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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 23:40:31 +01:00
Commit Graph

39 Commits

Author SHA1 Message Date
8847a0188e added new textures inventory
update api.lua
move menu spawner code from api.lua to mff_menu.lua
2015-08-18 20:38:50 +02:00
Quentin BUISSON-DEBON
4fe3fc8f25 Update in parts "mobs" mod
- Need to check NPC
- Need to check sheeps
- Need to merge the api.lua file (be carful to keep our modifs or merge it with the Tenplus1 modif for code unification BUT keep our specific config)
2015-08-18 17:09:53 +02:00
Ombridride
24976670d3 Mese arrow damage is equal for NPC and players
shoot interval set to 1sec instead of 0.5sec before
2015-07-22 01:39:58 +02:00
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Quentin BUISSON-DEBON
77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
33b9b0b7ff fix wrong symbol commentaire cause crash 2015-06-22 22:04:51 +02:00
Ombridride
bc7503f8a8 Update mese_monster.lua 2015-06-22 21:07:22 +02:00
Ombridride
4fd5ced537 Update monsters
- Tweak the coins drop (only silver and gold now)
- Creeper no longer drop coins
- Fix minotaur mob
- Add and tweak yeti mob (spawn / drops / light damage)
- Update spreadsheet
- many other small tweaks
2015-05-16 22:30:02 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
Quentin BUISSON-DEBON
5d155df1af Adapt the yeti code
(And fix the zombie view range and the mese_monster fleshy against players)
2015-04-28 17:31:22 +02:00
Ombridride
4e402c7d3b Update mods mod
- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
Ombridride
168995d01f Update mobs spawn and ODS board 2015-03-27 23:12:04 +01:00
Ombridride
a291222ea6 Finish the mobs update 2015-03-26 20:08:33 +01:00
LeMagnesium
e92a8e004c Changed mobs' damage values
- Changed values of damages for mobs listed in the ods file
- Resized one little column in the ods file
2015-03-26 18:49:28 +01:00
Ombridride
d327fcb74a tweak the mobs mod
- Remove the jump step (useless now)
- Some health adjustments
- Some damage adjustments
- Add blood textures for some mobs (spider/red, creeper/green)
- Begin the cleaning and organisation code for the wolfs and creepers
mobs
2015-03-21 19:28:06 +01:00
Ombridride
3be8905b12 Update mobs
add bunny, changed api.lua, other smalls changes
2015-03-19 00:10:30 +01:00
Ombridride
d72ff66ad2 update mobs 02/02
stats mobs,

    oerkki peut détruire/enlever torchs,

    vache/sheep mangent l'herbe,

    bébé phacochère/mouton qui suivent leur "maman",

    npc => suit les diamonds, il peut etre soigné avec meat ou bread,
clique droit avec "default:gold_lump" en main et il droppera un objet
au hasard en échange,

    pumba => follow maintenant "default:apple"

    kittens => follow maintenant "fishing:fish_raw"
2015-03-18 21:28:40 +01:00
Ombridride
1272d2d138 Update mese_monster.lua 2015-03-09 17:04:49 +01:00
LeMagnesium
6d05ca13e8 Changed a few things in mobs and mana
- Changed mana's regeneration interval and quantity
- Changed chances for mese monsters to give returnmirror:mirror_inactive
  when killed
2015-03-03 02:12:00 +01:00
Ombridride
283af9ff26 Update mese_monster.lua
- one is enough

1 / 20 chance = 20%

I will add a really hard recipe for returnmirror:mirror_inactive", because it's a really easy way to move point to point :)
2015-02-28 20:14:44 +01:00
LeMagnesium
623ce42439 Added returnmirror mod (without mana for the moment)
- Added return mirror mod, mana will follow
- Added a drop of mirrors in mese_monsters' definitions
- Fixed a line return in areas
2015-02-28 13:17:58 +01:00
Ombridride
5d4f93aece Update Farming, Mobs, 3d_armor
Farming : minors fixe, add the straw block
Mobs : better api, swimming parameter for mobs, add eggs, code
optimisation
3d_armor : change the model, many new textures, new shield, and new
enchanted shield (which gain compared to normal shield +1 armor and x2
durability)
2015-02-25 01:57:21 +01:00
Ombridride
d568d30011 Mese Monster spawn even if they is light
Mese Monster are no longer afraid of lights
2015-02-23 01:38:48 +01:00
Ombridride
bf14c9b165 Add kittens and improve the sounds code/name 2014-12-25 23:20:28 +01:00
Ombridride
3fce25aeab Update the mobs mod
- Update to the 0.8 release of TenPlus1 mobs redo mod
- Merge the TenPlus1 mobs redo mod changes
- Add 2/3 new sounds for each monsters (from the Cyberpangolin mobs
sounds)
- Small up of the lava_flan mob health
2014-12-25 18:34:34 +01:00
Ombridride
48dd18d49a Update the mess monster for multiple textures 2014-12-09 14:10:51 +01:00
Ombridride
f2bd222432 Remove mese_monster / add DM in the nether
tweak the spawn frequency of the mese_monster
2014-11-22 01:29:53 +01:00
Ombridride
21d8ba01a3 Reduce the mesemonster's damage
3 coeurs et demi nu, 2 coeurs en mithril
2014-11-13 01:50:52 +01:00
Ombridride
d227b97146 Tweaks mobs
- un peu plus de vie pour le sandmonster,
- un peu plus de vie pour le dirtmonster, plus de dommages, meilleur
drop de copper_coin,
- un peu plus de vie, et vie plus stable pour la spider, plus d’armure,
plus de dommages, ajout du drop de dopper_coin,
- ajout du drop de silver_coin pour le treemonster,
- ajout du drop de silver_coin à l’oerkki,
- un peu plus de vie pour le stonemonster, plus de dommages,
équilibrage du drop de silver_coin,
- beaucoup plus de vie pour le mesemonster, beaucoup plus de
silver_coin, plus d’armure,
- un peu plus de vie pour le dungeonmaster, meilleur drop de
silver_coin.
2014-11-13 01:15:50 +01:00
Ombridride
b8ec7c69a6 Tweak the damage of the mess monster
Try for 7 damages when hit with a mess_arrow a player (by a
mese_monster)
2014-11-12 23:54:45 +01:00
Ombridride
18bac5fc8d Many tweaks
- Delete item frame from « homedecor_modpack » (i use Itemframes from
Carbone)
- Add « builtin_falling » mod
- Update « mobs » mod
- Update « irc » mod, it works now
2014-11-05 22:02:36 +01:00
Ombridride
e2ddca88c4 bugfix lavatemple and mobs tweaks
- tweak depends.txt of lavatemple
- tweak mobs (Dungeon_Master and Mese_Monster) shoots accuracy
2014-11-01 14:51:14 +01:00
Ombridride
4d690103a9 Petite correction Mese_monster 2014-10-28 19:55:55 +01:00
Ombridride
774bc0a393 MAJ mobs
Ajouts de silver_coin et copper_coin en drop des monstres, le lava_flan
saute deux nodes maintenant aulieu d’auparavant une demi (devient plus
dangereux, peu surprendre)
Ajout du Mese_monster dans le nether
2014-10-28 19:48:41 +01:00
Ombridride
232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00