Hugues Ross
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db45633b16
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Documentation pass, part 2
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2020-06-13 08:50:36 -04:00 |
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Hugues Ross
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ca910ad29d
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Documentation pass, part 1
- Also added more optional parameters to the gui api
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2020-06-13 07:41:56 -04:00 |
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Hugues Ross
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412e214f88
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Fix remaining luacheck warnings
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2020-06-10 20:10:15 -04:00 |
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Hugues Ross
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3d6ebe66c1
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Move detail_texture into internal utility api
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2020-06-10 19:54:28 -04:00 |
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Hugues Ross
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e53bd8af41
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Refactor marker api calls into marker_api.lua
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2020-06-10 19:39:26 -04:00 |
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Hugues Ross
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d7f7210a2d
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Refactor biome calls into separate file
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2020-06-10 19:18:36 -04:00 |
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Hugues Ross
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43406ded7e
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OO-ifiy map tables
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2020-06-09 20:20:54 -04:00 |
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Hugues Ross
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1f76359fbd
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map_formspec: Remove final cartographer.skin reference
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2020-06-08 20:05:51 -04:00 |
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Hugues Ross
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3510bbcb35
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Return map formspec methods instead of modifying the api object
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2020-06-08 19:49:23 -04:00 |
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Hugues Ross
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9ce982c7cf
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map_formspec cleanup part 1 - Fix some long lines and start using gui API
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2020-06-08 18:36:18 -04:00 |
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Hugues Ross
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2461c66f99
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Add experimental declarative GUI API
- Refactor marker UI to use the new API
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2020-06-02 08:01:11 -04:00 |
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Hugues Ross
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dc8cc1e10b
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More unused var cleanup
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2020-06-01 18:22:08 -04:00 |
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Hugues Ross
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7c667b04e7
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Refactor out global variable 'data'
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2020-06-01 07:59:34 -04:00 |
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Hugues Ross
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efa93baa97
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Fix seed format
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2020-06-01 07:31:38 -04:00 |
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Hugues Ross
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7c55cfaeaf
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Various command-related fixes
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2020-04-26 10:21:24 -04:00 |
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Hugues Ross
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777f09fbe7
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Add height mode to map api, and scale in map command
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2020-04-21 07:29:30 -04:00 |
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Hugues Ross
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bb6b1233cd
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Scale down height based on the map scaling
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2020-04-20 19:33:26 -04:00 |
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Hugues Ross
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fcb6de872c
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Fix player position on scaled maps
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2020-04-20 19:27:43 -04:00 |
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Hugues Ross
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8642fbfa1b
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Add detail texture support for map skin data
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2020-04-18 09:15:13 -04:00 |
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Hugues Ross
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62ace2394b
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Replace map variant randomness with perlin noise
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2020-04-18 07:53:32 -04:00 |
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Hugues Ross
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af0a801801
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Small refactor: Add some constants to map_formspec.lua
- Make map formspec calls return the formspec dimensions for more
accurate marker editor palcement
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2020-04-17 20:28:15 -04:00 |
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Hugues Ross
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0f706533b6
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Fix numerous scan-related bugs
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2020-04-11 14:02:12 -04:00 |
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Hugues Ross
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a964f42270
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Mild refactoring
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2020-04-10 07:14:47 -04:00 |
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Hugues Ross
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a45e3ca66a
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Fix missing player marker
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2020-04-10 07:00:29 -04:00 |
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Hugues Ross
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38d24aba7d
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Split off game support and turn into a pure API mod
- Add API table for skinning
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2020-03-29 14:12:10 -04:00 |
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Hugues Ross
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7bb3b544e2
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Bugfixes
- Fix crash on map placement
- Add temp map texture
- Fix player marker on map
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2020-03-20 08:02:30 -04:00 |
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Hugues Ross
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26e4377cf9
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Add marker registration function and support for multi-detail markers
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2020-03-17 07:15:38 -04:00 |
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Hugues Ross
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23da5f8900
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Add support for displaying markers on maps
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2020-03-17 06:52:15 -04:00 |
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Hugues Ross
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8f786cda9a
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Add map scale support to the advanced table
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2020-03-08 10:34:20 -04:00 |
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Hugues Ross
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85eeb529b6
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Remove home/death marker code
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2020-03-08 10:06:26 -04:00 |
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Hugues Ross
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950414baf2
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Various changes
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2020-03-07 10:26:24 -05:00 |
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Hugues Ross
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1404058a06
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Add height data to maps
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2020-02-19 19:56:31 -05:00 |
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Hugues Ross
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e5371e19ed
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Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
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2020-02-16 20:18:47 -05:00 |
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Hugues Ross
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d0f7c58c47
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Initial commit
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2020-02-16 12:55:07 -05:00 |
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