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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-14 06:20:32 +01:00
Commit Graph

64 Commits

Author SHA1 Message Date
4e0b1ea022 update submodules
mff_hud (resize texture)
irc_modpack (fix typo)
time_regulation
2017-01-20 03:26:29 +01:00
LeMagnesium
59c4c8e919
[mff_pclasses & pclasses] Enhance showcasing menus
- Remove the labels introduced last time and use the old line-wrapping
   textareas
 - Add showcase screenshots for the four classes presented
 - Add a little map of the spawn and both available class buildings
 - For #473
2016-09-24 15:14:35 +02:00
LeMagnesium
99655796ff
[pclasses & mff_pclasses] Change info menu
- Change info menu from a textarea to label components
 - Make `textify` public, becoming `pclasses.api.textify`
 - Use textify to create label lines
2016-09-22 21:14:43 +02:00
Dorian Wouters
ca2357e423
Revert mff_classic 2016-08-21 22:39:12 +02:00
694def08e7 fix unknow item and missing var 2016-08-21 22:14:04 +02:00
Dorian Wouters
c00b4ce858
mff_classic: fix nyancat & cherry tree mapgen 2016-08-21 15:27:18 +02:00
Dorian Wouters
dcc1873cbe
Move MFF-only craft recipes, craftitems, mapgen to [mff_classic]
Also fixes aliasing...
2016-08-21 13:26:16 +02:00
Dorian Wouters
32ae8aca19
Fix [buckets] w/ acid or sand, make [death_message] work w/ aliases 2016-08-21 12:32:06 +02:00
LeMagnesium
de7e806425
[mff_classic] Fix missing ':' 2016-08-21 00:33:37 +02:00
Dorian Wouters
5f17957058
Move our [default] edits to mff_classic, alias nodes 2016-08-20 21:19:10 +02:00
LeMagnesium
09ed9098e7 [mff_pclasses] Slight modifications of class informations 2016-07-17 21:11:03 +02:00
10a691883c fix unfinished string 2016-07-15 13:30:52 +02:00
LeMagnesium
012dfa9428 [pclasses & mff_pclasses] Add some explanations
- For #473
2016-07-14 23:32:42 +02:00
ad63d9ed2f fix dependence 2016-07-01 19:41:43 +02:00
LeMagnesium
93139c8db7 [mff & runes] More work on wizard class : spontafire and info wand
- Add wands and scrolls to reserved items list for wizards
 - Add spontaneous inflaming (spontafire) glyph and scroll
 - Add information wand
2016-06-28 19:27:31 +02:00
Dorian Wouters
eb07b620c8 mff_quests: add very basic "either" drop chance
Will rework the drop probability system later. As of now, is non-
recursive.
2016-06-15 23:51:52 +02:00
Ombridride
c89caa1def Fix new quests rewards 2016-06-15 23:38:17 +02:00
ee4952aadd added 3 new quest 2016-06-14 21:44:41 +02:00
LeMagnesium
a364f64ab9 Purge the repo's other mods from moreores 2016-06-03 21:53:25 +02:00
Ombridride
6de642596f Quests description typo fix 2016-05-09 01:41:18 +02:00
Ombridride
4772c16f2e Some typo fixs 2016-05-08 22:25:27 +02:00
Ombridride
dcc6901548 Fix a word :/ 2016-05-08 00:08:51 +02:00
Quentin BUISSON-DEBON
b49fae2fdc Increase the quests reward/RP description and...
reduce the craft difficulty for blackmithril/reinforcedleather !
All of this for getting the server more easier.
2016-05-07 21:23:43 +02:00
BUISSON-DEBON Quentin
67630b4b15 New (increased) max stamina values
Adventurer : 10
Warrior : 20
Hunter without armor set : 30
Hunter with armor set : 40
2016-05-04 00:36:26 +02:00
b53d407979 fix no drop hunter bow_minotaur_horn/arbalest_auto when loaded, issue https://github.com/MinetestForFun/server-minetestforfun/issues/420 2016-03-17 22:03:07 +01:00
e0ce022cac fix only play pclasses sound to player and only if player switch classes 2016-01-03 23:01:40 +01:00
482329bf1d fix pclasse assign now others class on join server, no only the default
fix pclasse assign now if class is same, bug on join server
add on_unassigned for all class
2015-12-24 20:36:17 +01:00
a0f2f09e90 fix typo in shield
update armor_inventory only when switch class
we can not be equipped with reserved armor another class
2015-11-27 00:17:33 +01:00
LeMagnesium
d38fa23ab3 [mff_pclasses] Reserve plain mithril armor to warriors 2015-11-26 22:26:08 +01:00
LeMagnesium
ebf049e4fa [mff_pclasses] Reserve all black mithril and leather armors 2015-11-26 22:18:07 +01:00
Dorian Wouters
6220cbb027 Fix [quests] HUD bug and remove Levermaniac quest 2015-11-22 22:56:14 +01:00
LeMagnesium
98bf4a6646 [markers] Update 2015-11-15 18:10:17 +01:00
731e219fe5 update submodules 2015-10-22 22:39:02 +02:00
LeMagnesium
a82bb19bd1 [mff_hud] Update 2015-10-21 22:50:57 +02:00
Wouters Dorian
3e177a3fc9 [mff_quests] Add levermaniac quest and fix a crash 2015-10-17 12:48:01 +02:00
LeMagnesium
7fe640d285 [death_messages] Add pumpboom and pumpkings to the mobs list 2015-10-17 12:26:32 +02:00
BUISSON-DEBON Quentin
a6a8ea933c Update Spreadsheet with Ores chance & heigh/deep 2015-10-17 12:10:40 +02:00
8ce79c3dfc add spears mod
update reserved items name in  pclasses, throwing:->spears:
2015-10-12 22:37:23 +02:00
LeMagnesium
2398ca561d [hudbars & mff_hud] Let hudbars override our hud's flags 2015-10-08 22:10:26 +02:00
LeMagnesium
951bdc73fb [mff_hud] Update the module 2015-10-08 19:16:02 +02:00
LeMagnesium
6bf996798a [irc_commands & mff_hud] Update modules
- Remove whitespaces
2015-09-23 21:12:42 +02:00
428127f43d added reserved spear for hunter 2015-09-21 22:09:16 +02:00
LeMagnesium
7f91b18254 [mff_hud] Move our HUD to mff_hud 2015-09-17 16:20:16 +02:00
Wouters Dorian
16488bf8ed [mff_quests] Implement objective iterator, node punch & placement callbacks 2015-09-06 15:36:10 +02:00
Wouters Dorian
a8a2eb9d36 [mff_quests] Improve HUD position (no more minimap overlap) 2015-09-04 15:09:54 +02:00
BUISSON-DEBON Quentin
ce8ea83036 rights 755 and add minetest.conf to the repository 2015-09-02 22:41:36 +02:00
LeMagnesium
2bc265bd29 Prevent fake players from increasing task counters
- Solves #246
2015-08-28 11:15:40 +02:00
Wouters Dorian
a3ce7b3157 Fix bad quests HUD function names 2015-08-26 12:26:34 +02:00
Wouters Dorian
2899003a2e Tweak [quests] HUD position so it doesn't overlap the minimap 2015-08-25 20:50:14 +02:00
LeMagnesium
743507564f Updated pclasses
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
 - Added wizard class' skeleton for later
 - Fixed a few bugs in nodes, inventory and api
 - Splitted tick function to bury items in two
 - Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
   The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
 - Fixed itemname of admin shield to reserve it properly
 - Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00