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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-14 14:30:34 +01:00
Commit Graph

55 Commits

Author SHA1 Message Date
8df39766b4 disable pathfinding for all mobs, bugged, mobs pass through nodes 2016-03-06 12:00:46 +01:00
f8e7c9557d update mobs mod 2016-02-18 13:39:47 +01:00
10a0bf418b update mobs mod 2016-02-10 05:02:17 +01:00
46004d9bf2 update mobs mod 2016-02-01 12:45:12 +01:00
220d4f9f60 update mobs mod 2015-12-18 21:13:20 +01:00
2c47322feb update mobs mod
fix npc male/female not tamed
reduce volume and convert npc female sound
move .blend in others_thing
chmod 755
2015-09-30 03:43:51 +02:00
a038ed0128 update mobs, fix tame and tidy code 2015-09-22 00:01:24 +02:00
Ombridride
4494702a9b 3 times less NPC male 2015-09-17 23:06:41 +02:00
167a0fe2e3 update mod mobs
convert mobs sounds, stereo to mono, 48kb,44100KHz. before 1,2 Mo, after 833,5 ko
2015-09-01 00:40:11 +02:00
a1a87f5cb3 added missing texture
fixed sheep spawn typo
fixed npc male/female follow/drop/tame
chmod 755
2015-08-18 23:44:59 +02:00
Quentin BUISSON-DEBON
4fe3fc8f25 Update in parts "mobs" mod
- Need to check NPC
- Need to check sheeps
- Need to merge the api.lua file (be carful to keep our modifs or merge it with the Tenplus1 modif for code unification BUT keep our specific config)
2015-08-18 17:09:53 +02:00
aaa1cc8fa1 added mobs menu spawner to spawn monster easy
added inventory textures mobs
2015-08-17 22:52:29 +02:00
Quentin BUISSON-DEBON
c3b23e7ecd Add npc sounds, and separate npc male and female (the female npc have a lesser drop of axe and drops some flowers) 2015-07-29 23:06:18 +02:00
Ombridride
62db679e6f Add items to the exchange table of the NPC mob 2015-07-28 22:44:29 +02:00
1020b080aa added group_attack in cow,goat,warthog and npc
added group attack if not tamed and type(name) identical
fixed crash if unknow node in function env_damage
2015-07-22 00:11:38 +02:00
ffd79152fd added selective spawning in area if mobs.protected enabled 2015-07-21 21:57:32 +02:00
f2182809d9 replace mobs spawn by news function spawn_specific
change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
e4479b4343 revert wrong merge 2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
c366a481ea fixed npc follow|stop if tamed, consume not diamond
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
64ff460668 fixed diamond not consumed when tamed npc
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
root
98e1295475 1 less damage for almost every monsters 2015-07-13 23:12:30 +02:00
Quentin BUISSON-DEBON
77bd0b28b0 Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass,  Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
LeMagnesium
94417bcafc Fixed NPC taming
- Moved code wrongly placed after a merge (last May 22). Solves part of #94
2015-06-22 18:04:38 +02:00
822e54fa0c fixed tamed dog crash and add test for NPC 2015-06-21 23:02:17 +02:00
Le_Docteur
600eb6187f Full health restoration for the NPC. 2015-06-21 11:43:48 +02:00
LeMagnesium
a7e5bacb65 Fixed mobs' update 2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
cb851dfe2d Adjust and finish coins drops for mobs
- Update the spreadsheet for the future classes adds
- Update news again (fix line about minotaur, it spawns on desert sand ;))
2015-05-22 13:15:40 +02:00
Quentin BUISSON-DEBON
eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
Quentin BUISSON-DEBON
aeb83ed122 Update mobs mod
- Add Yeti monster (not over), spawn on snow biome, attack with snowball(arrow), equivalent to Mese Monster but in surface
- Add Minotaur monster (not over), move slowly  and attack sowly, but do big damage
- Fix the "colisionbox" and "view range" of the zombie
- Wolf can now be tamed into dog - he has modified skills (3 damages, move more slower, different texture, run and walk more slowly)
- NPC now do 4 damage when tamed (6 damage when neutral/enemy)
2015-05-05 13:37:37 +02:00
Ombridride
657e01aa57 Update npc.lua
PS : la fonction nourrir sur les NPCs ne fonctionne toujours pas sur le serveur avec la version mergée actuelle
2015-04-18 23:11:19 +02:00
LeMagnesium
83b50783c6 Added NPC's counter adapted to the API
- It seems in fact that sometimes, when you give the fourth diamond to a NPC, it does not follow
  because you're too close to it. (engine's entity issue, or algorythm issue, but not really one
  since you just have to move in 99% of the cases to make the NPC follow you)
2015-04-13 21:25:04 +02:00
LeMagnesium
544c7ef55b Reverted NPC taming 2015-04-12 23:36:50 +02:00
LeMagnesium
5568cc4cff Fixed NPC counter 2015-04-12 23:24:01 +02:00
LeMagnesium
d6bea75353 Merge branch 'master' of gitpiserver:minetest/minetest-minetestforfun-server
Conflicts:
	mods/mobs/npc.lua
2015-04-12 23:18:33 +02:00
LeMagnesium
814f48c15b Re-added npc taming system (for 4 diamonds) 2015-04-12 23:13:51 +02:00
LeMagnesium
2df3b7828c Re-added npc taming system (for 4 diamonds) 2015-04-12 23:04:48 +02:00
Ombridride
a55a9f71b4 Update mobs 02 2015-04-11 21:52:12 +02:00
Ombridride
ede187b4fc Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server 2015-04-11 21:49:34 +02:00
Ombridride
4e402c7d3b Update mods mod
- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
LeMagnesium
bad22d432c NPCs now tamed with 4 diamonds 2015-04-11 18:18:41 +02:00
LeMagnesium
66cad396f2 Fixed NPC healing 2015-04-09 12:25:45 +02:00
Ombridride
0b51e1f7ac Now players can give orders follow and stand to NPCs 2015-04-02 19:16:47 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
fee70f8fc3 fixed NPC feed 2015-03-31 04:41:38 +02:00
Ombridride
23a64e9ffb Update npc.lua 2015-03-31 02:16:17 +02:00
Ombridride
168995d01f Update mobs spawn and ODS board 2015-03-27 23:12:04 +01:00
Ombridride
a291222ea6 Finish the mobs update 2015-03-26 20:08:33 +01:00
LeMagnesium
e92a8e004c Changed mobs' damage values
- Changed values of damages for mobs listed in the ods file
- Resized one little column in the ods file
2015-03-26 18:49:28 +01:00