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								 marius david | 22728067e9 | Allow the wielded item to be specified in commands | 2024-05-16 18:28:54 +02:00 |  | 
			
				
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								 sfan5 | 8c758671bc | Optimize //drain a bit | 2024-04-22 23:19:21 +02:00 |  | 
			
				
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								 sfan5 | 8065e3d804 | Allow rotation with //mtschemplace fixes #153 | 2024-04-22 18:37:14 +02:00 |  | 
			
				
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								 sfan5 | 60b6b205ad | Add nil checks around get_player_by_name() in case someone uses the commands from ncurses | 2024-04-22 18:10:30 +02:00 |  | 
			
				
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								 sfan5 | 1d8d9a704f | Introduce type parameter for worldedit.player_notify | 2024-04-22 17:42:26 +02:00 |  | 
			
				
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								 sfan5 | d13ba673fe | Remove stray gitignore | 2024-04-22 00:06:13 +02:00 |  | 
			
				
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								 sfan5 | dc1150fe3d | Split up init.lua in worldedit_commands | 2024-04-22 00:00:51 +02:00 |  | 
			
				
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								 sfan5 | 4b470bdae6 | Put commands into categories for //help | 2024-04-21 23:00:48 +02:00 |  | 
			
				
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								 sfan5 | 75d101116d | Display aliases in //help output nicer | 2024-04-20 20:39:34 +02:00 |  | 
			
				
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								 imre84 | 883caff58d | Make //lua work with expressions as well (#243) | 2024-04-20 20:00:41 +02:00 |  | 
			
				
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								 sfan5 | 41d53180b1 | Colorize command references in chat output | 2024-04-20 14:22:46 +02:00 |  | 
			
				
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								 sfan5 | e6fac23c53 | Use worldedit.keep_loaded consistently | 2024-04-20 13:59:04 +02:00 |  | 
			
				
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								 sfan5 | 5914eab20b | Abort a delayed operation if positions change fixes #236 | 2024-04-20 13:45:00 +02:00 |  | 
			
				
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								 sfan5 | 002dc462d6 | Make wand tool not point the region marker cube | 2024-04-20 13:02:27 +02:00 |  | 
			
				
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								 sfan5 | a713efe051 | Fix wand tool causing pos1/pos2 aliasing fixes #245 | 2024-04-20 13:02:23 +02:00 |  | 
			
				
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								 Andrey Andreyevich Bienkowski | b90eeb1e68 | Fix incorrect translation syntax Worldedit was causing a crash when I used the "inspector" feature. | 2023-12-13 17:34:09 +01:00 |  | 
			
				
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								 sfan5 | 341014f94a | More complete German translation | 2023-11-24 14:24:18 +01:00 |  | 
			
				
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								 sfan5 | b84aa8508a | Add German in-game translation (incomplete) | 2023-10-30 17:24:37 +01:00 |  | 
			
				
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								 sfan5 | 17df0bbf71 | Fix an issue with translations and update template | 2023-10-30 16:53:12 +01:00 |  | 
			
				
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								 sfan5 | 36b14413e0 | Optimize textures done with: oxipng -Z --strip all | 2023-10-28 11:37:05 +02:00 |  | 
			
				
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								 sfan5 | 1fc6d93112 | Move worldedit_wand.png to correct place | 2023-10-28 11:34:42 +02:00 |  | 
			
				
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								 Alexander Chibrikin | ccfb6b4d61 | Translate worldedit_commands(#229) | 2023-10-23 20:52:04 +02:00 |  | 
			
				
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								 HybridDog | 689ff90a78 | Remove unused variables and assignments | 2023-06-19 18:24:31 +02:00 |  | 
			
				
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								 HybridDog | 375fbf3c68 | Remove trailing whitespaces | 2023-06-09 19:51:10 +02:00 |  | 
			
				
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								 sfan5 | 7f7e928dd9 | Switch bare vectors to vector.new() | 2023-06-09 14:49:58 +02:00 |  | 
			
				
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								 sfan5 | 7a645eba05 | Improve loading and error handling for schematics | 2023-06-07 11:41:10 +02:00 |  | 
			
				
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								 sfan5 | 9417f2bbf1 | Harden //mtschemprob against incorrect input closes #216 | 2023-03-22 21:26:53 +01:00 |  | 
			
				
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								 sfan5 | 418a30c89e | Raise safe region limit to 20000 | 2020-10-06 13:53:22 +02:00 |  | 
			
				
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								 sfan5 | 867cd6edc7 | Improve node name normalization again so that "desert stone" won't select "desert stone block" | 2020-05-12 21:53:01 +02:00 |  | 
			
				
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								 sfan5 | edd27636a6 | Do not allow //mix with no nodes | 2020-05-09 22:34:29 +02:00 |  | 
			
				
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								 sfan5 | 7d0811fd47 | Update help texts to be consistent | 2020-04-26 16:53:55 +02:00 |  | 
			
				
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								 sfan5 | 4d08a1cc55 | Implement //cubeapply with three side lengths | 2020-04-26 16:01:07 +02:00 |  | 
			
				
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								 sfan5 | 34844b2d38 | Set static_save = false for marker entities | 2020-04-16 23:50:15 +02:00 |  | 
			
				
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								 sfan5 | 0f5dcc790d | Implement //clearcut to delete trees, plants from generated terrain closes #165 | 2020-04-07 03:05:30 +02:00 |  | 
			
				
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								 sfan5 | 37de177f72 | Fix off-by-one in //cubeapply | 2020-04-07 00:46:13 +02:00 |  | 
			
				
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								 sfan5 | 9b26034aea | Move worldedit.marker_update Markers are part of the UI (`worldedit_chatcommands`) and do not belong in `worldedit`. | 2020-04-07 00:14:31 +02:00 |  | 
			
				
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								 sfan5 | 963a9f6b96 | Implement //cubeapply | 2020-04-06 23:32:11 +02:00 |  | 
			
				
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								 sfan5 | 5e8bfd5166 | Improve node name normalization in case of multi-line descriptions | 2020-03-29 21:55:47 +02:00 |  | 
			
				
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								 sfan5 | 5e47af8773 | Make region marker entities withstand TNT explosions Also fixes a crash when detonating TNT near them though this is
not our fault and the proper fix is pending in minetest_game. | 2020-03-06 21:20:15 +01:00 |  | 
			
				
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								 sfan5 | 116ae25ebd | Unbreak //move (closes #188) | 2019-12-20 20:29:41 +01:00 |  | 
			
				
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								 sfan5 | 974dcaa918 | Improve nodename normalization in some cases | 2019-12-19 16:58:33 +01:00 |  | 
			
				
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								 sfan5 | abdecd4239 | Fix some broken commands This happens when you don't test. | 2019-12-19 16:45:38 +01:00 |  | 
			
				
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								 sfan5 | 7833b68c85 | worldedit_brush: Remove "safe region" hack | 2019-12-19 15:58:26 +01:00 |  | 
			
				
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								 sfan5 | 91d02f6f5b | Rewrite command registration | 2019-12-19 15:13:55 +01:00 |  | 
			
				
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								 sfan5 | 5bab991e0b | Make object right-click work with wand | 2019-11-10 00:40:31 +01:00 |  | 
			
				
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								 ANAND | 9bb0ad0442 | Fix double-definition of visual_size in entity def | 2019-10-14 12:46:58 +02:00 |  | 
			
				
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								 sfan5 | 63a7069671 | Allow easily setting pos1 + 2 to the same node using the wand Though right-click currently doesn't work due to an engine bug. | 2019-09-19 00:06:30 +02:00 |  | 
			
				
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								 sfan5 | 79097dc6c8 | Reset region by double-punching air using the wand | 2019-09-18 23:56:21 +02:00 |  | 
			
				
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								 sfan5 | adab528f8a | Fix nodename normalization with translated descriptions | 2019-09-18 18:48:31 +02:00 |  | 
			
				
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								 sfan5 | 68f7bcc728 | Warn when "misaligned" schematics are created The underlying issue is the size detection worldedit.allocate does
and can't be fixed or worked around in a simple way. | 2019-09-09 01:07:17 +02:00 |  |