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78 Commits
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24
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
24
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,24 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Additional context**
|
||||
- Mod version? Release or git?
|
||||
- Engine version?
|
||||
- LuaJIT enabled?
|
||||
- Operating system?
|
||||
- Did you try to disable other mods except i3?
|
21
.github/workflows/luacheck.yml
vendored
Normal file
21
.github/workflows/luacheck.yml
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
name: Luacheck
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
|
||||
luacheck:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
- name: Setup ‘lua’
|
||||
uses: leafo/gh-actions-lua@v8
|
||||
with:
|
||||
luaVersion: 5.1
|
||||
- name: Setup ‘luarocks’
|
||||
uses: leafo/gh-actions-luarocks@v4
|
||||
- name: Setup ‘luacheck’
|
||||
run: luarocks install luacheck
|
||||
- name: Run ‘luacheck’ linter
|
||||
run: cd util; lua luacheck.lua
|
6
API.md
6
API.md
@ -17,9 +17,7 @@ i3.new_tab("stuff", {
|
||||
-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
|
||||
access = function(player, data)
|
||||
local name = player:get_player_name()
|
||||
if name == "singleplayer" then
|
||||
return false
|
||||
end
|
||||
return name == "singleplayer"
|
||||
end,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
@ -280,7 +278,7 @@ A table containing all sorting methods.
|
||||
|
||||
Adds a new group of items to compress.
|
||||
|
||||
- `item` is the item that serve as stereotype for the group of compressed items.
|
||||
- `item` is the item which represent the group of compressed items.
|
||||
- `def` is a table specifying the substring replace patterns to be used.
|
||||
|
||||
Example:
|
||||
|
@ -1,6 +1,6 @@
|
||||
# i3
|
||||

|
||||
|
||||
[](https://github.com/tterb/atomic-design-ui/blob/master/LICENSEs) []() [](https://content.minetest.net/packages/jp/i3/) [](https://www.paypal.me/jpg84240)
|
||||
[](https://github.com/tterb/atomic-design-ui/blob/master/LICENSEs) []()  [](https://content.minetest.net/packages/jp/i3/) [](https://www.paypal.me/jpg84240)
|
||||
|
||||
#### **`i3`** is a next-generation inventory for Minetest.
|
||||
|
||||
@ -53,4 +53,4 @@ Report bugs on the [**Bug Tracker**](https://github.com/minetest-mods/i3/issues)
|
||||
|
||||
**Video review on YouTube:** https://www.youtube.com/watch?v=Xd14BCdEZ3o
|
||||
|
||||

|
||||

|
||||
|
262
init.lua
262
init.lua
@ -1,26 +1,47 @@
|
||||
print[[
|
||||
|
||||
Powered by
|
||||
|
||||
██╗██████╗
|
||||
██║╚════██╗
|
||||
██║ █████╔╝
|
||||
██║ ╚═══██╗
|
||||
██║██████╔╝
|
||||
╚═╝╚═════╝
|
||||
]]
|
||||
|
||||
local modpath = core.get_modpath"i3"
|
||||
local _loadfile = dofile(modpath .. "/src/operators.lua")
|
||||
local http = core.request_http_api()
|
||||
local storage = core.get_mod_storage()
|
||||
local _loadfile = dofile(modpath .. "/src/preprocessor.lua")
|
||||
|
||||
local function lf(path)
|
||||
return _loadfile(modpath .. path)
|
||||
return assert(_loadfile(modpath .. path))
|
||||
end
|
||||
|
||||
i3 = {
|
||||
modules = {},
|
||||
http = core.request_http_api(),
|
||||
version = 173,
|
||||
data = core.deserialize(storage:get_string"data") or {},
|
||||
|
||||
MAX_FAVS = 6,
|
||||
INV_SIZE = 4*9,
|
||||
HOTBAR_LEN = 9,
|
||||
ITEM_BTN_SIZE = 1.1,
|
||||
DROP_BAG_ON_DIE = true,
|
||||
MIN_FORMSPEC_VERSION = 4,
|
||||
SAVE_INTERVAL = 600, -- Player data save interval (in seconds)
|
||||
settings = {
|
||||
debug_mode = false,
|
||||
max_favs = 6,
|
||||
max_waypoints = 30,
|
||||
min_fs_version = 4,
|
||||
item_btn_size = 1.1,
|
||||
drop_bag_on_die = true,
|
||||
save_interval = 600, -- Player data save interval (in seconds)
|
||||
|
||||
HUD_TIMER_MAX = 1.5,
|
||||
HUD_SPEED = 1,
|
||||
hud_speed = 1,
|
||||
hud_timer_max = 1.5,
|
||||
|
||||
SUBCAT = {
|
||||
damage_enabled = core.settings:get_bool"enable_damage",
|
||||
progressive_mode = core.settings:get_bool"i3_progressive_mode",
|
||||
legacy_inventory = core.settings:get_bool"i3_legacy_inventory",
|
||||
item_compression = core.settings:get_bool("i3_item_compression", true),
|
||||
},
|
||||
|
||||
categories = {
|
||||
"bag",
|
||||
"armor",
|
||||
"skins",
|
||||
@ -28,7 +49,7 @@ i3 = {
|
||||
"waypoints",
|
||||
},
|
||||
|
||||
META_SAVES = {
|
||||
saves = { -- Metadata to save
|
||||
bag = true,
|
||||
home = true,
|
||||
waypoints = true,
|
||||
@ -37,208 +58,57 @@ i3 = {
|
||||
known_recipes = true,
|
||||
},
|
||||
|
||||
-- Caches
|
||||
init_items = {},
|
||||
fuel_cache = {},
|
||||
usages_cache = {},
|
||||
recipes_cache = {},
|
||||
cubes = {},
|
||||
plants = {},
|
||||
|
||||
tabs = {},
|
||||
craft_types = {},
|
||||
|
||||
recipe_filters = {},
|
||||
search_filters = {},
|
||||
sorting_methods = {},
|
||||
|
||||
files = {
|
||||
api = lf"/src/api.lua",
|
||||
bags = lf"/src/bags.lua",
|
||||
caches = lf"/src/caches.lua",
|
||||
callbacks = lf"/src/callbacks.lua",
|
||||
common = lf"/src/common.lua",
|
||||
compress = lf"/src/compress.lua",
|
||||
compress = lf"/src/compression.lua",
|
||||
detached = lf"/src/detached_inv.lua",
|
||||
fields = lf"/src/fields.lua",
|
||||
groups = lf"/src/groups.lua",
|
||||
gui = lf"/src/gui.lua",
|
||||
hud = lf"/src/hud.lua",
|
||||
model_alias = lf"/src/model_aliases.lua",
|
||||
progressive = lf"/src/progressive.lua",
|
||||
styles = lf"/src/styles.lua",
|
||||
|
||||
tests = {
|
||||
tabs = lf"/tests/test_tabs.lua",
|
||||
operators = lf"/tests/test_operators.lua",
|
||||
compression = lf"/tests/test_compression.lua",
|
||||
custom_recipes = lf"/tests/test_custom_recipes.lua",
|
||||
}
|
||||
},
|
||||
|
||||
progressive_mode = core.settings:get_bool"i3_progressive_mode",
|
||||
item_compression = core.settings:get_bool("i3_item_compression", true),
|
||||
-- Caches
|
||||
init_items = {},
|
||||
fuel_cache = {},
|
||||
usages_cache = {},
|
||||
recipes_cache = {},
|
||||
|
||||
tabs = {},
|
||||
cubes = {},
|
||||
groups = {},
|
||||
plants = {},
|
||||
modules = {},
|
||||
craft_types = {},
|
||||
|
||||
recipe_filters = {},
|
||||
search_filters = {},
|
||||
sorting_methods = {},
|
||||
}
|
||||
|
||||
i3.settings.hotbar_len = i3.settings.legacy_inventory and 8 or 9
|
||||
i3.settings.inv_size = 4 * i3.settings.hotbar_len
|
||||
|
||||
i3.files.common()
|
||||
i3.files.api()
|
||||
i3.files.api(http)
|
||||
i3.files.compress()
|
||||
i3.files.groups()
|
||||
i3.files.callbacks()
|
||||
i3.files.callbacks(http, storage)
|
||||
|
||||
local storage = core.get_mod_storage()
|
||||
local slz, dslz, copy = i3.get("slz", "dslz", "copy")
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
i3.data = dslz(storage:get_string"data") or {}
|
||||
|
||||
local init_bags = i3.files.bags()
|
||||
local init_detached = i3.files.detached()
|
||||
local fill_caches = i3.files.caches()
|
||||
local init_hud = i3.files.hud()
|
||||
|
||||
local function get_lang_code(info)
|
||||
return info and info.lang_code
|
||||
end
|
||||
|
||||
local function get_formspec_version(info)
|
||||
return info and info.formspec_version or 1
|
||||
end
|
||||
|
||||
local function outdated(name)
|
||||
local fs = ("size[6.3,1.3]image[0,0;1,1;i3_book.png]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]"):format(
|
||||
"Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
|
||||
|
||||
core.show_formspec(name, "i3_outdated", fs)
|
||||
end
|
||||
|
||||
if rawget(_G, "armor") then
|
||||
i3.modules.armor = true
|
||||
armor:register_on_update(set_fs)
|
||||
end
|
||||
|
||||
if rawget(_G, "skins") then
|
||||
i3.modules.skins = true
|
||||
end
|
||||
|
||||
if rawget(_G, "awards") then
|
||||
i3.modules.awards = true
|
||||
|
||||
core.register_on_craft(function(_, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_dignode(function(_, _, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_placenode(function(_, _, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_chat_message(function(name)
|
||||
local player = core.get_player_by_name(name)
|
||||
set_fs(player)
|
||||
end)
|
||||
end
|
||||
|
||||
local function disable_inventories()
|
||||
if rawget(_G, "sfinv") then
|
||||
function sfinv.set_player_inventory_formspec() return end
|
||||
sfinv.enabled = false
|
||||
end
|
||||
|
||||
if rawget(_G, "unified_inventory") then
|
||||
function unified_inventory.set_inventory_formspec() return end
|
||||
end
|
||||
end
|
||||
|
||||
local function init_data(player, info)
|
||||
local name = player:get_player_name()
|
||||
i3.data[name] = i3.data[name] or {}
|
||||
local data = i3.data[name]
|
||||
|
||||
data.player_name = name
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
data.items = i3.init_items
|
||||
data.items_raw = i3.init_items
|
||||
data.favs = {}
|
||||
data.sort = "alphabetical"
|
||||
data.show_setting = "home"
|
||||
data.ignore_hotbar = false
|
||||
data.auto_sorting = false
|
||||
data.reverse_sorting = false
|
||||
data.inv_compress = true
|
||||
data.export_counts = {}
|
||||
data.tab = 1
|
||||
data.itab = 1
|
||||
data.subcat = 1
|
||||
data.scrbar_inv = 0
|
||||
data.lang_code = get_lang_code(info)
|
||||
data.fs_version = info.formspec_version
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", i3.INV_SIZE)
|
||||
|
||||
core.after(0, set_fs, player)
|
||||
end
|
||||
|
||||
local function save_data(player_name)
|
||||
local _data = copy(i3.data)
|
||||
|
||||
for name, v in pairs(_data) do
|
||||
for dat in pairs(v) do
|
||||
if not i3.META_SAVES[dat] then
|
||||
_data[name][dat] = nil
|
||||
|
||||
if player_name and i3.data[player_name] then
|
||||
i3.data[player_name][dat] = nil -- To free up some memory
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
storage:set_string("data", slz(_data))
|
||||
end
|
||||
|
||||
core.register_on_mods_loaded(function()
|
||||
fill_caches()
|
||||
disable_inventories()
|
||||
end)
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local info = core.get_player_information and core.get_player_information(name)
|
||||
|
||||
if not info or get_formspec_version(info) < i3.MIN_FORMSPEC_VERSION then
|
||||
return outdated(name)
|
||||
end
|
||||
|
||||
init_data(player, info)
|
||||
init_bags(player)
|
||||
init_detached(player)
|
||||
init_hud(player)
|
||||
end)
|
||||
|
||||
core.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
save_data(name)
|
||||
end)
|
||||
|
||||
core.register_on_shutdown(save_data)
|
||||
|
||||
local function routine()
|
||||
save_data()
|
||||
core.after(i3.SAVE_INTERVAL, routine)
|
||||
end
|
||||
|
||||
core.after(i3.SAVE_INTERVAL, routine)
|
||||
|
||||
if i3.progressive_mode then
|
||||
if i3.settings.progressive_mode then
|
||||
i3.files.progressive()
|
||||
end
|
||||
|
||||
--i3.files.tests.tabs()
|
||||
--i3.files.tests.operators()
|
||||
--i3.files.tests.compression()
|
||||
--i3.files.tests.custom_recipes()
|
||||
if i3.settings.debug_mode then
|
||||
lf("/tests/test_tabs.lua")()
|
||||
lf("/tests/test_operators.lua")()
|
||||
lf("/tests/test_compression.lua")()
|
||||
lf("/tests/test_custom_recipes.lua")()
|
||||
end
|
||||
|
3
mod.conf
3
mod.conf
@ -1,3 +1,4 @@
|
||||
name = i3
|
||||
description = Tiling inventory for Minetest
|
||||
description = Next-generation inventory
|
||||
optional_depends = 3d_armor, skinsdb, awards
|
||||
min_minetest_version = 5.4
|
||||
|
@ -2,4 +2,7 @@
|
||||
i3_progressive_mode (Learn crafting recipes progressively) bool false
|
||||
|
||||
# Regroup the items of the same type in the item list.
|
||||
i3_item_compression (Regroup items of the same type) bool true
|
||||
i3_item_compression (Regroup items of the same type) bool true
|
||||
|
||||
# Set the inventory size to common chests size (8*4).
|
||||
i3_legacy_inventory (Legacy inventory size) bool false
|
70
src/api.lua
70
src/api.lua
@ -1,4 +1,5 @@
|
||||
local make_fs = i3.files.gui()
|
||||
local http = ...
|
||||
local make_fs, get_inventory_fs = i3.files.gui()
|
||||
|
||||
IMPORT("gmatch", "split")
|
||||
IMPORT("S", "err", "fmt", "reg_items")
|
||||
@ -21,14 +22,8 @@ end
|
||||
function i3.register_craft(def)
|
||||
local width, c = 0, 0
|
||||
|
||||
if true_str(def.url) then
|
||||
if not i3.http then
|
||||
return err(fmt([[i3.register_craft(): Unable to reach %s.
|
||||
No HTTP support for this mod: add it to the `secure.http_mods` or
|
||||
`secure.trusted_mods` setting.]], def.url))
|
||||
end
|
||||
|
||||
i3.http.fetch({url = def.url}, function(result)
|
||||
if http and true_str(def.url) then
|
||||
http.fetch({url = def.url}, function(result)
|
||||
if result.succeeded then
|
||||
local t = core.parse_json(result.data)
|
||||
if is_table(t) then
|
||||
@ -56,7 +51,7 @@ function i3.register_craft(def)
|
||||
def.result = nil
|
||||
end
|
||||
|
||||
if not true_str(def.output) then
|
||||
if not true_str(def.output) and not def.url then
|
||||
return err "i3.register_craft: output missing"
|
||||
end
|
||||
|
||||
@ -74,9 +69,7 @@ function i3.register_craft(def)
|
||||
end
|
||||
|
||||
local cp = copy(def.grid)
|
||||
sort(cp, function(a, b)
|
||||
return #a > #b
|
||||
end)
|
||||
sort(cp, function(a, b) return #a > #b end)
|
||||
|
||||
width = #cp[1]
|
||||
|
||||
@ -91,26 +84,29 @@ function i3.register_craft(def)
|
||||
def.items[c] = def.key[symbol]
|
||||
end
|
||||
else
|
||||
local items, len = def.items, #def.items
|
||||
local items = copy(def.items)
|
||||
local lines = {}
|
||||
def.items = {}
|
||||
|
||||
for i = 1, len do
|
||||
local rlen = #split(items[i], ",")
|
||||
for i = 1, #items do
|
||||
lines[i] = split(items[i], ",", true)
|
||||
|
||||
if rlen > width then
|
||||
width = rlen
|
||||
if #lines[i] > width then
|
||||
width = #lines[i]
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, len do
|
||||
while #split(items[i], ",") < width do
|
||||
items[i] = fmt("%s,", items[i])
|
||||
for i = 1, #items do
|
||||
while #lines[i] < width do
|
||||
insert(lines[i], items[i])
|
||||
end
|
||||
end
|
||||
|
||||
for name in gmatch(concat(items, ","), "[%s%w_:]+") do
|
||||
c++
|
||||
def.items[c] = clean_name(name)
|
||||
for _, line in ipairs(lines) do
|
||||
for _, v in ipairs(line) do
|
||||
c++
|
||||
def.items[c] = clean_name(v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -154,10 +150,11 @@ function i3.add_search_filter(name, f)
|
||||
end
|
||||
|
||||
function i3.get_recipes(item)
|
||||
return {
|
||||
recipes = i3.recipes_cache[item],
|
||||
usages = i3.usages_cache[item]
|
||||
}
|
||||
item = core.registered_aliases[item] or item
|
||||
local recipes = i3.recipes_cache[item]
|
||||
local usages = i3.usages_cache[item]
|
||||
|
||||
return {recipes = recipes, usages = usages}
|
||||
end
|
||||
|
||||
function i3.set_fs(player)
|
||||
@ -170,6 +167,13 @@ function i3.set_fs(player)
|
||||
sort_inventory(player, data)
|
||||
end
|
||||
|
||||
for i, tab in ipairs(i3.tabs) do
|
||||
if data.tab == i and tab.access and not tab.access(player, data) then
|
||||
data.tab = 1
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local fs = make_fs(player, data)
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
@ -189,6 +193,12 @@ function i3.new_tab(name, def)
|
||||
insert(i3.tabs, def)
|
||||
end
|
||||
|
||||
i3.new_tab("inventory", {
|
||||
description = S"Inventory",
|
||||
formspec = get_inventory_fs,
|
||||
fields = i3.files.fields(),
|
||||
})
|
||||
|
||||
function i3.remove_tab(name)
|
||||
if not true_str(name) then
|
||||
return err "i3.remove_tab: tab name missing"
|
||||
@ -218,8 +228,8 @@ function i3.set_tab(player, tabname)
|
||||
return
|
||||
end
|
||||
|
||||
for i, def in ipairs(i3.tabs) do
|
||||
if def.name == tabname then
|
||||
for i, tab in ipairs(i3.tabs) do
|
||||
if tab.name == tabname then
|
||||
data.tab = i
|
||||
return
|
||||
end
|
||||
|
107
src/caches.lua
107
src/caches.lua
@ -1,9 +1,10 @@
|
||||
local replacements = {fuel = {}}
|
||||
local http = ...
|
||||
|
||||
IMPORT("maxn", "copy", "insert", "sort", "match", "sub")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items")
|
||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "draw_cube", "ItemStack")
|
||||
IMPORT("true_str", "true_table", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
||||
IMPORT("true_str", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "is_cube", "get_cube", "ItemStack")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items", "get_group_stereotype")
|
||||
|
||||
local function get_burntime(item)
|
||||
return core.get_craft_result{method = "fuel", items = {item}}.time
|
||||
@ -21,10 +22,56 @@ local function cache_fuel(item)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_item_usages(item, recipe, added)
|
||||
local groups = extract_groups(item)
|
||||
local function cache_groups(group, groups)
|
||||
i3.groups[group] = {}
|
||||
i3.groups[group].groups = groups
|
||||
i3.groups[group].items = groups_to_items(groups)
|
||||
|
||||
if #groups == 1 then
|
||||
i3.groups[group].stereotype = get_group_stereotype(groups[1])
|
||||
end
|
||||
|
||||
local items = i3.groups[group].items
|
||||
if #items <= 1 then return end
|
||||
|
||||
local px, lim, c = 64, 10, 0
|
||||
local sprite = "[combine:WxH"
|
||||
|
||||
for _, item in ipairs(items) do
|
||||
local def = reg_items[item]
|
||||
local tiles = def.tiles or def.tile_images
|
||||
local texture = true_str(def.inventory_image) and def.inventory_image --or tiles[1]
|
||||
|
||||
if def.drawtype and is_cube(def.drawtype) then
|
||||
texture = get_cube(tiles)
|
||||
end
|
||||
|
||||
if texture then
|
||||
texture = texture:gsub("%^", "\\^"):gsub(":", "\\:") .. fmt("\\^[resize\\:%ux%u", px, px)
|
||||
sprite = sprite .. fmt(":0,%u=%s", c * px, texture)
|
||||
c++
|
||||
if c == lim then break end
|
||||
end
|
||||
end
|
||||
|
||||
if c > 1 then
|
||||
sprite = sprite:gsub("WxH", px .. "x" .. px * c)
|
||||
|
||||
i3.groups[group].sprite = sprite
|
||||
i3.groups[group].count = c
|
||||
end
|
||||
end
|
||||
|
||||
local function get_item_usages(item, recipe, added)
|
||||
if is_group(item) then
|
||||
local group = item:sub(7)
|
||||
local group_cache = i3.groups[group]
|
||||
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||
|
||||
if not group_cache then
|
||||
cache_groups(group, groups)
|
||||
end
|
||||
|
||||
if groups then
|
||||
for name, def in pairs(reg_items) do
|
||||
if not added[name] and valid_item(def) and item_has_groups(def.groups, groups) then
|
||||
local usage = copy(recipe)
|
||||
@ -179,7 +226,7 @@ core.register_craft = function(def)
|
||||
|
||||
if is_group(output[1]) then
|
||||
groups = extract_groups(output[1])
|
||||
output = groups_to_items(groups, true)
|
||||
output = groups_to_items(groups)
|
||||
end
|
||||
|
||||
for i = 1, #output do
|
||||
@ -240,7 +287,7 @@ local function resolve_aliases(hash)
|
||||
end
|
||||
end
|
||||
|
||||
if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
|
||||
if newname ~= "" and i3.recipes_cache[oldname] and reg_items[newname] and not hash[newname] then
|
||||
insert(i3.init_items, newname)
|
||||
end
|
||||
end
|
||||
@ -269,57 +316,33 @@ local function init_recipes()
|
||||
resolve_aliases(_select)
|
||||
sort(i3.init_items)
|
||||
|
||||
if i3.http and true_str(i3.export_url) then
|
||||
if http and true_str(i3.export_url) then
|
||||
local post_data = {
|
||||
recipes = i3.recipes_cache,
|
||||
usages = i3.usages_cache,
|
||||
}
|
||||
|
||||
i3.http.fetch_async {
|
||||
http.fetch_async {
|
||||
url = i3.export_url,
|
||||
post_data = core.write_json(post_data),
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
local function get_cube(tiles)
|
||||
if not true_table(tiles) then
|
||||
return "i3_blank.png"
|
||||
end
|
||||
|
||||
local t = copy(tiles)
|
||||
local texture
|
||||
|
||||
for k, v in pairs(t) do
|
||||
if type(v) == "table" then
|
||||
t[k] = v.name
|
||||
end
|
||||
end
|
||||
|
||||
-- Tiles: up, down, right, left, back, front
|
||||
-- Inventory cube: up, front, right
|
||||
if #t <= 2 then
|
||||
texture = draw_cube(t[1], t[1], t[1])
|
||||
elseif #t <= 5 then
|
||||
texture = draw_cube(t[1], t[3], t[3])
|
||||
else -- Full tileset
|
||||
texture = draw_cube(t[1], t[6], t[3])
|
||||
end
|
||||
|
||||
return texture
|
||||
end
|
||||
|
||||
local function init_cubes()
|
||||
for name, def in pairs(reg_nodes) do
|
||||
if def then
|
||||
local id = core.get_content_id(name)
|
||||
local tiles = def.tiles or def.tile_images
|
||||
|
||||
if def.drawtype == "normal" or def.drawtype == "liquid" or
|
||||
sub(def.drawtype, 1, 9) == "glasslike" or
|
||||
sub(def.drawtype, 1, 8) == "allfaces" then
|
||||
i3.cubes[id] = get_cube(def.tiles)
|
||||
if is_cube(def.drawtype) then
|
||||
i3.cubes[id] = get_cube(tiles)
|
||||
elseif sub(def.drawtype, 1, 9) == "plantlike" or sub(def.drawtype, 1, 8) == "firelike" then
|
||||
i3.plants[id] = def.inventory_image .. "^\\[resize:16x16"
|
||||
local texture = true_str(def.inventory_image) and def.inventory_image or tiles[1]
|
||||
|
||||
if texture then
|
||||
i3.plants[id] = texture
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,467 +1,12 @@
|
||||
local _, get_inventory_fs = i3.files.gui()
|
||||
local http, storage = ...
|
||||
local init_bags = i3.files.bags()
|
||||
local fill_caches = i3.files.caches(http)
|
||||
local init_detached = i3.files.detached()
|
||||
local init_hud = i3.files.hud()
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
IMPORT("vec_eq", "vec_round")
|
||||
IMPORT("reg_items", "reg_aliases")
|
||||
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
||||
IMPORT("S", "min", "random", "translate", "ItemStack")
|
||||
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
||||
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "spawn_item")
|
||||
IMPORT("search", "get_sorting_idx", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv")
|
||||
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.expand = ""
|
||||
data.pagenum = 1
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.show_setting = "home"
|
||||
data.items = data.items_raw
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
end
|
||||
|
||||
i3.new_tab("inventory", {
|
||||
description = S"Inventory",
|
||||
formspec = get_inventory_fs,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
local name = data.player_name
|
||||
local inv = player:get_inventory()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if fields.skins then
|
||||
local id = tonumber(fields.skins)
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
end
|
||||
|
||||
if fields.drop_items then
|
||||
local items = split(fields.drop_items, ",")
|
||||
data.drop_items = items
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
if sub(field, 1, 4) == "btn_" then
|
||||
data.subcat = indexof(i3.SUBCAT, sub(field, 5))
|
||||
break
|
||||
|
||||
elseif sub(field, 1, 3) == "cb_" then
|
||||
local str = sub(field, 4)
|
||||
data[str] = false
|
||||
|
||||
if fields[field] == "true" then
|
||||
data[str] = true
|
||||
end
|
||||
|
||||
elseif sub(field, 1, 8) == "setting_" then
|
||||
data.show_setting = match(field, "_(%w+)$")
|
||||
|
||||
elseif find(field, "waypoint_%d+") then
|
||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||
id = tonumber(id)
|
||||
local waypoint = data.waypoints[id]
|
||||
if not waypoint then return end
|
||||
|
||||
if action == "see" then
|
||||
if data.waypoint_see and data.waypoint_see == id then
|
||||
data.waypoint_see = nil
|
||||
else
|
||||
data.waypoint_see = id
|
||||
end
|
||||
|
||||
elseif action == "delete" then
|
||||
player:hud_remove(waypoint.id)
|
||||
remove(data.waypoints, id)
|
||||
|
||||
elseif action == "teleport" then
|
||||
local pos = str_to_pos(waypoint.pos)
|
||||
safe_teleport(player, pos)
|
||||
msg(name, S("Teleported to: @1", waypoint.name))
|
||||
|
||||
elseif action == "refresh" then
|
||||
local color = random(0xffffff)
|
||||
waypoint.color = color
|
||||
player:hud_change(waypoint.id, "number", color)
|
||||
|
||||
elseif action == "hide" then
|
||||
if waypoint.hide then
|
||||
local new_id = add_hud_waypoint(
|
||||
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
||||
|
||||
waypoint.id = new_id
|
||||
waypoint.hide = nil
|
||||
else
|
||||
player:hud_remove(waypoint.id)
|
||||
waypoint.hide = true
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fields.quit then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.waypoint_see = nil
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif fields.trash then
|
||||
data.show_settings = nil
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.settings then
|
||||
if not data.show_settings then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = true
|
||||
else
|
||||
data.show_settings = nil
|
||||
end
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.close_settings then
|
||||
data.show_settings = nil
|
||||
|
||||
elseif fields.close_preview then
|
||||
data.waypoint_see = nil
|
||||
|
||||
elseif fields.sort then
|
||||
sort_inventory(player, data)
|
||||
|
||||
elseif fields.prev_sort or fields.next_sort then
|
||||
local idx = get_sorting_idx(data.sort)
|
||||
local tot = #i3.sorting_methods
|
||||
|
||||
idx -= (fields.prev_sort and 1 or -1)
|
||||
|
||||
if idx > tot then
|
||||
idx = 1
|
||||
elseif idx == 0 then
|
||||
idx = tot
|
||||
end
|
||||
|
||||
data.sort = i3.sorting_methods[idx].name
|
||||
|
||||
elseif fields.home then
|
||||
if not data.home then
|
||||
return msg(name, "No home set")
|
||||
elseif not check_privs(name, {home = true}) then
|
||||
return msg(name, "'home' privilege missing")
|
||||
end
|
||||
|
||||
safe_teleport(player, str_to_pos(data.home))
|
||||
msg(name, S"Welcome back home!")
|
||||
|
||||
elseif fields.set_home then
|
||||
data.home = pos_to_str(player:get_pos(), 1)
|
||||
|
||||
elseif fields.bag_rename then
|
||||
data.bag_rename = true
|
||||
|
||||
elseif fields.confirm_rename then
|
||||
local bag = get_detached_inv("bag", name)
|
||||
local bagstack = bag:get_stack("main", 1)
|
||||
local meta = bagstack:get_meta()
|
||||
local desc = translate(data.lang_code, bagstack:get_description())
|
||||
local fill = split(desc, "(")[2]
|
||||
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
||||
newname = toupper(newname:trim())
|
||||
|
||||
if fill then
|
||||
newname = fmt("%s (%s", newname, fill)
|
||||
end
|
||||
|
||||
meta:set_string("description", newname)
|
||||
bag:set_stack("main", 1, bagstack)
|
||||
|
||||
data.bag = bagstack:to_string()
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||
return
|
||||
|
||||
elseif fields.waypoint_add then
|
||||
local pos = player:get_pos()
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, "You already set a waypoint at this position")
|
||||
end
|
||||
end
|
||||
|
||||
local waypoint = fields.waypoint_name
|
||||
|
||||
if fields.waypoint_name == "" then
|
||||
waypoint = "Waypoint"
|
||||
end
|
||||
|
||||
local color = random(0xffffff)
|
||||
local id = add_hud_waypoint(player, waypoint, pos, color)
|
||||
|
||||
insert(data.waypoints, {
|
||||
name = waypoint,
|
||||
pos = pos_to_str(pos, 1),
|
||||
color = color,
|
||||
id = id,
|
||||
})
|
||||
|
||||
data.scrbar_inv += 1000
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end,
|
||||
})
|
||||
|
||||
local function select_item(player, data, _f)
|
||||
local item
|
||||
|
||||
for field in pairs(_f) do
|
||||
if find(field, ":") then
|
||||
item = field
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not item then return end
|
||||
|
||||
if compressible(item, data) then
|
||||
local idx
|
||||
|
||||
for i = 1, #data.items do
|
||||
local it = data.items[i]
|
||||
if it == item then
|
||||
idx = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if data.expand ~= "" then
|
||||
data.alt_items = nil
|
||||
|
||||
if item == data.expand then
|
||||
data.expand = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if idx and item ~= data.expand then
|
||||
data.alt_items = copy(data.items)
|
||||
data.expand = item
|
||||
|
||||
if i3.compress_groups[item] then
|
||||
local items = copy(i3.compress_groups[item])
|
||||
insert(items, fmt("_%s", item))
|
||||
|
||||
sort(items, function(a, b)
|
||||
if a:sub(1, 1) == "_" then
|
||||
a = a:sub(2)
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local i = 1
|
||||
|
||||
for _, v in ipairs(items) do
|
||||
if valid_item(reg_items[clean_name(v)]) then
|
||||
insert(data.alt_items, idx + i, v)
|
||||
i++
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sub(item, 1, 1) == "_" then
|
||||
item = sub(item, 2)
|
||||
elseif sub(item, 1, 6) == "group!" then
|
||||
item = match(item, "([%w:_]+)$")
|
||||
end
|
||||
|
||||
item = reg_aliases[item] or item
|
||||
if not reg_items[item] then return end
|
||||
|
||||
if core.is_creative_enabled(data.player_name) then
|
||||
local stack = ItemStack(item)
|
||||
local stackmax = stack:get_stack_max()
|
||||
stack = fmt("%s %s", item, stackmax)
|
||||
|
||||
return get_stack(player, stack)
|
||||
end
|
||||
|
||||
if item == data.query_item then return end
|
||||
local recipes, usages = get_recipes(player, item)
|
||||
|
||||
data.query_item = item
|
||||
data.recipes = recipes
|
||||
data.usages = usages
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function rcp_fields(player, data, fields)
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.exit then
|
||||
data.query_item = nil
|
||||
|
||||
elseif fields.key_enter_field == "filter" or fields.search then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum -= (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.fav then
|
||||
local fav, i = is_fav(data.favs, data.query_item)
|
||||
local total = #data.favs
|
||||
|
||||
if total < i3.MAX_FAVS and not fav then
|
||||
data.favs[total + 1] = data.query_item
|
||||
elseif fav then
|
||||
remove(data.favs, i)
|
||||
end
|
||||
|
||||
elseif fields.export_rcp or fields.export_usg then
|
||||
if fields.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name, S"Come back when your client is up-to-date.")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- No-op buttons
|
||||
if fields.player_name or fields.awards or fields.home_pos or fields.pagenum or
|
||||
fields.no_item or fields.no_rcp or fields.select_sorting or fields.sort_method or
|
||||
fields.bg_content then
|
||||
return false
|
||||
end
|
||||
|
||||
--print(dump(fields))
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
i3.set_tab(player, tabname)
|
||||
break
|
||||
elseif sub(f, 1, 5) == "itab_" then
|
||||
data.pagenum = 1
|
||||
data.itab = tonumber(f:sub(-1))
|
||||
sort_by_category(data)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
rcp_fields(player, data, fields)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
IMPORT("slz", "min", "insert", "copy", "ItemStack")
|
||||
IMPORT("spawn_item", "reset_data", "get_detached_inv")
|
||||
|
||||
core.register_on_player_hpchange(function(player, hpchange)
|
||||
local name = player:get_player_name()
|
||||
@ -479,7 +24,7 @@ core.register_on_dieplayer(function(player)
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
if i3.DROP_BAG_ON_DIE then
|
||||
if i3.settings.drop_bag_on_die then
|
||||
local bagstack = ItemStack(data.bag)
|
||||
spawn_item(player, bagstack)
|
||||
end
|
||||
@ -520,3 +65,141 @@ core.register_on_player_inventory_action(function(player, _, _, info)
|
||||
set_fs(player)
|
||||
end
|
||||
end)
|
||||
|
||||
if core.global_exists("armor") then
|
||||
i3.modules.armor = true
|
||||
armor:register_on_update(set_fs)
|
||||
end
|
||||
|
||||
if core.global_exists("skins") then
|
||||
i3.modules.skins = true
|
||||
end
|
||||
|
||||
if core.global_exists("awards") then
|
||||
i3.modules.awards = true
|
||||
|
||||
core.register_on_craft(function(_, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_dignode(function(_, _, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_placenode(function(_, _, player)
|
||||
set_fs(player)
|
||||
end)
|
||||
|
||||
core.register_on_chat_message(function(name)
|
||||
local player = core.get_player_by_name(name)
|
||||
set_fs(player)
|
||||
end)
|
||||
end
|
||||
|
||||
local function disable_inventories()
|
||||
if rawget(_G, "sfinv") then
|
||||
function sfinv.set_player_inventory_formspec() return end
|
||||
sfinv.enabled = false
|
||||
end
|
||||
|
||||
if rawget(_G, "unified_inventory") then
|
||||
function unified_inventory.set_inventory_formspec() return end
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_mods_loaded(function()
|
||||
fill_caches()
|
||||
disable_inventories()
|
||||
end)
|
||||
|
||||
local function get_lang_code(info)
|
||||
return info and info.lang_code
|
||||
end
|
||||
|
||||
local function get_formspec_version(info)
|
||||
return info and info.formspec_version or 1
|
||||
end
|
||||
|
||||
local function outdated(name)
|
||||
core.show_formspec(name, "i3_outdated",
|
||||
("size[6.5,1.3]image[0,0;1,1;i3_book.png]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]"):format(
|
||||
"Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game."))
|
||||
end
|
||||
|
||||
local function init_data(player, info)
|
||||
local name = player:get_player_name()
|
||||
i3.data[name] = i3.data[name] or {}
|
||||
local data = i3.data[name]
|
||||
|
||||
data.player_name = name
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
data.skin_pagenum = 1
|
||||
data.items = i3.init_items
|
||||
data.items_raw = i3.init_items
|
||||
data.favs = {}
|
||||
data.sort = "alphabetical"
|
||||
data.show_setting = "home"
|
||||
data.ignore_hotbar = false
|
||||
data.auto_sorting = false
|
||||
data.reverse_sorting = false
|
||||
data.inv_compress = true
|
||||
data.export_counts = {}
|
||||
data.tab = 1
|
||||
data.itab = 1
|
||||
data.subcat = 1
|
||||
data.scrbar_inv = 0
|
||||
data.lang_code = get_lang_code(info)
|
||||
data.fs_version = info.formspec_version
|
||||
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("main", i3.settings.inv_size)
|
||||
|
||||
core.after(0, set_fs, player)
|
||||
end
|
||||
|
||||
local function save_data(player_name)
|
||||
local _data = copy(i3.data)
|
||||
|
||||
for name, v in pairs(_data) do
|
||||
for dat in pairs(v) do
|
||||
if not i3.saves[dat] then
|
||||
_data[name][dat] = nil
|
||||
|
||||
if player_name and i3.data[player_name] then
|
||||
i3.data[player_name][dat] = nil -- To free up some memory
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
storage:set_string("data", slz(_data))
|
||||
end
|
||||
|
||||
insert(core.registered_on_joinplayers, 1, function(player)
|
||||
local name = player:get_player_name()
|
||||
local info = core.get_player_information and core.get_player_information(name)
|
||||
|
||||
if not info or get_formspec_version(info) < i3.settings.min_fs_version then
|
||||
return outdated(name)
|
||||
end
|
||||
|
||||
init_data(player, info)
|
||||
init_bags(player)
|
||||
init_detached(player)
|
||||
init_hud(player)
|
||||
end)
|
||||
|
||||
core.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
save_data(name)
|
||||
end)
|
||||
|
||||
core.register_on_shutdown(save_data)
|
||||
|
||||
local function routine()
|
||||
save_data()
|
||||
core.after(i3.settings.save_interval, routine)
|
||||
end
|
||||
|
||||
core.after(i3.settings.save_interval, routine)
|
||||
|
152
src/common.lua
152
src/common.lua
@ -1,5 +1,6 @@
|
||||
local ItemStack = ItemStack
|
||||
local loadstring = loadstring
|
||||
local reg_items = core.registered_items
|
||||
local translate = core.get_translated_string
|
||||
local vec_new, vec_add, vec_mul = vector.new, vector.add, vector.multiply
|
||||
local sort, concat, insert = table.sort, table.concat, table.insert
|
||||
@ -8,6 +9,14 @@ local fmt, find, match, gmatch, sub, split, lower, upper =
|
||||
string.format, string.find, string.match, string.gmatch,
|
||||
string.sub, string.split, string.lower, string.upper
|
||||
|
||||
if not core.registered_privileges.creative then
|
||||
core.register_privilege("creative", {
|
||||
description = "Allow player to use creative inventory",
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = false,
|
||||
})
|
||||
end
|
||||
|
||||
local old_is_creative_enabled = core.is_creative_enabled
|
||||
|
||||
function core.is_creative_enabled(name)
|
||||
@ -68,6 +77,16 @@ local function toupper(str)
|
||||
return str:gsub("%f[%w]%l", upper):gsub("_", " ")
|
||||
end
|
||||
|
||||
local function utf8_len(str)
|
||||
local c = 0
|
||||
|
||||
for _ in str:gmatch"([%z\1-\127\194-\244][\128-\191]*)" do -- Arguably working duct-tape code
|
||||
c++
|
||||
end
|
||||
|
||||
return c
|
||||
end
|
||||
|
||||
local function get_bag_description(data, stack)
|
||||
local desc = translate(data.lang_code, stack:get_description())
|
||||
desc = split(desc, "(")[1] or desc
|
||||
@ -99,8 +118,8 @@ local function search(data)
|
||||
|
||||
for i = 1, #data.items_raw do
|
||||
local item = data.items_raw[i]
|
||||
local def = core.registered_items[item]
|
||||
local desc = lower(translate(data.lang_code, def and def.description)) or ""
|
||||
local def = reg_items[item]
|
||||
local desc = lower(translate(data.lang_code, def.description)) or ""
|
||||
local search_in = fmt("%s %s", item, desc)
|
||||
local temp, j, to_add = {}, 1
|
||||
|
||||
@ -227,9 +246,7 @@ local function is_group(item)
|
||||
end
|
||||
|
||||
local function extract_groups(str)
|
||||
if sub(str, 1, 6) == "group:" then
|
||||
return split(sub(str, 7), ",")
|
||||
end
|
||||
return split(sub(str, 7), ",")
|
||||
end
|
||||
|
||||
local function item_has_groups(item_groups, groups)
|
||||
@ -246,30 +263,56 @@ local function valid_item(def)
|
||||
def.description and def.description ~= ""
|
||||
end
|
||||
|
||||
local function groups_to_items(groups, get_all)
|
||||
if not get_all and #groups == 1 then
|
||||
local group = groups[1]
|
||||
local stereotype = i3.group_stereotypes[group]
|
||||
local def = core.registered_items[stereotype]
|
||||
local function get_group_stereotype(group)
|
||||
local stereotype = i3.group_stereotypes[group]
|
||||
local def = reg_items[stereotype]
|
||||
|
||||
if valid_item(def) then
|
||||
return stereotype
|
||||
end
|
||||
if valid_item(def) then
|
||||
return stereotype
|
||||
end
|
||||
end
|
||||
|
||||
local function groups_to_items(groups)
|
||||
local names = {}
|
||||
|
||||
for name, def in pairs(core.registered_items) do
|
||||
for name, def in pairs(reg_items) do
|
||||
if valid_item(def) and item_has_groups(def.groups, groups) then
|
||||
if get_all then
|
||||
insert(names, name)
|
||||
else
|
||||
return name
|
||||
end
|
||||
insert(names, name)
|
||||
end
|
||||
end
|
||||
|
||||
return get_all and names or ""
|
||||
sort(names)
|
||||
|
||||
return names
|
||||
end
|
||||
|
||||
local function is_cube(drawtype)
|
||||
return drawtype == "normal" or drawtype == "liquid" or
|
||||
sub(drawtype, 1, 9) == "glasslike" or
|
||||
sub(drawtype, 1, 8) == "allfaces"
|
||||
end
|
||||
|
||||
local function get_cube(tiles)
|
||||
if not true_table(tiles) then
|
||||
return "i3_blank.png"
|
||||
end
|
||||
|
||||
local top = tiles[1] or "i3_blank.png"
|
||||
if is_table(top) then
|
||||
top = top.name or top.image
|
||||
end
|
||||
|
||||
local left = tiles[3] or top or "i3_blank.png"
|
||||
if is_table(left) then
|
||||
left = left.name or left.image
|
||||
end
|
||||
|
||||
local right = tiles[5] or left or "i3_blank.png"
|
||||
if is_table(right) then
|
||||
right = right.name or right.image
|
||||
end
|
||||
|
||||
return core.inventorycube(top, left, right)
|
||||
end
|
||||
|
||||
local function apply_recipe_filters(recipes, player)
|
||||
@ -281,24 +324,19 @@ local function apply_recipe_filters(recipes, player)
|
||||
end
|
||||
|
||||
local function compression_active(data)
|
||||
return i3.item_compression and not next(i3.recipe_filters) and data.filter == ""
|
||||
return i3.settings.item_compression and not next(i3.recipe_filters) and data.filter == ""
|
||||
end
|
||||
|
||||
local function compressible(item, data)
|
||||
return compression_active(data) and i3.compress_groups[item]
|
||||
end
|
||||
|
||||
local function is_fav(favs, query_item)
|
||||
local fav, i
|
||||
for j = 1, #favs do
|
||||
if favs[j] == query_item then
|
||||
fav = true
|
||||
i = j
|
||||
break
|
||||
local function is_fav(data)
|
||||
for i = 1, #data.favs do
|
||||
if data.favs[i] == data.query_item then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
return fav, i
|
||||
end
|
||||
|
||||
local function sort_by_category(data)
|
||||
@ -340,9 +378,9 @@ local function spawn_item(player, stack)
|
||||
end
|
||||
|
||||
local function get_recipes(player, item)
|
||||
local clean_item = core.registered_aliases[item] or item
|
||||
local recipes = i3.recipes_cache[clean_item]
|
||||
local usages = i3.usages_cache[clean_item]
|
||||
item = core.registered_aliases[item] or item
|
||||
local recipes = i3.recipes_cache[item]
|
||||
local usages = i3.usages_cache[item]
|
||||
|
||||
if recipes then
|
||||
recipes = apply_recipe_filters(recipes, player)
|
||||
@ -351,7 +389,6 @@ local function get_recipes(player, item)
|
||||
local no_recipes = not recipes or #recipes == 0
|
||||
if no_recipes and not usages then return end
|
||||
usages = apply_recipe_filters(usages, player)
|
||||
|
||||
local no_usages = not usages or #usages == 0
|
||||
|
||||
return not no_recipes and recipes or nil,
|
||||
@ -382,7 +419,8 @@ local function craft_stack(player, data, craft_rcp)
|
||||
if is_group(name) then
|
||||
items = {}
|
||||
local groups = extract_groups(name)
|
||||
local item_groups = groups_to_items(groups, true)
|
||||
local groupname = name:sub(7)
|
||||
local item_groups = i3.groups[groupname].items or groups_to_items(groups)
|
||||
local remaining = count
|
||||
|
||||
for _, item in ipairs(item_groups) do
|
||||
@ -519,14 +557,17 @@ local function compress_items(list, start_i)
|
||||
return new_inv
|
||||
end
|
||||
|
||||
local function drop_items(player, inv, list, start_i, rej)
|
||||
local function drop_items(player, inv, list, start_i, rej, remove)
|
||||
for i = start_i, #list do
|
||||
local stack = list[i]
|
||||
local name = stack:get_name()
|
||||
|
||||
for _, it in ipairs(rej) do
|
||||
if name == it then
|
||||
spawn_item(player, stack)
|
||||
if not remove then
|
||||
spawn_item(player, stack)
|
||||
end
|
||||
|
||||
inv:set_stack("main", i, ItemStack(""))
|
||||
end
|
||||
end
|
||||
@ -539,10 +580,10 @@ local function sort_inventory(player, data)
|
||||
local inv = player:get_inventory()
|
||||
local list = inv:get_list"main"
|
||||
local size = inv:get_size"main"
|
||||
local start_i = data.ignore_hotbar and 10 or 1
|
||||
local start_i = data.ignore_hotbar and (i3.settings.hotbar_len + 1) or 1
|
||||
|
||||
if true_table(data.drop_items) then
|
||||
list = drop_items(player, inv, list, start_i, data.drop_items)
|
||||
list = drop_items(player, inv, list, start_i, data.drop_items, true)
|
||||
end
|
||||
|
||||
if data.inv_compress then
|
||||
@ -566,11 +607,36 @@ local function sort_inventory(player, data)
|
||||
end
|
||||
end
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.expand = ""
|
||||
data.pagenum = 1
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.query_item = nil
|
||||
data.enable_search = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.show_setting = "home"
|
||||
data.items = data.items_raw
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_hud_waypoint(player, name, pos, color)
|
||||
return player:hud_add {
|
||||
hud_elem_type = "waypoint",
|
||||
name = name,
|
||||
text = " m",
|
||||
text = "m",
|
||||
world_pos = pos,
|
||||
number = color,
|
||||
z_index = -300,
|
||||
@ -584,6 +650,7 @@ local function get_detached_inv(name, player_name)
|
||||
}
|
||||
end
|
||||
|
||||
-- Much faster implementation of `unpack`
|
||||
local function createunpack(n)
|
||||
local ret = {"local t = ... return "}
|
||||
|
||||
@ -610,6 +677,7 @@ local _ = {
|
||||
extract_groups = extract_groups,
|
||||
item_has_groups = item_has_groups,
|
||||
groups_to_items = groups_to_items,
|
||||
get_group_stereotype = get_group_stereotype,
|
||||
|
||||
-- Compression
|
||||
compressible = compressible,
|
||||
@ -637,11 +705,14 @@ local _ = {
|
||||
msg = msg,
|
||||
|
||||
-- Misc. functions
|
||||
is_cube = is_cube,
|
||||
get_cube = get_cube,
|
||||
ItemStack = ItemStack,
|
||||
valid_item = valid_item,
|
||||
spawn_item = spawn_item,
|
||||
clean_name = clean_name,
|
||||
play_sound = play_sound,
|
||||
reset_data = reset_data,
|
||||
safe_teleport = safe_teleport,
|
||||
add_hud_waypoint = add_hud_waypoint,
|
||||
|
||||
@ -688,6 +759,7 @@ local _ = {
|
||||
match = string.match,
|
||||
gmatch = string.gmatch,
|
||||
toupper = toupper,
|
||||
utf8_len = utf8_len,
|
||||
|
||||
-- Table
|
||||
maxn = table.maxn,
|
||||
|
@ -277,13 +277,7 @@ for _, nodename in ipairs(v) do
|
||||
t[nodename] = {}
|
||||
|
||||
for _, shape in ipairs(circular_saw_names) do
|
||||
local to_add = true
|
||||
|
||||
if shape[1] == "slope" and shape[2] == "" then
|
||||
to_add = nil
|
||||
end
|
||||
|
||||
if to_add then
|
||||
if shape[1] ~= "slope" or shape[2] ~= "" then
|
||||
insert(t[nodename], fmt("%s_%s%s", shape[1], nodename, shape[2]))
|
||||
end
|
||||
end
|
||||
@ -292,7 +286,7 @@ for _, nodename in ipairs(v) do
|
||||
|
||||
to_compress[fmt("%s:%s", mod, slope_name)] = {
|
||||
replace = slope_name,
|
||||
by = t[nodename]
|
||||
by = t[nodename],
|
||||
}
|
||||
end
|
||||
end
|
468
src/fields.lua
Normal file
468
src/fields.lua
Normal file
@ -0,0 +1,468 @@
|
||||
local set_fs = i3.set_fs
|
||||
|
||||
IMPORT("vec_eq", "vec_round")
|
||||
IMPORT("reg_items", "reg_aliases")
|
||||
IMPORT("S", "random", "translate", "ItemStack")
|
||||
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
||||
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
||||
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "reset_data")
|
||||
IMPORT("search", "get_sorting_idx", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv")
|
||||
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
||||
|
||||
local function inv_fields(player, data, fields)
|
||||
local name = data.player_name
|
||||
local inv = player:get_inventory()
|
||||
local sb_inv = fields.scrbar_inv
|
||||
|
||||
if sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||
return
|
||||
end
|
||||
|
||||
if fields.drop_items then
|
||||
local items = split(fields.drop_items, ",")
|
||||
data.drop_items = items
|
||||
end
|
||||
|
||||
for field in pairs(fields) do
|
||||
if sub(field, 1, 4) == "btn_" then
|
||||
data.subcat = indexof(i3.categories, sub(field, 5))
|
||||
break
|
||||
|
||||
elseif sub(field, 1, 3) == "cb_" then
|
||||
local str = sub(field, 4)
|
||||
data[str] = false
|
||||
|
||||
if fields[field] == "true" then
|
||||
data[str] = true
|
||||
end
|
||||
|
||||
elseif sub(field, 1, 8) == "setting_" then
|
||||
data.show_setting = match(field, "_(%w+)$")
|
||||
|
||||
elseif sub(field, 1, 9) == "skin_btn_" then
|
||||
local id = tonumber(field:match("%d+"))
|
||||
local _skins = skins.get_skinlist_for_player(name)
|
||||
skins.set_player_skin(player, _skins[id])
|
||||
|
||||
elseif find(field, "waypoint_%d+") then
|
||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||
id = tonumber(id)
|
||||
local waypoint = data.waypoints[id]
|
||||
if not waypoint then return end
|
||||
|
||||
if action == "see" then
|
||||
if data.waypoint_see and data.waypoint_see == id then
|
||||
data.waypoint_see = nil
|
||||
else
|
||||
data.waypoint_see = id
|
||||
end
|
||||
|
||||
elseif action == "delete" then
|
||||
player:hud_remove(waypoint.id)
|
||||
remove(data.waypoints, id)
|
||||
|
||||
elseif action == "teleport" then
|
||||
local pos = str_to_pos(waypoint.pos)
|
||||
safe_teleport(player, pos)
|
||||
msg(name, S("Teleported to: @1", waypoint.name))
|
||||
|
||||
elseif action == "refresh" then
|
||||
local color = random(0xffffff)
|
||||
waypoint.color = color
|
||||
player:hud_change(waypoint.id, "number", color)
|
||||
|
||||
elseif action == "hide" then
|
||||
if waypoint.hide then
|
||||
local new_id = add_hud_waypoint(
|
||||
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
||||
|
||||
waypoint.id = new_id
|
||||
waypoint.hide = nil
|
||||
else
|
||||
player:hud_remove(waypoint.id)
|
||||
waypoint.hide = true
|
||||
end
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fields.quit then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
data.waypoint_see = nil
|
||||
data.bag_rename = nil
|
||||
|
||||
if data.filter == "" then
|
||||
data.enable_search = nil
|
||||
end
|
||||
|
||||
elseif fields.trash then
|
||||
data.show_settings = nil
|
||||
data.confirm_trash = true
|
||||
|
||||
elseif fields.settings then
|
||||
if not data.show_settings then
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = true
|
||||
else
|
||||
data.show_settings = nil
|
||||
end
|
||||
|
||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||
if fields.confirm_trash_yes then
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
end
|
||||
|
||||
data.confirm_trash = nil
|
||||
|
||||
elseif fields.close_settings then
|
||||
data.show_settings = nil
|
||||
|
||||
elseif fields.close_preview then
|
||||
data.waypoint_see = nil
|
||||
|
||||
elseif fields.sort then
|
||||
sort_inventory(player, data)
|
||||
|
||||
elseif fields.prev_sort or fields.next_sort then
|
||||
local idx = get_sorting_idx(data.sort)
|
||||
local tot = #i3.sorting_methods
|
||||
|
||||
idx -= (fields.prev_sort and 1 or -1)
|
||||
|
||||
if idx > tot then
|
||||
idx = 1
|
||||
elseif idx == 0 then
|
||||
idx = tot
|
||||
end
|
||||
|
||||
data.sort = i3.sorting_methods[idx].name
|
||||
|
||||
elseif fields.home then
|
||||
if not data.home then
|
||||
return msg(name, "No home set")
|
||||
elseif not check_privs(name, {home = true}) then
|
||||
return msg(name, "'home' privilege missing")
|
||||
end
|
||||
|
||||
safe_teleport(player, str_to_pos(data.home))
|
||||
msg(name, S"Welcome back home!")
|
||||
|
||||
elseif fields.set_home then
|
||||
data.home = pos_to_str(player:get_pos(), 1)
|
||||
|
||||
elseif fields.bag_rename then
|
||||
data.bag_rename = true
|
||||
|
||||
elseif fields.confirm_rename then
|
||||
local bag = get_detached_inv("bag", name)
|
||||
local bagstack = bag:get_stack("main", 1)
|
||||
local meta = bagstack:get_meta()
|
||||
local desc = translate(data.lang_code, bagstack:get_description())
|
||||
local fill = split(desc, "(")[2]
|
||||
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
||||
newname = toupper(newname:trim())
|
||||
|
||||
if fill then
|
||||
newname = fmt("%s (%s", newname, fill)
|
||||
end
|
||||
|
||||
meta:set_string("description", newname)
|
||||
bag:set_stack("main", 1, bagstack)
|
||||
|
||||
data.bag = bagstack:to_string()
|
||||
data.bag_rename = nil
|
||||
|
||||
elseif fields.waypoint_add then
|
||||
local max_waypoints = i3.settings.max_waypoints
|
||||
|
||||
if #data.waypoints >= max_waypoints then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, fmt("Waypoints limit reached (%u)", max_waypoints))
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
||||
play_sound(name, "i3_cannot", 0.8)
|
||||
return msg(name, S"You already set a waypoint at this position")
|
||||
end
|
||||
end
|
||||
|
||||
local waypoint = fields.waypoint_name
|
||||
|
||||
if fields.waypoint_name == "" then
|
||||
waypoint = "Waypoint"
|
||||
end
|
||||
|
||||
local color = random(0xffffff)
|
||||
local id = add_hud_waypoint(player, waypoint, pos, color)
|
||||
|
||||
insert(data.waypoints, {
|
||||
name = waypoint,
|
||||
pos = pos_to_str(pos, 1),
|
||||
color = color,
|
||||
id = id,
|
||||
})
|
||||
|
||||
data.scrbar_inv += 1000
|
||||
|
||||
elseif fields.hide_debug_grid then
|
||||
data.hide_debug_grid = not data.hide_debug_grid
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local function select_item(player, data, fields)
|
||||
local item
|
||||
|
||||
for field in pairs(fields) do
|
||||
if find(field, ":") then
|
||||
item = field
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not item then return end
|
||||
|
||||
if compressible(item, data) then
|
||||
local idx
|
||||
|
||||
for i = 1, #data.items do
|
||||
local it = data.items[i]
|
||||
if it == item then
|
||||
idx = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if data.expand ~= "" then
|
||||
data.alt_items = nil
|
||||
|
||||
if item == data.expand then
|
||||
data.expand = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if idx and item ~= data.expand then
|
||||
data.alt_items = copy(data.items)
|
||||
data.expand = item
|
||||
|
||||
if i3.compress_groups[item] then
|
||||
local items = copy(i3.compress_groups[item])
|
||||
insert(items, fmt("_%s", item))
|
||||
|
||||
sort(items, function(a, b)
|
||||
if a:sub(1, 1) == "_" then
|
||||
a = a:sub(2)
|
||||
end
|
||||
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local i = 1
|
||||
|
||||
for _, v in ipairs(items) do
|
||||
if valid_item(reg_items[clean_name(v)]) then
|
||||
insert(data.alt_items, idx + i, v)
|
||||
i++
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sub(item, 1, 1) == "_" then
|
||||
item = sub(item, 2)
|
||||
elseif sub(item, 1, 6) == "group!" then
|
||||
item = match(item, "([%w:_]+)$")
|
||||
end
|
||||
|
||||
item = reg_aliases[item] or item
|
||||
if not reg_items[item] then return end
|
||||
|
||||
if core.is_creative_enabled(data.player_name) then
|
||||
local stack = ItemStack(item)
|
||||
local stackmax = stack:get_stack_max()
|
||||
stack = fmt("%s %s", item, stackmax)
|
||||
|
||||
return get_stack(player, stack)
|
||||
end
|
||||
|
||||
if item == data.query_item then return end
|
||||
local recipes, usages = get_recipes(player, item)
|
||||
|
||||
data.query_item = item
|
||||
data.recipes = recipes
|
||||
data.usages = usages
|
||||
data.rnum = 1
|
||||
data.unum = 1
|
||||
data.scrbar_rcp = 1
|
||||
data.scrbar_usg = 1
|
||||
data.export_rcp = nil
|
||||
data.export_usg = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function rcp_fields(player, data, fields)
|
||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||
|
||||
if data.filter == "" then
|
||||
data.enable_search = nil
|
||||
end
|
||||
|
||||
if fields.cancel then
|
||||
reset_data(data)
|
||||
|
||||
elseif fields.exit then
|
||||
data.query_item = nil
|
||||
|
||||
elseif fields.enable_search then
|
||||
data.enable_search = true
|
||||
return set_fs(player)
|
||||
|
||||
elseif fields.filter and (fields.key_enter_field == "filter" or fields.search) then
|
||||
if fields.filter == "" then
|
||||
reset_data(data)
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local str = lower(fields.filter)
|
||||
if data.filter == str then return end
|
||||
|
||||
data.filter = str
|
||||
data.pagenum = 1
|
||||
|
||||
search(data)
|
||||
|
||||
if data.itab > 1 then
|
||||
sort_by_category(data)
|
||||
end
|
||||
|
||||
elseif fields.prev_page or fields.next_page then
|
||||
if data.pagemax == 1 then return end
|
||||
data.pagenum -= (fields.prev_page and 1 or -1)
|
||||
|
||||
if data.pagenum > data.pagemax then
|
||||
data.pagenum = 1
|
||||
elseif data.pagenum == 0 then
|
||||
data.pagenum = data.pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_skin or fields.next_skin then
|
||||
if data.skin_pagemax == 1 then return end
|
||||
data.skin_pagenum -= (fields.prev_skin and 1 or -1)
|
||||
|
||||
if data.skin_pagenum > data.skin_pagemax then
|
||||
data.skin_pagenum = 1
|
||||
elseif data.skin_pagenum == 0 then
|
||||
data.skin_pagenum = data.skin_pagemax
|
||||
end
|
||||
|
||||
elseif fields.prev_recipe or fields.next_recipe then
|
||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
|
||||
elseif fields.prev_usage or fields.next_usage then
|
||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
|
||||
elseif fields.fav then
|
||||
local fav = is_fav(data)
|
||||
|
||||
if #data.favs < i3.settings.max_favs and not fav then
|
||||
insert(data.favs, data.query_item)
|
||||
elseif fav then
|
||||
remove(data.favs, fav)
|
||||
end
|
||||
|
||||
elseif fields.export_rcp or fields.export_usg then
|
||||
if fields.export_rcp then
|
||||
data.export_rcp = not data.export_rcp
|
||||
|
||||
if not data.export_rcp then
|
||||
data.scrbar_rcp = 1
|
||||
end
|
||||
else
|
||||
data.export_usg = not data.export_usg
|
||||
|
||||
if not data.export_usg then
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
end
|
||||
|
||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||
|
||||
elseif fields.craft_rcp or fields.craft_usg then
|
||||
craft_stack(player, data, fields.craft_rcp)
|
||||
|
||||
if fields.craft_rcp then
|
||||
data.export_rcp = nil
|
||||
data.scrbar_rcp = 1
|
||||
else
|
||||
data.export_usg = nil
|
||||
data.scrbar_usg = 1
|
||||
end
|
||||
else
|
||||
select_item(player, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local name = player:get_player_name()
|
||||
|
||||
if formname == "i3_outdated" then
|
||||
return false, core.kick_player(name,
|
||||
S"Come back when your Minetest client is up-to-date (www.minetest.net).")
|
||||
elseif formname ~= "" then
|
||||
return false
|
||||
end
|
||||
|
||||
-- No-op buttons
|
||||
if fields.player_name or fields.awards or fields.home_pos or fields.pagenum or
|
||||
fields.no_item or fields.no_rcp or fields.select_sorting or fields.sort_method or
|
||||
fields.bg_content then
|
||||
return false
|
||||
end
|
||||
|
||||
--print(dump(fields))
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
for f in pairs(fields) do
|
||||
if sub(f, 1, 4) == "tab_" then
|
||||
local tabname = sub(f, 5)
|
||||
i3.set_tab(player, tabname)
|
||||
break
|
||||
elseif sub(f, 1, 5) == "itab_" then
|
||||
data.pagenum = 1
|
||||
data.itab = tonumber(f:sub(-1))
|
||||
sort_by_category(data)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
rcp_fields(player, data, fields)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
|
||||
return inv_fields
|
@ -11,6 +11,7 @@ i3.group_stereotypes = {
|
||||
stone = "default:stone",
|
||||
leaves = "default:leaves",
|
||||
coal = "default:coal_lump",
|
||||
fence = "default:fence_wood",
|
||||
vessel = "vessels:glass_bottle",
|
||||
flower = "flowers:dandelion_yellow",
|
||||
water_bucket = "bucket:bucket_water",
|
||||
@ -26,6 +27,7 @@ i3.group_names = {
|
||||
glass = S"Any glass",
|
||||
stick = S"Any stick",
|
||||
stone = S"Any stone",
|
||||
fence = S"Any fence",
|
||||
carpet = S"Any carpet",
|
||||
flower = S"Any flower",
|
||||
leaves = S"Any leaves",
|
||||
|
605
src/gui.lua
605
src/gui.lua
File diff suppressed because it is too large
Load Diff
16
src/hud.lua
16
src/hud.lua
@ -34,10 +34,12 @@ local function init_hud(player)
|
||||
},
|
||||
}
|
||||
|
||||
core.after(0, function()
|
||||
player:hud_set_hotbar_itemcount(i3.HOTBAR_LEN)
|
||||
player:hud_set_hotbar_image"i3_hotbar.png"
|
||||
end)
|
||||
if not i3.settings.legacy_inventory then
|
||||
core.after(0, function()
|
||||
player:hud_set_hotbar_itemcount(i3.settings.hotbar_len)
|
||||
player:hud_set_hotbar_image"i3_hotbar.png"
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
local function show_hud(player, data)
|
||||
@ -64,18 +66,18 @@ local function show_hud(player, data)
|
||||
|
||||
player:hud_change(def, "position", {
|
||||
x = hud_info.position.x,
|
||||
y = hud_info.position.y - ((dt / 5) * i3.HUD_SPEED)
|
||||
y = hud_info.position.y - ((dt / 5) * i3.settings.hud_speed)
|
||||
})
|
||||
end
|
||||
|
||||
elseif data.show_hud == false then
|
||||
if data.hud_timer >= i3.HUD_TIMER_MAX then
|
||||
if data.hud_timer >= i3.settings.hud_timer_max then
|
||||
for _, def in pairs(data.hud) do
|
||||
local hud_info = player:hud_get(def)
|
||||
|
||||
player:hud_change(def, "position", {
|
||||
x = hud_info.position.x,
|
||||
y = hud_info.position.y + ((dt / 5) * i3.HUD_SPEED)
|
||||
y = hud_info.position.y + ((dt / 5) * i3.settings.hud_speed)
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
local model_alias = {
|
||||
return {
|
||||
["boats:boat"] = {name = "boats:boat", drawtype = "entity"},
|
||||
["carts:cart"] = {name = "carts:cart", drawtype = "entity", frames = "0,0"},
|
||||
["default:chest"] = {name = "default:chest_open"},
|
||||
@ -9,5 +9,3 @@ local model_alias = {
|
||||
["doors:door_steel"] = {name = "doors:door_steel_a"},
|
||||
["xpanes:door_steel_bar"] = {name = "xpanes:door_steel_bar_a"},
|
||||
}
|
||||
|
||||
return model_alias
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
local fmt, split = string.format, string.split
|
||||
local var = "[%w%.%[%]\"\'_]"
|
||||
local modpath = core.get_modpath"i3"
|
||||
local _,_, fs_elements = dofile(modpath .. "/src/styles.lua")
|
||||
|
||||
local operators = {
|
||||
["([%+%-%*%^/&|])="] = function(a, b, c)
|
||||
@ -43,6 +45,16 @@ local function compile(data)
|
||||
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)%(", function(a)
|
||||
if fs_elements[a] then
|
||||
return fmt("fs('%s',", a)
|
||||
end
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)-%-\n", function(a)
|
||||
return fmt("%s = %s - 1", a, a)
|
||||
end)
|
||||
|
||||
for op, func in pairs(operators) do
|
||||
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
||||
end
|
@ -32,7 +32,9 @@ local function item_in_inv(item, inv_items)
|
||||
local inv_items_size = #inv_items
|
||||
|
||||
if is_group(item) then
|
||||
local groups = extract_groups(item)
|
||||
local groupname = item:sub(7)
|
||||
local group_cache = i3.groups[groupname]
|
||||
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||
|
||||
for i = 1, inv_items_size do
|
||||
local def = core.registered_items[inv_items[i]]
|
||||
@ -89,6 +91,10 @@ local item_lists = {"main", "craft", "craftpreview"}
|
||||
|
||||
local function get_inv_items(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then
|
||||
return {}
|
||||
end
|
||||
|
||||
local stacks = {}
|
||||
|
||||
for i = 1, #item_lists do
|
||||
|
@ -1,4 +1,5 @@
|
||||
local PNG = {
|
||||
blank = "i3_blank.png",
|
||||
bg = "i3_bg.png",
|
||||
bg_full = "i3_bg_full.png",
|
||||
bg_content = "i3_bg_content.png",
|
||||
@ -27,6 +28,7 @@ local PNG = {
|
||||
tab_small = "i3_tab_small.png",
|
||||
tab_top = "i3_tab.png^\\[transformFY",
|
||||
furnace_anim = "i3_furnace_anim.png",
|
||||
shapeless = "i3_shapeless.png",
|
||||
bag = "i3_bag.png",
|
||||
armor = "i3_armor.png",
|
||||
awards = "i3_award.png",
|
||||
@ -40,6 +42,8 @@ local PNG = {
|
||||
home = "i3_home.png",
|
||||
flag = "i3_flag.png",
|
||||
edit = "i3_edit.png",
|
||||
no_result = "i3_no_result.png",
|
||||
find_more = "i3_find_more.png",
|
||||
|
||||
cancel_hover = "i3_cancel.png^\\[brighten",
|
||||
search_hover = "i3_search.png^\\[brighten",
|
||||
@ -72,17 +76,14 @@ local styles = string.format([[
|
||||
style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
|
||||
style_type[item_image_button;bgimg_hovered=%s]
|
||||
|
||||
style[;sound=]
|
||||
style[nofav;sound=i3_cannot]
|
||||
style[pagenum,no_item,no_rcp;font=bold;font_size=18]
|
||||
style[search;fgimg=%s;content_offset=0]
|
||||
style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[search;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[prev_page;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_page;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_recipe;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_recipe;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_usage;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_usage;fgimg=%s;fgimg_hovered=%s]
|
||||
style[prev_page,prev_recipe,prev_usage,prev_sort,prev_skin;fgimg=%s;fgimg_hovered=%s]
|
||||
style[next_page,next_recipe,next_usage,next_sort,next_skin;fgimg=%s;fgimg_hovered=%s]
|
||||
style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[bag_rename;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||
style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
|
||||
@ -95,13 +96,9 @@ local styles = string.format([[
|
||||
style[confirm_trash_yes;sound=i3_trash]
|
||||
]],
|
||||
PNG.slot,
|
||||
PNG.search_hover,
|
||||
PNG.exit, PNG.exit_hover,
|
||||
PNG.cancel, PNG.cancel_hover,
|
||||
PNG.search, PNG.search_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.prev, PNG.prev_hover,
|
||||
PNG.next, PNG.next_hover,
|
||||
PNG.add, PNG.add_hover,
|
||||
|
@ -38,6 +38,24 @@ i3.register_craft({
|
||||
items = {"default:copper_ingot 7, default:tin_ingot, default:steel_ingot 2"},
|
||||
})
|
||||
|
||||
i3.register_craft {
|
||||
result = "default:tree",
|
||||
items = {
|
||||
"default:wood",
|
||||
"",
|
||||
"default:wood"
|
||||
},
|
||||
}
|
||||
|
||||
i3.register_craft {
|
||||
result = "default:cobble 16",
|
||||
items = {
|
||||
"default:stone, default:stone",
|
||||
"default:stone, , default:stone",
|
||||
", default:stone, default:stone",
|
||||
}
|
||||
}
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X",
|
||||
@ -311,22 +329,3 @@ i3.register_craft({
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
||||
i3.register_craft({
|
||||
grid = {
|
||||
"X #",
|
||||
" ## ",
|
||||
"X#X#",
|
||||
"#X#X#",
|
||||
"X X##X#X",
|
||||
" ## ",
|
||||
"#X#X#",
|
||||
"#X#X#",
|
||||
"X #",
|
||||
},
|
||||
key = {
|
||||
['#'] = "default:wood",
|
||||
['X'] = "default:glass",
|
||||
},
|
||||
result = "default:mese 3",
|
||||
})
|
||||
|
@ -16,30 +16,18 @@ i3.new_tab("test2", {
|
||||
end,
|
||||
})
|
||||
|
||||
i3.new_tab("test3", {
|
||||
description = "Test 3",
|
||||
i3.new_tab("test_creative", {
|
||||
description = "Test creative",
|
||||
|
||||
access = function(player, data)
|
||||
local name = player:get_player_name()
|
||||
if name == "singleplayer" then
|
||||
return true
|
||||
end
|
||||
return core.is_creative_enabled(name)
|
||||
end,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 3]")
|
||||
fs("label[3,1;Creative enabled]")
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
i3.set_fs(player, "label[3,2;Test extra_fs]")
|
||||
end,
|
||||
fields = i3.set_fs,
|
||||
})
|
||||
|
||||
i3.override_tab("test2", {
|
||||
description = "Test override",
|
||||
image = "i3_mesepick.png",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Override!]")
|
||||
end,
|
||||
})
|
||||
|
BIN
textures/i3_find_more.png
Normal file
BIN
textures/i3_find_more.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 20 KiB |
BIN
textures/i3_no_result.png
Normal file
BIN
textures/i3_no_result.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
@ -1,8 +1,9 @@
|
||||
local exec = os.execute
|
||||
local fmt, find, sub = string.format, string.find, string.sub
|
||||
local var = "[%w%.%[%]\"\'_]"
|
||||
local _,_, fs_elements = dofile("../src/styles.lua")
|
||||
|
||||
exec("reset")
|
||||
exec "clear"
|
||||
|
||||
local function split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
delim = delim or ","
|
||||
@ -34,8 +35,9 @@ local files = {
|
||||
"caches",
|
||||
"callbacks",
|
||||
"common",
|
||||
"compress",
|
||||
"compression",
|
||||
"detached_inv",
|
||||
"fields",
|
||||
"groups",
|
||||
"gui",
|
||||
"hud",
|
||||
@ -83,6 +85,16 @@ local function compile(data)
|
||||
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)%(", function(a)
|
||||
if fs_elements[a] then
|
||||
return fmt("fs('%s',", a)
|
||||
end
|
||||
end)
|
||||
|
||||
data = data:gsub("([%w_]+)-%-\n", function(a)
|
||||
return fmt("%s = %s - 1", a, a)
|
||||
end)
|
||||
|
||||
for op, func in pairs(operators) do
|
||||
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
||||
end
|
||||
@ -115,15 +127,15 @@ for _, p in ipairs(files) do
|
||||
end
|
||||
end
|
||||
|
||||
local _file = io.open(path:match("(.*)%.") .. ".l", "w")
|
||||
local _file = io.open(path:match("(.*)%.") .. ".lc", "w")
|
||||
_file:write(data)
|
||||
_file:close()
|
||||
end
|
||||
|
||||
_load("./src/" .. p .. ".lua")
|
||||
_load("../src/" .. p .. ".lua")
|
||||
end
|
||||
|
||||
exec("luacheck init.lua")
|
||||
exec("luacheck ./src/operators.lua")
|
||||
exec("luacheck ./src/*.l")
|
||||
exec("rm ./src/*.l")
|
||||
exec "luacheck ../init.lua"
|
||||
exec "luacheck ../src/preprocessor.lua"
|
||||
exec "luacheck ../src/*.lc"
|
||||
exec "rm ../src/*.lc"
|
7
util/optipng.sh
Normal file
7
util/optipng.sh
Normal file
@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Colors with 0 alpha need to be preserved, because opaque leaves ignore alpha.
|
||||
# For that purpose, the use of indexed colors is disabled (-nc).
|
||||
|
||||
cd ../textures
|
||||
find -name '*.png' -print0 | xargs -0 optipng -o7 -zm1-9 -nc -strip all -clobber
|
23
util/servers.lua
Normal file
23
util/servers.lua
Normal file
@ -0,0 +1,23 @@
|
||||
local JSON = require"JSON" -- luarocks install json-lua
|
||||
os.execute "clear"
|
||||
|
||||
local list = io.popen("curl -s -H 'Accept: text/html' http://servers.minetest.net/list"):read("*a")
|
||||
list = JSON:decode(list).list
|
||||
|
||||
local servers = {}
|
||||
|
||||
for _, server in ipairs(list) do
|
||||
if server.mods then
|
||||
for _, mod in ipairs(server.mods) do
|
||||
if mod == "i3" then
|
||||
table.insert(servers, server.name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #servers > 0 then
|
||||
print(("=> %u/%u servers using [i3]:\n\t• %s"):format(#servers, #list, table.concat(servers, "\n\t• ")))
|
||||
else
|
||||
print"No server using [i3]"
|
||||
end
|
Reference in New Issue
Block a user