Commit Graph

162 Commits

Author SHA1 Message Date
Hector Franqui
939181284b Spawner: Add workplaces properly to the usable nodes. 2017-09-01 14:14:35 -04:00
Hector Franqui
40ac2a55a1 Actions: Fix bug and add support for using access node. 2017-09-01 14:13:13 -04:00
Hector Franqui
ba6348663b Dialogues: Fix bug when not having custom trade offers. 2017-08-31 17:59:46 -05:00
Hector Franqui
c9eb3b0ef4 Spawner: Workplaces are properly assigned to NPC.
If a workplace is assigned to a NPC, it is not used by any other NPC.
"/restore_plotmarkers" command also restores the workplace so it can
be used by other NPCs.
Occupations: Dialogues are registered on occupation registration.
2017-08-31 09:11:43 -04:00
Hector Franqui
706a5cf188 Add occupation name to entity properties. 2017-08-29 18:16:48 -05:00
Hector Franqui
e85a8161c3 Change names to match convention. 2017-08-29 18:12:21 -05:00
Hector Franqui
337f8c46b7 Small bug fixes and log cleanups. 2017-08-29 14:55:38 -04:00
Hector Franqui
4ec8ad7f7f Add priest texture (WIP) 2017-08-29 14:55:21 -04:00
Hector Franqui
df56e44bbd Add workplaces support.
Places:
Workplaces are now usable nodes.
Plotmarkers around a building can be scanned and their information stored into current plotmarker.
Slightly optimize plotmarker search.
Occupations:
Add test "priest" occupation definition.
Fix lots of bugs in initialization code.
Spawner:
Add ability to determine occupation name out of surrounding workplaces.
Assign occupation to spawned NPC using simple algorithm.
Others:
Reduce log noise a bit.
Fix some warnings.
2017-08-29 14:54:57 -04:00
Hector Franqui
59bb430e62 Spawner: Nearby plotmarkers are now scanned for all mg_villages:plotmarkers.
Places: Usable nodes now include workplaces
Small bug fixes.
Relationships: Small bugfix with gift item response.
Occupations: Add work node descriptions.
Experimental "priest" occupation.
2017-08-28 15:43:57 -04:00
Hector Franqui
0ddb30c0f9 Finish implementation to find nearby plotmarkers. 2017-08-27 14:46:48 -04:00
Hector Franqui
19c5ca1d0c Add plotmarker search to adapt_mg_villages_plotmarker (WIP)
Small code cleanup.
2017-08-27 12:50:53 -04:00
Hector Franqui
d347b6fad5 Finish implementation of npc.places.find_plotmarkers.
Small code refactor.
2017-08-27 12:32:04 -04:00
Hector Franqui
ceae61f553 Add gitignore to IntelliJ folder 2017-08-27 11:41:35 -04:00
Hector Franqui
a4fd06d1c6 Add nearby plotmarkers search 2017-08-27 11:28:40 -04:00
Hector Franqui
ad9032ec5b Add scan functions and node definitions for workplaces. (WIP) 2017-08-25 19:48:34 -04:00
Hector Franqui
11e871a932 Log cleanups. 2017-08-25 09:33:25 -04:00
Hector Franqui
4c102a70a4 Spawner: Large code refactor to remove dependency on plotmarkers.
Most spawner functions can now be called without giving a plotmarker.
Move scanning functions to places.lua.
Places: Cleanup and add more area-scanning functions.
Schedules: Bugfix where schedules weren't being executed due to wrong
"end" order in the do_custom() function.
Data: Moved random data to "data" folder.
Textures: Add 14 male textures and 10 female textures.
Occupations: Small tweaks to "default_basic" occupation.
2017-08-25 09:31:45 -04:00
Hector Franqui
698d247aba Fix misc bugs 2017-08-11 15:41:50 -04:00
Hector Franqui
5a93800e77 Occupations: Add schedule check function, allow enqueuing of schedule check 2017-08-11 12:03:45 -04:00
Hector Franqui
0f931d273c Occupations: Add schedule check function, allow enqueuing of schedule check.
Add simple test farmer occupation (WIP).
2017-08-11 12:01:44 -04:00
Hector Kio
4c0e2b574a Temporary fix for male textures issue. 2017-08-11 10:44:57 -04:00
Hector Franqui
3edc959d3a Dialogues: Finish implementation of registered dialogues.
Ported all trade dialogues to use new dialogue system.
2017-07-19 14:00:29 -04:00
Hector Franqui
b5dc9926cd Add 5 additional male textures.
Rename child textures to be more representative.
2017-07-13 19:05:39 -04:00
Hector Franqui
bff013bc44 Utilities: Add simple utility code to work with arrays and Lua tables 2017-07-13 19:04:00 -04:00
Hector Franqui
5eceb09cdb Random data: Separate random data in different files for better classification. Add registrations as well. 2017-07-13 19:02:40 -04:00
Hector Franqui
e79fb91ff3 Dialogues: Re-write dialogues to allow Minetest's like registration system instead of the actual table lookup system. In general, dialogues now are registered in similar fashion as nodes, entities and others are registered in Minetest.
Relationships: Re-write to the way favorite/disliked items are defined, now allow Minetest's like registration as well.
Random data: Random data now includes registrations for gift items and dialogues.
2017-07-13 19:01:28 -04:00
Hector Franqui
bf935fd091 Dialogues: Fix bug with NPCs being frozen if 'Esc' button was pressed to exit dialogue 2017-06-29 19:01:03 -04:00
Hector Franqui
6141af11aa Relationships: Increase gift timer and relationship decrease timer to more usual values.
Fixed small bug on giving unliked items.
2017-06-27 18:39:13 -04:00
Hector Franqui
e70888c3e5 Fix bug with 'ignore' nodes when some map areas are not fully loaded but NPC try to perform actions on them. 2017-06-27 18:38:28 -04:00
Hector Franqui
cc56446206 NPC: (WIP) Schedule properties support adding one or multiple items to NPC inventory, and support taking one item from NPC inventory.
Attempt to fix child textures issue (2).
2017-06-21 21:07:36 -04:00
Hector Franqui
7110c49b42 Spawner: Avoid multiple spawning by not replacing the mg_villages:plotmarker, but just override its definition.
NPC: (WIP) Support change properties on schedules.
2017-06-21 07:16:11 -04:00
Hector Franqui
fd4cec0d63 Spawner: Assign sits, furnaces and storage nodes to spawned NPCs.
Small basic schedule change: NPCs now sit from 12-1 on whatever sit they 'own'.
Fixed /restore_plotmarkers not clearing all metadata.
NPC: Attempted to add a fix for the children growing on their own (due to mobs_redo).
2017-06-19 21:03:24 -04:00
Hector Franqui
3df43ab580 Spawner: Assign sits, furnaces and storage nodes to spawned NPCs.
Small basic schedule change: NPCs now sit from 12-1 on whatever sit they 'own'.
Fixed /restore_plotmarkers not clearing all metadata.
NPC: Attempted to add a fix for the children growing on their own (due to mobs_redo).
2017-06-19 20:54:26 -04:00
Hector Franqui
c19ea70242 Spawner: Add clearing of 'replaced' string to /restore_plotmarkers 2017-06-18 11:19:33 -04:00
Hector Franqui
a3b428fe14 Fix README.txt and restore correct spawning frequency. 2017-06-17 13:21:24 -04:00
Hector Franqui
4814c16ba0 Remove debug.txt 2017-06-17 13:00:54 -04:00
Hector Franqui
2530918fe9 Fix various bugs 2017-06-17 12:55:50 -04:00
Hector Franqui
fb549e7f93 Pathfinder: Drop jumper.lua's pathfinder in favor of MarkBu's pathfinder with slight modifications, as the later one supports 3D paths.
Clean up old pathfinder code.
Add path decoration to MarkBu pathfinder's generated paths.
Change actions.lua and places.lua to use the new pathfinder.
Properly modify README.md.
2017-06-17 11:47:51 -04:00
Hector Franqui
e1bf931064 Relationships: change texture of smoke to use default's mod texture 2017-06-17 11:45:57 -04:00
Hector Franqui
3e006ac828 Add proper description.txt, depends.txt 2017-06-17 11:15:40 -04:00
Hector Franqui
caa39d97ab NPC: Fixed bugs around new logs and npc chat functions.
Fixed bug with child texture.
2017-06-17 10:22:00 -04:00
Hector Franqui
a91160ecc6 NPC: Cleaned up debugging logs.
Standarized logs to have different levels.
Show by default only INFO, ERROR log messages.
Dialogues: Standarized function for NPC chat messages.
Removed trader.lua and trader_test.lua which are part of old 'mobs_npc' mod.
2017-06-17 09:44:25 -04:00
Hector Franqui
bf0f643e3e NPC: Changed general issue with names. Now names are a dedicated variable, not anymore a nametag.
NPC names aren't visible anymore.
Spawner: Added NPC statistics to plotmarkers.
Add statistics-based spawning for a more balanced, family-type spawning of NPCs.
2017-06-17 09:08:29 -04:00
Hector Franqui
adeeecd43e Pathfinding (WIP): Use MarkBu's pathfinder mod as the new pathfinder.
Actions: Modify walk_to_pos to use new pathfinding code.
Allow support for giving positions as strings or tables referring to specific places on Places Map.
Spawner: Assign beds to NPCs.
Increase amount of NPCs now being spawned as they are able to reach top floor beds.
Places: Slight overhaul and changes. Add more info to places.
NPC: Hide nametag.
2017-06-14 18:42:36 -04:00
Hector Franqui
d4e8744cfb Spawner: Assign entrance door to every NPC spawned.
Increased ABM chance to make NPC spawning less laggy.
Improved building scanning, finally now has correct data for scanning nodes.
Places: Finding entrances is limited now to MTG doors.
2017-05-19 14:36:11 -04:00
Hector Franqui
1d1a56592b Actions: Rewrite API to use executor function + constants of commands.
Re-write NPC add action/task functions, do_custom() to use new actions API.
Spawner: Find building entrances (WIP)
Places: Fix numerous bugs with add/get places functions.
Actions: Fix bugs with sittable task.
2017-05-13 13:17:45 -04:00
Hector Franqui
9b3d458872 Spawner: Part 1: Add initial code to find doors front/behind position.
Detect first floor nodes.
2017-05-05 18:34:16 -04:00
Hector Franqui
f4c374314a Actions: Enhance walking reliability by adding a moveto() at the end of every step and just before the next step.
Increase walking speed constants to more normal values.
2017-05-05 09:13:30 -04:00
Zorman2000
55c6146e94 Spawning: Find entrance doors to building. 2017-04-10 22:42:21 -04:00