Anthony Zhang
7cb2df24b8
Change all references of //dig to //fixlight, document the changes, fix a small typo.
2013-01-12 16:02:23 -05:00
sfan5
6fb039fb9d
Finally fix anything
2013-01-12 08:24:04 +01:00
sfan5
0003770ffb
Fix my Code again (I've use Python too much)
2013-01-12 08:19:24 +01:00
sfan5
9f35891996
Fix Code again
2013-01-12 08:17:14 +01:00
sfan5
6f3127f32e
Fix Code
2013-01-12 08:14:20 +01:00
sfan5
5f1fb56b8b
Rename //dig to //fixlight
2013-01-12 08:10:19 +01:00
sfan5
89e18d6108
Only dig air Nodes
2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae
Many thanks to Smitje for providing a working example of roations.
...
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
f087c3ef71
Fix the missing command //suppress <node>.
2012-11-27 19:29:10 -05:00
Anthony Zhang
426dfb0bc3
Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories.
2012-10-23 23:21:02 -04:00
Anthony Zhang
fdca506505
Fix //load and //allocate for old WorldEdit files.
2012-10-22 23:17:37 -04:00
Anthony Zhang
aa4a70d237
Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
2012-10-21 17:49:43 -04:00
Anthony Zhang
5f598db3e6
Implement and document the new //p set1 and //p set2 functionality.
2012-10-18 21:28:58 -04:00
Anthony Zhang
4f0ffe731f
Merge remote-tracking branch 'origin/master'
2012-10-18 21:28:45 -04:00
Anthony Zhang
e9cdf616ec
Test
2012-10-18 21:28:33 -04:00
Anthony
5585b7d242
Merge pull request #19 from khonkhortisan/master
...
Hollow Sphere Returning Count
2012-10-17 17:32:56 -07:00
Kyle
a76ee00391
worldedit.hollow_sphere returns non-nil count
2012-10-17 16:18:19 -07:00
Anthony Zhang
1c31bd7f0d
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-13 21:45:50 -04:00
cornernote
1b13538353
dofile table_save so metasave and metaload work
2012-10-04 13:22:18 +09:30
Anthony Zhang
12dfbd198d
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-10-01 16:20:20 -04:00
Brett O'Donnell
a82ab9176f
Fix worldedit.spiral and the correspondign chat command, //spiral.
2012-09-26 18:36:11 -04:00
Anthony Zhang
382c57d008
Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
2012-09-26 18:02:42 -04:00
Anthony Zhang
def676cd2d
Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
2012-09-25 18:42:10 -04:00
Anthony Zhang
d89fded397
Fix negative cylinder lengths (thanks @cornernote).
2012-09-25 17:04:24 -04:00
Anthony Zhang
724cd6ccb6
Add cornernote to authors.
2012-09-20 16:25:29 -04:00
Anthony
f42d2358fd
Merge pull request #12 from cornernote/master
...
added //metasave and //metaload (clean pull)
2012-09-20 13:13:09 -07:00
Brett O'Donnell
474130d188
added table_save to load/save metadata
2012-09-20 14:00:20 +09:30
cornernote
a95164b63b
added metasave/metaload to readme
2012-09-20 13:58:00 +09:30
cornernote
0f9f247cc1
added metasave/metaload to readme
2012-09-20 13:57:01 +09:30
cornernote
7ce20dbfce
added metasave/metaload to chat commands
2012-09-20 13:56:14 +09:30
cornernote
c8cfd524dd
added metasave/metaload to api
2012-09-20 13:55:23 +09:30
Anthony Zhang
6f96131382
Normalization.
2012-09-13 23:13:54 -04:00
Anthony
8102eb982e
Merge pull request #11 from khonkhortisan/master
...
Allow multiple //moves
2012-09-10 17:06:34 -07:00
Kyle
93100a20be
document the //move change
2012-09-10 10:09:03 -07:00
Kyle
17c1e3887c
allow multiple //moves
2012-09-09 21:44:30 -07:00
sfan5
a429e104a2
Fix //replace <something> air
2012-09-08 08:34:21 +02:00
sfan5
ce9ce35a20
Fix //replace air <something>
2012-09-08 08:21:37 +02:00
Anthony
a25a2a1fb0
Merge pull request #5 from khonkhortisan/master
...
Understands meta!
2012-08-30 21:38:00 -07:00
Anthony Zhang
340416c789
Fix player axis detection, make spirals code a bit easier to read.
2012-08-30 16:17:15 -04:00
Kyle
6eb08edd30
Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
2012-08-28 15:57:45 -07:00
Kyle
91c24d3a60
Fix transpose and rotate
2012-08-26 13:14:47 -07:00
Kyle
1a9ce8b9c1
Understands meta! Tested in copy, stack (which copies), move, flip.
...
Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
2012-08-25 17:23:39 -07:00
sfan5
21192ceb57
Remove unused Code
2012-08-19 09:38:16 +02:00
sfan5
e39493e789
Add //spiral and worldedit.spiral API function
2012-08-19 09:36:11 +02:00
Anthony Zhang
5b66b5ec25
Add the ? axis, which represents the axis the player is facing.
2012-08-18 14:43:12 -04:00
Anthony Zhang
66c7f1fb96
Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
2012-08-18 00:51:20 -04:00
Anthony Zhang
87f23b8647
Fix //copy, //move, and //stack with negative amounts.
2012-08-16 16:21:00 -04:00
Anthony Zhang
8cd32bcc59
Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
2012-07-22 18:12:29 -04:00
Anthony Zhang
a4a3613170
Remove WorldEdit markers if they are invalid.
2012-07-22 15:55:49 -04:00
Anthony Zhang
9067f73349
Add //mark command and document it.
2012-07-22 15:22:36 -04:00