Commit Graph

476 Commits

Author SHA1 Message Date
Luke aka SwissalpS f629f54d43
Is ground content revision (#69)
* bushes ground content

minetest default game treats all bush parts as ground
content, so we do that here too. The baskets however are
player made and placed, so they aren't ground content

* cavestuff ground content

Pebbles are given to mapgen as decorations, so they have
been left as ground content.
The stalactites are not ground content

* user 'placed' nodes -> not ground content

* ground content revision
2024-03-15 17:54:16 +01:00
Niklp 455f891275
Optimize textures and delete unused textures (#68) 2023-12-23 23:45:46 +11:00
wsor4035 54a3e1d98b
patch ebiomes being bad by loading after it (#67) 2023-11-03 21:20:01 +01:00
Niklp a6c8e4a9d3
Remove biome_lib dep from pl_seaweed (#64)
* Remove biome_lib dep from pl_seaweed

* Push changes (new approach tomorrow)

* no.2
Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com>
2023-10-27 11:45:01 -04:00
Niklp09 e9eb1f51e8 Re-add `grow_reedmace` to global namespace 2023-10-27 13:47:52 +02:00
wsor4035 fc1d05978e
Remove biome lib from pl_waterlilies (#65)
* remove biome lib from pl_waterlilies

* Add rarity setting

---------

Co-authored-by: Niklp09 <89982526+Niklp09@users.noreply.github.com>
2023-10-27 09:29:04 +02:00
Niklp09 9aa5d85218 Reduce reemace spawn chance 2023-10-26 19:52:30 +02:00
Niklp fbd4aaf034
Remove biome_lib dep from dryplants (#63) 2023-10-26 11:53:09 -04:00
Niklp 3fce92a9f5
Re-add simple spawn settings for some plants (#62)
* Red-add simple spawn settings for some plants

* Add pl_
2023-10-24 06:52:42 -04:00
Niklp 46608a7fb9
Remove biome_lib dep from bushes (#61)
* Remove biome_lib dep from bushes

* Indent using tabs

* Add configurable spawn rarity
2023-10-23 19:33:59 -04:00
OgelGames ab9a912598
bump min minetest version to 5.3.0 for `is_creative_enabled` 2023-09-24 16:55:42 +10:00
Niklp 72572bb5c8
Use proper creative mode check (#59) 2023-09-23 13:18:18 -04:00
Niklp 6a3c47157f
Add protection check when digging vines (#58) 2023-08-30 23:30:10 +02:00
Niklp 9e771e2988
Add attached_node group to poisonivy nodes (#56) 2023-08-28 11:34:00 +02:00
Niklp 69e272cd64
Fix naming incositencies (#54)
* Fix naming incositencies

* Update translations
2023-07-23 15:51:09 -04:00
wsor4035 12cfbe3cb5
Luacheck things (#53)
* add luacheck workflow

* get rid of ancient settings in dryplants

* toss settings.txt code file

* get rid of settings in trunks

* Update .github/workflows/luacheck.yml

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

---------

Co-authored-by: OgelGames <olliverdc28@gmail.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2023-07-21 15:29:53 -04:00
Niklp 2af1d996d2
replace biome_lib ABM's (#48)
* replace biome_lib ABM's

* fix some params

* remove 'group:flora' from poisonivy avoid list

* fixes
2023-07-21 11:09:53 -04:00
wsor4035 3b7fa4e8ea alias obsolete item 2023-07-21 11:06:06 -04:00
wsor4035 877d94dace
remove biomelib usage from youngtrees (#52)
* remove biomelib usage from youngtrees

* remove unneeded settingtypes.txt file now
2023-07-21 08:16:57 -04:00
wsor4035 ded2685047
fix farming plus groups override 2023-07-19 23:34:31 -04:00
Niklp e58042acd0
use degrotate for sunflowers (#49) 2023-07-15 15:57:47 -04:00
Wuzzy f4185762d5
Some minor German translation fixes (#47) 2023-07-14 07:07:24 -04:00
Niklp c7f65aac83
cleanup codebase (#46)
* cleanup codebase

* fix typo

* add nil checks to on_place

* nuke all mod loaded statements
2023-07-10 18:24:25 -04:00
wsor4035 d9782771c3
remove biomelib usage from sunflowers (#44) 2023-07-09 16:14:45 -04:00
wsor4035 d483c2a1ae bump the number of spawnby in molehills decoration registration 2023-07-09 15:55:06 -04:00
wsor4035 c6b1ce5ca5
remove biome lib usage from molehills (#43) 2023-07-09 21:52:04 +02:00
wsor4035 23d04af7d6
remove biomelib dep from cavestuff (#42)
Co-authored-by: Niklp09 <89982526+Niklp09@users.noreply.github.com>
2023-07-09 15:14:43 -04:00
unknown 577404c850 fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add use_texture_alpa param to nodes that have textures with alpa 2023-01-21 15:48:24 -05:00
fluxionary a2cbc18351
fix upside-down vines ends (#37) 2022-11-12 20:22:16 -05:00
jolesh 9483fee7b3
Added Esperanto translation (#36)
used the template.txt's
2022-11-06 12:53:16 -05:00
fluxionary 1894d91609
add node dig/placement predictions (#34) 2022-11-04 12:29:34 -04:00
fluxionary 438a1adb32
limit bush duping (#33)
only allow a chance of getting a 2nd bush from bushes with fruit, to prevent instant bush duping.
2022-11-04 12:28:33 -04:00
fluxionary e159b843d2
restrict tree fern growth (#32) 2022-10-30 17:57:12 -04:00
Niklp 6e842d9b0d
add bush leaves to leaves group (#31) 2022-10-10 18:39:58 +02:00
reusityback 8287ae2476
Add German translation (#29)
* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German transaltion

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add support for i18n

Add support for i18n, make loading translateable

* Add template for translation

* Add German translation

Add German translation
2022-09-01 21:02:37 -04:00
Niklp ca2b47492e
Merge pull request #28 from Niklp09/mushroom
overwrite wield_image's of mushrooms
2022-08-19 15:06:41 +02:00
Niklp f5490e3b58
overwrite wield_images's 2022-08-19 14:53:39 +02:00
Sirrobzeroone bde2082ee1
Texture update for vines to CC0 (#21)
* Texture update for vines to CC0

recreated the vines and rope textures and releasing them under CC0

* Minor tweaks to textures
2022-06-24 14:32:09 +03:00
A S Lewis d33907ca75
Fix typo in crafting recipes in trunks
Fixes #24 
Co-authored-by: A S Lewis <aslewis@cpan.org>
2022-06-08 22:03:52 +10:00
fluxionary 244d5da0e2
wear too when breaking vines (#22) 2022-05-28 17:35:42 -04:00
OgelGames 8de8b889c2
fix typo in bushes mod.conf
fixes #17
2022-05-09 23:10:56 +10:00
wsor4035 1d71e2c64e
fix https://github.com/mt-mods/plantlife_modpack/issues/16 2022-03-19 17:04:06 -04:00
wsor4035 d3edfbeace
Merge pull request #14 from nixnoxus/fix_tree_fern_leave_big
fix felling `farns:fern_trunk_big`
2022-01-11 22:19:26 -05:00
wsor4035 c82ba38e68
Merge pull request #15 from nixnoxus/add_group_sapling
Add `group:sapling` for saplings in plantlife
2022-01-11 17:18:14 -05:00
nixnoxus 031d5f4e4e add group `sapling` 2022-01-11 18:55:22 +01:00
nixnoxus 32bab30e1f fix felling `farns: fern_trunk_big` 2022-01-10 19:32:04 +01:00
Jordan Leppert 7094d8a369
Vines: Fix recipes and global variables (#13) 2021-12-28 14:45:05 +11:00
unknown c990942ba2 fix https://github.com/mt-mods/plantlife_modpack/issues/11 2021-12-25 21:44:43 -05:00
Jordan Leppert 4953b1ba54
Rarity / fertility tweaks for various mods (#8)
For bushes, molehills and youngtrees:
Changes to rarity and minimum fertility. Also added use of rarity_fertility. Result is more balanced and less homogeneous, i.e. over a large area you'll see variation.

For vines, some further tweaks to rarity, and using tries field to improve vines distribution.
2021-12-24 09:31:30 +01:00
Jordan Leppert cb2373f089
Trunks: Prevent crashing when unknown nodes exist (#9)
Extension of commit 9ed4771515

Co-authored-by: OgelGames <olliverdc28@gmail.com>
2021-12-16 20:10:36 +11:00