Commit Graph

  • 80cf1ddb1c added nametag setting to mob registry TenPlus1 2017-09-05 16:32:46 +0100
  • d28c410095 added on_spawn function to mobs registry TenPlus1 2017-09-01 12:27:31 +0100
  • f19960e5db updated mod version TenPlus1 2017-09-01 10:59:50 +0100
  • 8d3e6897bc any light damage > 12 harms light sensative mobs TenPlus1 2017-09-01 10:58:20 +0100
  • 01ad44d3b3 Italian translation added by H4mlet TenPlus1 2017-08-18 17:41:18 +0100
  • 69e2e5b5e5 russian translation added thanks to Oleg720 TenPlus1 2017-08-13 15:13:19 +0100
  • 38d7a214b1 add explode_center flag to mobs:boom function TenPlus1 2017-08-12 18:20:01 +0100
  • 4d80e58a2c added fence check to stop mobs walking forwards TenPlus1 2017-08-11 10:46:03 +0100
  • ba167a3451 added flight nil check TenPlus1 2017-08-07 10:53:51 +0100
  • bc13ef7410 quick fix for pathfinding glitch TenPlus1 2017-08-04 09:15:48 +0100
  • 20d1eeec64 added french translation (thanks to fat115) TenPlus1 2017-08-04 08:56:26 +0100
  • b95ca521ed show message when peaceful mode active TenPlus1 2017-08-04 08:53:54 +0100
  • d31010216a pathfinding level 2 liquid drop fixed TenPlus1 2017-08-03 19:41:22 +0100
  • 2312319fe3 revert node_ok fallback return TenPlus1 2017-08-03 19:24:18 +0100
  • ea4f85980d remove api.lua_ TenPlus1 2017-08-03 19:19:53 +0100
  • 6bf601f29f fix local TenPlus1 2017-08-03 19:19:25 +0100
  • 3e458e1e49 remove print statement TenPlus1 2017-07-29 19:58:26 +0100
  • 83600fbba8 mobs turn in small rotations TenPlus1 2017-07-29 19:57:55 +0100
  • 276c2fc0ce update death animation timers TenPlus1 2017-07-29 15:45:19 +0100
  • 8ad63d35d0 if no run animation use walk instead TenPlus1 2017-07-26 18:13:39 +0100
  • c0e07d819b giced mobs:set_animation function TenPlus1 2017-07-26 10:03:37 +0100
  • 88e7181a02 spanish translated added by AleksSyntek TenPlus1 2017-07-20 19:54:04 +0100
  • ff13cd4e6f fixed mobs:boom sounds TenPlus1 2017-07-14 10:29:59 +0100
  • c6cdb74577 update api.txt TenPlus1 2017-07-13 14:42:08 +0100
  • fc1960f5c9 change mobs_spawn_protected to bool (true by default) TenPlus1 2017-07-13 14:36:50 +0100
  • 7fba32b8d9 added mobs:boom functin to replace mobs:explosion TenPlus1 2017-07-13 10:16:24 +0100
  • f985d00b61 added forgotton mobs:explosion global function for backwards compatibility TenPlus1 2017-07-11 21:22:58 +0100
  • 8dbea868ec update api.txt TenPlus1 2017-07-09 12:59:38 +0100
  • e4ca054be3 if no tnt add entity damage/effects/sound TenPlus1 2017-07-09 08:57:37 +0100
  • 7b02fef7a5 explosions use tnt.boom() when TNT mod found, otherwise only entity damage TenPlus1 2017-07-08 21:24:30 +0100
  • 7e09281760 use tnt.boom() function instead of mobs:explosion TenPlus1 2017-07-08 21:11:22 +0100
  • 7dc2d22ef6 remove hardcoded unbreakable nodes from explosions TenPlus1 2017-07-08 16:16:03 +0100
  • 1f800ff583 code tweaks and new settings TenPlus1 2017-07-08 09:08:23 +0100
  • 27390b2e36 if order change TenPlus1 2017-07-07 20:10:27 +0100
  • 3965b237f1 mob arrows only affect player/node/mobs redo mob TenPlus1 2017-07-07 20:07:06 +0100
  • 2b39c6f0fa increase explosion smoke effect TenPlus1 2017-07-05 20:52:57 +0100
  • 75a2025871 updated intllib support and translations TenPlus1 2017-07-04 20:37:04 +0100
  • f78f7c3059 add on_replace function (thanks wuzzy) TenPlus1 2017-07-04 20:12:57 +0100
  • bad4dcb36f change sound names TenPlus1 2017-07-04 18:38:06 +0100
  • 9494972483 add visual/sound when protecting mob, also when using net/lasso TenPlus1 2017-07-03 19:07:57 +0100
  • cf3a9fd679 placing stackable mob egg while holding sneak removes tamed status TenPlus1 2017-07-02 18:56:18 +0100
  • a9178b3cb2 gravity is a bummer TenPlus1 2017-07-02 18:47:11 +0100
  • a964aa028d reverted egg changes TenPlus1 2017-07-02 14:20:26 +0100
  • 7b543fe1d7 stackable eggs (default) do not tame mob on place TenPlus1 2017-07-02 14:02:22 +0100
  • be008cf7b7 update api.txt TenPlus1 2017-07-02 11:12:15 +0100
  • d0475fd4f5 fix lasso pickup TenPlus1 2017-06-30 20:47:21 +0100
  • 6799a7ac15 Added spawn_egg groups TenPlus1 2017-06-28 09:52:54 +0100
  • d74f2fa27b falling velocity no longer exceeds self.fall_speed TenPlus1 2017-06-28 09:43:51 +0100
  • 4ec4c38883 change magic lasso to simply lasso with new recipe TenPlus1 2017-06-26 21:08:42 +0100
  • 7dc567d2a8 fix mount walkable TenPlus1 2017-06-26 21:03:55 +0100
  • 8924b05623 no drops for killing child mobs, fix base level of environ check TenPlus1 2017-06-24 18:21:15 +0100
  • af8963ec00 add explosion position for mob damage TenPlus1 2017-06-23 09:13:12 +0100
  • 53563fe430 added animation loop flag TenPlus1 2017-06-23 08:57:51 +0100
  • 0d27bbe02d update cmi components TenPlus1 2017-06-19 08:25:39 +0100
  • a58299479e added support for raymoo's cmi mod TenPlus1 2017-06-18 19:21:04 +0100
  • 54b88e25b2 set min mob damage is 0 and fix runaway dir for rotated mobs. TenPlus1 2017-06-16 20:36:15 +0100
  • 60c5b5628a increase foot level TenPlus1 2017-06-11 11:35:34 +0100
  • 6f259cb047 mobs will not attack player in creative mode unless hit 1st TenPlus1 2017-06-11 09:27:26 +0100
  • 61f7a06261 disabled crash damage when riding (for now) TenPlus1 2017-06-10 11:13:46 +0100
  • 18b90da257 added mob suffocation setting (only inside full blocks) TenPlus1 2017-06-10 09:47:24 +0100
  • 4eb1c937e5 added obj nil check TenPlus1 2017-06-04 20:23:40 +0100
  • ffefd49c7b tweak pathfinding TenPlus1 2017-06-01 13:50:42 +0100
  • f40d260a81 fix constant health tag TenPlus1 2017-05-28 20:57:14 +0100
  • 608a5178cf fix damage_per_sec checks wit some nested if's, add custom on_activate to arrows TenPlus1 2017-05-28 20:49:50 +0100
  • d6ff282917 localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs TenPlus1 2017-05-27 21:29:46 +0100
  • ff4dfe4b4d bugfix TenPlus1 2017-05-27 18:36:30 +0100
  • 646020db94 death check added, cooks drops if died in fire/lava/pick_lava TenPlus1 2017-05-27 10:18:21 +0100
  • 7de8bc4c24 updated readme and version TenPlus1 2017-05-12 10:11:47 +0100
  • e814a360f6 add owner loyalty so that aggressive tamed mobs will attack player foe's TenPlus1 2017-05-12 10:02:42 +0100
  • feb26ed940 tweak capture function TenPlus1 2017-04-27 14:37:30 +0100
  • 52cf9be8eb updated api.txt TenPlus1 2017-04-27 14:07:23 +0100
  • b1c08d2261 Turkish translation by Admicos, protect tweak TenPlus1 2017-04-27 14:00:23 +0100
  • b2083fd120 line of sight only counts "normal" nodeboxes as obstruction TenPlus1 2017-04-20 19:09:44 +0100
  • ed28e9efea added return false to flight_check function TenPlus1 2017-04-19 18:41:12 +0100
  • e64530aa43 default stepheight is 1.1 for mobs to walk uphill properly TenPlus1 2017-04-13 11:01:38 +0100
  • 8ed3672fb1 typo in var name TenPlus1 2017-04-08 18:09:06 +0100
  • 13fcf68191 sanitize yaw TenPlus1 2017-04-08 17:55:51 +0100
  • 6aead4ec5c code tidy TenPlus1 2017-03-30 19:33:07 +0100
  • bbaa1ff025 mob pathfinding level 2 adheres to protection and hard to break nodes when damaging builds TenPlus1 2017-03-29 11:49:38 +0100
  • e1f7453ee5 tidy code TenPlus1 2017-03-26 20:29:34 +0100
  • a37e38da60 Exploding mobs only drop items when killed, not when they explode TenPlus1 2017-03-24 10:13:25 +0000
  • 374e7ac13b meh TenPlus1 2017-03-21 11:18:14 +0000
  • 20f8183316 Fix variable nil default TenPlus1 2017-03-21 09:43:02 +0000
  • c2ecb8321e Fix staticdata, tidy code TenPlus1 2017-03-18 19:38:53 +0000
  • 80a86b658c Separated dogshoot timers for different shoot/fight timings TenPlus1 2017-03-17 13:06:36 +0000
  • 1205ec36a6 flying mobs go up and down, code tidy. TenPlus1 2017-03-17 11:30:16 +0000
  • aa591925b1 changed to look before you jump :) TenPlus1 2017-03-10 17:13:41 +0000
  • 1f0969e6d3 Update do_jump function, tidied code TenPlus1 2017-03-10 16:05:37 +0000
  • 1fbf0ff331 Updated replace function with new tables TenPlus1 2017-03-07 11:50:15 +0000
  • c1c17a6849 added new animation function TenPlus1 2017-03-06 14:19:51 +0000
  • 36cf0693fe revert damage_per_second check (for now) TenPlus1 2017-03-05 09:39:47 +0000
  • 18d42f2285 limit mob names to 64 chars, update mount lib to new 0.4.15 functions TenPlus1 2017-03-02 20:41:45 +0000
  • 8d8779da2f udpate api.txt TenPlus1 2017-02-25 15:02:14 +0000
  • 440d9874b5 added quick health check when punched TenPlus1 2017-02-24 09:38:11 +0000
  • 59e8ba64f2 Tidied code, added fly arrow check TenPlus1 2017-02-22 12:57:02 +0000
  • bf5d976d8e fix api.txt typo TenPlus1 2017-02-21 21:08:23 +0000
  • 3d1f62b196 Added flying function for mobs (thanks D00Med) TenPlus1 2017-02-21 15:01:36 +0000
  • 8201282022 Tamed eggs are removed from inventory even in creative TenPlus1 2017-02-14 08:54:54 +0000
  • da5e8ef635 add entity count check for spawners TenPlus1 2017-02-10 12:04:57 +0000
  • cce6eabd81 Tweaked mob counter/spawner abm TenPlus1 2017-02-10 11:47:42 +0000