ac4763e2a6
Remove biome_lib dep from pl_seaweed
2023-10-26 20:30:32 +02:00
9aa5d85218
Reduce reemace spawn chance
2023-10-26 19:52:30 +02:00
fbd4aaf034
Remove biome_lib dep from dryplants ( #63 )
2023-10-26 11:53:09 -04:00
3fce92a9f5
Re-add simple spawn settings for some plants ( #62 )
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* Red-add simple spawn settings for some plants
* Add pl_
2023-10-24 06:52:42 -04:00
46608a7fb9
Remove biome_lib dep from bushes ( #61 )
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* Remove biome_lib dep from bushes
* Indent using tabs
* Add configurable spawn rarity
2023-10-23 19:33:59 -04:00
ab9a912598
bump min minetest version to 5.3.0 for is_creative_enabled
2023-09-24 16:55:42 +10:00
72572bb5c8
Use proper creative mode check ( #59 )
2023-09-23 13:18:18 -04:00
6a3c47157f
Add protection check when digging vines ( #58 )
2023-08-30 23:30:10 +02:00
9e771e2988
Add attached_node group to poisonivy nodes ( #56 )
2023-08-28 11:34:00 +02:00
69e272cd64
Fix naming incositencies ( #54 )
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* Fix naming incositencies
* Update translations
2023-07-23 15:51:09 -04:00
12cfbe3cb5
Luacheck things ( #53 )
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* add luacheck workflow
* get rid of ancient settings in dryplants
* toss settings.txt code file
* get rid of settings in trunks
* Update .github/workflows/luacheck.yml
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com >
---------
Co-authored-by: OgelGames <olliverdc28@gmail.com >
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com >
2023-07-21 15:29:53 -04:00
2af1d996d2
replace biome_lib ABM's ( #48 )
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* replace biome_lib ABM's
* fix some params
* remove 'group:flora' from poisonivy avoid list
* fixes
2023-07-21 11:09:53 -04:00
3b7fa4e8ea
alias obsolete item
2023-07-21 11:06:06 -04:00
877d94dace
remove biomelib usage from youngtrees ( #52 )
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* remove biomelib usage from youngtrees
* remove unneeded settingtypes.txt file now
2023-07-21 08:16:57 -04:00
ded2685047
fix farming plus groups override
2023-07-19 23:34:31 -04:00
e58042acd0
use degrotate for sunflowers ( #49 )
2023-07-15 15:57:47 -04:00
f4185762d5
Some minor German translation fixes ( #47 )
2023-07-14 07:07:24 -04:00
c7f65aac83
cleanup codebase ( #46 )
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* cleanup codebase
* fix typo
* add nil checks to on_place
* nuke all mod loaded statements
2023-07-10 18:24:25 -04:00
d9782771c3
remove biomelib usage from sunflowers ( #44 )
2023-07-09 16:14:45 -04:00
d483c2a1ae
bump the number of spawnby in molehills decoration registration
2023-07-09 15:55:06 -04:00
c6b1ce5ca5
remove biome lib usage from molehills ( #43 )
2023-07-09 21:52:04 +02:00
23d04af7d6
remove biomelib dep from cavestuff ( #42 )
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Co-authored-by: Niklp09 <89982526+Niklp09@users.noreply.github.com >
2023-07-09 15:14:43 -04:00
577404c850
fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add use_texture_alpa param to nodes that have textures with alpa
2023-01-21 15:48:24 -05:00
a2cbc18351
fix upside-down vines ends ( #37 )
2022-11-12 20:22:16 -05:00
9483fee7b3
Added Esperanto translation ( #36 )
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used the template.txt's
2022-11-06 12:53:16 -05:00
1894d91609
add node dig/placement predictions ( #34 )
2022-11-04 12:29:34 -04:00
438a1adb32
limit bush duping ( #33 )
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only allow a chance of getting a 2nd bush from bushes with fruit, to prevent instant bush duping.
2022-11-04 12:28:33 -04:00
e159b843d2
restrict tree fern growth ( #32 )
2022-10-30 17:57:12 -04:00
6e842d9b0d
add bush leaves to leaves group ( #31 )
2022-10-10 18:39:58 +02:00
8287ae2476
Add German translation ( #29 )
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* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German transaltion
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add German translation
Add German translation
* Add support for i18n
Add support for i18n, make loading translateable
* Add template for translation
* Add German translation
Add German translation
2022-09-01 21:02:37 -04:00
ca2b47492e
Merge pull request #28 from Niklp09/mushroom
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overwrite wield_image's of mushrooms
2022-08-19 15:06:41 +02:00
f5490e3b58
overwrite wield_images's
2022-08-19 14:53:39 +02:00
bde2082ee1
Texture update for vines to CC0 ( #21 )
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* Texture update for vines to CC0
recreated the vines and rope textures and releasing them under CC0
* Minor tweaks to textures
2022-06-24 14:32:09 +03:00
d33907ca75
Fix typo in crafting recipes in trunks
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Fixes #24
Co-authored-by: A S Lewis <aslewis@cpan.org >
2022-06-08 22:03:52 +10:00
244d5da0e2
wear too when breaking vines ( #22 )
2022-05-28 17:35:42 -04:00
8de8b889c2
fix typo in bushes mod.conf
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fixes #17
2022-05-09 23:10:56 +10:00
1d71e2c64e
fix https://github.com/mt-mods/plantlife_modpack/issues/16
2022-03-19 17:04:06 -04:00
d3edfbeace
Merge pull request #14 from nixnoxus/fix_tree_fern_leave_big
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fix felling `farns:fern_trunk_big`
2022-01-11 22:19:26 -05:00
c82ba38e68
Merge pull request #15 from nixnoxus/add_group_sapling
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Add `group:sapling` for saplings in plantlife
2022-01-11 17:18:14 -05:00
031d5f4e4e
add group sapling
2022-01-11 18:55:22 +01:00
32bab30e1f
fix felling farns: fern_trunk_big
2022-01-10 19:32:04 +01:00
7094d8a369
Vines: Fix recipes and global variables ( #13 )
2021-12-28 14:45:05 +11:00
c990942ba2
fix https://github.com/mt-mods/plantlife_modpack/issues/11
2021-12-25 21:44:43 -05:00
4953b1ba54
Rarity / fertility tweaks for various mods ( #8 )
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For bushes, molehills and youngtrees:
Changes to rarity and minimum fertility. Also added use of rarity_fertility. Result is more balanced and less homogeneous, i.e. over a large area you'll see variation.
For vines, some further tweaks to rarity, and using tries field to improve vines distribution.
2021-12-24 09:31:30 +01:00
cb2373f089
Trunks: Prevent crashing when unknown nodes exist ( #9 )
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Extension of commit 9ed4771515
Co-authored-by: OgelGames <olliverdc28@gmail.com >
2021-12-16 20:10:36 +11:00
1a96ac87a7
Breaking up flowers_plus mod ( #5 )
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Splitting up flowers_plus into separate mods for seaweed, sunflowers and waterlillies, for clarity and so the user can disable them individually.
Fixed sunflower maximum heat.
Removed spawning, as we're already creating these things at worldgen.
Added settings for rarity and max count to each mod - waterlilies, seaweed and sunflowers
Removing along_shore mod as it does nothing now.
2021-12-14 13:05:23 +01:00
a6dc4890d9
Vines: Fixed humidity, and set temperature. Also fixed a couple of issues with spawning: Roots are meant to spawn under dirt blocks, also vines were appearing on the side of snow.
2021-12-11 19:45:25 +01:00
a5b752f8b2
Merge pull request #3 from JordanL2/vines_mapgen
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Vines overhaul
2021-12-07 17:21:17 -05:00
4c48e5be29
Update vines/init.lua
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com >
2021-12-07 22:19:57 +00:00
a7d0e42cd1
Update vines/init.lua
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com >
2021-12-07 22:19:49 +00:00