Hector Franqui
9b3d458872
Spawner: Part 1: Add initial code to find doors front/behind position.
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Detect first floor nodes.
2017-05-05 18:34:16 -04:00
Hector Franqui
f4c374314a
Actions: Enhance walking reliability by adding a moveto() at the end of every step and just before the next step.
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Increase walking speed constants to more normal values.
2017-05-05 09:13:30 -04:00
Zorman2000
55c6146e94
Spawning: Find entrance doors to building.
2017-04-10 22:42:21 -04:00
Zorman2000
7169035783
Merge branch 'master' of https://github.com/hkzorman/advanced_npc
2017-04-08 10:22:10 -04:00
Zorman2000
a667f538f8
Spawner: Find entrance doors (WIP)
2017-04-08 10:21:51 -04:00
Hector Kio
bb5cd7e2c6
Add version of Jumper library
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As requested by Roland Yonaba.
2017-04-06 19:32:38 -04:00
Hector Kio
5a6113479e
Improve initial comment.
2017-04-05 19:18:34 -04:00
Zorman2000
b30324fabe
Pathfinding: Remove Jumper submodule.
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Tidy-up init.lua
Update Readme.
2017-04-04 14:32:28 -04:00
Zorman2000
ef973e47cc
Pathfinding: Cleaned up pathfinder.lua logs.
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Changed init.lua to refer to proper files.
Updated comment about Jumper library in pathfinder.lua
2017-04-04 10:20:19 -04:00
Zorman2000
7f2e1b665a
Pathfinding: Cleanup jumper.lua
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Add copyright notices to jumper.lua
Remove 'pathfinder2.lua'
2017-04-04 10:11:19 -04:00
Zorman2000
297dd379a6
Pathfinding: Fix for mod security - joining up Jumper library code (WIP)
2017-04-03 21:48:17 -04:00
Zorman2000
afe8dc8f6e
Places: Detect building entrances (WIP)
2017-03-27 20:05:18 -04:00
Zorman2000
d375762d11
NPCs: Add random female and male names.
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Spawner: Start adding metadata to spawner, places to NPCs. (WIP)
2017-03-27 14:47:31 -04:00
Zorman2000
b5ef1f8ed8
Spawner: automatic and manual spawning now works completely.
2017-03-27 14:03:40 -04:00
Zorman2000
509bf571b1
Spawner: Fixed spawning. (WIP)
2017-03-27 11:08:18 -04:00
Zorman2000
d18d1ce897
Trading: Fix price items not being accounted for.
2017-03-27 10:53:21 -04:00
Zorman2000
626ca68eb5
Spawner: Working node spawning.
2017-03-23 10:20:08 -04:00
Zorman2000
e937cc4ce4
Spawner: Moved all spawning code to spawner.lua.
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Started progress on node timer-based NPC spawning (WIP)
2017-03-22 22:08:41 -04:00
Zorman2000
3649d5bc6a
Spawner: Adds ABM for replacement for when LBM fails.
2017-03-18 12:58:36 -04:00
Zorman2000
f5fbda142e
Spawner: Adds LBM to replace mg_villages:plotmarker with advanced_npc:auto_spawner (WIP).
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Adds initial scan code (WIP).
2017-03-18 10:32:37 -04:00
Zorman2000
2e2815b559
Spawner: Add initial specification
2017-03-17 19:35:19 -04:00
zorman2000
bd6d735170
Actions: Change use sittable and use bed interface to use them as tasks.
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Schedules: Allow tasks to be added as well as actions.
2017-03-09 19:41:44 -05:00
zorman2000
f55757d334
Schedules: Fix bugs, add simple test schedule.
2017-03-09 13:54:37 -05:00
zorman2000
fecdf8ff48
Schedules: Add correct execution interval for times.
2017-03-08 09:36:53 -05:00
zorman2000
f476f162f6
Trade: Fully supported custom trading (for now).
2017-02-24 07:56:31 -05:00
zorman2000
1417e35ffb
Trade: (WIP) Add custom trading dialogues, custom trading offers and code to show the custom trading options.
2017-02-23 07:27:25 -05:00
Hector Kio
37d8182bda
Merge pull request #3 from tbowan/master
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Fix error on unknown node
2017-02-20 18:20:53 -05:00
tbowan
f5968b952d
Better fix
2017-02-14 10:32:52 +01:00
tbowan
8ea9af6e23
Fix error on unknown node
2017-02-13 23:37:33 +01:00
zorman2000
ce39d59356
Trade: Full support for dedicated trading.
2017-02-09 11:38:14 -05:00
zorman2000
8648e8fdff
Merge branch 'master' of https://github.com/hkzorman/advanced_npc
2017-02-04 12:38:24 -05:00
zorman2000
a763516977
Trade: (WIP) Add working dedicated trading. Need to add offer re-generation.
2017-02-04 12:38:02 -05:00
Hector Kio
b2edbf60b6
Small tweaks to README
2017-02-01 22:03:22 -05:00
zorman2000
4b839ebc06
Fix links on README
2017-02-01 21:58:14 -05:00
zorman2000
b5439db961
Edited README, moved roadmap to the wiki.
2017-02-01 21:56:24 -05:00
zorman2000
ac31226320
Updates README
2017-02-01 21:20:39 -05:00
zorman2000
fcc1968179
Trade: Added dedicated trader's formspec.
2017-02-01 21:16:31 -05:00
zorman2000
d8b90d95c3
Trade: Add function to store trade offers on NPC data based on the trading status.
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Add support to avoid flipping sold items out of stock to buy immediately.
2017-02-01 11:36:20 -05:00
zorman2000
b3b9bf393f
Trade: Added basic logic for dedicated traders offers.
2017-01-30 21:51:16 -05:00
zorman2000
54c005ec34
Trade: Add dedicated trading prompts.
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Dialogue: Add support to show dedicated trading prompts for dedicated traders.
(WIP) Get buy/sell offers for dedicated traders.
2017-01-29 20:30:43 -05:00
zorman2000
d7a8de5b86
Trade: A list of buyable items is now calculated with the maximum amount buyable (given the currency), the minimum buyable amount and the minimum price.
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Port casual trading to use this system.
Refactor the offer function to also support dedicated trading.
2017-01-29 20:08:34 -05:00
zorman2000
25f1fcbfa8
Updated README
2017-01-26 12:57:10 -05:00
zorman2000
75af34beb5
Dialogue: full support for flag-based dialogues.
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Added support for nested dialogue trees.
Trade: (WIP) Refactor code to support dedicated trading.
2017-01-26 12:55:04 -05:00
zorman2000
7c3801a5ce
NPC: Fix small bug due to actions API change
2017-01-19 21:31:40 -05:00
zorman2000
5d2c820d88
Actions: No longer have 'self' as part of the arguments object for each action. This caused an error with Lua serialization that crashed Minetest while the NPC was executing actions and it got unloaded (like exit game or mapblock unloaded).
2017-01-19 20:42:46 -05:00
zorman2000
dd4d445b3a
Actions: Fix unlock not working properly.
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Pathfinding: Fix bug of map not generating if difference between z-coordinates is zero.
Code cleanup.
2017-01-19 20:11:11 -05:00
zorman2000
60b847a02a
Actions: (WIP) Add locks, unlocks and re-execution of actions if there are interruptions. Need to improve the lock/unlock mechanism.
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Dialogues, trading: Add lock and unlock upon starting/finishing an interaction.
Updated README with progress.
Pathfinding: Fix slight bug that avoid a map being generated if the difference of start and end positions' z coordinate is zero.
2017-01-18 19:34:02 -05:00
zorman2000
e265bc283e
Actions: Set default walking speed to two nodes per second.
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NPC: Set default wandering speed to one node per second.
2017-01-16 12:16:42 -05:00
zorman2000
9556e76b79
Actions: Add ability for NPC to fully use a furnace.
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Add ability to add tasks to action queue.
2017-01-13 22:54:27 -05:00
zorman2000
137f02e863
Actions: Add set interval action, that allows to increase the action timer interval to effectively produce wait times.
2017-01-13 07:22:00 -05:00