Commit Graph

16 Commits

Author SHA1 Message Date
Gaël C 146f009684 Re-organize grid management code for less dependance between files
Remove gridio.lua and move its function to appropriate files
2024-02-01 19:30:07 +01:00
Gaël C 2cf3b19167 Generate grid directly in pregenerate.lua, not in a function 2024-01-31 11:32:24 +01:00
Gaël C 4697f9c948 Remove "full" grid loading method
I see no reason to let the choice between a greedy and a lighter loading method, so better remove it to simplify the code.
2024-01-31 10:47:37 +01:00
Gaël C ed832a0806 Use only the 10 last digits of world seed at pregenerate 2024-01-28 22:12:05 +01:00
Gael-de-Sailly d00295600d Add a very brief description at the head of every file 2022-01-26 11:25:17 +01:00
Gael-de-Sailly 6564d40b85 Refactor grid loading and reorganize code
Move grid management functions out of polygons.lua, in a new file called gridmanager.lua
Explicitly call other files and grid management functions from init.lua
to make workflow more apparent
Move mapgen loop out of init.lua, into mapgen.lua
2022-01-26 10:54:11 +01:00
Gael-de-Sailly 6d8ee5af1f Added settings for margin, and documented in settingtypes.txt 2022-01-20 15:28:14 +01:00
Gael-de-Sailly fabe107336 Added margin with a settable width near grid border
Elevation gets closer to -50 when approaching the border
2022-01-20 15:28:14 +01:00
Gael-de-Sailly 7e155b7076 Express map size in Minetest nodes, not in river grid nodes
This introduces new parameters 'map_x_size' and 'map_z_size' that default to 15K
Deprecates 'grid_x_size' and 'grid_z_size'; if they are present, corresponding
values of 'map_x_size' and 'map_z_size' are automatically written in config files.
Also rework compatibility system to better compare versions,
and bump version to 1.0.2-dev1.
2022-01-20 15:28:14 +01:00
Gael-de-Sailly b374e8ee95 Create settings_default.json to store default values for settings
Move noise parameters to settings.lua
2022-01-18 15:21:14 +01:00
Gael-de-Sailly 417ce1bcbc Use builtin logging system and appropriate loglevels 2022-01-03 16:33:56 +01:00
Gaël C e3cadcdbc6 Collect garbage during pre-generation to free some space and reduce OOM problems 2021-07-26 22:28:45 +02:00
Gaël C f7bc5ee0b4 Added logs during pre-generation 2021-07-25 10:14:15 +02:00
Gaël C 2c5e0ee5af Code style consistency: use tabs for indentation in all Lua code 2021-07-24 18:55:13 +02:00
Gaël C 32bc9561b6 Made interactive loading optional but enabled by default 2021-06-26 16:02:00 +02:00
Gaël C a313244d07 Rename generate.lua -> pregenerate.lua 2021-06-23 19:53:56 +02:00