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Commit Graph

471 Commits

Author SHA1 Message Date
ac4763e2a6 Remove biome_lib dep from pl_seaweed 2023-10-26 20:30:32 +02:00
9aa5d85218 Reduce reemace spawn chance 2023-10-26 19:52:30 +02:00
fbd4aaf034 Remove biome_lib dep from dryplants (#63) 2023-10-26 11:53:09 -04:00
3fce92a9f5 Re-add simple spawn settings for some plants (#62)
* Red-add simple spawn settings for some plants

* Add pl_
2023-10-24 06:52:42 -04:00
46608a7fb9 Remove biome_lib dep from bushes (#61)
* Remove biome_lib dep from bushes

* Indent using tabs

* Add configurable spawn rarity
2023-10-23 19:33:59 -04:00
ab9a912598 bump min minetest version to 5.3.0 for is_creative_enabled 2023-09-24 16:55:42 +10:00
72572bb5c8 Use proper creative mode check (#59) 2023-09-23 13:18:18 -04:00
6a3c47157f Add protection check when digging vines (#58) 2023-08-30 23:30:10 +02:00
9e771e2988 Add attached_node group to poisonivy nodes (#56) 2023-08-28 11:34:00 +02:00
69e272cd64 Fix naming incositencies (#54)
* Fix naming incositencies

* Update translations
2023-07-23 15:51:09 -04:00
12cfbe3cb5 Luacheck things (#53)
* add luacheck workflow

* get rid of ancient settings in dryplants

* toss settings.txt code file

* get rid of settings in trunks

* Update .github/workflows/luacheck.yml

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

---------

Co-authored-by: OgelGames <olliverdc28@gmail.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2023-07-21 15:29:53 -04:00
2af1d996d2 replace biome_lib ABM's (#48)
* replace biome_lib ABM's

* fix some params

* remove 'group:flora' from poisonivy avoid list

* fixes
2023-07-21 11:09:53 -04:00
3b7fa4e8ea alias obsolete item 2023-07-21 11:06:06 -04:00
877d94dace remove biomelib usage from youngtrees (#52)
* remove biomelib usage from youngtrees

* remove unneeded settingtypes.txt file now
2023-07-21 08:16:57 -04:00
ded2685047 fix farming plus groups override 2023-07-19 23:34:31 -04:00
e58042acd0 use degrotate for sunflowers (#49) 2023-07-15 15:57:47 -04:00
f4185762d5 Some minor German translation fixes (#47) 2023-07-14 07:07:24 -04:00
c7f65aac83 cleanup codebase (#46)
* cleanup codebase

* fix typo

* add nil checks to on_place

* nuke all mod loaded statements
2023-07-10 18:24:25 -04:00
d9782771c3 remove biomelib usage from sunflowers (#44) 2023-07-09 16:14:45 -04:00
d483c2a1ae bump the number of spawnby in molehills decoration registration 2023-07-09 15:55:06 -04:00
c6b1ce5ca5 remove biome lib usage from molehills (#43) 2023-07-09 21:52:04 +02:00
23d04af7d6 remove biomelib dep from cavestuff (#42)
Co-authored-by: Niklp09 <89982526+Niklp09@users.noreply.github.com>
2023-07-09 15:14:43 -04:00
577404c850 fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add use_texture_alpa param to nodes that have textures with alpa 2023-01-21 15:48:24 -05:00
a2cbc18351 fix upside-down vines ends (#37) 2022-11-12 20:22:16 -05:00
9483fee7b3 Added Esperanto translation (#36)
used the template.txt's
2022-11-06 12:53:16 -05:00
1894d91609 add node dig/placement predictions (#34) 2022-11-04 12:29:34 -04:00
438a1adb32 limit bush duping (#33)
only allow a chance of getting a 2nd bush from bushes with fruit, to prevent instant bush duping.
2022-11-04 12:28:33 -04:00
e159b843d2 restrict tree fern growth (#32) 2022-10-30 17:57:12 -04:00
6e842d9b0d add bush leaves to leaves group (#31) 2022-10-10 18:39:58 +02:00
8287ae2476 Add German translation (#29)
* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German transaltion

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add German translation

Add German translation

* Add support for i18n

Add support for i18n, make loading translateable

* Add template for translation

* Add German translation

Add German translation
2022-09-01 21:02:37 -04:00
ca2b47492e Merge pull request #28 from Niklp09/mushroom
overwrite wield_image's of mushrooms
2022-08-19 15:06:41 +02:00
f5490e3b58 overwrite wield_images's 2022-08-19 14:53:39 +02:00
bde2082ee1 Texture update for vines to CC0 (#21)
* Texture update for vines to CC0

recreated the vines and rope textures and releasing them under CC0

* Minor tweaks to textures
2022-06-24 14:32:09 +03:00
d33907ca75 Fix typo in crafting recipes in trunks
Fixes #24 
Co-authored-by: A S Lewis <aslewis@cpan.org>
2022-06-08 22:03:52 +10:00
244d5da0e2 wear too when breaking vines (#22) 2022-05-28 17:35:42 -04:00
8de8b889c2 fix typo in bushes mod.conf
fixes #17
2022-05-09 23:10:56 +10:00
1d71e2c64e fix https://github.com/mt-mods/plantlife_modpack/issues/16 2022-03-19 17:04:06 -04:00
d3edfbeace Merge pull request #14 from nixnoxus/fix_tree_fern_leave_big
fix felling `farns:fern_trunk_big`
2022-01-11 22:19:26 -05:00
c82ba38e68 Merge pull request #15 from nixnoxus/add_group_sapling
Add `group:sapling` for saplings in plantlife
2022-01-11 17:18:14 -05:00
031d5f4e4e add group sapling 2022-01-11 18:55:22 +01:00
32bab30e1f fix felling farns: fern_trunk_big 2022-01-10 19:32:04 +01:00
7094d8a369 Vines: Fix recipes and global variables (#13) 2021-12-28 14:45:05 +11:00
c990942ba2 fix https://github.com/mt-mods/plantlife_modpack/issues/11 2021-12-25 21:44:43 -05:00
4953b1ba54 Rarity / fertility tweaks for various mods (#8)
For bushes, molehills and youngtrees:
Changes to rarity and minimum fertility. Also added use of rarity_fertility. Result is more balanced and less homogeneous, i.e. over a large area you'll see variation.

For vines, some further tweaks to rarity, and using tries field to improve vines distribution.
2021-12-24 09:31:30 +01:00
cb2373f089 Trunks: Prevent crashing when unknown nodes exist (#9)
Extension of commit 9ed4771515

Co-authored-by: OgelGames <olliverdc28@gmail.com>
2021-12-16 20:10:36 +11:00
1a96ac87a7 Breaking up flowers_plus mod (#5)
Splitting up flowers_plus into separate mods for seaweed, sunflowers and waterlillies, for clarity and so the user can disable them individually.
Fixed sunflower maximum heat.
Removed spawning, as we're already creating these things at worldgen.
Added settings for rarity and max count to each mod - waterlilies, seaweed and sunflowers
Removing along_shore mod as it does nothing now.
2021-12-14 13:05:23 +01:00
a6dc4890d9 Vines: Fixed humidity, and set temperature. Also fixed a couple of issues with spawning: Roots are meant to spawn under dirt blocks, also vines were appearing on the side of snow. 2021-12-11 19:45:25 +01:00
a5b752f8b2 Merge pull request #3 from JordanL2/vines_mapgen
Vines overhaul
2021-12-07 17:21:17 -05:00
4c48e5be29 Update vines/init.lua
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-12-07 22:19:57 +00:00
a7d0e42cd1 Update vines/init.lua
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-12-07 22:19:49 +00:00