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								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,4 +1,4 @@ | ||||
| textures/character_*.png | ||||
| #textures/character_*.png | ||||
| textures/player_*.png | ||||
| meta/character_*.txt | ||||
| #meta/character_*.txt | ||||
| meta/player_*.txt | ||||
|   | ||||
							
								
								
									
										25
									
								
								API.md
									
									
									
									
									
								
							
							
						
						| @@ -27,6 +27,31 @@ Get all allowed skins for player. All public and all player's private skins. If | ||||
| Get all skins with metadata key is set to value. Example: | ||||
| skins.get_skinlist_with_meta("playername", playername) - Get all private skins (w.o. public) for playername | ||||
|  | ||||
| ## skins.register_skin(path, filename) | ||||
| Registers a new skin based on the texture file path specified by `path` and `filename`. | ||||
|  | ||||
|  * `path` (string): points to the parent directory of the texture `filename`. | ||||
|    Generally, this should be in the format `mymod.modpath .. "/textures"`. | ||||
|  * `filename` (string): full file name, without any path specifications. | ||||
|    The file name must adhere to [one of the accepted naming formats](textures/readme.txt). | ||||
|  | ||||
| Note: this function takes the following files into consideration: | ||||
|  | ||||
| 1. `<path>/<filename>` (required) | ||||
|     * Main skin texture | ||||
| 2. `<path>/<filenamestem><separator>preview.png` (optional) | ||||
|     * Pre-generated preview image | ||||
| 3. `<path>/../meta/<filenamestem>.txt` (optional) | ||||
|     * Metadata regarding the skin | ||||
|  | ||||
| Return values: | ||||
|  | ||||
|  * On failure: `false, reason` | ||||
|     * `reason` (string): human readable reason string (similar to `io.open` errors) | ||||
|  * On success: `true, key` | ||||
|     * `key`: unique skins key for use with e.g. `skins.get(key)` for subsequent | ||||
|       fine-tuning of the skin registration. | ||||
|  | ||||
|  | ||||
| ## skins.new(key, object) | ||||
| Create and register a new skin object for given key | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| # skinsdb | ||||
| # skinsdb - User-facing branch that includes a few basic skins | ||||
|  | ||||
| This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods. | ||||
|  | ||||
| @@ -66,3 +66,4 @@ The Script will download all the skins from the database for you. | ||||
| - bell07 (source code) | ||||
| - stujones11 (player models) | ||||
| - jordan4ibanez (1st person view hand) | ||||
| - sirrobzeroone (skins) | ||||
|   | ||||
							
								
								
									
										18
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						| @@ -2,14 +2,26 @@ | ||||
| local storage = minetest.get_mod_storage() | ||||
|  | ||||
| function skins.get_player_skin(player) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	local meta = player:get_meta() | ||||
| 	if meta:get("skinsdb:skin_key") then | ||||
| 		-- Move player data prior July 2018 to mod storage | ||||
| 		storage:set_string(player:get_player_name(), meta:get_string("skinsdb:skin_key")) | ||||
| 		storage:set_string(player_name, meta:get_string("skinsdb:skin_key")) | ||||
| 		meta:set_string("skinsdb:skin_key", "") | ||||
| 	end | ||||
| 	local skin = storage:get_string(player:get_player_name()) | ||||
| 	return skins.get(skin) or skins.get(skins.default) | ||||
|  | ||||
| 	local skin_name = storage:get_string(player_name) | ||||
| 	local skin = skins.get(skin_name) | ||||
| 	if #skin_name > 0 and not skin then | ||||
| 		-- Migration step to convert `_`-delimited skins to `.` (if possible) | ||||
| 		skin = skins.__fuzzy_match_skin_name(player_name, skin_name, true) | ||||
| 		if skin then | ||||
| 			storage:set_string(player_name, skin:get_key()) | ||||
| 		else | ||||
| 			storage:set_string(player_name, "") | ||||
| 		end | ||||
| 	end | ||||
| 	return skin or skins.get(skins.default) | ||||
| end | ||||
|  | ||||
| -- Assign skin to player | ||||
|   | ||||
							
								
								
									
										13
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						| @@ -72,6 +72,7 @@ minetest.register_on_shutdown(function() | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| -- See also: 3d_armor/init.lua | ||||
| player_api.register_model("skinsdb_3d_armor_character_5.b3d", { | ||||
| 	animation_speed = 30, | ||||
| 	textures = { | ||||
| @@ -82,16 +83,21 @@ player_api.register_model("skinsdb_3d_armor_character_5.b3d", { | ||||
| 	}, | ||||
| 	animations = { | ||||
| 		stand = {x=0, y=79}, | ||||
| 		lay = {x=162, y=166}, | ||||
| 		lay = {x=162, y=166, eye_height = 0.3, override_local = true, | ||||
| 			collisionbox = {-0.6, 0.0, -0.6, 0.6, 0.3, 0.6}}, | ||||
| 		walk = {x=168, y=187}, | ||||
| 		mine = {x=189, y=198}, | ||||
| 		walk_mine = {x=200, y=219}, | ||||
| 		sit = {x=81, y=160}, | ||||
| 		sit = {x=81, y=160, eye_height = 0.8, override_local = true, | ||||
| 			collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.0, 0.3}}, | ||||
| 		-- compatibility w/ the emote mod | ||||
| 		wave = {x = 192, y = 196, override_local = true}, | ||||
| 		point = {x = 196, y = 196, override_local = true}, | ||||
| 		freeze = {x = 205, y = 205, override_local = true}, | ||||
| 	}, | ||||
| 	collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, | ||||
| 	-- stepheight: use default | ||||
| 	eye_height = 1.47, | ||||
| }) | ||||
|  | ||||
| -- Register default character.png if not part of this mod | ||||
| @@ -111,3 +117,6 @@ minetest.register_allow_player_inventory_action(function(player, action, inv, da | ||||
| 		return 0 | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| --dofile(skins.modpath.."/unittest.lua") | ||||
|  | ||||
|   | ||||
							
								
								
									
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								meta/character_castaway_female.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Castaway female | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_castaway_male.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Castaway male | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_farmer_female.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Farmer female | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_farmer_male.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Farmer male | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_prince.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Prince | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_princess.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Princess | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_rogue_female.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Rogue female | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										3
									
								
								meta/character_rogue_male.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,3 @@ | ||||
| Rogue male | ||||
| sirrobzeroone | ||||
| CC0/Public Domain | ||||
							
								
								
									
										2
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						| @@ -1,5 +1,5 @@ | ||||
| name = skinsdb | ||||
| description = Player skin mod, supporting unified_inventory, sfinv and smart_inventory | ||||
| depends = player_api | ||||
| optional_depends = unified_inventory,3d_armor,clothing,sfinv,hand_monoid | ||||
| optional_depends = unified_inventory, 3d_armor, clothing, creative, sfinv, hand_monoid | ||||
| min_minetest_version = 5.4.0 | ||||
|   | ||||
| @@ -49,23 +49,25 @@ function skin_class:set_texture(value) | ||||
| 	self._texture = value | ||||
| end | ||||
|  | ||||
| --- Retrieves the character texture | ||||
| function skin_class:get_texture() | ||||
| 	return self._texture | ||||
| end | ||||
|  | ||||
| --- Assigns an existing hand item (/node) name to this skin | ||||
| function skin_class:set_hand(hand) | ||||
| 	self._hand = hand | ||||
| end | ||||
|  | ||||
| function skin_class:get_hand() | ||||
| 	return self._hand | ||||
| end | ||||
|  | ||||
| --- Registers a new hand item based on the skin meta | ||||
| local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true | ||||
| function skin_class:set_hand_from_texture() | ||||
| 	local hand = core.get_current_modname()..':'..self._texture:gsub('[%p%c%s]', '') | ||||
| 	local hand_def = {} | ||||
| 	for k,v in pairs(minetest.registered_items[""]) do | ||||
| 		if k ~= "mod_origin" and k ~= "type" and k ~= "wield_image" then | ||||
| 			hand_def[k] = v | ||||
| 		end | ||||
| 	end | ||||
| 	hand_def.tiles = {self:get_texture()} | ||||
| 	hand_def.visual_scale = 1 | ||||
| 	hand_def.wield_scale = {x=1,y=1,z=1} | ||||
| @@ -77,13 +79,39 @@ function skin_class:set_hand_from_texture() | ||||
| 		hand_def.mesh = "skinsdb_hand_18.b3d" | ||||
| 	end | ||||
| 	hand_def.use_texture_alpha = ALPHA_CLIP | ||||
| 	minetest.register_node(hand, hand_def) | ||||
|  | ||||
| 	core.register_node(hand, table.copy(hand_def)) | ||||
|  | ||||
| 	self._hand_def = hand_def -- for wieldhand overrides | ||||
| 	self:set_hand(hand) | ||||
| end | ||||
|  | ||||
| function skin_class:get_hand() | ||||
| 	return self._hand | ||||
| end | ||||
| -- creative (and other mods?) may overwrite the wieldhand very late. | ||||
| -- Grab the most recent definition and use them as default for our skin hands. | ||||
| core.register_on_mods_loaded(function() | ||||
| 	local default_hand_def = {} | ||||
| 	for k, v in pairs(core.registered_items[""]) do | ||||
| 		if k ~= "mod_origin" | ||||
| 				and k ~= "name" | ||||
| 				and k ~= "type" | ||||
| 				and k ~= "wield_image" | ||||
| 				and string.sub(k, 1, 1) ~= "_" then | ||||
| 			default_hand_def[k] = v | ||||
| 		end | ||||
| 	end | ||||
| 	for _, meta in pairs(skins.meta) do | ||||
| 		local def = core.registered_nodes[meta._hand] | ||||
| 		if def then | ||||
| 			local new_def = table.copy(default_hand_def) | ||||
| 			-- Overwrite the hand with our fields from `set_hand_from_texture` | ||||
| 			for k, v in pairs(meta._hand_def) do | ||||
| 				new_def[k] = v | ||||
| 			end | ||||
| 			core.override_item(meta._hand, new_def) | ||||
| 		end | ||||
| 		meta._hand_def = nil -- no longer needed, free up RAM | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| function skin_class:set_preview(value) | ||||
| 	self._preview = value | ||||
| @@ -109,7 +137,7 @@ function skin_class:get_preview() | ||||
| 	--Right Leg | ||||
| 	skin = skin .. "([combine:16x32:0,0=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^" | ||||
|  | ||||
| 	-- 64x skins have non-mirrored arms and legs | ||||
| 	-- 64x64 skins have non-mirrored arms and legs | ||||
| 	local left_arm | ||||
| 	local left_leg | ||||
|  | ||||
| @@ -126,7 +154,10 @@ function skin_class:get_preview() | ||||
| 	--Left Leg | ||||
| 	skin = skin .. left_leg | ||||
|  | ||||
| 	-- Add overlays for 64x skins. these wont appear if skin is 32x because it will be cropped out | ||||
| 	if self:get_meta("format") == "1.8" then | ||||
| 		-- Add overlays for 64x64 skins. This check is needed to avoid | ||||
| 		-- client-side out-of-bounds "[combine" warnings. | ||||
|  | ||||
| 		--Chest Overlay | ||||
| 		skin = skin .. "([combine:16x32:-16,-28=" .. player_skin .. "^[mask:skindb_mask_chest.png)^" | ||||
| 		--Right Arm Overlay | ||||
| @@ -137,6 +168,7 @@ function skin_class:get_preview() | ||||
| 		skin = skin .. "([combine:16x32:-40,-44=" .. player_skin .. "^[mask:(skindb_mask_rarm.png^[transformFX))^" | ||||
| 		--Left Leg Overlay | ||||
| 		skin = skin .. "([combine:16x32:4,-32=" .. player_skin .. "^[mask:(skindb_mask_rleg.png^[transformFX))" | ||||
| 	end | ||||
|  | ||||
| 	-- Full Preview | ||||
| 	skin = "(((" .. skin .. ")^[resize:64x128)^[mask:skindb_transform.png)" | ||||
|   | ||||
							
								
								
									
										63
									
								
								skinlist.lua
									
									
									
									
									
								
							
							
						
						| @@ -2,10 +2,11 @@ local dbgprint = false and print or function() end | ||||
|  | ||||
| --- @param path     Path to the "textures" directory, without tailing slash. | ||||
| --- @param filename Current file name, such as "player.groot.17.png". | ||||
| local function process_skin_texture(path, filename) | ||||
| --- @return On error: false, error message. On success: true, skin key | ||||
| function skins.register_skin(path, filename) | ||||
| 	-- See "textures/readme.txt" for allowed formats | ||||
|  | ||||
| 	local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.]+)%.(%a+)$") | ||||
| 	local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.-]+)%.(%a+)$") | ||||
| 	--[[ | ||||
| 		prefix:     "character" or "player" | ||||
| 		sep:        "." (new) or "_" (legacy) | ||||
| @@ -16,17 +17,21 @@ local function process_skin_texture(path, filename) | ||||
|  | ||||
| 	-- Filter out files that do not match the allowed patterns | ||||
| 	if not extension or extension:lower() ~= "png" then | ||||
| 		return -- Not a skin texture | ||||
| 		return false, "invalid skin name" | ||||
| 	end | ||||
| 	if prefix ~= "player" and prefix ~= "character" then | ||||
| 		return -- Unknown type | ||||
| 		return false, "unknown type" | ||||
| 	end | ||||
|  | ||||
| 	local preview_suffix = sep .. "preview" | ||||
| 	if identifier:sub(-#preview_suffix) == preview_suffix then | ||||
| 		-- skip preview textures | ||||
| 		-- This is added by the main skin texture (if exists) | ||||
| 		return | ||||
| 		-- The preview texture is added by the main skin texture (if exists) | ||||
| 		return false, "preview texture" | ||||
| 	end | ||||
|  | ||||
| 	assert(path) | ||||
| 	if path == ":UNITTEST:" then | ||||
| 		path = nil | ||||
| 	end | ||||
|  | ||||
| 	dbgprint("Found skin", prefix, identifier, extension) | ||||
| @@ -58,12 +63,16 @@ local function process_skin_texture(path, filename) | ||||
| 	local skin_obj = skins.get(filename_noext) or skins.new(filename_noext) | ||||
| 	skin_obj:set_texture(filename) | ||||
| 	skin_obj:set_meta("_sort_id", sort_id) | ||||
| 	if sep ~= "_" then | ||||
| 		skin_obj._legacy_name = filename_noext:gsub("[._]+", "_") | ||||
| 	end | ||||
|  | ||||
| 	if playername then | ||||
| 		skin_obj:set_meta("assignment", "player:"..playername) | ||||
| 		skin_obj:set_meta("playername", playername) | ||||
| 	end | ||||
|  | ||||
| 	do | ||||
| 	if path then | ||||
| 		-- Get type of skin based on dimensions | ||||
| 		local file = io.open(path .. "/" .. filename, "r") | ||||
| 		local skin_format = skins.get_skin_format(file) | ||||
| @@ -74,7 +83,7 @@ local function process_skin_texture(path, filename) | ||||
| 	skin_obj:set_hand_from_texture() | ||||
| 	skin_obj:set_meta("name", identifier) | ||||
|  | ||||
| 	do | ||||
| 	if path then | ||||
| 		-- Optional skin information | ||||
| 		local file = io.open(path .. "/../meta/" .. filename_noext .. ".txt", "r") | ||||
| 		if file then | ||||
| @@ -83,18 +92,50 @@ local function process_skin_texture(path, filename) | ||||
| 			skin_obj:set_meta("name", data[1]) | ||||
| 			skin_obj:set_meta("author", data[2]) | ||||
| 			skin_obj:set_meta("license", data[3]) | ||||
| 			file:close() -- do not rely on delayed GC | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	do | ||||
| 	if path then | ||||
| 		-- Optional preview texture | ||||
| 		local preview_name = filename_noext .. sep .. "preview.png" | ||||
| 		local fh = io.open(path .. "/" .. preview_name) | ||||
| 		if fh then | ||||
| 			dbgprint("Found preview", preview_name) | ||||
| 			skin_obj:set_preview(preview_name) | ||||
| 			fh:close() -- do not rely on delayed GC | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return true, skin_obj:get_key() | ||||
| end | ||||
|  | ||||
| --- Internal function. Fallback/migration code for `.`-delimited skin names that | ||||
| --- were equipped between d3c7fa7 and 312780c (master branch). | ||||
| --- During this period, `.`-delimited skin names were internally registered with | ||||
| --- `_` delimiters. This function tries to find a matching skin. | ||||
| --- @param player_name (string) | ||||
| --- @param skin_name   (string) e.g. `player_foo_mc_bar` | ||||
| --- @param be_noisy    (boolean) whether to print a warning in case of mismatches` | ||||
| --- @return On match, the new skin (skins.skin_class) or `nil` if nothing matched. | ||||
| function skins.__fuzzy_match_skin_name(player_name, skin_name, be_noisy) | ||||
| 	if select(2, skin_name:gsub("%.", "")) > 0 then | ||||
| 		-- Not affected by ambiguity | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	for _, skin in pairs(skins.meta) do | ||||
| 		if skin._legacy_name == skin_name then | ||||
| 			dbgprint("Match", skin_name, skin:get_key()) | ||||
| 			return skin | ||||
| 		end | ||||
| 		--dbgprint("Try match", skin_name, skin:get_key(), skin._legacy_name) | ||||
| 	end | ||||
|  | ||||
| 	if be_noisy then | ||||
| 		minetest.log("warning", "skinsdb: cannot find matching skin '" .. | ||||
| 			skin_name .. "' for player '" .. player_name .. "'.") | ||||
| 	end | ||||
| end | ||||
|  | ||||
| do | ||||
| @@ -103,7 +144,7 @@ do | ||||
| 	local skins_dir_list = minetest.get_dir_list(skins_path) | ||||
|  | ||||
| 	for _, fn in pairs(skins_dir_list) do | ||||
| 		process_skin_texture(skins_path, fn) | ||||
| 		skins.register_skin(skins_path, fn) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|   | ||||
							
								
								
									
										
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| @@ -6,6 +6,7 @@ List of accepted texture names | ||||
|  | ||||
| Public skin available for all users: | ||||
| 	character.[number or name].png | ||||
| 	^ The allowed characters in "[number or name]" are "[A-z0-9_.-]+". | ||||
|  | ||||
| One or multiple private skins for player "[nick]": | ||||
| 	player.[nick].png | ||||
| @@ -26,7 +27,7 @@ The character `_` is accepted in player names, thus it is not recommended to | ||||
| use such file names. For compatibility reasons, they are still recognized. | ||||
|  | ||||
| 	character_[number or name].png | ||||
| 	player_[nick]_png | ||||
| 	player_[nick].png | ||||
| 	player_[nick]_[number or name].png | ||||
|  | ||||
| ... and corresponding previews that end in `_preview.png`. | ||||
|   | ||||
							
								
								
									
										51
									
								
								unittest.lua
									
									
									
									
									
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						| @@ -0,0 +1,51 @@ | ||||
| local function get_skin(skin_name) | ||||
| 	local skin = skins.get(skin_name) | ||||
| 		or skins.__fuzzy_match_skin_name("(unittest)", skin_name, true) | ||||
| 	return skin and skin:get_key() or nil | ||||
| end | ||||
|  | ||||
| local function run_unittest() | ||||
| 	local PATH = ":UNITTEST:" | ||||
|  | ||||
| 	-- ----- | ||||
| 	-- `.`: Simple register + retrieve operations | ||||
| 	assert(skins.register_skin(PATH, "player.DotSep.png")) | ||||
| 	assert(skins.register_skin(PATH, "player._DotSep_666_.1.png")) | ||||
| 	assert(skins.register_skin(PATH, "character._DotSep_With-Dash-.png")) | ||||
|  | ||||
| 	assert(get_skin("player.DotSep")) | ||||
| 	assert(get_skin("player._DotSep_666_.1")) | ||||
| 	assert(get_skin("player.DotSep.1") == nil) | ||||
| 	assert(get_skin("character._DotSep_With-Dash-")) | ||||
|  | ||||
| 	-- ----- | ||||
| 	-- Ambiguous skin names (filenames without extension). Register + retrieve | ||||
| 	skins.new("player_AmbSki") | ||||
| 	skins.new("player_AmbSki_1") | ||||
| 	skins.new("player_AmbSki_666_1") | ||||
|  | ||||
| 	assert(get_skin("player_AmbSki")) | ||||
| 	assert(get_skin("player_AmbSki_") == nil) | ||||
| 	assert(get_skin("player_AmbSki_1")) | ||||
| 	assert(get_skin("player_AmbSki_666_1")) | ||||
| 	-- There are no `__` patterns as they were silently removed by string.split | ||||
|  | ||||
|  | ||||
| 	-- ----- | ||||
| 	-- Mod Storage backwards compatibility | ||||
| 	-- Match the old `_` notation to `.`-separated skins | ||||
| 	skins.register_skin(PATH, "player.ComPat42.png") | ||||
| 	skins.register_skin(PATH, "player.ComPat42.5.png") | ||||
| 	skins.register_skin(PATH, "player._Com_Pat_42.png") | ||||
| 	skins.register_skin(PATH, "player._Com_Pat_42.1.png") | ||||
|  | ||||
| 	assert(get_skin("player_ComPat42") == "player.ComPat42") | ||||
| 	assert(get_skin("player_ComPat42_5") == "player.ComPat42.5") | ||||
| 	assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42") | ||||
| 	assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1") | ||||
|  | ||||
| 	error("Unittest passed! Please disable them now.") | ||||
| end | ||||
|  | ||||
| run_unittest() | ||||
|  | ||||