jordan4ibanez
d9082b47f1
Now dump tinygltf into irrlicht source
2023-11-29 05:51:51 -05:00
jordan4ibanez
7c010f8ca0
Now load the loader
2023-11-29 05:51:40 -05:00
jordan4ibanez
a2ced9b97b
Make this thing actually attempt to load
2023-11-29 05:51:32 -05:00
jordan4ibanez
7daa75ebcf
Create settings.json
2023-11-29 05:51:13 -05:00
jordan4ibanez
71b4349f1b
Blindly dump tinygltf in like a neanderthal
2023-11-29 05:23:02 -05:00
jordan4ibanez
7f9fe97044
Add enumerator back in for GLTF
2023-11-29 04:36:01 -05:00
jordan4ibanez
e87c36ada2
Shamelessly dump Josiah's GLTF loaders in
2023-11-29 04:33:50 -05:00
jordan4ibanez
3d07245ab9
Tear out mesh writers
...
Totally unused in Minetest
2023-11-29 04:28:20 -05:00
jordan4ibanez
3b650b1cb1
Get this thing ready
2023-11-29 03:57:10 -05:00
jordan4ibanez
396655e073
Destroy the B3D mess file loaders
2023-11-29 03:55:08 -05:00
jordan4ibanez
796e7a63a1
Wipe B3D refs
2023-11-29 03:54:11 -05:00
jordan4ibanez
44a23622ea
I don't even know why we have file writers
2023-11-29 03:54:03 -05:00
jordan4ibanez
af49570aec
B3D is annihilated
2023-11-29 03:51:11 -05:00
jordan4ibanez
04c1ab298b
Rip out .x
2023-11-29 03:46:57 -05:00
jordan4ibanez
821ad77f92
Rip out OBJ
2023-11-29 03:41:36 -05:00
jordan4ibanez
a95de833c8
smf
2023-11-29 03:39:38 -05:00
jordan4ibanez
58d5696db3
csm
2023-11-29 03:39:19 -05:00
jordan4ibanez
3ba74129e3
Collada
2023-11-29 03:37:24 -05:00
jordan4ibanez
e288082268
DMF
2023-11-29 03:35:09 -05:00
jordan4ibanez
61648605f5
mdl
2023-11-29 03:34:35 -05:00
jordan4ibanez
c87c314443
lwo
2023-11-29 03:34:20 -05:00
jordan4ibanez
6c6868b1fa
Update ISceneManager.h
2023-11-29 03:29:50 -05:00
jordan4ibanez
bb7afff293
stl
2023-11-29 03:29:30 -05:00
jordan4ibanez
684736b757
.mesh
2023-11-29 03:29:11 -05:00
jordan4ibanez
471a066247
ply
2023-11-29 03:28:26 -05:00
jordan4ibanez
8c487bc020
OCT
2023-11-29 03:27:44 -05:00
jordan4ibanez
ac3aea4bbd
lmts
2023-11-29 03:27:03 -05:00
jordan4ibanez
0e21716ae6
It's no one's 3d anymore
2023-11-29 02:06:51 -05:00
jordan4ibanez
f4bc32e20d
3d studio is 0d
2023-11-29 02:05:53 -05:00
jordan4ibanez
b7e60746fa
bsp is gone
2023-11-29 02:04:32 -05:00
jordan4ibanez
43e61fb8bf
Rip out some BSP
2023-11-29 02:03:31 -05:00
jordan4ibanez
dad3dbae3a
*asterisk asterisk*
2023-11-29 01:57:16 -05:00
jordan4ibanez
4b30b4e7ef
Remove any ref to md2
2023-11-29 01:56:21 -05:00
jordan4ibanez
8af4128464
Half life 3
2023-11-29 01:51:27 -05:00
jordan4ibanez
f379cd69fd
Obliterate OCTAL
2023-11-29 01:49:53 -05:00
jordan4ibanez
a25db8f2fa
DESTROY CSM file
2023-11-29 01:49:09 -05:00
jordan4ibanez
f7bf20a1e4
Rip out 2 forgotten formats
2023-11-29 01:48:55 -05:00
jordan4ibanez
dde2ef0a4c
Rip out 3ds studio
2023-11-29 01:48:41 -05:00
jordan4ibanez
d3771fd6a8
Rip out quake 3 static map
2023-11-29 01:48:29 -05:00
jordan4ibanez
5b0bddd852
Rip out quake 2 & 3 enums
2023-11-29 01:48:11 -05:00
jordan4ibanez
39f87fd37c
Update .gitignore
2023-11-29 01:45:29 -05:00
numzero
85081d6fe0
Fix off-by-one error in the TGA RLE decompressor
2023-11-01 14:40:11 +01:00
numzero
eafc282efd
Add unit tests for image loaders
2023-11-01 14:40:11 +01:00
numzero
8c2ad025b1
Add CTest
2023-11-01 14:40:11 +01:00
numzero
a07cfc0f7a
Require C++17 at the top level
2023-11-01 14:40:11 +01:00
sfan5
f725b68c57
Remove irrUString.h
...
now unused
2023-10-31 10:10:31 +01:00
sfan5
99be15f40b
Bump revision
2023-10-27 17:48:29 +02:00
sfan5
6fccc79270
Convert built-in font to PNG
2023-10-25 16:54:43 +02:00
Loic Blot
7cade6f27f
cleanup: remove _IRR_COMPILE_ANDROID_ASSET_READER_ build flag
...
it's enabled inconditionally on android
also remove some _IRR_COMPILE_WITH_ANDROID_DEVICE_ which are useless because cmake is already properly configured
2023-10-22 12:19:14 +02:00
Loic Blot
ae63f1bf02
build: drop _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_
...
it's enabled inconditionally
2023-10-22 12:19:14 +02:00