |
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tenplus1
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05f0550876
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monsters will always attack creatura mobs, anything else will defend it's owner if attacked.
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2023-05-26 16:17:58 +01:00 |
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tenplus1
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194c9f7847
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added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs
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2023-05-26 14:04:50 +01:00 |
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tenplus1
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267ee57837
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fix jumping when on need to
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2023-05-24 07:22:36 +01:00 |
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tenplus1
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b16eefa0ec
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add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings
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2023-05-19 08:46:37 +01:00 |
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tenplus1
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29bc2f27f2
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have separate get_nodes function for nodes around mob, update api.txt
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2023-05-18 11:19:28 +01:00 |
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tenplus1
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1e3d26937e
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tweak do_jump for better blockage checks
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2023-05-18 08:53:08 +01:00 |
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tenplus1
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ce53afcfdb
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when attacking dont call unecessary functions every step
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2023-05-17 11:36:55 +01:00 |
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tenplus1
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14a3dc83e5
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if max_light_damage is 16 then use natural light value to damage mob
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2023-05-14 10:44:12 +01:00 |
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tenplus1
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9a5d4278ff
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if min/max light set to 15, only kill mob with natural light
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2023-05-02 08:35:12 +01:00 |
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tenplus1
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f5ccec9b60
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better way to reset pause_timer with "stand" order
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2023-04-27 10:21:31 +01:00 |
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tenplus1
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6af671997b
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pause timer reset
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2023-04-26 09:53:07 +01:00 |
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tenplus1
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eb6bc6e349
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mobs ordered to "stand", fix knockback
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2023-04-26 09:46:57 +01:00 |
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tenplus1
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ce9c30949c
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fix group attack anim reset, tidy code
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2023-04-26 09:16:38 +01:00 |
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tenplus1
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6cce24f04e
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simplify yaw clamping
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2023-04-25 12:54:54 +01:00 |
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tenplus1
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4bdd8eaa5f
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2nd attempt at clamping yaw to stop spinny mobs
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2023-04-23 16:34:35 +01:00 |
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tenplus1
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36a26d2d21
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code tidy
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2023-04-03 11:53:05 +01:00 |
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tenplus1
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6b9331064c
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add staticdata clean function, update api.txt
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2023-04-03 08:08:37 +01:00 |
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tenplus1
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407b2e7b56
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reset parent movement after baby born
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2023-03-31 14:14:43 +01:00 |
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tenplus1
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5e67163d09
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fix flying mobs sinking into water
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2023-03-28 14:11:30 +01:00 |
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tenplus1
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81f99931fc
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fix nil check for on_spawn
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2023-03-28 07:57:31 +01:00 |
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tenplus1
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d290062a33
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fix friendly fire bug and add provide moveresult information to do_custom
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2023-03-27 10:48:05 +01:00 |
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tenplus1
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cd4fb6f2a6
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add friendly_fire mob setting for arrows (thx eschan145)
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2023-03-26 08:31:40 +01:00 |
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tenplus1
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3bd2ee8129
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code tidy, updated readme (thx eschan145)
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2023-03-25 08:47:31 +00:00 |
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tenplus1
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076b9480b7
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fix type and update readme
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2023-03-17 10:30:26 +00:00 |
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tenplus1
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7e585b0bdc
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add check for 'injured' animation
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2023-03-13 11:52:59 +00:00 |
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tenplus1
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0c2ddab172
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fix env timer issue
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2023-03-13 11:24:52 +00:00 |
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tenplus1
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f4aae8894f
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add mob_hit_effect switch so mob highlights when punched
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2023-03-13 10:55:25 +00:00 |
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tenplus1
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c8e8401ac5
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add mob_height_fix setting so it can be disabled.
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2023-03-12 11:35:21 +00:00 |
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tenplus1
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733672127c
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add animation nil check
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2023-03-10 08:09:15 +00:00 |
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tenplus1
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59fe1dd976
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add return true to on punch
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2023-03-04 07:21:54 +00:00 |
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tenplus1
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d7ba911181
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turn/animate mob on knockback, code tidy
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2023-03-03 11:56:49 +00:00 |
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tenplus1
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924a545788
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update pathfinding defaults to add settings (thx Bla)
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2023-02-27 18:13:32 +00:00 |
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tenplus1
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61b544d493
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better water avoidance and escape
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2023-02-08 11:59:40 +00:00 |
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tenplus1
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bbcdc4b67d
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fix variable error (thx Niklp)
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2023-01-19 17:46:07 +00:00 |
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tenplus1
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bbd7a08591
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clean aliased mob staticdata
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2022-12-22 13:19:24 +00:00 |
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tenplus1
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86b6a1a950
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check staticdata for egg capture
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2022-12-13 12:33:11 +00:00 |
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tenplus1
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54cb8f487e
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remove yaw clamping, causes mob jitters
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2022-11-28 13:36:28 +00:00 |
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tenplus1
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4e963e6b90
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update punch sound to cc0 version
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2022-11-25 18:47:15 +00:00 |
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tenplus1
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5c9e057ad1
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add ability to read 'looting_level' from tool definition and meta for extra drops
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2022-11-15 10:39:59 +00:00 |
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tenplus1
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d4145ddd3d
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tidy some luacheckrc warnings
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2022-10-31 15:05:34 +00:00 |
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tenplus1
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33beec64dc
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fix peaceful player check
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2022-10-27 16:57:53 +01:00 |
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tenplus1
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088bdc5350
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localise math.deg
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2022-10-21 12:14:11 +01:00 |
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tenplus1
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c003c2e72b
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fix smooth rotation jitters
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2022-10-21 11:56:54 +01:00 |
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tenplus1
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1450b25ca4
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mobs_class made global (be careful anyone changing this)
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2022-10-15 08:50:27 +01:00 |
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tenplus1
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561903d075
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revert node position (git gui test)
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2022-09-30 08:32:50 +01:00 |
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tenplus1
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bf7ff7ab5f
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fix node position
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2022-09-30 08:31:30 +01:00 |
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tenplus1
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431d3844a6
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tidy code
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2022-09-29 14:15:21 +01:00 |
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tenplus1
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b4a8ce71c6
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add damage_radius and texture to mobs:boom()
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2022-09-22 08:04:58 +01:00 |
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tenplus1
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2935d1ee5d
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have mobs jump slightly when grown to avoid being caught in floor
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2022-09-18 11:17:58 +01:00 |
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