* add protector blocks to hud
* change from unknown source
* add mod explicit name
* Add handler for other mods to advise protection
* Allow other mods to register a handler to display protected areas in the hud
* remove the protector mod specific code from this areas code
* support non-numeric IDs
* adjusted handler registration name
* add API documentation for modding extension
* rename to explicit variables
* De-couple from original code
* `api.lua` create separate handler for listing registered nodes, leave the areas list clean
* `hud.lua` call second handler separately
* `api.md` extended and clarified documentaion
* fixed typo in documentation
* ignore vim cache files
* adjust handler registration function name
* reinstate the format string unsigned int]
* reverting auth change
* restore code style, adjust further style
* added space for stylistic imrpovement
* stylistic fixes etc
* Merge branch 'master' of https://github.com/ShadowNinja/areas
*Merge ShadowNinja's version
* Cleaning up deprecated calls.
* Merge pull request #1 from EdwardThorsten/master
*Cleaning up deprecated calls.
* update player location when protected
* function anti_lag added
* Add delay for anti_lag
* remove obsolete code
* localization
* utf-8
* make self_protection true by default
* `api.lua` create separate handler for listing registered nodes, leave the areas list clean
* `hud.lua` call second handler separately
* `api.md` extended and clarified documentaion
minetest.auth_table is an implementation detail of the default auth handler.
No guarantee is made that it even exists and using this table directly is incompatible
with custom auth handlers. Instead, use the proper auth handler API.