Commit Graph

84 Commits

Author SHA1 Message Date
d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). 2013-05-18 19:00:12 -04:00
52c1379bce Make chat messages consistent. 2013-05-15 17:52:12 -04:00
d52f3d649e Add //unmark chat command, fix position setting not being reset by //reset. 2013-05-15 17:03:26 -04:00
cedecac3f8 Merge remote-tracking branch 'refs/remotes/origin/master' 2013-05-02 18:20:59 -04:00
18bc4e6815 Fix deserialization for real this time. 2013-04-29 19:52:00 -04:00
9e1c2614d3 Update Copyright Year 2013-04-29 14:34:55 +03:00
98c5bc5c5f Fix loading of schematics containing chests that had empty slots. 2013-04-28 19:01:24 -04:00
522edf1cd4 WorldEdit 0.6 2013-04-28 20:27:25 +02:00
5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
71b6004b92 New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. 2013-04-27 18:28:20 -04:00
20722389bd Avoid prepending "Server -!- " to WorldEdit messages. 2013-04-27 16:42:51 -04:00
f5145d6ba1 Horrible, vile, disgusting hack. But it works. 2013-04-20 20:28:21 -04:00
0317deb101 Metadata fix for serialization. 2013-03-27 18:07:52 -04:00
65c218c3e2 Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included. 2013-03-20 17:31:00 -04:00
d1828affff Oops, forgot to load the compatibility module. 2013-03-20 17:18:21 -04:00
9209d81d20 //metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. 2013-03-20 17:12:48 -04:00
34c4475d06 Fix styling issues in Chat Commands.md 2013-02-23 09:35:16 +01:00
7eb102181b Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. 2013-02-17 14:11:55 -05:00
4a98773025 Use rounding rather than flooring for more intuitive player position setting. 2013-02-16 21:14:44 -05:00
cfaed1781a Require server priv for Lua commands. 2013-01-14 16:14:54 -05:00
7cf84045d4 Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it. 2013-01-12 18:29:57 -05:00
e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. 2013-01-12 18:20:41 -05:00
c27ab877f1 New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle. 2013-01-12 16:46:40 -05:00
7cb2df24b8 Change all references of //dig to //fixlight, document the changes, fix a small typo. 2013-01-12 16:02:23 -05:00
6fb039fb9d Finally fix anything 2013-01-12 08:24:04 +01:00
0003770ffb Fix my Code again (I've use Python too much) 2013-01-12 08:19:24 +01:00
9f35891996 Fix Code again 2013-01-12 08:17:14 +01:00
6f3127f32e Fix Code 2013-01-12 08:14:20 +01:00
5f1fb56b8b Rename //dig to //fixlight 2013-01-12 08:10:19 +01:00
89e18d6108 Only dig air Nodes 2013-01-12 07:59:41 +01:00
e5331d39ae Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
f087c3ef71 Fix the missing command //suppress <node>. 2012-11-27 19:29:10 -05:00
426dfb0bc3 Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. 2012-10-23 23:21:02 -04:00
fdca506505 Fix //load and //allocate for old WorldEdit files. 2012-10-22 23:17:37 -04:00
aa4a70d237 Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. 2012-10-21 17:49:43 -04:00
5f598db3e6 Implement and document the new //p set1 and //p set2 functionality. 2012-10-18 21:28:58 -04:00
4f0ffe731f Merge remote-tracking branch 'origin/master' 2012-10-18 21:28:45 -04:00
e9cdf616ec Test 2012-10-18 21:28:33 -04:00
5585b7d242 Merge pull request #19 from khonkhortisan/master
Hollow Sphere Returning Count
2012-10-17 17:32:56 -07:00
a76ee00391 worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
1b13538353 dofile table_save so metasave and metaload work 2012-10-04 13:22:18 +09:30
12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00
a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. 2012-09-26 18:36:11 -04:00
382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. 2012-09-26 18:02:42 -04:00
def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. 2012-09-25 18:42:10 -04:00
d89fded397 Fix negative cylinder lengths (thanks @cornernote). 2012-09-25 17:04:24 -04:00
724cd6ccb6 Add cornernote to authors. 2012-09-20 16:25:29 -04:00
f42d2358fd Merge pull request #12 from cornernote/master
added //metasave and //metaload (clean pull)
2012-09-20 13:13:09 -07:00
474130d188 added table_save to load/save metadata 2012-09-20 14:00:20 +09:30