Compare commits
	
		
			891 Commits
		
	
	
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
|  | 18956c7f69 | ||
|  | a8a60d33a3 | ||
|  | eec1c5a03b | ||
|  | e523c3a296 | ||
|  | b25317fc64 | ||
|  | d104b9b10f | ||
|  | 758d5010b8 | ||
|  | 63b3542d00 | ||
|  | 5bd44c21ef | ||
|  | c7d558c09e | ||
|  | 55f81d0802 | ||
|  | a533434b58 | ||
|  | 08706313f4 | ||
|  | 6737952fbf | ||
|  | 519d166ce3 | ||
|  | be9121214c | ||
|  | 011ad78b42 | ||
|  | 4ec0fd974b | ||
|  | 67b13a5942 | ||
|  | ae7206c006 | ||
|  | 2917562728 | ||
|  | c2d1a5ed4b | ||
|  | 4d9fd7ad61 | ||
|  | 24559d012e | ||
|  | 2668619638 | ||
|  | 6335525757 | ||
|  | c54a7e882f | ||
|  | 701abc2d2f | ||
|  | 98216810ef | ||
|  | a57d2db54a | ||
|  | d68d2c08ef | ||
|  | e2b3ab768a | ||
|  | e6d0d775e3 | ||
|  | 8d43b984fc | ||
|  | fe021281e6 | ||
|  | 9e4f0d3689 | ||
|  | acfd58cdeb | ||
|  | b377aaa50d | ||
|  | 5fe831ed13 | ||
|  | 2f46103ff8 | ||
|  | 077316b4cd | ||
|  | b847888cb7 | ||
|  | 7c42c41170 | ||
|  | 08eec2beb7 | ||
|  | 9b45e7b3e9 | ||
|  | 91182d6a9e | ||
|  | 86fd616f3c | ||
|  | 2a74032745 | ||
|  | ecf160d93d | ||
|  | 6a55e150af | ||
|  | d2aae95c39 | ||
|  | 02921baa7a | ||
|  | 07e11427cf | ||
|  | 68212967c0 | ||
|  | 73e4666f28 | ||
|  | bd4d2dff1c | ||
|  | 61d7c43c83 | ||
|  | 780f991a87 | ||
|  | 1c78fd346d | ||
|  | da69fcdf91 | ||
|  | 37c81f70b0 | ||
|  | 7b90044574 | ||
|  | b87ef5ccde | ||
|  | 07a5fca432 | ||
|  | d5e19d70c2 | ||
|  | efb81d188e | ||
|  | 297192dd39 | ||
|  | f14b0a6ff5 | ||
|  | 0850314d74 | ||
|  | ad118ea98d | ||
|  | c52ad140ae | ||
|  | 0f0dd0f6e8 | ||
|  | 1f6d633037 | ||
|  | a16413f96c | ||
|  | 6d67badcac | ||
|  | 1d45b27c12 | ||
|  | 496521f4a1 | ||
|  | 28ecb3b261 | ||
|  | c68b8274fe | ||
|  | 78c632ebd4 | ||
|  | d1b132555b | ||
|  | 9d3a526324 | ||
|  | bb18eeccaf | ||
|  | d5f1f964e3 | ||
|  | 1ec31d8472 | ||
|  | 60e5b299af | ||
|  | 37dd910747 | ||
|  | 89c45993ac | ||
|  | 0819d4bade | ||
|  | f6dfa4a1cb | ||
|  | e3dd3d19cd | ||
|  | 86849d9eec | ||
|  | c88c0a98fd | ||
|  | 2e950ac61c | ||
|  | 2b215848d8 | ||
|  | e86955afae | ||
|  | d560f59a74 | ||
|  | b06368adf2 | ||
|  | 1dd9fdb530 | ||
|  | 38500da655 | ||
|  | bee5b316a8 | ||
|  | ae426878d4 | ||
|  | eb1805ea0a | ||
|  | 1104d571b0 | ||
|  | 6dcf541f6e | ||
|  | 1470b9df79 | ||
|  | 8715b83ff0 | ||
|  | 57eb906047 | ||
|  | df19b4eab0 | ||
|  | c8b1671ef0 | ||
|  | 96aac5ff5b | ||
|  | b6889134d3 | ||
|  | cadc8b34d7 | ||
|  | 48ab62db88 | ||
|  | 9ab50702fb | ||
|  | 42700a4b4b | ||
|  | 8bc93598c6 | ||
|  | f07c4dcd83 | ||
|  | 3c9d0893ee | ||
|  | 12b1541971 | ||
|  | e5c5c2637e | ||
|  | 55a16cd2c6 | ||
|  | 3e5852993d | ||
|  | 4a5206e3a7 | ||
|  | fed2151d70 | ||
|  | 58038a7941 | ||
|  | 0ff09e018d | ||
|  | 7998de671f | ||
|  | fc791d80f0 | ||
|  | e67a60376f | ||
|  | ea9c4012d5 | ||
|  | d7f176dfd8 | ||
|  | c5f11d74d4 | ||
|  | 42afe679a7 | ||
|  | 0413cb67b8 | ||
|  | f06f66ccc2 | ||
|  | 04f045158f | ||
|  | 4f32fd253c | ||
|  | 0196c4793a | ||
|  | fa17fe31d6 | ||
|  | 788ae97ba1 | ||
|  | 1a6ad498d7 | ||
|  | 2effe40dc5 | ||
|  | 81f8c8aef8 | ||
|  | 9bbe7f99da | ||
|  | d42ae715b8 | ||
|  | e837621537 | ||
|  | fd87b04f3c | ||
|  | e4b1c93512 | ||
|  | b0ae488277 | ||
|  | 0bd2efcfc1 | ||
|  | 09a229b412 | ||
|  | 208c9f4901 | ||
|  | 55ab3a117d | ||
|  | ec95f47021 | ||
|  | 1e691c4429 | ||
|  | 75caa9167c | ||
|  | 47efa2f558 | ||
|  | 2c122052d4 | ||
|  | c3f3406e8e | ||
|  | 68192a17e9 | ||
|  | 022d22ceca | ||
|  | af3c91862c | ||
|  | 7fbf25d6ca | ||
|  | f8bc1e1714 | ||
|  | ddea6c431e | ||
|  | 614e9cfe8d | ||
|  | 6e00ddee2a | ||
|  | 3109f38b3c | ||
|  | 5868274b00 | ||
|  | c824d69182 | ||
|  | c7e2d59461 | ||
|  | 631f7f46c7 | ||
|  | 178db04526 | ||
|  | 23ba2d3a0c | ||
|  | 7fee589e03 | ||
|  | 5b2a896180 | ||
|  | 56d6eaed85 | ||
|  | d92034e3f7 | ||
|  | 0acd9a2ccb | ||
|  | 02a82c9d7a | ||
|  | 89b9c3e69e | ||
|  | 048aaa2616 | ||
|  | 581c390591 | ||
|  | 138eb71db6 | ||
|  | bca0142e7f | ||
|  | 41a3345718 | ||
|  | 3c9d71e6f7 | ||
|  | fbac9be51c | ||
|  | fa9a34554b | ||
|  | f7325d26b6 | ||
|  | 9b62d8a504 | ||
|  | bcb4426ec7 | ||
|  | 4ea74466e4 | ||
|  | 3d26b33e5b | ||
|  | 7b30c26a45 | ||
|  | 78311a27a1 | ||
|  | 6fdfd2554c | ||
|  | 53179b8d10 | ||
|  | 1906ab84f5 | ||
|  | 1799754a8f | ||
|  | 32f7051eb8 | ||
|  | 67fc2247fc | ||
|  | c0de5646d2 | ||
|  | 5e4a6e8ac6 | ||
|  | 36a78c87d7 | ||
|  | 0ad3306c79 | ||
|  | 0f6e75bcb5 | ||
|  | 3e05870706 | ||
|  | 34c768d394 | ||
|  | b848e35ca5 | ||
|  | 0cbb516ae2 | ||
|  | 54235f3276 | ||
|  | 992f295880 | ||
|  | 6171fb43f0 | ||
|  | 7d70d25eeb | ||
|  | e9d26e2ee3 | ||
|  | f844a4f379 | ||
|  | 1d6fbe04cd | ||
|  | 0664570d22 | ||
|  | 5e9e3f7e84 | ||
|  | 995256744a | ||
|  | 471d1cf159 | ||
|  | 3be2f12beb | ||
|  | cabf80b743 | ||
|  | 088385493a | ||
|  | 1b745d401d | ||
|  | 2ecbc43a7a | ||
|  | 619ac52693 | ||
|  | 61a197ffd8 | ||
|  | 14b99a72a9 | ||
|  | 76211624ac | ||
|  | b408e9cce6 | ||
|  | 20fa037313 | ||
|  | 60cf3f85b6 | ||
|  | 6c83ea0b48 | ||
|  | 265c40b558 | ||
|  | 00c2dde4ea | ||
|  | 4fba897a96 | ||
|  | ea49eb3f3d | ||
|  | 0ac096991c | ||
|  | 2df7ce20dd | ||
|  | db129f4ca0 | ||
|  | 72f4c6be48 | ||
|  | 79dbafc13b | ||
|  | 1a2eb89f17 | ||
|  | f018e06d9b | ||
|  | 9862bbc8e5 | ||
|  | 3661cb61e3 | ||
|  | 0bd13d11cf | ||
|  | d89bb69a22 | ||
|  | 9524ff67a3 | ||
|  | 30b0a155fb | ||
|  | 4473627de0 | ||
|  | d7a7456007 | ||
|  | b74954969c | ||
|  | 07141b4a2e | ||
|  | fcceec0e8c | ||
|  | f1f96dbe6b | ||
|  | 594365310d | ||
|  | 71c7e21669 | ||
|  | e38099225c | ||
|  | 5644ab4bd3 | ||
|  | fe450b4144 | ||
|  | 3d44804074 | ||
|  | 60f6564c75 | ||
|  | f17d791173 | ||
|  | 497e6f6257 | ||
|  | 98551edd94 | ||
|  | c5b0fe72ea | ||
|  | d42f77cc5f | ||
|  | d476d017a4 | ||
|  | 1886d293d7 | ||
|  | 21b457c9e1 | ||
|  | 80d49095f5 | ||
|  | f4f9e58ef2 | ||
|  | 55fd286083 | ||
|  | 1231f72628 | ||
|  | 15b82f5b03 | ||
|  | f796194c69 | ||
|  | 84e4ae1881 | ||
|  | f15f35c604 | ||
|  | be918d2d98 | ||
|  | 6bf552eb10 | ||
|  | 983af7b1c0 | ||
|  | 22dc7b2d9e | ||
|  | cd5893db02 | ||
|  | 9d6df824d6 | ||
|  | 5809c28ae3 | ||
|  | e77ef553ff | ||
|  | 1fafed3387 | ||
|  | e0bec501f2 | ||
|  | 3e9afe097c | ||
|  | 5775c9147c | ||
|  | ba1ae07b4a | ||
|  | 50eb079813 | ||
|  | da0fe31443 | ||
|  | 2199be5108 | ||
|  | b5ea7d17b2 | ||
|  | dcf2465441 | ||
|  | 6386684f3e | ||
|  | ba33639887 | ||
|  | 541b2d79c7 | ||
|  | 37347d40f4 | ||
|  | d61803b65f | ||
|  | e0cb3fce02 | ||
|  | 70ef7864c1 | ||
|  | fc902a77de | ||
|  | 3e5f3f28d2 | ||
|  | d8daee7e47 | ||
|  | 7681682d28 | ||
|  | b9422ed44e | ||
|  | b1e0864cf1 | ||
|  | 90f24e312d | ||
|  | e7a55734d3 | ||
|  | b36b154257 | ||
|  | 3976dc6a5b | ||
|  | 8ea031ef77 | ||
|  | 8c3f96d738 | ||
|  | 8d3d558e42 | ||
|  | de3adb5859 | ||
|  | acafe5ca86 | ||
|  | 12c763a6c7 | ||
|  | 098ea0d10a | ||
|  | f14b411157 | ||
|  | 1a6298958e | ||
|  | fafbe2c268 | ||
|  | dc7cbdd5ab | ||
|  | 5cd4b5a231 | ||
|  | f62afa02b7 | ||
|  | 7a892c70e6 | ||
|  | 682d79b82a | ||
|  | 8b384fb257 | ||
|  | d6c33da355 | ||
|  | 386dcdef06 | ||
|  | 54b87e955d | ||
|  | f32a3ff57c | ||
|  | 16fe1efcd8 | ||
|  | fa43bd8a56 | ||
|  | e426f64993 | ||
|  | ab7b7c7504 | ||
|  | 80664f9f8a | ||
|  | 0ca43e42bc | ||
|  | 33aa5e77dc | ||
|  | f8e273da15 | ||
|  | 9ece86cc7a | ||
|  | 7d93272caa | ||
|  | 64fe69f382 | ||
|  | a2d4e57716 | ||
|  | 8114c3dbab | ||
|  | e6cef57661 | ||
|  | 0736d30e33 | ||
|  | da5f4a939e | ||
|  | a84e2669c7 | ||
|  | ccee025ce3 | ||
|  | 8c801529df | ||
|  | 3ddff2fbea | ||
|  | eafd1ebc43 | ||
|  | 3623398b78 | ||
|  | b25889e742 | ||
|  | 9f4dc1412b | ||
|  | cfef21f4d9 | ||
|  | 8556dd30e2 | ||
|  | 8cd049c224 | ||
|  | 12d5ca2f48 | ||
|  | 3ecafbcfb4 | ||
|  | 082b36d3e7 | ||
|  | 7be008936e | ||
|  | 6e1a329763 | ||
|  | 47b197e4d5 | ||
|  | be05441e77 | ||
|  | aadac1223d | ||
|  | 9a6cb2d7c8 | ||
|  | f4e77edcc6 | ||
|  | e38f69d549 | ||
|  | 874b1ae326 | ||
|  | 1977ae19ae | ||
|  | 7bbbcbf7b0 | ||
|  | 4d7dbfc826 | ||
|  | 787ccb5747 | ||
|  | 12bcfeab4d | ||
|  | 14334a1d89 | ||
|  | 6749da1070 | ||
|  | 7a29d26e3e | ||
|  | 7cba7af894 | ||
|  | a71948c007 | ||
|  | c3d2bc383b | ||
|  | 7d55320d5c | ||
|  | 0d3bca790c | ||
|  | ffba9d978e | ||
|  | 1a5f89e750 | ||
|  | 51891122f2 | ||
|  | 537f94c28e | ||
|  | da0cc7f6f6 | ||
|  | b57dd0f9b2 | ||
|  | 8fdcfea9f9 | ||
|  | 9de43cdf7d | ||
|  | a2ecc51fbc | ||
|  | d90a081722 | ||
|  | 70248505ae | ||
|  | 22e32a01ad | ||
|  | c94349eaef | ||
|  | 41c2b2aeea | ||
|  | cb57f70aab | ||
|  | f18871d60c | ||
|  | c17c317669 | ||
|  | 7c966db4bc | ||
|  | e5304ce674 | ||
|  | 28884cc784 | ||
|  | dfee51c21e | ||
|  | 20053d6b52 | ||
|  | 079b796031 | ||
|  | 9c887e0b32 | ||
|  | 2fb40be409 | ||
|  | f8f7502e32 | ||
|  | b998ab1b3a | ||
|  | d979293f14 | ||
|  | 676822d286 | ||
|  | a5ad30748d | ||
|  | 45bc0b245f | ||
|  | aa676ab878 | ||
|  | f80fafbcfb | ||
|  | 7f317871d4 | ||
|  | 68f5740dcc | ||
|  | 6c6cc2159a | ||
|  | aa254e2835 | ||
|  | 29252c6fb2 | ||
|  | ac843f8fe7 | ||
|  | 0410b5e0ca | ||
|  | 3a98245f62 | ||
|  | 00a0d9a5d4 | ||
|  | 5d28040915 | ||
|  | 62dbf29301 | ||
|  | 6493e5fefb | ||
|  | 42cc6d2c31 | ||
|  | 3a55e19055 | ||
|  | ea2a7d3b1f | ||
|  | 2c355a8642 | ||
|  | 777088481b | ||
|  | 6b055ae18a | ||
|  | 4c9944b263 | ||
|  | 73d998ccdf | ||
|  | 3fcb7821d7 | ||
|  | ed9fd475de | ||
|  | 2cc6640edf | ||
|  | bbf17c9eca | ||
|  | 1ab0fc12a7 | ||
|  | 5569950b26 | ||
|  | 363b95c003 | ||
|  | 8422f2ef52 | ||
|  | 36d18cb161 | ||
|  | b47a556472 | ||
|  | 7d2dfe4101 | ||
|  | 04f01bc57f | ||
|  | 7a3cff5529 | ||
|  | 8f095c62a8 | ||
|  | f600a9f645 | ||
|  | 9e54b379c8 | ||
|  | 5994ac8dc5 | ||
|  | c198d8c57e | ||
|  | 09dbaf7972 | ||
|  | 0add474af2 | ||
|  | 0ea23a50d3 | ||
|  | 2f39cad09b | ||
|  | a4e144e4c8 | ||
|  | f4512cb5b6 | ||
|  | 38a8351327 | ||
|  | a5d40e13be | ||
|  | 4b8410a982 | ||
|  | 250be40ecd | ||
|  | 322967d2d1 | ||
|  | f41314185e | ||
|  | 6d79d157c3 | ||
|  | 6267f26027 | ||
|  | 535e611eb1 | ||
|  | 223e924edf | ||
|  | 556f0d48e3 | ||
|  | 57939c6c3f | ||
|  | 9542d119f6 | ||
|  | 7488f483c7 | ||
|  | b0ec8f1b5a | ||
|  | c76a91943c | ||
|  | 0472e61a9d | ||
|  | e9a7782c88 | ||
|  | 76471dd137 | ||
|  | 11115c7d15 | ||
|  | 481d1758ad | ||
|  | 32bdb9a393 | ||
|  | 82299b94dc | ||
|  | b1e2ece638 | ||
|  | eaed418b10 | ||
|  | 8704afe5b1 | ||
|  | c3a1545ca1 | ||
|  | a1b8b68e92 | ||
|  | b57ecb94df | ||
|  | c66a98bbed | ||
|  | 25e1f84733 | ||
|  | b8333cf82a | ||
|  | abf0ca9c7e | ||
|  | 135d80eb86 | ||
|  | 0d49978341 | ||
|  | 4ef6810298 | ||
|  | 1d8def5c06 | ||
|  | e41a411f1c | ||
|  | e67e28d226 | ||
|  | 3d6f1685ad | ||
|  | 592ca341ea | ||
|  | a88576afd1 | ||
|  | 6f6d46ddfc | ||
|  | 7c0abe9366 | ||
|  | 321bd66721 | ||
|  | 2729777b94 | ||
|  | f3dc78204c | ||
|  | b292975fbc | ||
|  | 3fb6ee5bdf | ||
|  | ef8b7e230d | ||
|  | c15bd9d529 | ||
|  | 41c1e99b1f | ||
|  | 70e8924082 | ||
|  | f4a412d9c1 | ||
|  | 8148bbf95e | ||
|  | 2119054a95 | ||
|  | ac810dbf9d | ||
|  | 8e51f318b3 | ||
|  | 93a2c40ebc | ||
|  | ff0973fa4f | ||
|  | 1f85f001f9 | ||
|  | 279b85fc45 | ||
|  | 24578ca968 | ||
|  | d0fad4b004 | ||
|  | 4bb9652c0f | ||
|  | b6c12010b1 | ||
|  | f5c8f881d7 | ||
|  | 0004c5e637 | ||
|  | 1cc8300ba9 | ||
|  | fd5721faa8 | ||
|  | 09d910efcb | ||
|  | acb0cecb36 | ||
|  | c2307b8816 | ||
|  | 73113f3443 | ||
|  | 4d9b595a69 | ||
|  | 908d8e5f90 | ||
|  | a0d7644a86 | ||
|  | 2392842948 | ||
|  | 3740efb393 | ||
|  | 835ca02be5 | ||
|  | 99d0442cc9 | ||
|  | b24049950e | ||
|  | 86dab909ed | ||
|  | ffcb3d6356 | ||
|  | c7b9e734ff | ||
|  | 450543f782 | ||
|  | b7a1426b42 | ||
|  | 408ee69fb8 | ||
|  | 35de5241f4 | ||
|  | be4dd6479d | ||
|  | 7066a6a0dd | ||
|  | 6194f9ffea | ||
|  | 47c7b0b187 | ||
|  | 0a3bf5b220 | ||
|  | 14ee61ab92 | ||
|  | f7f178ce03 | ||
|  | 547a7b3304 | ||
|  | 8d1eef025d | ||
|  | 84de5f0f40 | ||
|  | cbea61e8dd | ||
|  | 2885ae6018 | ||
|  | cf781ee218 | ||
|  | 252dffce78 | ||
|  | 83c2a88c91 | ||
|  | e7def5d4e6 | ||
|  | ec68283812 | ||
|  | bc4d0c1344 | ||
|  | e2033025b0 | ||
|  | da9789e3ce | ||
|  | 26866e4c21 | ||
|  | 0cf4fd4c18 | ||
|  | 2ddbf68e31 | ||
|  | 0c5f6dabc0 | ||
|  | fdae2832bb | ||
|  | 6843ddb814 | ||
|  | 166b1c623a | ||
|  | e8cafeb3e7 | ||
|  | 8a7af21e3a | ||
|  | 407b32e04c | ||
|  | f3f8b22698 | ||
|  | 585b2bc22e | ||
|  | 0914e595c7 | ||
|  | 7361eb5e05 | ||
|  | 44ac020f28 | ||
|  | e15fde1624 | ||
|  | 15ef8b0995 | ||
|  | d8dd9332ed | ||
|  | c4fb5bd385 | ||
|  | f09ae11e89 | ||
|  | 8b4a92ef2d | ||
|  | f92d49feff | ||
|  | 64fa8e6be5 | ||
|  | 0aebf864d1 | ||
|  | 016fa0da40 | ||
|  | 7786f7f8b1 | ||
|  | 6919d43d02 | ||
|  | 01ad09036b | ||
|  | 638add603f | ||
|  | 750f9575af | ||
|  | 40e2b945e3 | ||
|  | 03b51e8c8f | ||
|  | a4d056e493 | ||
|  | 23a37e5e79 | ||
|  | 300b14078f | ||
|  | eae3740d85 | ||
|  | 3669ca0a83 | ||
|  | 46c6154444 | ||
|  | 2824562dc9 | ||
|  | 852b337916 | ||
|  | dd34dffa45 | ||
|  | aaa6c260cd | ||
|  | 81259e9fcc | ||
|  | 4bd1094619 | ||
|  | 8bc8dd64c5 | ||
|  | ab4485f824 | ||
|  | fa1b4d0d44 | ||
|  | 055157d084 | ||
|  | fe3c5a7090 | ||
|  | d0070f2b1a | ||
|  | c570f9f494 | ||
|  | f8c8047a52 | ||
|  | f49faadc19 | ||
|  | fe7a982343 | ||
|  | 87468eb6fc | ||
|  | 4a7a51a46e | ||
|  | 9c15ebccab | ||
|  | 525f467057 | ||
|  | 820a97e397 | ||
|  | 3f2e35e827 | ||
|  | ccb4b925ed | ||
|  | 21c874ab52 | ||
|  | 8a8712e4a3 | ||
|  | 9eb9502209 | ||
|  | a192f9fc78 | ||
|  | 794a436d86 | ||
|  | 41837e6193 | ||
|  | 86e0e4b2bf | ||
|  | 2a6050e552 | ||
|  | e604d8d7f3 | ||
|  | 5a2aab855f | ||
|  | f86ac2fdff | ||
|  | df35360372 | ||
|  | 3e912f7b85 | ||
|  | ea7b04a712 | ||
|  | edb02e9d33 | ||
|  | 3b526a7276 | ||
|  | 03c00a831d | ||
|  | 60520b8032 | ||
|  | a9137e8c21 | ||
|  | 75ea7e3160 | ||
|  | 047ecea3a2 | ||
|  | 5518c277f3 | ||
|  | 4468015cbe | ||
|  | 0755a8fa05 | ||
|  | 5d8b2442ce | ||
|  | 6157982787 | ||
|  | 07dcae7258 | ||
|  | d546a5a1fa | ||
|  | 3689bdad75 | ||
|  | 4ce47528e1 | ||
|  | 2edfb55c29 | ||
|  | d1e715ebac | ||
|  | c654c9fd11 | ||
|  | 2c0f716a13 | ||
|  | 64bf6c1b89 | ||
|  | 047bfb9ad1 | ||
|  | cab01b6694 | ||
|  | 554d15fadb | ||
|  | a9ac480dcd | ||
|  | 1237bc3a4b | ||
|  | 854415fd33 | ||
|  | 99cfe73bbf | ||
|  | 697b39d40d | ||
|  | 2b7ca68805 | ||
|  | bd24c15db4 | ||
|  | 69614dc20d | ||
|  | 75dfcdb1e7 | ||
|  | c332081e81 | ||
|  | 608e51f16d | ||
|  | b0fb180e4d | ||
|  | 2ebd6b3839 | ||
|  | 5a06de184c | ||
|  | 957f94534b | ||
|  | 4ec4672f01 | ||
|  | 954d64afdc | ||
|  | ef0eb4d435 | ||
|  | 11a7b88434 | ||
|  | 9ec33f34f1 | ||
|  | 2c2edfad04 | ||
|  | 22dd46dcc6 | ||
|  | 20f938e44a | ||
|  | fd34872de8 | ||
|  | 31edc5a9ff | ||
|  | 19bdcb26f6 | ||
|  | 5b7db48372 | ||
|  | 128f0adb24 | ||
|  | 6fb072e5ff | ||
|  | 8007c142de | ||
|  | e707ba3cf1 | ||
|  | 6680a51988 | ||
|  | 3bf3249d71 | ||
|  | e71b71c1a9 | ||
|  | a90338d40d | ||
|  | 929559fe85 | ||
|  | c41762d211 | ||
|  | f06d4b8547 | ||
|  | dcce6e9795 | ||
|  | d57cb0a110 | ||
|  | ba8cbbcdbd | ||
|  | 56cc4191ca | ||
|  | 6532978a58 | ||
|  | 349a63ed14 | ||
|  | 7f44a49d99 | ||
|  | 5047540db2 | ||
|  | 9dfaab7f20 | ||
|  | 8fe62ea7f6 | ||
|  | c4969665e7 | ||
|  | 9670c27161 | ||
|  | c32957f942 | ||
|  | c95cd8414b | ||
|  | cc2573acdf | ||
|  | 44dc611088 | ||
|  | 49a8ddc822 | ||
|  | 11c04e984d | ||
|  | ef1f66a64e | ||
|  | a1aee9a68f | ||
|  | 5dbc738dbd | ||
|  | 5b5aa493b5 | ||
|  | 6967232619 | ||
|  | 263b6f2fdf | ||
|  | 0ca4520cc2 | ||
|  | ea3fcdd077 | ||
|  | 820e48badc | ||
|  | c39b9b29de | ||
|  | a8ad9bfc9d | ||
|  | d4c24a30e9 | ||
|  | c8845e8d44 | ||
|  | 5175897cdc | ||
|  | c521cb06bf | ||
|  | 3180bdfe6c | ||
|  | c993e14084 | ||
|  | 955f3cf310 | ||
|  | 814c17631d | ||
|  | ca7f6bb97a | ||
|  | 5e0c49345a | ||
|  | 584718a2a7 | ||
|  | 46b6cee1fc | ||
|  | 7e5dc6c374 | ||
|  | 30e57bcc99 | ||
|  | e0673908bf | ||
|  | 7ea81f0906 | ||
|  | 49ad1c1bf7 | ||
|  | ff80b87783 | ||
|  | e106fd51ca | ||
|  | 18d0bdd2bb | ||
|  | 60ccb522d4 | ||
|  | d0aa09dd8d | ||
|  | 13dfc2c0e9 | ||
|  | 1e628ed92a | ||
|  | b468a23f60 | ||
|  | 7d63db1703 | ||
|  | f85e9ba691 | ||
|  | fa485f7d63 | ||
|  | da9579846c | ||
|  | 8dc6b0124e | ||
|  | 4602bd5999 | ||
|  | a3e92c4524 | ||
|  | 72f9f64c04 | ||
|  | 8bf344e461 | ||
|  | a32751800c | ||
|  | d47201f813 | ||
|  | f2255ccba0 | ||
|  | 16b625d963 | ||
|  | bb76f17703 | ||
|  | 104018d711 | ||
|  | 5e2902fd92 | ||
|  | 43b1608f86 | ||
|  | abdc707f28 | ||
|  | 15e2470493 | ||
|  | 07d3981d61 | ||
|  | d0a98b5331 | ||
|  | 195fec2689 | ||
|  | 664b45ac75 | ||
|  | b3f4f406c4 | ||
|  | 9559f695ec | ||
|  | 919c9d152b | ||
|  | 253af00743 | ||
|  | 579c279be2 | ||
|  | 15740ffd3d | ||
|  | a5dcf123e0 | ||
|  | d5fcae085d | ||
|  | 3e2781bc00 | ||
|  | e134282093 | ||
|  | 428a8127cb | ||
|  | 04e560328f | ||
|  | c971ec7dc7 | ||
|  | d09d8f02a4 | ||
|  | 1a9362afed | ||
|  | 8eff7ba0cd | ||
|  | 5dcc5cb305 | ||
|  | 4ea001fa37 | ||
|  | e8bcfdcd0e | ||
|  | 64fdb49a32 | ||
|  | 47a49eccf4 | ||
|  | ba4c80644e | ||
|  | 81e9a7cb36 | ||
|  | a5a59e3552 | ||
|  | bdd22db33d | ||
|  | 51de4236ab | ||
|  | 5d0795a1a7 | ||
|  | 4c0c7ae146 | ||
|  | 4bd6bce86e | ||
|  | 3653859961 | ||
|  | 9fdbc1f407 | ||
|  | 1d4eb43f26 | ||
|  | 91849c3b4e | ||
|  | 2d9f34cf29 | ||
|  | c21dccd7fa | ||
|  | a4b4de6d0e | ||
|  | 672fdbcc11 | ||
|  | 3c0fa5f8b0 | ||
|  | 7b8ad5786c | ||
|  | 066d23cdfd | ||
|  | cf6f458906 | ||
|  | e547d279ab | ||
|  | 3804d8a078 | ||
|  | a4823a4261 | ||
|  | 9df85d7752 | ||
|  | fa9424c31b | ||
|  | eb71e01887 | ||
|  | 83133210cc | ||
|  | 90fde974a2 | ||
|  | 02bfcae53d | ||
|  | 9bbde070a1 | ||
|  | 6fed6867cb | ||
|  | c4bb058421 | ||
|  | b0ab4fb4ab | ||
|  | d7784c0729 | ||
|  | 179f4c3f91 | ||
|  | 486509876a | ||
|  | c3c5f8a228 | ||
|  | 29f1f01f37 | ||
|  | a654c0dbbd | ||
|  | d6ce09a3ff | ||
|  | c2ce3d032e | ||
|  | 866f7b841c | ||
|  | 31a74ede18 | ||
|  | dfad095884 | ||
|  | 814959cc28 | ||
|  | 8dd2a77ff1 | ||
|  | 5d11a34b04 | ||
|  | 0dd813b5f8 | ||
|  | c1cd24c378 | ||
|  | d015f0e2e6 | ||
|  | ea6d504b01 | ||
|  | a65f5b1564 | ||
|  | fcf0816fa8 | ||
|  | 7f765f5f6c | ||
|  | 76398aac4a | ||
|  | 7acad11a50 | ||
|  | c46260945e | ||
|  | c43718a434 | ||
|  | 3db7bafb39 | ||
|  | d8c6a4f2ea | ||
|  | d2550ab761 | ||
|  | 7e843c92a6 | ||
|  | d6ec56811b | ||
|  | c809fc9655 | ||
|  | b4e9ef269b | ||
|  | 4e20ed6153 | ||
|  | 79856c914d | ||
|  | 648a11263b | ||
|  | 467e2029e2 | ||
|  | 3a617bcb6e | ||
|  | d5c373e290 | ||
|  | 4c5cb106c3 | ||
|  | 9ff8f8038e | ||
|  | a4426e4bd4 | ||
|  | e82c122822 | ||
|  | e43573b46b | ||
|  | 2f91ec0f73 | ||
|  | 57980cb49d | ||
|  | 034010a371 | ||
|  | 4b9914fdcb | ||
|  | 0d924e7e4d | 
							
								
								
									
										27
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,7 +1,22 @@ | |||||||
| ## Generic ignorable patterns and files | ## Files related to minetest development cycle | ||||||
| *~ | /*.patch | ||||||
| .*.swp | # GNU Patch reject file | ||||||
| *bak* | *.rej | ||||||
| tags |  | ||||||
| *.vim |  | ||||||
|  |  | ||||||
|  | ## Editors and Development environments | ||||||
|  | *~ | ||||||
|  | *.swp | ||||||
|  | *.bak* | ||||||
|  | *.orig | ||||||
|  | # Vim | ||||||
|  | *.vim | ||||||
|  | # Kate | ||||||
|  | .*.kate-swp | ||||||
|  | .swp.* | ||||||
|  | # Eclipse (LDT) | ||||||
|  | .project | ||||||
|  | .settings/ | ||||||
|  | .buildpath | ||||||
|  | .metadata | ||||||
|  | # Idea IDE | ||||||
|  | .idea/* | ||||||
|   | |||||||
							
								
								
									
										21
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,21 @@ | |||||||
|  | unused_args = false | ||||||
|  | allow_defined_top = true | ||||||
|  |  | ||||||
|  | read_globals = { | ||||||
|  | 	"DIR_DELIM", | ||||||
|  | 	"minetest", "core", | ||||||
|  | 	"dump", | ||||||
|  | 	"vector", | ||||||
|  | 	"VoxelManip", "VoxelArea", | ||||||
|  | 	"PseudoRandom", "ItemStack", | ||||||
|  | 	"Settings", | ||||||
|  | 	"unpack", | ||||||
|  | 	-- Silence "accessing undefined field copy of global table". | ||||||
|  | 	table = { fields = { "copy" } } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | -- Overwrites minetest.handle_node_drops | ||||||
|  | files["mods/creative/init.lua"].globals = { "minetest" } | ||||||
|  |  | ||||||
|  | -- Don't report on legacy definitions of globals. | ||||||
|  | files["mods/default/legacy.lua"].global = false | ||||||
							
								
								
									
										12
									
								
								.travis.yml
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,12 @@ | |||||||
|  | language: generic | ||||||
|  | sudo: false | ||||||
|  | addons: | ||||||
|  |   apt: | ||||||
|  |     packages: | ||||||
|  |     - luarocks | ||||||
|  | before_install: | ||||||
|  |   - luarocks install --local luacheck | ||||||
|  | script:  | ||||||
|  | - $HOME/.luarocks/bin/luacheck --no-color ./mods | ||||||
|  | notifications: | ||||||
|  |   email: false | ||||||
							
								
								
									
										519
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,519 @@ | |||||||
|  | License of media (textures and sounds) | ||||||
|  | -------------------------------------- | ||||||
|  | Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | See README.txt in each mod directory for information about other authors. | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
|  |  | ||||||
|  | License of menu/header.png | ||||||
|  | Copyright (C) 2015 paramat CC BY-SA 3.0 | ||||||
|  |  | ||||||
|  |  | ||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  | Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | See README.txt in each mod directory for information about other authors. | ||||||
|  |  | ||||||
|  |                   GNU LESSER GENERAL PUBLIC LICENSE | ||||||
|  |                        Version 2.1, February 1999 | ||||||
|  |  | ||||||
|  |  Copyright (C) 1991, 1999 Free Software Foundation, Inc. | ||||||
|  |  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA | ||||||
|  |  Everyone is permitted to copy and distribute verbatim copies | ||||||
|  |  of this license document, but changing it is not allowed. | ||||||
|  |  | ||||||
|  | [This is the first released version of the Lesser GPL.  It also counts | ||||||
|  |  as the successor of the GNU Library Public License, version 2, hence | ||||||
|  |  the version number 2.1.] | ||||||
|  |  | ||||||
|  |                             Preamble | ||||||
|  |  | ||||||
|  |   The licenses for most software are designed to take away your | ||||||
|  | freedom to share and change it.  By contrast, the GNU General Public | ||||||
|  | Licenses are intended to guarantee your freedom to share and change | ||||||
|  | free software--to make sure the software is free for all its users. | ||||||
|  |  | ||||||
|  |   This license, the Lesser General Public License, applies to some | ||||||
|  | specially designated software packages--typically libraries--of the | ||||||
|  | Free Software Foundation and other authors who decide to use it.  You | ||||||
|  | can use it too, but we suggest you first think carefully about whether | ||||||
|  | this license or the ordinary General Public License is the better | ||||||
|  | strategy to use in any particular case, based on the explanations below. | ||||||
|  |  | ||||||
|  |   When we speak of free software, we are referring to freedom of use, | ||||||
|  | not price.  Our General Public Licenses are designed to make sure that | ||||||
|  | you have the freedom to distribute copies of free software (and charge | ||||||
|  | for this service if you wish); that you receive source code or can get | ||||||
|  | it if you want it; that you can change the software and use pieces of | ||||||
|  | it in new free programs; and that you are informed that you can do | ||||||
|  | these things. | ||||||
|  |  | ||||||
|  |   To protect your rights, we need to make restrictions that forbid | ||||||
|  | distributors to deny you these rights or to ask you to surrender these | ||||||
|  | rights.  These restrictions translate to certain responsibilities for | ||||||
|  | you if you distribute copies of the library or if you modify it. | ||||||
|  |  | ||||||
|  |   For example, if you distribute copies of the library, whether gratis | ||||||
|  | or for a fee, you must give the recipients all the rights that we gave | ||||||
|  | you.  You must make sure that they, too, receive or can get the source | ||||||
|  | code.  If you link other code with the library, you must provide | ||||||
|  | complete object files to the recipients, so that they can relink them | ||||||
|  | with the library after making changes to the library and recompiling | ||||||
|  | it.  And you must show them these terms so they know their rights. | ||||||
|  |  | ||||||
|  |   We protect your rights with a two-step method: (1) we copyright the | ||||||
|  | library, and (2) we offer you this license, which gives you legal | ||||||
|  | permission to copy, distribute and/or modify the library. | ||||||
|  |  | ||||||
|  |   To protect each distributor, we want to make it very clear that | ||||||
|  | there is no warranty for the free library.  Also, if the library is | ||||||
|  | modified by someone else and passed on, the recipients should know | ||||||
|  | that what they have is not the original version, so that the original | ||||||
|  | author's reputation will not be affected by problems that might be | ||||||
|  | introduced by others. | ||||||
|  |  | ||||||
|  |   Finally, software patents pose a constant threat to the existence of | ||||||
|  | any free program.  We wish to make sure that a company cannot | ||||||
|  | effectively restrict the users of a free program by obtaining a | ||||||
|  | restrictive license from a patent holder.  Therefore, we insist that | ||||||
|  | any patent license obtained for a version of the library must be | ||||||
|  | consistent with the full freedom of use specified in this license. | ||||||
|  |  | ||||||
|  |   Most GNU software, including some libraries, is covered by the | ||||||
|  | ordinary GNU General Public License.  This license, the GNU Lesser | ||||||
|  | General Public License, applies to certain designated libraries, and | ||||||
|  | is quite different from the ordinary General Public License.  We use | ||||||
|  | this license for certain libraries in order to permit linking those | ||||||
|  | libraries into non-free programs. | ||||||
|  |  | ||||||
|  |   When a program is linked with a library, whether statically or using | ||||||
|  | a shared library, the combination of the two is legally speaking a | ||||||
|  | combined work, a derivative of the original library.  The ordinary | ||||||
|  | General Public License therefore permits such linking only if the | ||||||
|  | entire combination fits its criteria of freedom.  The Lesser General | ||||||
|  | Public License permits more lax criteria for linking other code with | ||||||
|  | the library. | ||||||
|  |  | ||||||
|  |   We call this license the "Lesser" General Public License because it | ||||||
|  | does Less to protect the user's freedom than the ordinary General | ||||||
|  | Public License.  It also provides other free software developers Less | ||||||
|  | of an advantage over competing non-free programs.  These disadvantages | ||||||
|  | are the reason we use the ordinary General Public License for many | ||||||
|  | libraries.  However, the Lesser license provides advantages in certain | ||||||
|  | special circumstances. | ||||||
|  |  | ||||||
|  |   For example, on rare occasions, there may be a special need to | ||||||
|  | encourage the widest possible use of a certain library, so that it becomes | ||||||
|  | a de-facto standard.  To achieve this, non-free programs must be | ||||||
|  | allowed to use the library.  A more frequent case is that a free | ||||||
|  | library does the same job as widely used non-free libraries.  In this | ||||||
|  | case, there is little to gain by limiting the free library to free | ||||||
|  | software only, so we use the Lesser General Public License. | ||||||
|  |  | ||||||
|  |   In other cases, permission to use a particular library in non-free | ||||||
|  | programs enables a greater number of people to use a large body of | ||||||
|  | free software.  For example, permission to use the GNU C Library in | ||||||
|  | non-free programs enables many more people to use the whole GNU | ||||||
|  | operating system, as well as its variant, the GNU/Linux operating | ||||||
|  | system. | ||||||
|  |  | ||||||
|  |   Although the Lesser General Public License is Less protective of the | ||||||
|  | users' freedom, it does ensure that the user of a program that is | ||||||
|  | linked with the Library has the freedom and the wherewithal to run | ||||||
|  | that program using a modified version of the Library. | ||||||
|  |  | ||||||
|  |   The precise terms and conditions for copying, distribution and | ||||||
|  | modification follow.  Pay close attention to the difference between a | ||||||
|  | "work based on the library" and a "work that uses the library".  The | ||||||
|  | former contains code derived from the library, whereas the latter must | ||||||
|  | be combined with the library in order to run. | ||||||
|  |  | ||||||
|  |                   GNU LESSER GENERAL PUBLIC LICENSE | ||||||
|  |    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION | ||||||
|  |  | ||||||
|  |   0. This License Agreement applies to any software library or other | ||||||
|  | program which contains a notice placed by the copyright holder or | ||||||
|  | other authorized party saying it may be distributed under the terms of | ||||||
|  | this Lesser General Public License (also called "this License"). | ||||||
|  | Each licensee is addressed as "you". | ||||||
|  |  | ||||||
|  |   A "library" means a collection of software functions and/or data | ||||||
|  | prepared so as to be conveniently linked with application programs | ||||||
|  | (which use some of those functions and data) to form executables. | ||||||
|  |  | ||||||
|  |   The "Library", below, refers to any such software library or work | ||||||
|  | which has been distributed under these terms.  A "work based on the | ||||||
|  | Library" means either the Library or any derivative work under | ||||||
|  | copyright law: that is to say, a work containing the Library or a | ||||||
|  | portion of it, either verbatim or with modifications and/or translated | ||||||
|  | straightforwardly into another language.  (Hereinafter, translation is | ||||||
|  | included without limitation in the term "modification".) | ||||||
|  |  | ||||||
|  |   "Source code" for a work means the preferred form of the work for | ||||||
|  | making modifications to it.  For a library, complete source code means | ||||||
|  | all the source code for all modules it contains, plus any associated | ||||||
|  | interface definition files, plus the scripts used to control compilation | ||||||
|  | and installation of the library. | ||||||
|  |  | ||||||
|  |   Activities other than copying, distribution and modification are not | ||||||
|  | covered by this License; they are outside its scope.  The act of | ||||||
|  | running a program using the Library is not restricted, and output from | ||||||
|  | such a program is covered only if its contents constitute a work based | ||||||
|  | on the Library (independent of the use of the Library in a tool for | ||||||
|  | writing it).  Whether that is true depends on what the Library does | ||||||
|  | and what the program that uses the Library does. | ||||||
|  |  | ||||||
|  |   1. You may copy and distribute verbatim copies of the Library's | ||||||
|  | complete source code as you receive it, in any medium, provided that | ||||||
|  | you conspicuously and appropriately publish on each copy an | ||||||
|  | appropriate copyright notice and disclaimer of warranty; keep intact | ||||||
|  | all the notices that refer to this License and to the absence of any | ||||||
|  | warranty; and distribute a copy of this License along with the | ||||||
|  | Library. | ||||||
|  |  | ||||||
|  |   You may charge a fee for the physical act of transferring a copy, | ||||||
|  | and you may at your option offer warranty protection in exchange for a | ||||||
|  | fee. | ||||||
|  |  | ||||||
|  |   2. You may modify your copy or copies of the Library or any portion | ||||||
|  | of it, thus forming a work based on the Library, and copy and | ||||||
|  | distribute such modifications or work under the terms of Section 1 | ||||||
|  | above, provided that you also meet all of these conditions: | ||||||
|  |  | ||||||
|  |     a) The modified work must itself be a software library. | ||||||
|  |  | ||||||
|  |     b) You must cause the files modified to carry prominent notices | ||||||
|  |     stating that you changed the files and the date of any change. | ||||||
|  |  | ||||||
|  |     c) You must cause the whole of the work to be licensed at no | ||||||
|  |     charge to all third parties under the terms of this License. | ||||||
|  |  | ||||||
|  |     d) If a facility in the modified Library refers to a function or a | ||||||
|  |     table of data to be supplied by an application program that uses | ||||||
|  |     the facility, other than as an argument passed when the facility | ||||||
|  |     is invoked, then you must make a good faith effort to ensure that, | ||||||
|  |     in the event an application does not supply such function or | ||||||
|  |     table, the facility still operates, and performs whatever part of | ||||||
|  |     its purpose remains meaningful. | ||||||
|  |  | ||||||
|  |     (For example, a function in a library to compute square roots has | ||||||
|  |     a purpose that is entirely well-defined independent of the | ||||||
|  |     application.  Therefore, Subsection 2d requires that any | ||||||
|  |     application-supplied function or table used by this function must | ||||||
|  |     be optional: if the application does not supply it, the square | ||||||
|  |     root function must still compute square roots.) | ||||||
|  |  | ||||||
|  | These requirements apply to the modified work as a whole.  If | ||||||
|  | identifiable sections of that work are not derived from the Library, | ||||||
|  | and can be reasonably considered independent and separate works in | ||||||
|  | themselves, then this License, and its terms, do not apply to those | ||||||
|  | sections when you distribute them as separate works.  But when you | ||||||
|  | distribute the same sections as part of a whole which is a work based | ||||||
|  | on the Library, the distribution of the whole must be on the terms of | ||||||
|  | this License, whose permissions for other licensees extend to the | ||||||
|  | entire whole, and thus to each and every part regardless of who wrote | ||||||
|  | it. | ||||||
|  |  | ||||||
|  | Thus, it is not the intent of this section to claim rights or contest | ||||||
|  | your rights to work written entirely by you; rather, the intent is to | ||||||
|  | exercise the right to control the distribution of derivative or | ||||||
|  | collective works based on the Library. | ||||||
|  |  | ||||||
|  | In addition, mere aggregation of another work not based on the Library | ||||||
|  | with the Library (or with a work based on the Library) on a volume of | ||||||
|  | a storage or distribution medium does not bring the other work under | ||||||
|  | the scope of this License. | ||||||
|  |  | ||||||
|  |   3. You may opt to apply the terms of the ordinary GNU General Public | ||||||
|  | License instead of this License to a given copy of the Library.  To do | ||||||
|  | this, you must alter all the notices that refer to this License, so | ||||||
|  | that they refer to the ordinary GNU General Public License, version 2, | ||||||
|  | instead of to this License.  (If a newer version than version 2 of the | ||||||
|  | ordinary GNU General Public License has appeared, then you can specify | ||||||
|  | that version instead if you wish.)  Do not make any other change in | ||||||
|  | these notices. | ||||||
|  |  | ||||||
|  |   Once this change is made in a given copy, it is irreversible for | ||||||
|  | that copy, so the ordinary GNU General Public License applies to all | ||||||
|  | subsequent copies and derivative works made from that copy. | ||||||
|  |  | ||||||
|  |   This option is useful when you wish to copy part of the code of | ||||||
|  | the Library into a program that is not a library. | ||||||
|  |  | ||||||
|  |   4. You may copy and distribute the Library (or a portion or | ||||||
|  | derivative of it, under Section 2) in object code or executable form | ||||||
|  | under the terms of Sections 1 and 2 above provided that you accompany | ||||||
|  | it with the complete corresponding machine-readable source code, which | ||||||
|  | must be distributed under the terms of Sections 1 and 2 above on a | ||||||
|  | medium customarily used for software interchange. | ||||||
|  |  | ||||||
|  |   If distribution of object code is made by offering access to copy | ||||||
|  | from a designated place, then offering equivalent access to copy the | ||||||
|  | source code from the same place satisfies the requirement to | ||||||
|  | distribute the source code, even though third parties are not | ||||||
|  | compelled to copy the source along with the object code. | ||||||
|  |  | ||||||
|  |   5. A program that contains no derivative of any portion of the | ||||||
|  | Library, but is designed to work with the Library by being compiled or | ||||||
|  | linked with it, is called a "work that uses the Library".  Such a | ||||||
|  | work, in isolation, is not a derivative work of the Library, and | ||||||
|  | therefore falls outside the scope of this License. | ||||||
|  |  | ||||||
|  |   However, linking a "work that uses the Library" with the Library | ||||||
|  | creates an executable that is a derivative of the Library (because it | ||||||
|  | contains portions of the Library), rather than a "work that uses the | ||||||
|  | library".  The executable is therefore covered by this License. | ||||||
|  | Section 6 states terms for distribution of such executables. | ||||||
|  |  | ||||||
|  |   When a "work that uses the Library" uses material from a header file | ||||||
|  | that is part of the Library, the object code for the work may be a | ||||||
|  | derivative work of the Library even though the source code is not. | ||||||
|  | Whether this is true is especially significant if the work can be | ||||||
|  | linked without the Library, or if the work is itself a library.  The | ||||||
|  | threshold for this to be true is not precisely defined by law. | ||||||
|  |  | ||||||
|  |   If such an object file uses only numerical parameters, data | ||||||
|  | structure layouts and accessors, and small macros and small inline | ||||||
|  | functions (ten lines or less in length), then the use of the object | ||||||
|  | file is unrestricted, regardless of whether it is legally a derivative | ||||||
|  | work.  (Executables containing this object code plus portions of the | ||||||
|  | Library will still fall under Section 6.) | ||||||
|  |  | ||||||
|  |   Otherwise, if the work is a derivative of the Library, you may | ||||||
|  | distribute the object code for the work under the terms of Section 6. | ||||||
|  | Any executables containing that work also fall under Section 6, | ||||||
|  | whether or not they are linked directly with the Library itself. | ||||||
|  |  | ||||||
|  |   6. As an exception to the Sections above, you may also combine or | ||||||
|  | link a "work that uses the Library" with the Library to produce a | ||||||
|  | work containing portions of the Library, and distribute that work | ||||||
|  | under terms of your choice, provided that the terms permit | ||||||
|  | modification of the work for the customer's own use and reverse | ||||||
|  | engineering for debugging such modifications. | ||||||
|  |  | ||||||
|  |   You must give prominent notice with each copy of the work that the | ||||||
|  | Library is used in it and that the Library and its use are covered by | ||||||
|  | this License.  You must supply a copy of this License.  If the work | ||||||
|  | during execution displays copyright notices, you must include the | ||||||
|  | copyright notice for the Library among them, as well as a reference | ||||||
|  | directing the user to the copy of this License.  Also, you must do one | ||||||
|  | of these things: | ||||||
|  |  | ||||||
|  |     a) Accompany the work with the complete corresponding | ||||||
|  |     machine-readable source code for the Library including whatever | ||||||
|  |     changes were used in the work (which must be distributed under | ||||||
|  |     Sections 1 and 2 above); and, if the work is an executable linked | ||||||
|  |     with the Library, with the complete machine-readable "work that | ||||||
|  |     uses the Library", as object code and/or source code, so that the | ||||||
|  |     user can modify the Library and then relink to produce a modified | ||||||
|  |     executable containing the modified Library.  (It is understood | ||||||
|  |     that the user who changes the contents of definitions files in the | ||||||
|  |     Library will not necessarily be able to recompile the application | ||||||
|  |     to use the modified definitions.) | ||||||
|  |  | ||||||
|  |     b) Use a suitable shared library mechanism for linking with the | ||||||
|  |     Library.  A suitable mechanism is one that (1) uses at run time a | ||||||
|  |     copy of the library already present on the user's computer system, | ||||||
|  |     rather than copying library functions into the executable, and (2) | ||||||
|  |     will operate properly with a modified version of the library, if | ||||||
|  |     the user installs one, as long as the modified version is | ||||||
|  |     interface-compatible with the version that the work was made with. | ||||||
|  |  | ||||||
|  |     c) Accompany the work with a written offer, valid for at | ||||||
|  |     least three years, to give the same user the materials | ||||||
|  |     specified in Subsection 6a, above, for a charge no more | ||||||
|  |     than the cost of performing this distribution. | ||||||
|  |  | ||||||
|  |     d) If distribution of the work is made by offering access to copy | ||||||
|  |     from a designated place, offer equivalent access to copy the above | ||||||
|  |     specified materials from the same place. | ||||||
|  |  | ||||||
|  |     e) Verify that the user has already received a copy of these | ||||||
|  |     materials or that you have already sent this user a copy. | ||||||
|  |  | ||||||
|  |   For an executable, the required form of the "work that uses the | ||||||
|  | Library" must include any data and utility programs needed for | ||||||
|  | reproducing the executable from it.  However, as a special exception, | ||||||
|  | the materials to be distributed need not include anything that is | ||||||
|  | normally distributed (in either source or binary form) with the major | ||||||
|  | components (compiler, kernel, and so on) of the operating system on | ||||||
|  | which the executable runs, unless that component itself accompanies | ||||||
|  | the executable. | ||||||
|  |  | ||||||
|  |   It may happen that this requirement contradicts the license | ||||||
|  | restrictions of other proprietary libraries that do not normally | ||||||
|  | accompany the operating system.  Such a contradiction means you cannot | ||||||
|  | use both them and the Library together in an executable that you | ||||||
|  | distribute. | ||||||
|  |  | ||||||
|  |   7. You may place library facilities that are a work based on the | ||||||
|  | Library side-by-side in a single library together with other library | ||||||
|  | facilities not covered by this License, and distribute such a combined | ||||||
|  | library, provided that the separate distribution of the work based on | ||||||
|  | the Library and of the other library facilities is otherwise | ||||||
|  | permitted, and provided that you do these two things: | ||||||
|  |  | ||||||
|  |     a) Accompany the combined library with a copy of the same work | ||||||
|  |     based on the Library, uncombined with any other library | ||||||
|  |     facilities.  This must be distributed under the terms of the | ||||||
|  |     Sections above. | ||||||
|  |  | ||||||
|  |     b) Give prominent notice with the combined library of the fact | ||||||
|  |     that part of it is a work based on the Library, and explaining | ||||||
|  |     where to find the accompanying uncombined form of the same work. | ||||||
|  |  | ||||||
|  |   8. You may not copy, modify, sublicense, link with, or distribute | ||||||
|  | the Library except as expressly provided under this License.  Any | ||||||
|  | attempt otherwise to copy, modify, sublicense, link with, or | ||||||
|  | distribute the Library is void, and will automatically terminate your | ||||||
|  | rights under this License.  However, parties who have received copies, | ||||||
|  | or rights, from you under this License will not have their licenses | ||||||
|  | terminated so long as such parties remain in full compliance. | ||||||
|  |  | ||||||
|  |   9. You are not required to accept this License, since you have not | ||||||
|  | signed it.  However, nothing else grants you permission to modify or | ||||||
|  | distribute the Library or its derivative works.  These actions are | ||||||
|  | prohibited by law if you do not accept this License.  Therefore, by | ||||||
|  | modifying or distributing the Library (or any work based on the | ||||||
|  | Library), you indicate your acceptance of this License to do so, and | ||||||
|  | all its terms and conditions for copying, distributing or modifying | ||||||
|  | the Library or works based on it. | ||||||
|  |  | ||||||
|  |   10. Each time you redistribute the Library (or any work based on the | ||||||
|  | Library), the recipient automatically receives a license from the | ||||||
|  | original licensor to copy, distribute, link with or modify the Library | ||||||
|  | subject to these terms and conditions.  You may not impose any further | ||||||
|  | restrictions on the recipients' exercise of the rights granted herein. | ||||||
|  | You are not responsible for enforcing compliance by third parties with | ||||||
|  | this License. | ||||||
|  |  | ||||||
|  |   11. If, as a consequence of a court judgment or allegation of patent | ||||||
|  | infringement or for any other reason (not limited to patent issues), | ||||||
|  | conditions are imposed on you (whether by court order, agreement or | ||||||
|  | otherwise) that contradict the conditions of this License, they do not | ||||||
|  | excuse you from the conditions of this License.  If you cannot | ||||||
|  | distribute so as to satisfy simultaneously your obligations under this | ||||||
|  | License and any other pertinent obligations, then as a consequence you | ||||||
|  | may not distribute the Library at all.  For example, if a patent | ||||||
|  | license would not permit royalty-free redistribution of the Library by | ||||||
|  | all those who receive copies directly or indirectly through you, then | ||||||
|  | the only way you could satisfy both it and this License would be to | ||||||
|  | refrain entirely from distribution of the Library. | ||||||
|  |  | ||||||
|  | If any portion of this section is held invalid or unenforceable under any | ||||||
|  | particular circumstance, the balance of the section is intended to apply, | ||||||
|  | and the section as a whole is intended to apply in other circumstances. | ||||||
|  |  | ||||||
|  | It is not the purpose of this section to induce you to infringe any | ||||||
|  | patents or other property right claims or to contest validity of any | ||||||
|  | such claims; this section has the sole purpose of protecting the | ||||||
|  | integrity of the free software distribution system which is | ||||||
|  | implemented by public license practices.  Many people have made | ||||||
|  | generous contributions to the wide range of software distributed | ||||||
|  | through that system in reliance on consistent application of that | ||||||
|  | system; it is up to the author/donor to decide if he or she is willing | ||||||
|  | to distribute software through any other system and a licensee cannot | ||||||
|  | impose that choice. | ||||||
|  |  | ||||||
|  | This section is intended to make thoroughly clear what is believed to | ||||||
|  | be a consequence of the rest of this License. | ||||||
|  |  | ||||||
|  |   12. If the distribution and/or use of the Library is restricted in | ||||||
|  | certain countries either by patents or by copyrighted interfaces, the | ||||||
|  | original copyright holder who places the Library under this License may add | ||||||
|  | an explicit geographical distribution limitation excluding those countries, | ||||||
|  | so that distribution is permitted only in or among countries not thus | ||||||
|  | excluded.  In such case, this License incorporates the limitation as if | ||||||
|  | written in the body of this License. | ||||||
|  |  | ||||||
|  |   13. The Free Software Foundation may publish revised and/or new | ||||||
|  | versions of the Lesser General Public License from time to time. | ||||||
|  | Such new versions will be similar in spirit to the present version, | ||||||
|  | but may differ in detail to address new problems or concerns. | ||||||
|  |  | ||||||
|  | Each version is given a distinguishing version number.  If the Library | ||||||
|  | specifies a version number of this License which applies to it and | ||||||
|  | "any later version", you have the option of following the terms and | ||||||
|  | conditions either of that version or of any later version published by | ||||||
|  | the Free Software Foundation.  If the Library does not specify a | ||||||
|  | license version number, you may choose any version ever published by | ||||||
|  | the Free Software Foundation. | ||||||
|  |  | ||||||
|  |   14. If you wish to incorporate parts of the Library into other free | ||||||
|  | programs whose distribution conditions are incompatible with these, | ||||||
|  | write to the author to ask for permission.  For software which is | ||||||
|  | copyrighted by the Free Software Foundation, write to the Free | ||||||
|  | Software Foundation; we sometimes make exceptions for this.  Our | ||||||
|  | decision will be guided by the two goals of preserving the free status | ||||||
|  | of all derivatives of our free software and of promoting the sharing | ||||||
|  | and reuse of software generally. | ||||||
|  |  | ||||||
|  |                             NO WARRANTY | ||||||
|  |  | ||||||
|  |   15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO | ||||||
|  | WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. | ||||||
|  | EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR | ||||||
|  | OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY | ||||||
|  | KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE | ||||||
|  | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE | ||||||
|  | LIBRARY IS WITH YOU.  SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME | ||||||
|  | THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | ||||||
|  |  | ||||||
|  |   16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN | ||||||
|  | WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY | ||||||
|  | AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU | ||||||
|  | FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR | ||||||
|  | CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE | ||||||
|  | LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING | ||||||
|  | RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A | ||||||
|  | FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF | ||||||
|  | SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | ||||||
|  | DAMAGES. | ||||||
|  |  | ||||||
|  |                      END OF TERMS AND CONDITIONS | ||||||
|  |  | ||||||
|  |            How to Apply These Terms to Your New Libraries | ||||||
|  |  | ||||||
|  |   If you develop a new library, and you want it to be of the greatest | ||||||
|  | possible use to the public, we recommend making it free software that | ||||||
|  | everyone can redistribute and change.  You can do so by permitting | ||||||
|  | redistribution under these terms (or, alternatively, under the terms of the | ||||||
|  | ordinary General Public License). | ||||||
|  |  | ||||||
|  |   To apply these terms, attach the following notices to the library.  It is | ||||||
|  | safest to attach them to the start of each source file to most effectively | ||||||
|  | convey the exclusion of warranty; and each file should have at least the | ||||||
|  | "copyright" line and a pointer to where the full notice is found. | ||||||
|  |  | ||||||
|  |     <one line to give the library's name and a brief idea of what it does.> | ||||||
|  |     Copyright (C) <year>  <name of author> | ||||||
|  |  | ||||||
|  |     This library is free software; you can redistribute it and/or | ||||||
|  |     modify it under the terms of the GNU Lesser General Public | ||||||
|  |     License as published by the Free Software Foundation; either | ||||||
|  |     version 2.1 of the License, or (at your option) any later version. | ||||||
|  |  | ||||||
|  |     This library is distributed in the hope that it will be useful, | ||||||
|  |     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||||
|  |     Lesser General Public License for more details. | ||||||
|  |  | ||||||
|  |     You should have received a copy of the GNU Lesser General Public | ||||||
|  |     License along with this library; if not, write to the Free Software | ||||||
|  |     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA | ||||||
|  |  | ||||||
|  | Also add information on how to contact you by electronic and paper mail. | ||||||
|  |  | ||||||
|  | You should also get your employer (if you work as a programmer) or your | ||||||
|  | school, if any, to sign a "copyright disclaimer" for the library, if | ||||||
|  | necessary.  Here is a sample; alter the names: | ||||||
|  |  | ||||||
|  |   Yoyodyne, Inc., hereby disclaims all copyright interest in the | ||||||
|  |   library `Frob' (a library for tweaking knobs) written by James Random Hacker. | ||||||
|  |  | ||||||
|  |   <signature of Ty Coon>, 1 April 1990 | ||||||
|  |   Ty Coon, President of Vice | ||||||
|  |  | ||||||
|  | That's all there is to it! | ||||||
							
								
								
									
										56
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						| @@ -1,50 +1,28 @@ | |||||||
| The main game for the Minetest game engine [minetest_game] | Minetest Game [minetest_game] | ||||||
| ========================================================== | ============================= | ||||||
|  | The main subgame for the Minetest engine | ||||||
|  | ======================================== | ||||||
|  |  | ||||||
| To build the wholeness of the Minetest project, insert this repository as | To use this subgame with the Minetest engine, insert this repository as | ||||||
|   /games/minetest_game | 	/games/minetest_game | ||||||
| in the Minetest Engine. |  | ||||||
|  |  | ||||||
| The Minetest Engine can be found in: | The Minetest engine can be found in: | ||||||
|   https://github.com/minetest/minetest/ | 	https://github.com/minetest/minetest/ | ||||||
|  |  | ||||||
| Compatibility | Compatibility | ||||||
| -------------- | -------------- | ||||||
| The minetest_game github master HEAD is generally compatible with the github | The Minetest Game github master HEAD is generally compatible with the github | ||||||
| master HEAD of minetest. | master HEAD of the Minetest engine. | ||||||
|  |  | ||||||
| Additionally, when the minetest engine is tagged to be a certain version (eg. | Additionally, when the Minetest engine is tagged to be a certain version (eg. | ||||||
| 0.4.dev-20120326), minetest_game is tagged with the version too. | 0.4.10), Minetest Game is tagged with the version too. | ||||||
|  |  | ||||||
| When stable releases are made, minetest_game is packaged and made available in | When stable releases are made, Minetest Game is packaged and made available in | ||||||
|   http://minetest.net/download.php | 	http://minetest.net/download | ||||||
| and in case the repository has grown too much, it may be reset. In that sense, | and in case the repository has grown too much, it may be reset. In that sense, | ||||||
| this is not a "real" git repository. (Package maintainers please note!) | this is not a "real" git repository. (Package maintainers please note!) | ||||||
|  |  | ||||||
| License of source code | Licensing | ||||||
| ---------------------- | --------- | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
| See README.txt in each mod directory for information about other authors. |  | ||||||
|  |  | ||||||
| This program is free software; you can redistribute it and/or modify | See LICENSE.txt | ||||||
| it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| This program is distributed in the hope that it will be useful, |  | ||||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of |  | ||||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the |  | ||||||
| GNU Lesser General Public License for more details. |  | ||||||
|  |  | ||||||
| You should have received a copy of the GNU Lesser General Public License along |  | ||||||
| with this program; if not, write to the Free Software Foundation, Inc., |  | ||||||
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
| See README.txt in each mod directory for information about other authors. |  | ||||||
|  |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|    |  | ||||||
|   | |||||||
							
								
								
									
										864
									
								
								game_api.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,864 @@ | |||||||
|  | Minetest Game API | ||||||
|  | ================= | ||||||
|  | GitHub Repo: https://github.com/minetest/minetest_game | ||||||
|  |  | ||||||
|  | Introduction | ||||||
|  | ------------ | ||||||
|  |  | ||||||
|  | The Minetest Game subgame offers multiple new possibilities in addition to the Minetest engine's built-in API, | ||||||
|  | allowing you to add new plants to farming mod, buckets for new liquids, new stairs and custom panes. | ||||||
|  | For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt | ||||||
|  | Please note: | ||||||
|  |  | ||||||
|  |  * [XYZ] refers to a section the Minetest API | ||||||
|  |  * [#ABC] refers to a section in this document | ||||||
|  |  * [pos] refers to a position table `{x = -5, y = 0, z = 200}` | ||||||
|  |  | ||||||
|  | Bucket API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | The bucket API allows registering new types of buckets for non-default liquids. | ||||||
|  |  | ||||||
|  | 	bucket.register_liquid( | ||||||
|  | 		"default:lava_source",   -- name of the source node | ||||||
|  | 		"default:lava_flowing",  -- name of the flowing node | ||||||
|  | 		"bucket:bucket_lava",    -- name of the new bucket item (or nil if liquid is not takeable) | ||||||
|  | 		"bucket_lava.png",       -- texture of the new bucket item (ignored if itemname == nil) | ||||||
|  | 		"Lava Bucket",           -- text description of the bucket item | ||||||
|  | 		{lava_bucket = 1},       -- groups of the bucket item, OPTIONAL | ||||||
|  | 		false                    -- force-renew, OPTIONAL. Force the liquid source to renew if it has | ||||||
|  | 		                         -- a source neighbour, even if defined as 'liquid_renewable = false'. | ||||||
|  | 		                         -- Needed to avoid creating holes in sloping rivers. | ||||||
|  | 	) | ||||||
|  |  | ||||||
|  | The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source. | ||||||
|  | When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered. | ||||||
|  |  | ||||||
|  | Beds API | ||||||
|  | -------- | ||||||
|  |  | ||||||
|  | 	beds.register_bed( | ||||||
|  | 		"beds:bed",    -- Bed name | ||||||
|  | 		def            -- See [#Bed definition] | ||||||
|  | 	) | ||||||
|  |  | ||||||
|  |  * `beds.read_spawns() `   Returns a table containing players respawn positions | ||||||
|  |  * `beds.kick_players()`  Forces all players to leave bed | ||||||
|  |  * `beds.skip_night()`   Sets world time to morning and saves respawn position of all players currently sleeping | ||||||
|  |  | ||||||
|  | ### Bed definition | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		description = "Simple Bed", | ||||||
|  | 		inventory_image = "beds_bed.png", | ||||||
|  | 		wield_image = "beds_bed.png", | ||||||
|  | 		tiles = { | ||||||
|  | 			bottom = {'Tile definition'}, -- the tiles of the bottom part of the bed. | ||||||
|  | 			top = {Tile definition} -- the tiles of the bottom part of the bed. | ||||||
|  | 		}, | ||||||
|  | 		nodebox = { | ||||||
|  | 			bottom = 'regular nodebox',     -- bottom part of bed (see [Node boxes]) | ||||||
|  | 			top = 'regular nodebox',        -- top part of bed (see [Node boxes]) | ||||||
|  | 		}, | ||||||
|  | 		selectionbox = 'regular nodebox',  -- for both nodeboxes (see [Node boxes]) | ||||||
|  | 		recipe = {                                         -- Craft recipe | ||||||
|  | 			{"group:wool", "group:wool", "group:wool"}, | ||||||
|  | 			{"group:wood", "group:wood", "group:wood"} | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Creative API | ||||||
|  | ------------ | ||||||
|  |  | ||||||
|  | Use `creative.register_tab(name, title, items)` to add a tab with filtered items. | ||||||
|  | For example, | ||||||
|  |  | ||||||
|  | 	creative.register_tab("tools", "Tools", minetest.registered_tools) | ||||||
|  |  | ||||||
|  | is used to show all tools. Name is used in the sfinv page name, title is the | ||||||
|  | human readable title. | ||||||
|  |  | ||||||
|  | `is_enabled_for` is used to check whether a player is in creative mode: | ||||||
|  |  | ||||||
|  |     creative.is_enabled_for(name) | ||||||
|  |  | ||||||
|  | Override this to allow per-player game modes. | ||||||
|  |  | ||||||
|  | The contents of `creative.formspec_add` is appended to every creative inventory | ||||||
|  | page. Mods can use it to add additional formspec elements onto the default | ||||||
|  | creative inventory formspec to be drawn after each update. | ||||||
|  |  | ||||||
|  | Doors API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | The doors mod allows modders to register custom doors and trapdoors. | ||||||
|  |  | ||||||
|  | `doors.register_door(name, def)` | ||||||
|  |  | ||||||
|  |  * Registers new door | ||||||
|  |  * `name` Name for door | ||||||
|  |  * `def`  See [#Door definition] | ||||||
|  |  | ||||||
|  | `doors.register_trapdoor(name, def)` | ||||||
|  |  | ||||||
|  |  * Registers new trapdoor | ||||||
|  |  * `name` Name for trapdoor | ||||||
|  |  * `def`  See [#Trapdoor definition] | ||||||
|  |  | ||||||
|  | `doors.register_fencegate(name, def)` | ||||||
|  |  | ||||||
|  |  * Registers new fence gate | ||||||
|  |  * `name` Name for fence gate | ||||||
|  |  * `def`  See [#Fence gate definition] | ||||||
|  |  | ||||||
|  | `doors.get(pos)` | ||||||
|  |  | ||||||
|  |  * `pos` A position as a table, e.g `{x = 1, y = 1, z = 1}` | ||||||
|  |  * Returns an ObjectRef to a door, or nil if the position does not contain a door | ||||||
|  |  | ||||||
|  |     ### Methods | ||||||
|  |  | ||||||
|  |         :open(player)   -- Open the door object, returns if door was opened | ||||||
|  |         :close(player)  -- Close the door object, returns if door was closed | ||||||
|  |         :toggle(player) -- Toggle the door state, returns if state was toggled | ||||||
|  |         :state()        -- returns the door state, true = open, false = closed | ||||||
|  |  | ||||||
|  |     the "player" parameter can be omitted in all methods. If passed then | ||||||
|  |     the usual permission checks will be performed to make sure the player | ||||||
|  |     has the permissions needed to open this door. If omitted then no | ||||||
|  |     permission checks are performed. | ||||||
|  |  | ||||||
|  | ### Door definition | ||||||
|  |  | ||||||
|  | 	description = "Door description", | ||||||
|  | 	inventory_image = "mod_door_inv.png", | ||||||
|  | 	groups = {choppy = 2}, | ||||||
|  | 	tiles = {"mod_door.png"}, -- UV map. | ||||||
|  | 	recipe = craftrecipe, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), -- optional | ||||||
|  | 	sound_open = sound play for open door, -- optional | ||||||
|  | 	sound_close = sound play for close door, -- optional | ||||||
|  | 	protected = false, -- If true, only placer can open the door (locked for others) | ||||||
|  |  | ||||||
|  | ### Trapdoor definition | ||||||
|  |  | ||||||
|  | 	description = "Trapdoor description", | ||||||
|  | 	inventory_image = "mod_trapdoor_inv.png", | ||||||
|  | 	groups = {choppy = 2}, | ||||||
|  | 	tile_front = "doors_trapdoor.png", -- the texture for the front and back of the trapdoor | ||||||
|  | 	tile_side = "doors_trapdoor_side.png", -- the tiles of the four side parts of the trapdoor | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), -- optional | ||||||
|  | 	sound_open = sound play for open door, -- optional | ||||||
|  | 	sound_close = sound play for close door, -- optional | ||||||
|  | 	protected = false, -- If true, only placer can open the door (locked for others) | ||||||
|  |  | ||||||
|  | ### Fence gate definition | ||||||
|  |  | ||||||
|  | 	description = "Wooden Fence Gate", | ||||||
|  | 	texture = "default_wood.png", | ||||||
|  | 	material = "default:wood", | ||||||
|  | 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), -- optional | ||||||
|  |  | ||||||
|  | Fence API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | Allows creation of new fences with "fencelike" drawtype. | ||||||
|  |  | ||||||
|  | `default.register_fence(name, item definition)` | ||||||
|  |  | ||||||
|  |  Registers a new fence. Custom fields texture and material are required, as | ||||||
|  |  are name and description. The rest is optional. You can pass most normal | ||||||
|  |  nodedef fields here except drawtype. The fence group will always be added | ||||||
|  |  for this node. | ||||||
|  |  | ||||||
|  | ### fence definition | ||||||
|  |  | ||||||
|  | 	name = "default:fence_wood", | ||||||
|  | 	description = "Wooden Fence", | ||||||
|  | 	texture = "default_wood.png", | ||||||
|  | 	material = "default:wood", | ||||||
|  | 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  |  | ||||||
|  | Walls API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | The walls API allows easy addition of stone auto-connecting wall nodes. | ||||||
|  |  | ||||||
|  | walls.register(name, desc, texture, mat, sounds) | ||||||
|  | ^ name = "walls:stone_wall". Node name. | ||||||
|  | ^ desc = "A Stone wall" | ||||||
|  | ^ texture = "default_stone.png" | ||||||
|  | ^ mat = "default:stone". Used to auto-generate crafting recipe. | ||||||
|  | ^ sounds = sounds: see [#Default sounds] | ||||||
|  |  | ||||||
|  | Farming API | ||||||
|  | ----------- | ||||||
|  |  | ||||||
|  | The farming API allows you to easily register plants and hoes. | ||||||
|  |  | ||||||
|  | `farming.register_hoe(name, hoe definition)` | ||||||
|  |  * Register a new hoe, see [#hoe definition] | ||||||
|  |  | ||||||
|  | `farming.register_plant(name, Plant definition)` | ||||||
|  |  * Register a new growing plant, see [#Plant definition] | ||||||
|  |  | ||||||
|  | `farming.registered_plants[name] = definition` | ||||||
|  |  * Table of registered plants, indexed by plant name | ||||||
|  |  | ||||||
|  | ### Hoe Definition | ||||||
|  |  | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		description = "",                      -- Description for tooltip | ||||||
|  | 		inventory_image = "unknown_item.png",  -- Image to be used as wield- and inventory image | ||||||
|  | 		max_uses = 30,                         -- Uses until destroyed | ||||||
|  | 		material = "",                         -- Material for recipes | ||||||
|  | 		recipe = {                             -- Craft recipe, if material isn't used | ||||||
|  | 			{"air", "air", "air"}, | ||||||
|  | 			{"", "group:stick"}, | ||||||
|  | 			{"", "group:stick"}, | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | ### Plant definition | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		description = "",                      -- Description of seed item | ||||||
|  | 		inventory_image = "unknown_item.png",  -- Image to be used as seed's wield- and inventory image | ||||||
|  | 		steps = 8,                             -- How many steps the plant has to grow, until it can be harvested | ||||||
|  | 		-- ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber) | ||||||
|  | 		minlight = 13,                         -- Minimum light to grow | ||||||
|  | 		maxlight = default.LIGHT_MAX           -- Maximum light to grow | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Fire API | ||||||
|  | -------- | ||||||
|  |  | ||||||
|  | New node def property: | ||||||
|  |  | ||||||
|  | `on_burn(pos)` | ||||||
|  |  | ||||||
|  |  * Called when fire attempts to remove a burning node. | ||||||
|  |  * `pos` Position of the burning node. | ||||||
|  |  | ||||||
|  |  `on_ignite(pos, igniter)` | ||||||
|  |  | ||||||
|  |   * Called when Flint and steel (or a mod defined ignitor) is used on a node. | ||||||
|  |     Defining it may prevent the default action (spawning flames) from triggering. | ||||||
|  |   * `pos` Position of the ignited node. | ||||||
|  |   * `igniter` Player that used the tool, when available. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Give Initial Stuff API | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | `give_initial_stuff.give(player)` | ||||||
|  |  | ||||||
|  | ^ Give initial stuff to "player" | ||||||
|  |  | ||||||
|  | `give_initial_stuff.add(stack)` | ||||||
|  |  | ||||||
|  | ^ Add item to the initial stuff | ||||||
|  | ^ Stack can be an ItemStack or a item name eg: "default:dirt 99" | ||||||
|  | ^ Can be called after the game has loaded | ||||||
|  |  | ||||||
|  | `give_initial_stuff.clear()` | ||||||
|  |  | ||||||
|  | ^ Removes all items from the initial stuff | ||||||
|  | ^ Can be called after the game has loaded | ||||||
|  |  | ||||||
|  | `give_initial_stuff.get_list()` | ||||||
|  |  | ||||||
|  | ^ returns list of item stacks | ||||||
|  |  | ||||||
|  | `give_initial_stuff.set_list(list)` | ||||||
|  |  | ||||||
|  | ^ List of initial items with numeric indices. | ||||||
|  |  | ||||||
|  | `give_initial_stuff.add_from_csv(str)` | ||||||
|  |  | ||||||
|  | ^ str is a comma separated list of initial stuff | ||||||
|  | ^ Adds items to the list of items to be given | ||||||
|  |  | ||||||
|  |  | ||||||
|  | TNT API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | `tnt.register_tnt(definition)` | ||||||
|  |  | ||||||
|  | ^ Register a new type of tnt. | ||||||
|  |  | ||||||
|  |  * `name` The name of the node. If no prefix is given `tnt` is used. | ||||||
|  |  * `description` A description for your TNT. | ||||||
|  |  * `radius` The radius within which the TNT can destroy nodes. The default is 3. | ||||||
|  |  * `damage_radius` The radius within which the TNT can damage players and mobs. By default it is twice the `radius`. | ||||||
|  |  * `disable_drops` Disable drops. By default it is set to false. | ||||||
|  |  * `ignore_protection` Don't check `minetest.is_protected` before removing a node. | ||||||
|  |  * `ignore_on_blast` Don't call `on_blast` even if a node has one. | ||||||
|  |  * `tiles` Textures for node | ||||||
|  |   * `side`  Side tiles. By default the name of the tnt with a suffix of `_side.png`. | ||||||
|  |   * `top`  Top tile. By default the name of the tnt with a suffix of `_top.png`. | ||||||
|  |   * `bottom` Bottom tile. By default the name of the tnt with a suffix of `_bottom.png`. | ||||||
|  |   * `burning` Top tile when lit. By default the name of the tnt with a suffix of `_top_burning_animated.png". | ||||||
|  |  | ||||||
|  | `tnt.boom(position, definition)` | ||||||
|  |  | ||||||
|  | ^ Create an explosion. | ||||||
|  |  | ||||||
|  | * `position` The center of explosion. | ||||||
|  | * `definition` The TNT definion as passed to `tnt.register` | ||||||
|  |  | ||||||
|  | `tnt.burn(position, [nodename])` | ||||||
|  |  | ||||||
|  | ^ Ignite node at position, triggering its `on_ignite` callback (see fire mod). | ||||||
|  | If no such callback exists, fallback to turn tnt group nodes to their | ||||||
|  | "_burning" variant. | ||||||
|  |   nodename isn't required unless already known. | ||||||
|  |  | ||||||
|  | To make dropping items from node inventories easier, you can use the | ||||||
|  | following helper function from 'default': | ||||||
|  |  | ||||||
|  | default.get_inventory_drops(pos, inventory, drops) | ||||||
|  |  | ||||||
|  | ^ Return drops from node inventory "inventory" in drops. | ||||||
|  |  | ||||||
|  | * `pos` - the node position | ||||||
|  | * `inventory` - the name of the inventory (string) | ||||||
|  | * `drops` - an initialized list | ||||||
|  |  | ||||||
|  | The function returns no values. The drops are returned in the `drops` | ||||||
|  | parameter, and drops is not reinitialized so you can call it several | ||||||
|  | times in a row to add more inventory items to it. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | `on_blast` callbacks: | ||||||
|  |  | ||||||
|  | Both nodedefs and entitydefs can provide an `on_blast()` callback | ||||||
|  |  | ||||||
|  | `nodedef.on_blast(pos, intensity)` | ||||||
|  | ^ Allow drop and node removal overriding | ||||||
|  | * `pos` - node position | ||||||
|  | * `intensity` - TNT explosion measure. larger or equal to 1.0 | ||||||
|  | ^ Should return a list of drops (e.g. {"default:stone"}) | ||||||
|  | ^ Should perform node removal itself. If callback exists in the nodedef | ||||||
|  | ^ then the TNT code will not destroy this node. | ||||||
|  |  | ||||||
|  | `entitydef.on_blast(luaobj, damage)` | ||||||
|  | ^ Allow TNT effects on entities to be overridden | ||||||
|  | * `luaobj` - LuaEntityRef of the entity | ||||||
|  | * `damage` - suggested HP damage value | ||||||
|  | ^ Should return a list of (bool do_damage, bool do_knockback, table drops) | ||||||
|  | * `do_damage` - if true then TNT mod wil damage the entity | ||||||
|  | * `do_knockback` - if true then TNT mod will knock the entity away | ||||||
|  | * `drops` - a list of drops, e.g. {"wool:red"} | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Screwdriver API | ||||||
|  | --------------- | ||||||
|  |  | ||||||
|  | The screwdriver API allows you to control a node's behaviour when a screwdriver is used on it. | ||||||
|  | To use it, add the `on_screwdriver` function to the node definition. | ||||||
|  |  | ||||||
|  | `on_rotate(pos, node, user, mode, new_param2)` | ||||||
|  |  | ||||||
|  |  * `pos` Position of the node that the screwdriver is being used on | ||||||
|  |  * `node` that node | ||||||
|  |  * `user` The player who used the screwdriver | ||||||
|  |  * `mode` screwdriver.ROTATE_FACE or screwdriver.ROTATE_AXIS | ||||||
|  |  * `new_param2` the new value of param2 that would have been set if on_rotate wasn't there | ||||||
|  |  * return value: false to disallow rotation, nil to keep default behaviour, true to allow | ||||||
|  |  	it but to indicate that changed have already been made (so the screwdriver will wear out) | ||||||
|  |  * use `on_rotate = false` to always disallow rotation | ||||||
|  |  * use `on_rotate = screwdriver.rotate_simple` to allow only face rotation | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Sethome API | ||||||
|  | ----------- | ||||||
|  |  | ||||||
|  | The sethome API adds three global functions to allow mods to read a players home position, | ||||||
|  | set a players home position and teleport a player to home position. | ||||||
|  |  | ||||||
|  | `sethome.get(name)` | ||||||
|  |  | ||||||
|  |  * `name` Player who's home position you wish to get | ||||||
|  |  * return value: false if no player home coords exist, position table if true | ||||||
|  |  | ||||||
|  | `sethome.set(name, pos)` | ||||||
|  |  | ||||||
|  |  * `name` Player who's home position you wish to set | ||||||
|  |  * `pos` Position table containing coords of home position | ||||||
|  |  * return value: false if unable to set and save new home position, otherwise true | ||||||
|  |  | ||||||
|  | `sethome.go(name)` | ||||||
|  |  | ||||||
|  |  * `name` Player you wish to teleport to their home position | ||||||
|  |  * return value: false if player cannot be sent home, otherwise true | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Sfinv API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | ### sfinv Methods | ||||||
|  |  | ||||||
|  | **Pages** | ||||||
|  |  | ||||||
|  | * sfinv.set_page(player, pagename) - changes the page | ||||||
|  | * sfinv.get_homepage_name(player) - get the page name of the first page to show to a player | ||||||
|  | * sfinv.register_page(name, def) - register a page, see section below | ||||||
|  | * sfinv.override_page(name, def) - overrides fields of an page registered with register_page. | ||||||
|  |     * Note: Page must already be defined, (opt)depend on the mod defining it. | ||||||
|  | * sfinv.set_player_inventory_formspec(player) - (re)builds page formspec | ||||||
|  |              and calls set_inventory_formspec(). | ||||||
|  | * sfinv.get_formspec(player, context) - builds current page's formspec | ||||||
|  |  | ||||||
|  | **Contexts** | ||||||
|  |  | ||||||
|  | * sfinv.get_or_create_context(player) - gets the player's context | ||||||
|  | * sfinv.set_context(player, context) | ||||||
|  |  | ||||||
|  | **Theming** | ||||||
|  |  | ||||||
|  | * sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec | ||||||
|  |     * show_inv, defaults to false. Whether to show the player's main inventory | ||||||
|  |     * size, defaults to `size[8,8.6]` if not specified | ||||||
|  | * sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or "" | ||||||
|  |  | ||||||
|  | ### sfinv Members | ||||||
|  |  | ||||||
|  | * pages - table of pages[pagename] = def | ||||||
|  | * pages_unordered - array table of pages in order of addition (used to build navigation tabs). | ||||||
|  | * contexts - contexts[playername] = player_context | ||||||
|  | * enabled - set to false to disable. Good for inventory rehaul mods like unified inventory | ||||||
|  |  | ||||||
|  | ### Context | ||||||
|  |  | ||||||
|  | A table with these keys: | ||||||
|  |  | ||||||
|  | * page - current page name | ||||||
|  | * nav - a list of page names | ||||||
|  | * nav_titles - a list of page titles | ||||||
|  | * nav_idx - current nav index (in nav and nav_titles) | ||||||
|  | * any thing you want to store | ||||||
|  |     * sfinv will clear the stored data on log out / log in | ||||||
|  |  | ||||||
|  | ### sfinv.register_page | ||||||
|  |  | ||||||
|  | sfinv.register_page(name, def) | ||||||
|  |  | ||||||
|  | def is a table containing: | ||||||
|  |  | ||||||
|  | * `title` - human readable page name (required) | ||||||
|  | * `get(self, player, context)` - returns a formspec string. See formspec variables. (required) | ||||||
|  | * `is_in_nav(self, player, context)` - return true to show in the navigation (the tab header, by default) | ||||||
|  | * `on_player_receive_fields(self, player, context, fields)` - on formspec submit. | ||||||
|  | * `on_enter(self, player, context)` - called when the player changes pages, usually using the tabs. | ||||||
|  | * `on_leave(self, player, context)` - when leaving this page to go to another, called before other's on_enter | ||||||
|  |  | ||||||
|  | ### get formspec | ||||||
|  |  | ||||||
|  | Use sfinv.make_formspec to apply a layout: | ||||||
|  |  | ||||||
|  | 	return sfinv.make_formspec(player, context, [[ | ||||||
|  | 		list[current_player;craft;1.75,0.5;3,3;] | ||||||
|  | 		list[current_player;craftpreview;5.75,1.5;1,1;] | ||||||
|  | 		image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270] | ||||||
|  | 		listring[current_player;main] | ||||||
|  | 		listring[current_player;craft] | ||||||
|  | 		image[0,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[1,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[2,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[3,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[4,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[5,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[6,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[7,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 	]], true) | ||||||
|  |  | ||||||
|  | See above (methods section) for more options. | ||||||
|  |  | ||||||
|  | ### Customising themes | ||||||
|  |  | ||||||
|  | Simply override this function to change the navigation: | ||||||
|  |  | ||||||
|  | 	function sfinv.get_nav_fs(player, context, nav, current_idx) | ||||||
|  | 		return "navformspec" | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | And override this function to change the layout: | ||||||
|  |  | ||||||
|  | 	function sfinv.make_formspec(player, context, content, show_inv, size) | ||||||
|  | 		local tmp = { | ||||||
|  | 			size or "size[8,8.6]", | ||||||
|  | 			theme_main, | ||||||
|  | 			sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx), | ||||||
|  | 			content | ||||||
|  | 		} | ||||||
|  | 		if show_inv then | ||||||
|  | 			tmp[4] = theme_inv | ||||||
|  | 		end | ||||||
|  | 		return table.concat(tmp, "") | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | Stairs API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those | ||||||
|  | delivered with Minetest Game, to keep them compatible with other mods. | ||||||
|  |  | ||||||
|  | `stairs.register_stair(subname, recipeitem, groups, images, description, sounds)` | ||||||
|  |  | ||||||
|  |  * Registers a stair. | ||||||
|  |  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||||
|  |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble", may be `nil` | ||||||
|  |  * `groups`: see [Known damage and digging time defining groups] | ||||||
|  |  * `images`: see [Tile definition] | ||||||
|  |  * `description`: used for the description field in the stair's definition | ||||||
|  |  * `sounds`: see [#Default sounds] | ||||||
|  |  | ||||||
|  | `stairs.register_slab(subname, recipeitem, groups, images, description, sounds)` | ||||||
|  |  | ||||||
|  |  * Registers a slabs | ||||||
|  |  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||||
|  |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble" | ||||||
|  |  * `groups`: see [Known damage and digging time defining groups] | ||||||
|  |  * `images`: see [Tile definition] | ||||||
|  |  * `description`: used for the description field in the stair's definition | ||||||
|  |  * `sounds`: see [#Default sounds] | ||||||
|  |  | ||||||
|  | `stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)` | ||||||
|  |  | ||||||
|  |  * A wrapper for stairs.register_stair and stairs.register_slab | ||||||
|  |  * Uses almost the same arguments as stairs.register_stair | ||||||
|  |  * `desc_stair`: Description for stair node | ||||||
|  |  * `desc_slab`: Description for slab node | ||||||
|  |  | ||||||
|  | Xpanes API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | Creates panes that automatically connect to each other | ||||||
|  |  | ||||||
|  | `xpanes.register_pane(subname, def)` | ||||||
|  |  | ||||||
|  |  * `subname`: used for nodename. Result: "xpanes:subname" and "xpanes:subname_{2..15}" | ||||||
|  |  * `def`: See [#Pane definition] | ||||||
|  |  | ||||||
|  | ### Pane definition | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		textures = {"texture for sides", (unused), "texture for top and bottom"}, -- More tiles aren't supported | ||||||
|  | 		groups = {group = rating}, -- Uses the known node groups, see [Known damage and digging time defining groups] | ||||||
|  | 		sounds = SoundSpec,        -- See [#Default sounds] | ||||||
|  | 		recipe = {{"","","","","","","","",""}}, -- Recipe field only | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Raillike definitions | ||||||
|  | -------------------- | ||||||
|  |  | ||||||
|  | The following nodes use the group `connect_to_raillike` and will only connect to | ||||||
|  | raillike nodes within this group and the same group value. | ||||||
|  | Use `minetest.raillike_group(<Name>)` to get the group value. | ||||||
|  |  | ||||||
|  | | Node type             | Raillike group name | ||||||
|  | |-----------------------|--------------------- | ||||||
|  | | default:rail          | "rail" | ||||||
|  | | tnt:gunpowder         | "gunpowder" | ||||||
|  | | tnt:gunpowder_burning	| "gunpowder" | ||||||
|  |  | ||||||
|  | Example: | ||||||
|  | If you want to add a new rail type and want it to connect with default:rail, | ||||||
|  | add `connect_to_raillike=minetest.raillike_group("rail")` into the `groups` table | ||||||
|  | of your node. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Default sounds | ||||||
|  | -------------- | ||||||
|  |  | ||||||
|  | Sounds inside the default table can be used within the sounds field of node definitions. | ||||||
|  |  | ||||||
|  |  * `default.node_sound_defaults()` | ||||||
|  |  * `default.node_sound_stone_defaults()` | ||||||
|  |  * `default.node_sound_dirt_defaults()` | ||||||
|  |  * `default.node_sound_sand_defaults()` | ||||||
|  |  * `default.node_sound_wood_defaults()` | ||||||
|  |  * `default.node_sound_leaves_defaults()` | ||||||
|  |  * `default.node_sound_glass_defaults()` | ||||||
|  |  * `default.node_sound_metal_defaults()` | ||||||
|  |  | ||||||
|  | Default constants | ||||||
|  | ----------------- | ||||||
|  |  | ||||||
|  | `default.LIGHT_MAX`  The maximum light level (see [Node definition] light_source) | ||||||
|  |  | ||||||
|  | Player API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | The player API can register player models and update the player's appearence | ||||||
|  |  | ||||||
|  | `default.player_register_model(name, def)` | ||||||
|  |  | ||||||
|  |  * Register a new model to be used by players. | ||||||
|  |  * name: model filename such as "character.x", "foo.b3d", etc. | ||||||
|  |  * def: See [#Model definition] | ||||||
|  |  | ||||||
|  | `default.registered_player_models[name]` | ||||||
|  |  | ||||||
|  |  * Get a model's definition | ||||||
|  |  * see [#Model definition] | ||||||
|  |  | ||||||
|  | `default.player_set_model(player, model_name)` | ||||||
|  |  | ||||||
|  |  * Change a player's model | ||||||
|  |  * `player`: PlayerRef | ||||||
|  |  * `model_name`: model registered with player_register_model() | ||||||
|  |  | ||||||
|  | `default.player_set_animation(player, anim_name [, speed])` | ||||||
|  |  | ||||||
|  |  * Applies an animation to a player | ||||||
|  |  * anim_name: name of the animation. | ||||||
|  |  * speed: frames per second. If nil, default from the model is used | ||||||
|  |  | ||||||
|  | `default.player_set_textures(player, textures)` | ||||||
|  |  | ||||||
|  |  * Sets player textures | ||||||
|  |  * `player`: PlayerRef | ||||||
|  |  * `textures`: array of textures, If `textures` is nil, the default textures from the model def are used | ||||||
|  |  | ||||||
|  | default.player_get_animation(player) | ||||||
|  |  | ||||||
|  |  * Returns a table containing fields `model`, `textures` and `animation`. | ||||||
|  |  * Any of the fields of the returned table may be nil. | ||||||
|  |  * player: PlayerRef | ||||||
|  |  | ||||||
|  | ### Model Definition | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		animation_speed = 30,            -- Default animation speed, in FPS. | ||||||
|  | 		textures = {"character.png", },  -- Default array of textures. | ||||||
|  | 		visual_size = {x = 1, y = 1},    -- Used to scale the model. | ||||||
|  | 		animations = { | ||||||
|  | 			-- <anim_name> = {x = <start_frame>, y = <end_frame>}, | ||||||
|  | 			foo = {x = 0, y = 19}, | ||||||
|  | 			bar = {x = 20, y = 39}, | ||||||
|  | 		-- ... | ||||||
|  | 		}, | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Leafdecay | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | To enable leaf decay for leaves when a tree is cut down by a player, | ||||||
|  | register the tree with the default.register_leafdecay(leafdecaydef) | ||||||
|  | function. | ||||||
|  |  | ||||||
|  | If `param2` of any registered node is ~= 0, the node will always be | ||||||
|  | preserved. Thus, if the player places a node of that kind, you will | ||||||
|  | want to set `param2 = 1` or so. | ||||||
|  |  | ||||||
|  | The function `default.after_place_leaves` can be set as | ||||||
|  | `after_place_node of a node` to set param2 to 1 if the player places | ||||||
|  | the node (should not be used for nodes that use param2 otherwise | ||||||
|  | (e.g. facedir)). | ||||||
|  |  | ||||||
|  | If the node is in the `leafdecay_drop` group then it will always be | ||||||
|  | dropped as an item. | ||||||
|  |  | ||||||
|  | `default.register_leafdecay(leafdecaydef)` | ||||||
|  |  | ||||||
|  | `leafdecaydef` is a table, with following members: | ||||||
|  | 	{ | ||||||
|  | 		trunks = {"default:tree"}, -- nodes considered trunks | ||||||
|  | 		leaves = {"default:leaves", "default:apple"}, | ||||||
|  | 			-- nodes considered for removal | ||||||
|  | 		radius = 3, -- radius to consider for searching | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Note: all the listed nodes in `trunks` have their `on_after_destruct` | ||||||
|  | callback overridden. All the nodes listed in `leaves` have their | ||||||
|  | `on_timer` callback overridden. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Dyes | ||||||
|  | ---- | ||||||
|  |  | ||||||
|  | To make recipes that will work with any dye ever made by anybody, define | ||||||
|  | them based on groups. You can select any group of groups, based on your need for | ||||||
|  | amount of colors. | ||||||
|  |  | ||||||
|  | ### Color groups | ||||||
|  |  | ||||||
|  | Base color groups: | ||||||
|  |  | ||||||
|  |  * `basecolor_white` | ||||||
|  |  * `basecolor_grey` | ||||||
|  |  * `basecolor_black` | ||||||
|  |  * `basecolor_red` | ||||||
|  |  * `basecolor_yellow` | ||||||
|  |  * `basecolor_green` | ||||||
|  |  * `basecolor_cyan` | ||||||
|  |  * `basecolor_blue` | ||||||
|  |  * `basecolor_magenta` | ||||||
|  |  | ||||||
|  | Extended color groups ( * means also base color ) | ||||||
|  |  | ||||||
|  |  * `excolor_white` * | ||||||
|  |  * `excolor_lightgrey` | ||||||
|  |  * `excolor_grey` * | ||||||
|  |  * `excolor_darkgrey` | ||||||
|  |  * `excolor_black` * | ||||||
|  |  * `excolor_red` * | ||||||
|  |  * `excolor_orange` | ||||||
|  |  * `excolor_yellow` * | ||||||
|  |  * `excolor_lime` | ||||||
|  |  * `excolor_green` * | ||||||
|  |  * `excolor_aqua` | ||||||
|  |  * `excolor_cyan` * | ||||||
|  |  * `excolor_sky_blue` | ||||||
|  |  * `excolor_blue` * | ||||||
|  |  * `excolor_violet` | ||||||
|  |  * `excolor_magenta` * | ||||||
|  |  * `excolor_red_violet` | ||||||
|  |  | ||||||
|  | The whole unifieddyes palette as groups: | ||||||
|  |  | ||||||
|  |  * `unicolor_<excolor>` | ||||||
|  |  | ||||||
|  | For the following, no white/grey/black is allowed: | ||||||
|  |  | ||||||
|  |  * `unicolor_medium_<excolor>` | ||||||
|  |  * `unicolor_dark_<excolor>` | ||||||
|  |  * `unicolor_light_<excolor>` | ||||||
|  |  * `unicolor_<excolor>_s50` | ||||||
|  |  * `unicolor_medium_<excolor>_s50` | ||||||
|  |  * `unicolor_dark_<excolor>_s50` | ||||||
|  |  | ||||||
|  | Example of one shapeless recipe using a color group: | ||||||
|  |  | ||||||
|  | 	minetest.register_craft({ | ||||||
|  | 		type = "shapeless", | ||||||
|  | 		output = '<mod>:item_yellow', | ||||||
|  | 		recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'}, | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | ### Color lists | ||||||
|  |  | ||||||
|  |  * `dye.basecolors` are an array containing the names of available base colors | ||||||
|  |  | ||||||
|  |  * `dye.excolors` are an array containing the names of the available extended colors | ||||||
|  |  | ||||||
|  | Trees | ||||||
|  | ----- | ||||||
|  |  | ||||||
|  |  * `default.grow_tree(pos, is_apple_tree)` | ||||||
|  |   * Grows a mgv6 tree or apple tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_jungle_tree(pos)` | ||||||
|  |   * Grows a mgv6 jungletree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_pine_tree(pos)` | ||||||
|  |   * Grows a mgv6 pinetree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_apple_tree(pos)` | ||||||
|  |   * Grows a new design apple tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_jungle_tree(pos)` | ||||||
|  |   * Grows a new design jungle tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_pine_tree(pos)` | ||||||
|  |   * Grows a new design pine tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_snowy_pine_tree(pos)` | ||||||
|  |   * Grows a new design snowy pine tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_acacia_tree(pos)` | ||||||
|  |   * Grows a new design acacia tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_aspen_tree(pos)` | ||||||
|  |   * Grows a new design aspen tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_bush(pos)` | ||||||
|  |   * Grows a bush at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_acacia_bush(pos)` | ||||||
|  |   * Grows an acaia bush at pos | ||||||
|  |  | ||||||
|  | Carts | ||||||
|  | ----- | ||||||
|  |  | ||||||
|  | 	carts.register_rail( | ||||||
|  | 		"mycarts:myrail", -- Rail name | ||||||
|  | 		nodedef,          -- standard nodedef | ||||||
|  | 		railparams        -- rail parameter struct (optional) | ||||||
|  | 	) | ||||||
|  |  | ||||||
|  | 	railparams = { | ||||||
|  | 		on_step(obj, dtime), -- Event handler called when | ||||||
|  | 		                     -- cart is on rail | ||||||
|  | 		acceleration, -- integer acceleration factor (negative | ||||||
|  | 		              -- values to brake) | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	The event handler is called after all default calculations | ||||||
|  | 	are made, so the custom on_step handler can override things | ||||||
|  | 	like speed, acceleration, player attachment. The handler will | ||||||
|  | 	likely be called many times per second, so the function needs | ||||||
|  | 	to make sure that the event is handled properly. | ||||||
|  |  | ||||||
|  | Key API | ||||||
|  | ------- | ||||||
|  |  | ||||||
|  | The key API allows mods to add key functionality to nodes that have | ||||||
|  | ownership or specific permissions. Using the API will make it so | ||||||
|  | that a node owner can use skeleton keys on their nodes to create keys | ||||||
|  | for that node in that location, and give that key to other players, | ||||||
|  | allowing them some sort of access that they otherwise would not have | ||||||
|  | due to node protection. | ||||||
|  |  | ||||||
|  | To make your new nodes work with the key API, you need to register | ||||||
|  | two callback functions in each nodedef: | ||||||
|  |  | ||||||
|  |  | ||||||
|  | `on_key_use(pos, player)` | ||||||
|  |  * Is called when a player right-clicks (uses) a normal key on your | ||||||
|  |  * node. | ||||||
|  |  * `pos` - position of the node | ||||||
|  |  * `player` - PlayerRef | ||||||
|  |  * return value: none, ignored | ||||||
|  |  | ||||||
|  | The `on_key_use` callback should validate that the player is wielding | ||||||
|  | a key item with the right key meta secret. If needed the code should | ||||||
|  | deny access to the node functionality. | ||||||
|  |  | ||||||
|  | If formspecs are used, the formspec callbacks should duplicate these | ||||||
|  | checks in the metadata callback functions. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | `on_skeleton_key_use(pos, player, newsecret)` | ||||||
|  |  | ||||||
|  |  * Is called when a player right-clicks (uses) a skeleton key on your | ||||||
|  |  * node. | ||||||
|  |  * `pos` - position of the node | ||||||
|  |  * `player` - PlayerRef | ||||||
|  |  * `newsecret` - a secret value(string) | ||||||
|  |  * return values: | ||||||
|  |  * `secret` - `nil` or the secret value that unlocks the door | ||||||
|  |  * `name` - a string description of the node ("a locked chest") | ||||||
|  |  * `owner` - name of the node owner | ||||||
|  |  | ||||||
|  | The `on_skeleton_key_use` function should validate that the player has | ||||||
|  | the right permissions to make a new key for the item. The newsecret | ||||||
|  | value is useful if the node has no secret value. The function should | ||||||
|  | store this secret value somewhere so that in the future it may compare | ||||||
|  | key secrets and match them to allow access. If a node already has a | ||||||
|  | secret value, the function should return that secret value instead | ||||||
|  | of the newsecret value. The secret value stored for the node should | ||||||
|  | not be overwritten, as this would invalidate existing keys. | ||||||
|  |  | ||||||
|  | Aside from the secret value, the function should retun a descriptive | ||||||
|  | name for the node and the owner name. The return values are all | ||||||
|  | encoded in the key that will be given to the player in replacement | ||||||
|  | for the wielded skeleton key. | ||||||
|  |  | ||||||
|  | if `nil` is returned, it is assumed that the wielder did not have | ||||||
|  | permissions to create a key for this node, and no key is created. | ||||||
							
								
								
									
										
											BIN
										
									
								
								menu/header.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.9 KiB | 
							
								
								
									
										
											BIN
										
									
								
								menu/icon.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 2.9 KiB | 
							
								
								
									
										0
									
								
								minetest.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										53
									
								
								minetest.conf.example
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,53 @@ | |||||||
|  | # This file contains settings of Minetest Game that can be changed in minetest.conf | ||||||
|  | # By default, all the settings are commented and not functional. | ||||||
|  | # Uncomment settings by removing the preceding #. | ||||||
|  |  | ||||||
|  | # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled | ||||||
|  | #creative_mode = false | ||||||
|  |  | ||||||
|  | # Sets the behaviour of the inventory items when a player dies. | ||||||
|  | #  "bones": Store all items inside a bone node but drop items if inside protected area | ||||||
|  | #  "drop": Drop all items on the ground | ||||||
|  | #  "keep": Player keeps all items | ||||||
|  | #bones_mode = "bones" | ||||||
|  |  | ||||||
|  | # The time in seconds after which the bones of a dead player can be looted by everyone | ||||||
|  | # 0 to disable | ||||||
|  | #share_bones_time = 1200 | ||||||
|  |  | ||||||
|  | # How much earlier the bones of a dead player can be looted by | ||||||
|  | # everyone if the player dies in a protected area they don't own. | ||||||
|  | # 0 to disable. By default it is "share_bones_time" divide by four. | ||||||
|  | #share_bones_time_early = 300 | ||||||
|  |  | ||||||
|  | # Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear. | ||||||
|  | # 'permanent flame' nodes will remain with either setting. | ||||||
|  | #enable_fire = true | ||||||
|  |  | ||||||
|  | # Enable flame sound. | ||||||
|  | #flame_sound = true | ||||||
|  |  | ||||||
|  | # Whether lavacooling should be enabled. | ||||||
|  | #enable_lavacooling = true | ||||||
|  |  | ||||||
|  | # Whether the stuff in initial_stuff should be given to new players | ||||||
|  | #give_initial_stuff = false | ||||||
|  | #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99 | ||||||
|  |  | ||||||
|  | # Whether the TNT mod should be enabled | ||||||
|  | #enable_tnt = <true in singleplayer, false in multiplayer> | ||||||
|  |  | ||||||
|  | # The radius of a TNT explosion | ||||||
|  | #tnt_radius = 3 | ||||||
|  |  | ||||||
|  | # Enable the stairs mod ABM that replaces the old 'upside down' | ||||||
|  | # stair and slab nodes in old maps with the new param2 versions. | ||||||
|  | #enable_stairs_replace_abm = false | ||||||
|  |  | ||||||
|  | # Whether you allow respawning in beds | ||||||
|  | # Default value is true | ||||||
|  | #enable_bed_respawn = true | ||||||
|  |  | ||||||
|  | # Whether players can skip night by sleeping | ||||||
|  | # Default value is true | ||||||
|  | #enable_bed_night_skip = true | ||||||
							
								
								
									
										26
									
								
								mods/beds/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,26 @@ | |||||||
|  | Minetest Game mod: beds | ||||||
|  | ======================= | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
|  | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | Originally by BlockMen (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | BlockMen (CC BY-SA 3.0) | ||||||
|  |  | ||||||
|  | This mod adds a bed to Minetest which allows to skip the night. | ||||||
|  | To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped | ||||||
|  | immediately. If playing multiplayer you get shown how many other players are in bed too, | ||||||
|  | if all players are sleeping the night gets skipped. The night skip can be forced if more | ||||||
|  | than 50% of the players are lying in bed and use this option. | ||||||
|  |  | ||||||
|  | Another feature is a controlled respawning. If you have slept in bed (not just lying in | ||||||
|  | it) your respawn point is set to the beds location and you will respawn there after | ||||||
|  | death. | ||||||
|  | You can disable the respawn at beds by setting "enable_bed_respawn = false" in | ||||||
|  | minetest.conf. | ||||||
|  | You can disable the night skip feature by setting "enable_bed_night_skip = false" in | ||||||
|  | minetest.conf or by using the /set command in-game. | ||||||
							
								
								
									
										167
									
								
								mods/beds/api.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,167 @@ | |||||||
|  |  | ||||||
|  | local reverse = true | ||||||
|  |  | ||||||
|  | local function destruct_bed(pos, n) | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	local other | ||||||
|  |  | ||||||
|  | 	if n == 2 then | ||||||
|  | 		local dir = minetest.facedir_to_dir(node.param2) | ||||||
|  | 		other = vector.subtract(pos, dir) | ||||||
|  | 	elseif n == 1 then | ||||||
|  | 		local dir = minetest.facedir_to_dir(node.param2) | ||||||
|  | 		other = vector.add(pos, dir) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if reverse then | ||||||
|  | 		reverse = not reverse | ||||||
|  | 		minetest.remove_node(other) | ||||||
|  | 		minetest.check_for_falling(other) | ||||||
|  | 	else | ||||||
|  | 		reverse = not reverse | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function beds.register_bed(name, def) | ||||||
|  | 	minetest.register_node(name .. "_bottom", { | ||||||
|  | 		description = def.description, | ||||||
|  | 		inventory_image = def.inventory_image, | ||||||
|  | 		wield_image = def.wield_image, | ||||||
|  | 		drawtype = "nodebox", | ||||||
|  | 		tiles = def.tiles.bottom, | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		paramtype2 = "facedir", | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		stack_max = 1, | ||||||
|  | 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1}, | ||||||
|  | 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||||
|  | 		node_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = def.nodebox.bottom, | ||||||
|  | 		}, | ||||||
|  | 		selection_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = def.selectionbox, | ||||||
|  | 		}, | ||||||
|  |  | ||||||
|  | 		on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 			local under = pointed_thing.under | ||||||
|  | 			local node = minetest.get_node(under) | ||||||
|  | 			local udef = minetest.registered_nodes[node.name] | ||||||
|  | 			if udef and udef.on_rightclick and | ||||||
|  | 					not (placer and placer:get_player_control().sneak) then | ||||||
|  | 				return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 					pointed_thing) or itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			local pos | ||||||
|  | 			if minetest.registered_items[minetest.get_node(under).name].buildable_to then | ||||||
|  | 				pos = under | ||||||
|  | 			else | ||||||
|  | 				pos = pointed_thing.above | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			if minetest.is_protected(pos, placer:get_player_name()) and | ||||||
|  | 					not minetest.check_player_privs(placer, "protection_bypass") then | ||||||
|  | 				minetest.record_protection_violation(pos, placer:get_player_name()) | ||||||
|  | 				return itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			local node_def = minetest.registered_nodes[minetest.get_node(pos).name] | ||||||
|  | 			if not node_def or not node_def.buildable_to then | ||||||
|  | 				return itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			local dir = minetest.dir_to_facedir(placer:get_look_dir()) | ||||||
|  | 			local botpos = vector.add(pos, minetest.facedir_to_dir(dir)) | ||||||
|  |  | ||||||
|  | 			if minetest.is_protected(botpos, placer:get_player_name()) and | ||||||
|  | 					not minetest.check_player_privs(placer, "protection_bypass") then | ||||||
|  | 				minetest.record_protection_violation(botpos, placer:get_player_name()) | ||||||
|  | 				return itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			local botdef = minetest.registered_nodes[minetest.get_node(botpos).name] | ||||||
|  | 			if not botdef or not botdef.buildable_to then | ||||||
|  | 				return itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			minetest.set_node(pos, {name = name .. "_bottom", param2 = dir}) | ||||||
|  | 			minetest.set_node(botpos, {name = name .. "_top", param2 = dir}) | ||||||
|  |  | ||||||
|  | 			if not (creative and creative.is_enabled_for | ||||||
|  | 					and creative.is_enabled_for(placer:get_player_name())) then | ||||||
|  | 				itemstack:take_item() | ||||||
|  | 			end | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  |  | ||||||
|  | 		on_destruct = function(pos) | ||||||
|  | 			destruct_bed(pos, 1) | ||||||
|  | 		end, | ||||||
|  |  | ||||||
|  | 		on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||||
|  | 			beds.on_rightclick(pos, clicker) | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  |  | ||||||
|  | 		on_rotate = function(pos, node, user, mode, new_param2) | ||||||
|  | 			local dir = minetest.facedir_to_dir(node.param2) | ||||||
|  | 			local p = vector.add(pos, dir) | ||||||
|  | 			local node2 = minetest.get_node_or_nil(p) | ||||||
|  | 			if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or | ||||||
|  | 					not node.param2 == node2.param2 then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 			if minetest.is_protected(p, user:get_player_name()) then | ||||||
|  | 				minetest.record_protection_violation(p, user:get_player_name()) | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 			if mode ~= screwdriver.ROTATE_FACE then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 			local newp = vector.add(pos, minetest.facedir_to_dir(new_param2)) | ||||||
|  | 			local node3 = minetest.get_node_or_nil(newp) | ||||||
|  | 			local node_def = node3 and minetest.registered_nodes[node3.name] | ||||||
|  | 			if not node_def or not node_def.buildable_to then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 			if minetest.is_protected(newp, user:get_player_name()) then | ||||||
|  | 				minetest.record_protection_violation(newp, user:get_player_name()) | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 			node.param2 = new_param2 | ||||||
|  | 			-- do not remove_node here - it will trigger destroy_bed() | ||||||
|  | 			minetest.set_node(p, {name = "air"}) | ||||||
|  | 			minetest.set_node(pos, node) | ||||||
|  | 			minetest.set_node(newp, {name = name .. "_top", param2 = new_param2}) | ||||||
|  | 			return true | ||||||
|  | 		end, | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	minetest.register_node(name .. "_top", { | ||||||
|  | 		drawtype = "nodebox", | ||||||
|  | 		tiles = def.tiles.top, | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		paramtype2 = "facedir", | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		pointable = false, | ||||||
|  | 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2}, | ||||||
|  | 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||||
|  | 		drop = name .. "_bottom", | ||||||
|  | 		node_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = def.nodebox.top, | ||||||
|  | 		}, | ||||||
|  | 		on_destruct = function(pos) | ||||||
|  | 			destruct_bed(pos, 2) | ||||||
|  | 		end, | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	minetest.register_alias(name, name .. "_bottom") | ||||||
|  |  | ||||||
|  | 	minetest.register_craft({ | ||||||
|  | 		output = name, | ||||||
|  | 		recipe = def.recipe | ||||||
|  | 	}) | ||||||
|  | end | ||||||
							
								
								
									
										104
									
								
								mods/beds/beds.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,104 @@ | |||||||
|  | -- Fancy shaped bed | ||||||
|  |  | ||||||
|  | beds.register_bed("beds:fancy_bed", { | ||||||
|  | 	description = "Fancy Bed", | ||||||
|  | 	inventory_image = "beds_bed_fancy.png", | ||||||
|  | 	wield_image = "beds_bed_fancy.png", | ||||||
|  | 	tiles = { | ||||||
|  | 		bottom = { | ||||||
|  | 			"beds_bed_top1.png", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 			"beds_bed_side1.png", | ||||||
|  | 			"beds_bed_side1.png^[transformFX", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 			"beds_bed_foot.png", | ||||||
|  | 		}, | ||||||
|  | 		top = { | ||||||
|  | 			"beds_bed_top2.png", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 			"beds_bed_side2.png", | ||||||
|  | 			"beds_bed_side2.png^[transformFX", | ||||||
|  | 			"beds_bed_head.png", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	nodebox = { | ||||||
|  | 		bottom = { | ||||||
|  | 			{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375}, | ||||||
|  | 			{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375}, | ||||||
|  | 			{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375}, | ||||||
|  | 			{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5}, | ||||||
|  | 			{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5}, | ||||||
|  | 			{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, | ||||||
|  | 		}, | ||||||
|  | 		top = { | ||||||
|  | 			{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5}, | ||||||
|  | 			{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5}, | ||||||
|  | 			{-0.5, 0, 0.4375, 0.5, 0.125, 0.5}, | ||||||
|  | 			{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5}, | ||||||
|  | 			{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5}, | ||||||
|  | 			{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5}, | ||||||
|  | 			{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375}, | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||||
|  | 	recipe = { | ||||||
|  | 		{"", "", "group:stick"}, | ||||||
|  | 		{"wool:red", "wool:red", "wool:white"}, | ||||||
|  | 		{"group:wood", "group:wood", "group:wood"}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | -- Simple shaped bed | ||||||
|  |  | ||||||
|  | beds.register_bed("beds:bed", { | ||||||
|  | 	description = "Simple Bed", | ||||||
|  | 	inventory_image = "beds_bed.png", | ||||||
|  | 	wield_image = "beds_bed.png", | ||||||
|  | 	tiles = { | ||||||
|  | 		bottom = { | ||||||
|  | 			"beds_bed_top_bottom.png^[transformR90", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 			"beds_bed_side_bottom_r.png", | ||||||
|  | 			"beds_bed_side_bottom_r.png^[transformfx", | ||||||
|  | 			"beds_transparent.png", | ||||||
|  | 			"beds_bed_side_bottom.png" | ||||||
|  | 		}, | ||||||
|  | 		top = { | ||||||
|  | 			"beds_bed_top_top.png^[transformR90", | ||||||
|  | 			"default_wood.png", | ||||||
|  | 			"beds_bed_side_top_r.png", | ||||||
|  | 			"beds_bed_side_top_r.png^[transformfx", | ||||||
|  | 			"beds_bed_side_top.png", | ||||||
|  | 			"beds_transparent.png", | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	nodebox = { | ||||||
|  | 		bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, | ||||||
|  | 		top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, | ||||||
|  | 	}, | ||||||
|  | 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||||
|  | 	recipe = { | ||||||
|  | 		{"wool:red", "wool:red", "wool:white"}, | ||||||
|  | 		{"group:wood", "group:wood", "group:wood"} | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | -- Aliases for PilzAdam's beds mod | ||||||
|  |  | ||||||
|  | minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom") | ||||||
|  | minetest.register_alias("beds:bed_top_red", "beds:bed_top") | ||||||
|  |  | ||||||
|  | -- Fuel | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "beds:fancy_bed_bottom", | ||||||
|  | 	burntime = 13, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "beds:bed_bottom", | ||||||
|  | 	burntime = 12, | ||||||
|  | }) | ||||||
							
								
								
									
										2
									
								
								mods/beds/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | |||||||
|  | default | ||||||
|  | wool | ||||||
							
								
								
									
										220
									
								
								mods/beds/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,220 @@ | |||||||
|  | local pi = math.pi | ||||||
|  | local player_in_bed = 0 | ||||||
|  | local is_sp = minetest.is_singleplayer() | ||||||
|  | local enable_respawn = minetest.settings:get_bool("enable_bed_respawn") | ||||||
|  | if enable_respawn == nil then | ||||||
|  | 	enable_respawn = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Helper functions | ||||||
|  |  | ||||||
|  | local function get_look_yaw(pos) | ||||||
|  | 	local n = minetest.get_node(pos) | ||||||
|  | 	if n.param2 == 1 then | ||||||
|  | 		return pi / 2, n.param2 | ||||||
|  | 	elseif n.param2 == 3 then | ||||||
|  | 		return -pi / 2, n.param2 | ||||||
|  | 	elseif n.param2 == 0 then | ||||||
|  | 		return pi, n.param2 | ||||||
|  | 	else | ||||||
|  | 		return 0, n.param2 | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function is_night_skip_enabled() | ||||||
|  | 	local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip") | ||||||
|  | 	if enable_night_skip == nil then | ||||||
|  | 		enable_night_skip = true | ||||||
|  | 	end | ||||||
|  | 	return enable_night_skip | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function check_in_beds(players) | ||||||
|  | 	local in_bed = beds.player | ||||||
|  | 	if not players then | ||||||
|  | 		players = minetest.get_connected_players() | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	for n, player in ipairs(players) do | ||||||
|  | 		local name = player:get_player_name() | ||||||
|  | 		if not in_bed[name] then | ||||||
|  | 			return false | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return #players > 0 | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function lay_down(player, pos, bed_pos, state, skip) | ||||||
|  | 	local name = player:get_player_name() | ||||||
|  | 	local hud_flags = player:hud_get_flags() | ||||||
|  |  | ||||||
|  | 	if not player or not name then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- stand up | ||||||
|  | 	if state ~= nil and not state then | ||||||
|  | 		local p = beds.pos[name] or nil | ||||||
|  | 		if beds.player[name] ~= nil then | ||||||
|  | 			beds.player[name] = nil | ||||||
|  | 			player_in_bed = player_in_bed - 1 | ||||||
|  | 		end | ||||||
|  | 		-- skip here to prevent sending player specific changes (used for leaving players) | ||||||
|  | 		if skip then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		if p then | ||||||
|  | 			player:setpos(p) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- physics, eye_offset, etc | ||||||
|  | 		player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) | ||||||
|  | 		player:set_look_horizontal(math.random(1, 180) / 100) | ||||||
|  | 		default.player_attached[name] = false | ||||||
|  | 		player:set_physics_override(1, 1, 1) | ||||||
|  | 		hud_flags.wielditem = true | ||||||
|  | 		default.player_set_animation(player, "stand" , 30) | ||||||
|  |  | ||||||
|  | 	-- lay down | ||||||
|  | 	else | ||||||
|  | 		beds.player[name] = 1 | ||||||
|  | 		beds.pos[name] = pos | ||||||
|  | 		player_in_bed = player_in_bed + 1 | ||||||
|  |  | ||||||
|  | 		-- physics, eye_offset, etc | ||||||
|  | 		player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0}) | ||||||
|  | 		local yaw, param2 = get_look_yaw(bed_pos) | ||||||
|  | 		player:set_look_horizontal(yaw) | ||||||
|  | 		local dir = minetest.facedir_to_dir(param2) | ||||||
|  | 		local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} | ||||||
|  | 		player:set_physics_override(0, 0, 0) | ||||||
|  | 		player:setpos(p) | ||||||
|  | 		default.player_attached[name] = true | ||||||
|  | 		hud_flags.wielditem = false | ||||||
|  | 		default.player_set_animation(player, "lay" , 0) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	player:hud_set_flags(hud_flags) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function update_formspecs(finished) | ||||||
|  | 	local ges = #minetest.get_connected_players() | ||||||
|  | 	local form_n | ||||||
|  | 	local is_majority = (ges / 2) < player_in_bed | ||||||
|  |  | ||||||
|  | 	if finished then | ||||||
|  | 		form_n = beds.formspec .. "label[2.7,11; Good morning.]" | ||||||
|  | 	else | ||||||
|  | 		form_n = beds.formspec .. "label[2.2,11;" .. tostring(player_in_bed) .. | ||||||
|  | 			" of " .. tostring(ges) .. " players are in bed]" | ||||||
|  | 		if is_majority and is_night_skip_enabled() then | ||||||
|  | 			form_n = form_n .. "button_exit[2,8;4,0.75;force;Force night skip]" | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	for name,_ in pairs(beds.player) do | ||||||
|  | 		minetest.show_formspec(name, "beds_form", form_n) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Public functions | ||||||
|  |  | ||||||
|  | function beds.kick_players() | ||||||
|  | 	for name, _ in pairs(beds.player) do | ||||||
|  | 		local player = minetest.get_player_by_name(name) | ||||||
|  | 		lay_down(player, nil, nil, false) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function beds.skip_night() | ||||||
|  | 	minetest.set_timeofday(0.23) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function beds.on_rightclick(pos, player) | ||||||
|  | 	local name = player:get_player_name() | ||||||
|  | 	local ppos = player:getpos() | ||||||
|  | 	local tod = minetest.get_timeofday() | ||||||
|  |  | ||||||
|  | 	if tod > 0.2 and tod < 0.805 then | ||||||
|  | 		if beds.player[name] then | ||||||
|  | 			lay_down(player, nil, nil, false) | ||||||
|  | 		end | ||||||
|  | 		minetest.chat_send_player(name, "You can only sleep at night.") | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- move to bed | ||||||
|  | 	if not beds.player[name] then | ||||||
|  | 		lay_down(player, ppos, pos) | ||||||
|  | 		beds.set_spawns() -- save respawn positions when entering bed | ||||||
|  | 	else | ||||||
|  | 		lay_down(player, nil, nil, false) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if not is_sp then | ||||||
|  | 		update_formspecs(false) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- skip the night and let all players stand up | ||||||
|  | 	if check_in_beds() then | ||||||
|  | 		minetest.after(2, function() | ||||||
|  | 			if not is_sp then | ||||||
|  | 				update_formspecs(is_night_skip_enabled()) | ||||||
|  | 			end | ||||||
|  | 			if is_night_skip_enabled() then | ||||||
|  | 				beds.skip_night() | ||||||
|  | 				beds.kick_players() | ||||||
|  | 			end | ||||||
|  | 		end) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Callbacks | ||||||
|  | -- Only register respawn callback if respawn enabled | ||||||
|  | if enable_respawn then | ||||||
|  | 	-- respawn player at bed if enabled and valid position is found | ||||||
|  | 	minetest.register_on_respawnplayer(function(player) | ||||||
|  | 		local name = player:get_player_name() | ||||||
|  | 		local pos = beds.spawn[name] | ||||||
|  | 		if pos then | ||||||
|  | 			player:setpos(pos) | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	end) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_on_leaveplayer(function(player) | ||||||
|  | 	local name = player:get_player_name() | ||||||
|  | 	lay_down(player, nil, nil, false, true) | ||||||
|  | 	beds.player[name] = nil | ||||||
|  | 	if check_in_beds() then | ||||||
|  | 		minetest.after(2, function() | ||||||
|  | 			update_formspecs(is_night_skip_enabled()) | ||||||
|  | 			if is_night_skip_enabled() then | ||||||
|  | 				beds.skip_night() | ||||||
|  | 				beds.kick_players() | ||||||
|  | 			end | ||||||
|  | 		end) | ||||||
|  | 	end | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||||
|  | 	if formname ~= "beds_form" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if fields.quit or fields.leave then | ||||||
|  | 		lay_down(player, nil, nil, false) | ||||||
|  | 		update_formspecs(false) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if fields.force then | ||||||
|  | 		update_formspecs(is_night_skip_enabled()) | ||||||
|  | 		if is_night_skip_enabled() then | ||||||
|  | 			beds.skip_night() | ||||||
|  | 			beds.kick_players() | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end) | ||||||
							
								
								
									
										17
									
								
								mods/beds/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | |||||||
|  | beds = {} | ||||||
|  | beds.player = {} | ||||||
|  | beds.pos = {} | ||||||
|  | beds.spawn = {} | ||||||
|  |  | ||||||
|  | beds.formspec = "size[8,15;true]" .. | ||||||
|  | 	"bgcolor[#080808BB; true]" .. | ||||||
|  | 	"button_exit[2,12;4,0.75;leave;Leave Bed]" | ||||||
|  |  | ||||||
|  | local modpath = minetest.get_modpath("beds") | ||||||
|  |  | ||||||
|  | -- Load files | ||||||
|  |  | ||||||
|  | dofile(modpath .. "/functions.lua") | ||||||
|  | dofile(modpath .. "/api.lua") | ||||||
|  | dofile(modpath .. "/beds.lua") | ||||||
|  | dofile(modpath .. "/spawns.lua") | ||||||
							
								
								
									
										60
									
								
								mods/beds/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,60 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2014-2016 BlockMen | ||||||
|  | Copyright (C) 2014-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2014-2016 BlockMen | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										63
									
								
								mods/beds/spawns.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,63 @@ | |||||||
|  | local world_path = minetest.get_worldpath() | ||||||
|  | local org_file = world_path .. "/beds_spawns" | ||||||
|  | local file = world_path .. "/beds_spawns" | ||||||
|  | local bkwd = false | ||||||
|  |  | ||||||
|  | -- check for PA's beds mod spawns | ||||||
|  | local cf = io.open(world_path .. "/beds_player_spawns", "r") | ||||||
|  | if cf ~= nil then | ||||||
|  | 	io.close(cf) | ||||||
|  | 	file = world_path .. "/beds_player_spawns" | ||||||
|  | 	bkwd = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function beds.read_spawns() | ||||||
|  | 	local spawns = beds.spawn | ||||||
|  | 	local input = io.open(file, "r") | ||||||
|  | 	if input and not bkwd then | ||||||
|  | 		repeat | ||||||
|  | 			local x = input:read("*n") | ||||||
|  | 			if x == nil then | ||||||
|  | 				break | ||||||
|  | 			end | ||||||
|  | 			local y = input:read("*n") | ||||||
|  | 			local z = input:read("*n") | ||||||
|  | 			local name = input:read("*l") | ||||||
|  | 			spawns[name:sub(2)] = {x = x, y = y, z = z} | ||||||
|  | 		until input:read(0) == nil | ||||||
|  | 		io.close(input) | ||||||
|  | 	elseif input and bkwd then | ||||||
|  | 		beds.spawn = minetest.deserialize(input:read("*all")) | ||||||
|  | 		input:close() | ||||||
|  | 		beds.save_spawns() | ||||||
|  | 		os.rename(file, file .. ".backup") | ||||||
|  | 		file = org_file | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | beds.read_spawns() | ||||||
|  |  | ||||||
|  | function beds.save_spawns() | ||||||
|  | 	if not beds.spawn then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local data = {} | ||||||
|  | 	local output = io.open(org_file, "w") | ||||||
|  | 	for k, v in pairs(beds.spawn) do | ||||||
|  | 		table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, k)) | ||||||
|  | 	end | ||||||
|  | 	output:write(table.concat(data)) | ||||||
|  | 	io.close(output) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function beds.set_spawns() | ||||||
|  | 	for name,_ in pairs(beds.player) do | ||||||
|  | 		local player = minetest.get_player_by_name(name) | ||||||
|  | 		local p = player:getpos() | ||||||
|  | 		-- but don't change spawn location if borrowing a bed | ||||||
|  | 		if not minetest.is_protected(p, name) then | ||||||
|  | 			beds.spawn[name] = p | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	beds.save_spawns() | ||||||
|  | end | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 540 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_fancy.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 537 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_foot.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 390 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_head.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 387 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 296 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 316 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 561 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side_bottom_r.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 537 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 611 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_side_top_r.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 596 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_top1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 583 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_top2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 616 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_top_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 495 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_top_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 556 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_transparent.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 143 B | 
							
								
								
									
										15
									
								
								mods/boats/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,15 @@ | |||||||
|  | Minetest Game mod: boats | ||||||
|  | ======================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
|  | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | Originally by PilzAdam (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures and model) | ||||||
|  | ------------------------------------- | ||||||
|  | Textures: Zeg9 (CC BY-SA 3.0) | ||||||
|  | Model: thetoon and Zeg9 (CC BY-SA 3.0), | ||||||
|  |   modified by PavelS(SokolovPavel) (CC BY-SA 3.0), | ||||||
|  |   modified by sofar (CC BY-SA 3.0) | ||||||
| @@ -1,2 +1 @@ | |||||||
| default | default | ||||||
| 
 |  | ||||||
							
								
								
									
										271
									
								
								mods/boats/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,271 @@ | |||||||
|  | -- | ||||||
|  | -- Helper functions | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | local function is_water(pos) | ||||||
|  | 	local nn = minetest.get_node(pos).name | ||||||
|  | 	return minetest.get_item_group(nn, "water") ~= 0 | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local function get_sign(i) | ||||||
|  | 	if i == 0 then | ||||||
|  | 		return 0 | ||||||
|  | 	else | ||||||
|  | 		return i / math.abs(i) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local function get_velocity(v, yaw, y) | ||||||
|  | 	local x = -math.sin(yaw) * v | ||||||
|  | 	local z =  math.cos(yaw) * v | ||||||
|  | 	return {x = x, y = y, z = z} | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local function get_v(v) | ||||||
|  | 	return math.sqrt(v.x ^ 2 + v.z ^ 2) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Boat entity | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | local boat = { | ||||||
|  | 	physical = true, | ||||||
|  | 	-- Warning: Do not change the position of the collisionbox top surface, | ||||||
|  | 	-- lowering it causes the boat to fall through the world if underwater | ||||||
|  | 	collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5}, | ||||||
|  | 	visual = "mesh", | ||||||
|  | 	mesh = "boats_boat.obj", | ||||||
|  | 	textures = {"default_wood.png"}, | ||||||
|  |  | ||||||
|  | 	driver = nil, | ||||||
|  | 	v = 0, | ||||||
|  | 	last_v = 0, | ||||||
|  | 	removed = false | ||||||
|  | } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function boat.on_rightclick(self, clicker) | ||||||
|  | 	if not clicker or not clicker:is_player() then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local name = clicker:get_player_name() | ||||||
|  | 	if self.driver and clicker == self.driver then | ||||||
|  | 		self.driver = nil | ||||||
|  | 		clicker:set_detach() | ||||||
|  | 		default.player_attached[name] = false | ||||||
|  | 		default.player_set_animation(clicker, "stand" , 30) | ||||||
|  | 		local pos = clicker:getpos() | ||||||
|  | 		pos = {x = pos.x, y = pos.y + 0.2, z = pos.z} | ||||||
|  | 		minetest.after(0.1, function() | ||||||
|  | 			clicker:setpos(pos) | ||||||
|  | 		end) | ||||||
|  | 	elseif not self.driver then | ||||||
|  | 		local attach = clicker:get_attach() | ||||||
|  | 		if attach and attach:get_luaentity() then | ||||||
|  | 			local luaentity = attach:get_luaentity() | ||||||
|  | 			if luaentity.driver then | ||||||
|  | 				luaentity.driver = nil | ||||||
|  | 			end | ||||||
|  | 			clicker:set_detach() | ||||||
|  | 		end | ||||||
|  | 		self.driver = clicker | ||||||
|  | 		clicker:set_attach(self.object, "", | ||||||
|  | 			{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0}) | ||||||
|  | 		default.player_attached[name] = true | ||||||
|  | 		minetest.after(0.2, function() | ||||||
|  | 			default.player_set_animation(clicker, "sit" , 30) | ||||||
|  | 		end) | ||||||
|  | 		clicker:set_look_horizontal(self.object:getyaw()) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function boat.on_activate(self, staticdata, dtime_s) | ||||||
|  | 	self.object:set_armor_groups({immortal = 1}) | ||||||
|  | 	if staticdata then | ||||||
|  | 		self.v = tonumber(staticdata) | ||||||
|  | 	end | ||||||
|  | 	self.last_v = self.v | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function boat.get_staticdata(self) | ||||||
|  | 	return tostring(self.v) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function boat.on_punch(self, puncher) | ||||||
|  | 	if not puncher or not puncher:is_player() or self.removed then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if self.driver and puncher == self.driver then | ||||||
|  | 		self.driver = nil | ||||||
|  | 		puncher:set_detach() | ||||||
|  | 		default.player_attached[puncher:get_player_name()] = false | ||||||
|  | 	end | ||||||
|  | 	if not self.driver then | ||||||
|  | 		self.removed = true | ||||||
|  | 		local inv = puncher:get_inventory() | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(puncher:get_player_name())) | ||||||
|  | 				or not inv:contains_item("main", "boats:boat") then | ||||||
|  | 			local leftover = inv:add_item("main", "boats:boat") | ||||||
|  | 			-- if no room in inventory add a replacement boat to the world | ||||||
|  | 			if not leftover:is_empty() then | ||||||
|  | 				minetest.add_item(self.object:getpos(), leftover) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		-- delay remove to ensure player is detached | ||||||
|  | 		minetest.after(0.1, function() | ||||||
|  | 			self.object:remove() | ||||||
|  | 		end) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function boat.on_step(self, dtime) | ||||||
|  | 	self.v = get_v(self.object:getvelocity()) * get_sign(self.v) | ||||||
|  | 	if self.driver then | ||||||
|  | 		local ctrl = self.driver:get_player_control() | ||||||
|  | 		local yaw = self.object:getyaw() | ||||||
|  | 		if ctrl.up then | ||||||
|  | 			self.v = self.v + 0.1 | ||||||
|  | 		elseif ctrl.down then | ||||||
|  | 			self.v = self.v - 0.1 | ||||||
|  | 		end | ||||||
|  | 		if ctrl.left then | ||||||
|  | 			if self.v < 0 then | ||||||
|  | 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||||
|  | 			else | ||||||
|  | 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||||
|  | 			end | ||||||
|  | 		elseif ctrl.right then | ||||||
|  | 			if self.v < 0 then | ||||||
|  | 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | ||||||
|  | 			else | ||||||
|  | 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	local velo = self.object:getvelocity() | ||||||
|  | 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | ||||||
|  | 		self.object:setpos(self.object:getpos()) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local s = get_sign(self.v) | ||||||
|  | 	self.v = self.v - 0.02 * s | ||||||
|  | 	if s ~= get_sign(self.v) then | ||||||
|  | 		self.object:setvelocity({x = 0, y = 0, z = 0}) | ||||||
|  | 		self.v = 0 | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if math.abs(self.v) > 5 then | ||||||
|  | 		self.v = 5 * get_sign(self.v) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local p = self.object:getpos() | ||||||
|  | 	p.y = p.y - 0.5 | ||||||
|  | 	local new_velo | ||||||
|  | 	local new_acce = {x = 0, y = 0, z = 0} | ||||||
|  | 	if not is_water(p) then | ||||||
|  | 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | ||||||
|  | 		if (not nodedef) or nodedef.walkable then | ||||||
|  | 			self.v = 0 | ||||||
|  | 			new_acce = {x = 0, y = 1, z = 0} | ||||||
|  | 		else | ||||||
|  | 			new_acce = {x = 0, y = -9.8, z = 0} | ||||||
|  | 		end | ||||||
|  | 		new_velo = get_velocity(self.v, self.object:getyaw(), | ||||||
|  | 			self.object:getvelocity().y) | ||||||
|  | 		self.object:setpos(self.object:getpos()) | ||||||
|  | 	else | ||||||
|  | 		p.y = p.y + 1 | ||||||
|  | 		if is_water(p) then | ||||||
|  | 			local y = self.object:getvelocity().y | ||||||
|  | 			if y >= 5 then | ||||||
|  | 				y = 5 | ||||||
|  | 			elseif y < 0 then | ||||||
|  | 				new_acce = {x = 0, y = 20, z = 0} | ||||||
|  | 			else | ||||||
|  | 				new_acce = {x = 0, y = 5, z = 0} | ||||||
|  | 			end | ||||||
|  | 			new_velo = get_velocity(self.v, self.object:getyaw(), y) | ||||||
|  | 			self.object:setpos(self.object:getpos()) | ||||||
|  | 		else | ||||||
|  | 			new_acce = {x = 0, y = 0, z = 0} | ||||||
|  | 			if math.abs(self.object:getvelocity().y) < 1 then | ||||||
|  | 				local pos = self.object:getpos() | ||||||
|  | 				pos.y = math.floor(pos.y) + 0.5 | ||||||
|  | 				self.object:setpos(pos) | ||||||
|  | 				new_velo = get_velocity(self.v, self.object:getyaw(), 0) | ||||||
|  | 			else | ||||||
|  | 				new_velo = get_velocity(self.v, self.object:getyaw(), | ||||||
|  | 					self.object:getvelocity().y) | ||||||
|  | 				self.object:setpos(self.object:getpos()) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	self.object:setvelocity(new_velo) | ||||||
|  | 	self.object:setacceleration(new_acce) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_entity("boats:boat", boat) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("boats:boat", { | ||||||
|  | 	description = "Boat", | ||||||
|  | 	inventory_image = "boats_inventory.png", | ||||||
|  | 	wield_image = "boats_wield.png", | ||||||
|  | 	wield_scale = {x = 2, y = 2, z = 1}, | ||||||
|  | 	liquids_pointable = true, | ||||||
|  | 	groups = {flammable = 2}, | ||||||
|  |  | ||||||
|  | 	on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 		local under = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(under) | ||||||
|  | 		local udef = minetest.registered_nodes[node.name] | ||||||
|  | 		if udef and udef.on_rightclick and | ||||||
|  | 				not (placer and placer:get_player_control().sneak) then | ||||||
|  | 			return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 				pointed_thing) or itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if pointed_thing.type ~= "node" then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  | 		if not is_water(pointed_thing.under) then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  | 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | ||||||
|  | 		boat = minetest.add_entity(pointed_thing.under, "boats:boat") | ||||||
|  | 		if boat then | ||||||
|  | 			boat:setyaw(placer:get_look_horizontal()) | ||||||
|  | 			if not (creative and creative.is_enabled_for | ||||||
|  | 					and creative.is_enabled_for(placer:get_player_name())) then | ||||||
|  | 				itemstack:take_item() | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		return itemstack | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "boats:boat", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"",           "",           ""          }, | ||||||
|  | 		{"group:wood", "",           "group:wood"}, | ||||||
|  | 		{"group:wood", "group:wood", "group:wood"}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "boats:boat", | ||||||
|  | 	burntime = 20, | ||||||
|  | }) | ||||||
							
								
								
									
										63
									
								
								mods/boats/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,63 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures and model) | ||||||
|  | -------------------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2012-2016 Zeg9 | ||||||
|  | Copyright (C) 2012-2016 thetoon | ||||||
|  | Copyright (C) 2012-2016 PavelS(SokolovPavel) | ||||||
|  | Copyright (C) 2016 sofar (sofar@foo-projects.org) | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										358
									
								
								mods/boats/models/boats_boat.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,358 @@ | |||||||
|  | # Blender v2.76 (sub 11) OBJ File: 'boat.blend' | ||||||
|  | # www.blender.org | ||||||
|  | mtllib boat.mtl | ||||||
|  | o boats_boat | ||||||
|  | v -6.786140 -3.033999 -9.415440 | ||||||
|  | v -6.786140 -1.967150 -9.415440 | ||||||
|  | v -6.786140 -1.967150 8.793510 | ||||||
|  | v -6.786140 -3.033999 8.793510 | ||||||
|  | v 5.732520 -1.967150 -9.415440 | ||||||
|  | v 5.732520 -3.033999 -9.415440 | ||||||
|  | v 5.732520 -3.033999 8.793510 | ||||||
|  | v 5.732520 -1.967150 8.793510 | ||||||
|  | v -2.233900 -3.033999 -9.415440 | ||||||
|  | v -2.233900 -1.967150 -9.415440 | ||||||
|  | v -2.233900 -1.967150 8.793510 | ||||||
|  | v -2.233900 -3.033999 8.793510 | ||||||
|  | v 2.318340 -3.033999 -9.415440 | ||||||
|  | v 2.318340 -1.967150 -9.415440 | ||||||
|  | v 2.318340 -1.967150 8.793510 | ||||||
|  | v 2.318340 -3.033999 8.793510 | ||||||
|  | v -3.371960 -3.033999 8.793510 | ||||||
|  | v -3.371960 -1.967150 8.793510 | ||||||
|  | v -3.371960 -1.967150 -9.415440 | ||||||
|  | v -3.371960 -3.033999 -9.415440 | ||||||
|  | v 2.318340 0.276645 8.793510 | ||||||
|  | v 1.180280 -1.967150 8.793510 | ||||||
|  | v 5.732520 0.276645 8.793510 | ||||||
|  | v 5.732520 1.039180 8.793510 | ||||||
|  | v 6.870580 0.276645 8.793510 | ||||||
|  | v 6.870580 -1.967150 8.793510 | ||||||
|  | v 2.318340 1.039180 8.793510 | ||||||
|  | v 1.180280 0.276645 8.793510 | ||||||
|  | v 1.180280 1.039180 8.793510 | ||||||
|  | v 1.180280 -3.033999 8.793510 | ||||||
|  | v -2.233900 0.276645 8.793510 | ||||||
|  | v -3.371960 0.276645 8.793510 | ||||||
|  | v -2.233900 1.039180 8.793510 | ||||||
|  | v -3.371960 1.039180 8.793510 | ||||||
|  | v -6.786140 0.276645 8.793510 | ||||||
|  | v -7.786200 0.276645 8.793510 | ||||||
|  | v -7.786200 -1.967150 8.793510 | ||||||
|  | v -6.786140 1.039180 8.793510 | ||||||
|  | v 1.180280 -1.967150 -9.415440 | ||||||
|  | v 1.180280 -3.033999 -9.415440 | ||||||
|  | v 2.318340 0.276645 -9.415440 | ||||||
|  | v 1.180280 0.276645 -9.415440 | ||||||
|  | v 2.318340 1.039180 -9.415440 | ||||||
|  | v 5.732520 0.276645 -9.415440 | ||||||
|  | v 6.870580 -1.967150 -9.415440 | ||||||
|  | v 5.732520 1.039180 -9.415440 | ||||||
|  | v 6.870580 0.276645 -9.415440 | ||||||
|  | v 0.042220 1.039180 -9.415440 | ||||||
|  | v 1.180280 1.039180 -9.415440 | ||||||
|  | v 0.042220 -1.967150 -9.415440 | ||||||
|  | v -1.095840 -1.967150 -9.415440 | ||||||
|  | v -2.233900 0.276645 -9.415440 | ||||||
|  | v -3.371960 0.276645 -9.415440 | ||||||
|  | v -2.233900 1.039180 -9.415440 | ||||||
|  | v -1.095840 1.039180 -9.415440 | ||||||
|  | v -3.371960 1.039180 -9.415440 | ||||||
|  | v -6.786140 0.276645 -9.415440 | ||||||
|  | v -6.786140 1.039180 -9.415440 | ||||||
|  | v -7.786200 -1.967150 -9.415440 | ||||||
|  | v -7.786200 0.276645 -9.415440 | ||||||
|  | v -1.095840 0.156645 -12.044100 | ||||||
|  | v -1.095840 -4.601110 -9.415440 | ||||||
|  | v -1.095840 1.039181 -10.802900 | ||||||
|  | v -1.095840 2.868579 -10.802900 | ||||||
|  | v -1.095840 2.868580 -7.883420 | ||||||
|  | v -1.095840 3.746069 -12.034100 | ||||||
|  | v -1.095840 3.746070 -7.883420 | ||||||
|  | v -1.095840 0.156645 -14.294900 | ||||||
|  | v -1.095840 -4.601110 -14.284900 | ||||||
|  | v 0.042220 -4.601110 -14.284900 | ||||||
|  | v 0.042220 -4.601110 -9.415440 | ||||||
|  | v 0.042220 1.039181 -10.802900 | ||||||
|  | v 0.042220 0.156645 -12.044100 | ||||||
|  | v 0.042220 2.868579 -10.802900 | ||||||
|  | v 0.042220 0.156645 -14.294900 | ||||||
|  | v 0.042220 3.746069 -12.034100 | ||||||
|  | v 0.042220 3.746070 -7.883420 | ||||||
|  | v 0.042220 2.868580 -7.883420 | ||||||
|  | v -1.096322 -3.033999 -9.415440 | ||||||
|  | v 0.044046 -3.035397 -9.415440 | ||||||
|  | vt 1.000000 0.187500 | ||||||
|  | vt -1.000000 0.312500 | ||||||
|  | vt 1.000000 0.312500 | ||||||
|  | vt 0.687500 1.000000 | ||||||
|  | vt 0.500000 0.875000 | ||||||
|  | vt 0.500000 0.625000 | ||||||
|  | vt -1.000000 0.062500 | ||||||
|  | vt 1.000000 0.062500 | ||||||
|  | vt 1.000000 -0.000000 | ||||||
|  | vt -1.000000 0.125000 | ||||||
|  | vt 1.000000 0.125000 | ||||||
|  | vt 0.437500 0.125000 | ||||||
|  | vt 0.312500 0.500000 | ||||||
|  | vt 0.312500 0.125000 | ||||||
|  | vt 1.000000 0.625000 | ||||||
|  | vt -1.000000 0.500000 | ||||||
|  | vt 1.000000 0.500000 | ||||||
|  | vt 0.187500 0.687500 | ||||||
|  | vt -0.187500 0.687500 | ||||||
|  | vt -0.187500 0.312500 | ||||||
|  | vt 1.000000 0.812500 | ||||||
|  | vt -1.000000 0.937500 | ||||||
|  | vt -1.000000 0.812500 | ||||||
|  | vt 0.812500 0.687500 | ||||||
|  | vt 1.187500 0.687500 | ||||||
|  | vt 0.812500 0.312500 | ||||||
|  | vt 1.000000 0.562500 | ||||||
|  | vt 0.312500 0.437500 | ||||||
|  | vt 1.000000 0.437500 | ||||||
|  | vt 1.000000 0.750000 | ||||||
|  | vt -1.000000 0.875000 | ||||||
|  | vt -1.000000 0.750000 | ||||||
|  | vt -1.000000 1.000000 | ||||||
|  | vt 1.000000 1.000000 | ||||||
|  | vt 0.437500 0.625000 | ||||||
|  | vt 0.562500 0.437500 | ||||||
|  | vt 0.562500 0.625000 | ||||||
|  | vt -1.000000 0.437500 | ||||||
|  | vt -1.000000 0.000000 | ||||||
|  | vt 0.500000 0.062500 | ||||||
|  | vt 0.375000 0.750000 | ||||||
|  | vt 0.500000 0.750000 | ||||||
|  | vt -1.000000 0.250000 | ||||||
|  | vt -1.000000 0.687500 | ||||||
|  | vt 1.000000 0.687500 | ||||||
|  | vt 0.625000 0.375000 | ||||||
|  | vt 1.000000 0.375000 | ||||||
|  | vt 1.000000 0.250000 | ||||||
|  | vt 1.000000 0.937500 | ||||||
|  | vt 0.437500 0.812500 | ||||||
|  | vt 0.312500 0.312500 | ||||||
|  | vt 0.312500 0.812500 | ||||||
|  | vt 0.437500 0.312500 | ||||||
|  | vt 0.437500 0.437500 | ||||||
|  | vt 0.687500 0.812500 | ||||||
|  | vt 0.000000 0.687500 | ||||||
|  | vt 0.000000 0.812500 | ||||||
|  | vt -1.000000 0.562500 | ||||||
|  | vt 0.875000 0.812500 | ||||||
|  | vt 0.875000 0.687500 | ||||||
|  | vt 0.250000 0.312500 | ||||||
|  | vt 0.562500 0.187500 | ||||||
|  | vt 0.250000 0.187500 | ||||||
|  | vt -1.000000 0.187500 | ||||||
|  | vt 0.312500 0.625000 | ||||||
|  | vt 0.312500 0.187500 | ||||||
|  | vt 0.312500 -0.187500 | ||||||
|  | vt 1.000000 -0.187500 | ||||||
|  | vt 0.687500 0.500000 | ||||||
|  | vt -0.000000 1.000000 | ||||||
|  | vt 0.000000 0.875000 | ||||||
|  | vt 0.437500 0.500000 | ||||||
|  | vt -1.000000 0.625000 | ||||||
|  | vt 0.812500 0.187500 | ||||||
|  | vt 1.187500 0.187500 | ||||||
|  | vt 1.187500 0.312500 | ||||||
|  | vt 1.312500 0.312500 | ||||||
|  | vt 1.312500 0.687500 | ||||||
|  | vt 0.687500 0.187500 | ||||||
|  | vt 0.687500 0.312500 | ||||||
|  | vt 1.187500 0.812500 | ||||||
|  | vt 0.812500 0.812500 | ||||||
|  | vt 0.187500 0.312500 | ||||||
|  | vt 0.312500 0.687500 | ||||||
|  | vt 0.687500 0.687500 | ||||||
|  | vt -0.187500 0.187500 | ||||||
|  | vt 0.187500 0.187500 | ||||||
|  | vt -0.312500 0.687500 | ||||||
|  | vt -0.312500 0.312500 | ||||||
|  | vt 0.187500 0.812500 | ||||||
|  | vt -0.187500 0.812500 | ||||||
|  | vt 0.437500 0.687500 | ||||||
|  | vt 0.437500 0.187500 | ||||||
|  | vt 0.562500 0.812500 | ||||||
|  | vt 0.562500 0.687500 | ||||||
|  | vt 0.312500 0.562500 | ||||||
|  | vt 1.000000 0.875000 | ||||||
|  | vt 0.375000 0.062500 | ||||||
|  | vt -1.000000 0.375000 | ||||||
|  | vt 0.625000 0.500000 | ||||||
|  | vt 0.875000 0.562500 | ||||||
|  | vt 0.937500 0.812500 | ||||||
|  | vt 0.937500 0.687500 | ||||||
|  | vt 0.875000 0.937500 | ||||||
|  | vt 0.562500 0.312500 | ||||||
|  | vn -1.000000 0.000000 0.000000 | ||||||
|  | vn 1.000000 0.000000 0.000000 | ||||||
|  | vn 0.000000 0.000000 1.000000 | ||||||
|  | vn 0.000000 0.000000 -1.000000 | ||||||
|  | vn 0.000000 -1.000000 0.000000 | ||||||
|  | vn 0.000000 1.000000 0.000000 | ||||||
|  | vn 0.000000 -0.002100 -1.000000 | ||||||
|  | vn 0.001200 -1.000000 0.000000 | ||||||
|  | vn 0.000000 0.002800 -1.000000 | ||||||
|  | vn -0.001200 -1.000000 0.000200 | ||||||
|  | g boats_boat_boats_boat_None | ||||||
|  | usemtl None | ||||||
|  | s off | ||||||
|  | f 41/1/1 27/2/1 43/3/1 | ||||||
|  | f 76/4/2 74/5/2 72/6/2 | ||||||
|  | f 8/7/2 6/1/2 5/8/2 | ||||||
|  | f 15/9/1 13/10/1 16/11/1 | ||||||
|  | f 51/12/3 71/13/3 50/14/3 | ||||||
|  | f 56/15/2 32/16/2 53/17/2 | ||||||
|  | f 15/18/3 8/19/3 23/20/3 | ||||||
|  | f 22/21/2 40/22/2 39/23/2 | ||||||
|  | f 19/24/4 2/25/4 53/26/4 | ||||||
|  | f 70/27/5 62/28/5 69/29/5 | ||||||
|  | f 11/30/5 19/31/5 10/32/5 | ||||||
|  | f 4/15/5 20/33/5 17/34/5 | ||||||
|  | f 72/35/3 64/36/3 63/37/3 | ||||||
|  | f 13/8/5 7/38/5 16/7/5 | ||||||
|  | f 23/39/6 47/11/6 44/9/6 | ||||||
|  | f 68/40/7 70/41/7 69/42/7 | ||||||
|  | f 80/43/8 40/10/8 30/11/8 | ||||||
|  | f 3/15/1 1/32/1 4/30/1 | ||||||
|  | f 20/44/2 18/27/2 17/45/2 | ||||||
|  | f 74/17/5 65/46/5 64/47/5 | ||||||
|  | f 31/43/1 54/47/1 52/48/1 | ||||||
|  | f 22/47/5 14/43/5 15/48/5 | ||||||
|  | f 46/1/2 23/7/2 44/8/2 | ||||||
|  | f 57/21/1 38/22/1 58/49/1 | ||||||
|  | f 61/50/9 76/51/9 73/52/9 | ||||||
|  | f 37/45/5 2/23/5 3/21/5 | ||||||
|  | f 78/28/3 67/53/3 65/54/3 | ||||||
|  | f 64/5/1 66/4/1 63/6/1 | ||||||
|  | f 76/55/6 67/56/6 77/57/6 | ||||||
|  | f 47/17/2 26/10/2 45/11/2 | ||||||
|  | f 5/16/5 26/47/5 8/17/5 | ||||||
|  | f 33/58/6 48/59/6 55/60/6 | ||||||
|  | f 29/38/2 42/3/2 49/29/2 | ||||||
|  | f 32/44/6 52/21/6 53/45/6 | ||||||
|  | f 58/15/6 34/33/6 56/34/6 | ||||||
|  | f 27/7/6 46/29/6 43/8/6 | ||||||
|  | f 73/61/6 68/62/6 61/63/6 | ||||||
|  | f 21/58/6 42/29/6 28/38/6 | ||||||
|  | f 11/29/1 9/58/1 12/27/1 | ||||||
|  | f 59/45/1 36/2/1 60/3/1 | ||||||
|  | f 60/9/6 35/10/6 57/11/6 | ||||||
|  | f 41/1/1 21/64/1 27/2/1 | ||||||
|  | f 72/6/2 48/65/2 50/66/2 | ||||||
|  | f 50/66/2 71/67/2 70/68/2 | ||||||
|  | f 70/68/2 75/17/2 73/69/2 | ||||||
|  | f 76/4/2 77/70/2 74/5/2 | ||||||
|  | f 77/70/2 78/71/2 74/5/2 | ||||||
|  | f 50/66/2 70/68/2 73/69/2 | ||||||
|  | f 73/69/2 76/4/2 72/6/2 | ||||||
|  | f 72/6/2 50/66/2 73/69/2 | ||||||
|  | f 8/7/2 7/64/2 6/1/2 | ||||||
|  | f 15/9/1 14/39/1 13/10/1 | ||||||
|  | f 51/12/3 62/72/3 71/13/3 | ||||||
|  | f 56/15/2 34/73/2 32/16/2 | ||||||
|  | f 32/26/3 34/74/3 38/75/3 | ||||||
|  | f 35/76/3 36/77/3 37/78/3 | ||||||
|  | f 32/26/3 38/75/3 35/76/3 | ||||||
|  | f 29/66/3 33/79/3 31/80/3 | ||||||
|  | f 32/26/3 35/76/3 3/25/3 | ||||||
|  | f 28/51/3 29/66/3 31/80/3 | ||||||
|  | f 31/80/3 32/26/3 18/24/3 | ||||||
|  | f 3/25/3 4/81/3 17/82/3 | ||||||
|  | f 35/76/3 37/78/3 3/25/3 | ||||||
|  | f 21/83/3 28/51/3 22/84/3 | ||||||
|  | f 3/25/3 17/82/3 18/24/3 | ||||||
|  | f 11/85/3 12/55/3 30/52/3 | ||||||
|  | f 32/26/3 3/25/3 18/24/3 | ||||||
|  | f 11/85/3 30/52/3 22/84/3 | ||||||
|  | f 31/80/3 18/24/3 11/85/3 | ||||||
|  | f 24/86/3 27/87/3 21/83/3 | ||||||
|  | f 28/51/3 31/80/3 11/85/3 | ||||||
|  | f 11/85/3 22/84/3 28/51/3 | ||||||
|  | f 24/86/3 21/83/3 23/20/3 | ||||||
|  | f 26/88/3 25/89/3 23/20/3 | ||||||
|  | f 23/20/3 21/83/3 15/18/3 | ||||||
|  | f 15/18/3 16/90/3 7/91/3 | ||||||
|  | f 21/83/3 22/84/3 15/18/3 | ||||||
|  | f 8/19/3 26/88/3 23/20/3 | ||||||
|  | f 15/18/3 7/91/3 8/19/3 | ||||||
|  | f 22/21/2 30/49/2 40/22/2 | ||||||
|  | f 47/89/4 45/88/4 5/19/4 | ||||||
|  | f 5/19/4 6/91/4 13/90/4 | ||||||
|  | f 5/19/4 13/90/4 14/18/4 | ||||||
|  | f 44/20/4 47/89/4 5/19/4 | ||||||
|  | f 43/87/4 46/86/4 44/20/4 | ||||||
|  | f 41/83/4 43/87/4 44/20/4 | ||||||
|  | f 44/20/4 5/19/4 14/18/4 | ||||||
|  | f 39/84/4 40/52/4 80/50/4 | ||||||
|  | f 44/20/4 14/18/4 41/83/4 | ||||||
|  | f 42/51/4 41/83/4 39/84/4 | ||||||
|  | f 39/84/4 80/50/4 50/92/4 | ||||||
|  | f 41/83/4 14/18/4 39/84/4 | ||||||
|  | f 48/93/4 49/66/4 42/51/4 | ||||||
|  | f 50/92/4 48/93/4 42/51/4 | ||||||
|  | f 80/50/4 79/94/4 50/92/4 | ||||||
|  | f 50/92/4 42/51/4 39/84/4 | ||||||
|  | f 54/79/4 55/62/4 52/80/4 | ||||||
|  | f 50/92/4 79/94/4 51/95/4 | ||||||
|  | f 52/80/4 55/62/4 51/95/4 | ||||||
|  | f 51/95/4 79/94/4 10/85/4 | ||||||
|  | f 79/94/4 9/55/4 10/85/4 | ||||||
|  | f 53/26/4 52/80/4 10/85/4 | ||||||
|  | f 58/75/4 56/74/4 53/26/4 | ||||||
|  | f 59/78/4 60/77/4 57/76/4 | ||||||
|  | f 57/76/4 58/75/4 53/26/4 | ||||||
|  | f 52/80/4 51/95/4 10/85/4 | ||||||
|  | f 19/24/4 20/82/4 1/81/4 | ||||||
|  | f 53/26/4 10/85/4 19/24/4 | ||||||
|  | f 59/78/4 57/76/4 2/25/4 | ||||||
|  | f 19/24/4 1/81/4 2/25/4 | ||||||
|  | f 2/25/4 57/76/4 53/26/4 | ||||||
|  | f 70/27/5 71/96/5 62/28/5 | ||||||
|  | f 11/30/5 18/97/5 19/31/5 | ||||||
|  | f 4/15/5 1/73/5 20/33/5 | ||||||
|  | f 72/35/3 74/54/3 64/36/3 | ||||||
|  | f 13/8/5 6/29/5 7/38/5 | ||||||
|  | f 23/39/6 25/10/6 47/11/6 | ||||||
|  | f 68/40/7 75/98/7 70/41/7 | ||||||
|  | f 30/11/5 12/17/5 79/99/5 | ||||||
|  | f 79/99/10 80/43/10 30/11/10 | ||||||
|  | f 12/17/5 9/16/5 79/99/5 | ||||||
|  | f 3/15/1 2/73/1 1/32/1 | ||||||
|  | f 20/44/2 19/58/2 18/27/2 | ||||||
|  | f 74/17/5 78/100/5 65/46/5 | ||||||
|  | f 31/43/1 33/99/1 54/47/1 | ||||||
|  | f 22/47/5 39/99/5 14/43/5 | ||||||
|  | f 46/1/2 24/64/2 23/7/2 | ||||||
|  | f 57/21/1 35/23/1 38/22/1 | ||||||
|  | f 61/50/9 66/53/9 76/51/9 | ||||||
|  | f 37/45/5 59/44/5 2/23/5 | ||||||
|  | f 78/28/3 77/51/3 67/53/3 | ||||||
|  | f 62/67/1 51/66/1 69/68/1 | ||||||
|  | f 51/66/1 55/65/1 63/6/1 | ||||||
|  | f 68/17/1 69/68/1 61/69/1 | ||||||
|  | f 61/69/1 69/68/1 51/66/1 | ||||||
|  | f 61/69/1 51/66/1 63/6/1 | ||||||
|  | f 65/71/1 67/70/1 64/5/1 | ||||||
|  | f 61/69/1 63/6/1 66/4/1 | ||||||
|  | f 64/5/1 67/70/1 66/4/1 | ||||||
|  | f 76/55/6 66/85/6 67/56/6 | ||||||
|  | f 47/17/2 25/16/2 26/10/2 | ||||||
|  | f 5/16/5 45/99/5 26/47/5 | ||||||
|  | f 55/60/6 54/101/6 33/58/6 | ||||||
|  | f 33/58/6 29/22/6 48/59/6 | ||||||
|  | f 48/59/6 72/102/6 63/103/6 | ||||||
|  | f 29/22/6 49/104/6 48/59/6 | ||||||
|  | f 48/59/6 63/103/6 55/60/6 | ||||||
|  | f 29/38/2 28/2/2 42/3/2 | ||||||
|  | f 32/44/6 31/23/6 52/21/6 | ||||||
|  | f 58/15/6 38/73/6 34/33/6 | ||||||
|  | f 27/7/6 24/38/6 46/29/6 | ||||||
|  | f 73/61/6 75/105/6 68/62/6 | ||||||
|  | f 21/58/6 41/27/6 42/29/6 | ||||||
|  | f 11/29/1 10/38/1 9/58/1 | ||||||
|  | f 59/45/1 37/44/1 36/2/1 | ||||||
|  | f 60/9/6 36/39/6 35/10/6 | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/boats/textures/boats_inventory.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 851 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/boats/textures/boats_wield.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 546 B | 
							
								
								
									
										12
									
								
								mods/bones/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,12 @@ | |||||||
|  | Minetest Game mod: bones | ||||||
|  | ======================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
|  | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | Originally by PilzAdam (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | All textures: paramat (CC BY-SA 3.0) | ||||||
							
								
								
									
										1
									
								
								mods/bones/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | |||||||
|  | default | ||||||
							
								
								
									
										249
									
								
								mods/bones/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,249 @@ | |||||||
|  | -- Minetest 0.4 mod: bones | ||||||
|  | -- See README.txt for licensing and other information. | ||||||
|  |  | ||||||
|  | local function is_owner(pos, name) | ||||||
|  | 	local owner = minetest.get_meta(pos):get_string("owner") | ||||||
|  | 	if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | 	return false | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local bones_formspec = | ||||||
|  | 	"size[8,9]" .. | ||||||
|  | 	default.gui_bg .. | ||||||
|  | 	default.gui_bg_img .. | ||||||
|  | 	default.gui_slots .. | ||||||
|  | 	"list[current_name;main;0,0.3;8,4;]" .. | ||||||
|  | 	"list[current_player;main;0,4.85;8,1;]" .. | ||||||
|  | 	"list[current_player;main;0,6.08;8,3;8]" .. | ||||||
|  | 	"listring[current_name;main]" .. | ||||||
|  | 	"listring[current_player;main]" .. | ||||||
|  | 	default.get_hotbar_bg(0,4.85) | ||||||
|  |  | ||||||
|  | local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 | ||||||
|  | local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 | ||||||
|  |  | ||||||
|  | minetest.register_node("bones:bones", { | ||||||
|  | 	description = "Bones", | ||||||
|  | 	tiles = { | ||||||
|  | 		"bones_top.png^[transform2", | ||||||
|  | 		"bones_bottom.png", | ||||||
|  | 		"bones_side.png", | ||||||
|  | 		"bones_side.png", | ||||||
|  | 		"bones_rear.png", | ||||||
|  | 		"bones_front.png" | ||||||
|  | 	}, | ||||||
|  | 	paramtype2 = "facedir", | ||||||
|  | 	groups = {dig_immediate = 2}, | ||||||
|  | 	sounds = default.node_sound_gravel_defaults(), | ||||||
|  |  | ||||||
|  | 	can_dig = function(pos, player) | ||||||
|  | 		local inv = minetest.get_meta(pos):get_inventory() | ||||||
|  | 		local name = "" | ||||||
|  | 		if player then | ||||||
|  | 			name = player:get_player_name() | ||||||
|  | 		end | ||||||
|  | 		return is_owner(pos, name) and inv:is_empty("main") | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||||
|  | 		if is_owner(pos, player:get_player_name()) then | ||||||
|  | 			return count | ||||||
|  | 		end | ||||||
|  | 		return 0 | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||||
|  | 		return 0 | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||||
|  | 		if is_owner(pos, player:get_player_name()) then | ||||||
|  | 			return stack:get_count() | ||||||
|  | 		end | ||||||
|  | 		return 0 | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||||
|  | 		local meta = minetest.get_meta(pos) | ||||||
|  | 		if meta:get_inventory():is_empty("main") then | ||||||
|  | 			minetest.remove_node(pos) | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_punch = function(pos, node, player) | ||||||
|  | 		if not is_owner(pos, player:get_player_name()) then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if minetest.get_meta(pos):get_string("infotext") == "" then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local inv = minetest.get_meta(pos):get_inventory() | ||||||
|  | 		local player_inv = player:get_inventory() | ||||||
|  | 		local has_space = true | ||||||
|  |  | ||||||
|  | 		for i = 1, inv:get_size("main") do | ||||||
|  | 			local stk = inv:get_stack("main", i) | ||||||
|  | 			if player_inv:room_for_item("main", stk) then | ||||||
|  | 				inv:set_stack("main", i, nil) | ||||||
|  | 				player_inv:add_item("main", stk) | ||||||
|  | 			else | ||||||
|  | 				has_space = false | ||||||
|  | 				break | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- remove bones if player emptied them | ||||||
|  | 		if has_space then | ||||||
|  | 			if player_inv:room_for_item("main", {name = "bones:bones"}) then | ||||||
|  | 				player_inv:add_item("main", {name = "bones:bones"}) | ||||||
|  | 			else | ||||||
|  | 				minetest.add_item(pos,"bones:bones") | ||||||
|  | 			end | ||||||
|  | 			minetest.remove_node(pos) | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		local meta = minetest.get_meta(pos) | ||||||
|  | 		local time = meta:get_int("time") + elapsed | ||||||
|  | 		if time >= share_bones_time then | ||||||
|  | 			meta:set_string("infotext", meta:get_string("owner") .. "'s old bones") | ||||||
|  | 			meta:set_string("owner", "") | ||||||
|  | 		else | ||||||
|  | 			meta:set_int("time", time) | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  | 	on_blast = function(pos) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | local function may_replace(pos, player) | ||||||
|  | 	local node_name = minetest.get_node(pos).name | ||||||
|  | 	local node_definition = minetest.registered_nodes[node_name] | ||||||
|  |  | ||||||
|  | 	-- if the node is unknown, we return false | ||||||
|  | 	if not node_definition then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- allow replacing air and liquids | ||||||
|  | 	if node_name == "air" or node_definition.liquidtype ~= "none" then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- don't replace filled chests and other nodes that don't allow it | ||||||
|  | 	local can_dig_func = node_definition.can_dig | ||||||
|  | 	if can_dig_func and not can_dig_func(pos, player) then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones? | ||||||
|  | 	-- flowers being squished by bones are more realistical than a squished stone, too | ||||||
|  | 	-- exception are of course any protected buildable_to | ||||||
|  | 	return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local drop = function(pos, itemstack) | ||||||
|  | 	local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count())) | ||||||
|  | 	if obj then | ||||||
|  | 		obj:setvelocity({ | ||||||
|  | 			x = math.random(-10, 10) / 9, | ||||||
|  | 			y = 5, | ||||||
|  | 			z = math.random(-10, 10) / 9, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_on_dieplayer(function(player) | ||||||
|  |  | ||||||
|  | 	local bones_mode = minetest.settings:get("bones_mode") or "bones" | ||||||
|  | 	if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then | ||||||
|  | 		bones_mode = "bones" | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- return if keep inventory set or in creative mode | ||||||
|  | 	if bones_mode == "keep" or (creative and creative.is_enabled_for | ||||||
|  | 			and creative.is_enabled_for(player:get_player_name())) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local player_inv = player:get_inventory() | ||||||
|  | 	if player_inv:is_empty("main") and | ||||||
|  | 		player_inv:is_empty("craft") then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local pos = vector.round(player:getpos()) | ||||||
|  | 	local player_name = player:get_player_name() | ||||||
|  |  | ||||||
|  | 	-- check if it's possible to place bones, if not find space near player | ||||||
|  | 	if bones_mode == "bones" and not may_replace(pos, player) then | ||||||
|  | 		local air = minetest.find_node_near(pos, 1, {"air"}) | ||||||
|  | 		if air and not minetest.is_protected(air, player_name) then | ||||||
|  | 			pos = air | ||||||
|  | 		else | ||||||
|  | 			bones_mode = "drop" | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if bones_mode == "drop" then | ||||||
|  |  | ||||||
|  | 		-- drop inventory items | ||||||
|  | 		for i = 1, player_inv:get_size("main") do | ||||||
|  | 			drop(pos, player_inv:get_stack("main", i)) | ||||||
|  | 		end | ||||||
|  | 		player_inv:set_list("main", {}) | ||||||
|  |  | ||||||
|  | 		-- drop crafting grid items | ||||||
|  | 		for i = 1, player_inv:get_size("craft") do | ||||||
|  | 			drop(pos, player_inv:get_stack("craft", i)) | ||||||
|  | 		end | ||||||
|  | 		player_inv:set_list("craft", {}) | ||||||
|  |  | ||||||
|  | 		drop(pos, ItemStack("bones:bones")) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) | ||||||
|  | 	minetest.set_node(pos, {name = "bones:bones", param2 = param2}) | ||||||
|  |  | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local inv = meta:get_inventory() | ||||||
|  | 	inv:set_size("main", 8 * 4) | ||||||
|  | 	inv:set_list("main", player_inv:get_list("main")) | ||||||
|  |  | ||||||
|  | 	for i = 1, player_inv:get_size("craft") do | ||||||
|  | 		local stack = player_inv:get_stack("craft", i) | ||||||
|  | 		if inv:room_for_item("main", stack) then | ||||||
|  | 			inv:add_item("main", stack) | ||||||
|  | 		else | ||||||
|  | 			--drop if no space left | ||||||
|  | 			drop(pos, stack) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	player_inv:set_list("main", {}) | ||||||
|  | 	player_inv:set_list("craft", {}) | ||||||
|  |  | ||||||
|  | 	meta:set_string("formspec", bones_formspec) | ||||||
|  | 	meta:set_string("owner", player_name) | ||||||
|  |  | ||||||
|  | 	if share_bones_time ~= 0 then | ||||||
|  | 		meta:set_string("infotext", player_name .. "'s fresh bones") | ||||||
|  |  | ||||||
|  | 		if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then | ||||||
|  | 			meta:set_int("time", 0) | ||||||
|  | 		else | ||||||
|  | 			meta:set_int("time", (share_bones_time - share_bones_time_early)) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		minetest.get_node_timer(pos):start(10) | ||||||
|  | 	else | ||||||
|  | 		meta:set_string("infotext", player_name.."'s bones") | ||||||
|  | 	end | ||||||
|  | end) | ||||||
							
								
								
									
										58
									
								
								mods/bones/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,58 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2016 paramat | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/bones/textures/bones_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 740 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/bones/textures/bones_front.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 656 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/bones/textures/bones_rear.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 637 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/bones/textures/bones_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 700 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/bones/textures/bones_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 662 B | 
| @@ -1,26 +1,13 @@ | |||||||
| Minetest 0.4 mod: bucket | Minetest Game mod: bucket | ||||||
| ========================= | ========================= | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- | ---------------------- | ||||||
| Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net> | Kahrl <kahrl@gmx.net> (LGPL 2.1) | ||||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1) | ||||||
|  | Various Minetest developers and contributors (LGPL 2.1) | ||||||
| This program is free software; you can redistribute it and/or modify |  | ||||||
| it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| the Free Software Foundation; either version 2 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| http://www.gnu.org/licenses/lgpl-2.1.html |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| Authors of media files |  | ||||||
| ----------------------- |  | ||||||
| Everything not listed in here: |  | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | ElementW (CC BY-SA 3.0) | ||||||
|   | |||||||
| @@ -16,47 +16,94 @@ minetest.register_craft({ | |||||||
| bucket = {} | bucket = {} | ||||||
| bucket.liquids = {} | bucket.liquids = {} | ||||||
|  |  | ||||||
|  | local function check_protection(pos, name, text) | ||||||
|  | 	if minetest.is_protected(pos, name) then | ||||||
|  | 		minetest.log("action", (name ~= "" and name or "A mod") | ||||||
|  | 			.. " tried to " .. text | ||||||
|  | 			.. " at protected position " | ||||||
|  | 			.. minetest.pos_to_string(pos) | ||||||
|  | 			.. " with a bucket") | ||||||
|  | 		minetest.record_protection_violation(pos, name) | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | 	return false | ||||||
|  | end | ||||||
|  |  | ||||||
| -- Register a new liquid | -- Register a new liquid | ||||||
| --   source = name of the source node | --    source = name of the source node | ||||||
| --   flowing = name of the flowing node | --    flowing = name of the flowing node | ||||||
| --   itemname = name of the new bucket item (or nil if liquid is not takeable) | --    itemname = name of the new bucket item (or nil if liquid is not takeable) | ||||||
| --   inventory_image = texture of the new bucket item (ignored if itemname == nil) | --    inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||||
|  | --    name = text description of the bucket item | ||||||
|  | --    groups = (optional) groups of the bucket item, for example {water_bucket = 1} | ||||||
|  | --    force_renew = (optional) bool. Force the liquid source to renew if it has a | ||||||
|  | --                  source neighbour, even if defined as 'liquid_renewable = false'. | ||||||
|  | --                  Needed to avoid creating holes in sloping rivers. | ||||||
| -- This function can be called from any mod (that depends on bucket). | -- This function can be called from any mod (that depends on bucket). | ||||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image) | function bucket.register_liquid(source, flowing, itemname, inventory_image, name, | ||||||
|  | 		groups, force_renew) | ||||||
| 	bucket.liquids[source] = { | 	bucket.liquids[source] = { | ||||||
| 		source = source, | 		source = source, | ||||||
| 		flowing = flowing, | 		flowing = flowing, | ||||||
| 		itemname = itemname, | 		itemname = itemname, | ||||||
|  | 		force_renew = force_renew, | ||||||
| 	} | 	} | ||||||
| 	bucket.liquids[flowing] = bucket.liquids[source] | 	bucket.liquids[flowing] = bucket.liquids[source] | ||||||
|  |  | ||||||
| 	if itemname ~= nil then | 	if itemname ~= nil then | ||||||
| 		minetest.register_craftitem(itemname, { | 		minetest.register_craftitem(itemname, { | ||||||
|  | 			description = name, | ||||||
| 			inventory_image = inventory_image, | 			inventory_image = inventory_image, | ||||||
| 			stack_max = 1, | 			stack_max = 1, | ||||||
| 			liquids_pointable = true, | 			liquids_pointable = true, | ||||||
| 			on_use = function(itemstack, user, pointed_thing) | 			groups = groups, | ||||||
|  |  | ||||||
|  | 			on_place = function(itemstack, user, pointed_thing) | ||||||
| 				-- Must be pointing to node | 				-- Must be pointing to node | ||||||
| 				if pointed_thing.type ~= "node" then | 				if pointed_thing.type ~= "node" then | ||||||
| 					return | 					return | ||||||
| 				end | 				end | ||||||
|  |  | ||||||
|  | 				local node = minetest.get_node_or_nil(pointed_thing.under) | ||||||
|  | 				local ndef = node and minetest.registered_nodes[node.name] | ||||||
|  |  | ||||||
|  | 				-- Call on_rightclick if the pointed node defines it | ||||||
|  | 				if ndef and ndef.on_rightclick and | ||||||
|  | 				   user and not user:get_player_control().sneak then | ||||||
|  | 					return ndef.on_rightclick( | ||||||
|  | 						pointed_thing.under, | ||||||
|  | 						node, user, | ||||||
|  | 						itemstack) | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				local lpos | ||||||
|  |  | ||||||
| 				-- Check if pointing to a buildable node | 				-- Check if pointing to a buildable node | ||||||
| 				n = minetest.env:get_node(pointed_thing.under) | 				if ndef and ndef.buildable_to then | ||||||
| 				if minetest.registered_nodes[n.name].buildable_to then |  | ||||||
| 					-- buildable; replace the node | 					-- buildable; replace the node | ||||||
| 					minetest.env:add_node(pointed_thing.under, {name=source}) | 					lpos = pointed_thing.under | ||||||
| 				else | 				else | ||||||
| 					-- not buildable to; place the liquid above | 					-- not buildable to; place the liquid above | ||||||
| 					-- check if the node above can be replaced | 					-- check if the node above can be replaced | ||||||
| 					n = minetest.env:get_node(pointed_thing.above) |  | ||||||
| 					if minetest.registered_nodes[n.name].buildable_to then | 					lpos = pointed_thing.above | ||||||
| 						minetest.env:add_node(pointed_thing.above,{name=source}) | 					node = minetest.get_node_or_nil(lpos) | ||||||
| 					else | 					local above_ndef = node and minetest.registered_nodes[node.name] | ||||||
|  |  | ||||||
|  | 					if not above_ndef or not above_ndef.buildable_to then | ||||||
| 						-- do not remove the bucket with the liquid | 						-- do not remove the bucket with the liquid | ||||||
| 						return | 						return itemstack | ||||||
| 					end | 					end | ||||||
| 				end | 				end | ||||||
| 				return {name="bucket:bucket_empty"} |  | ||||||
|  | 				if check_protection(lpos, user | ||||||
|  | 						and user:get_player_name() | ||||||
|  | 						or "", "place "..source) then | ||||||
|  | 					return | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				minetest.set_node(lpos, {name = source}) | ||||||
|  | 				return ItemStack("bucket:bucket_empty") | ||||||
| 			end | 			end | ||||||
| 		}) | 		}) | ||||||
| 	end | 	end | ||||||
| @@ -65,19 +112,69 @@ end | |||||||
| minetest.register_craftitem("bucket:bucket_empty", { | minetest.register_craftitem("bucket:bucket_empty", { | ||||||
| 	description = "Empty Bucket", | 	description = "Empty Bucket", | ||||||
| 	inventory_image = "bucket.png", | 	inventory_image = "bucket.png", | ||||||
| 	stack_max = 1, | 	stack_max = 99, | ||||||
| 	liquids_pointable = true, | 	liquids_pointable = true, | ||||||
| 	on_use = function(itemstack, user, pointed_thing) | 	on_use = function(itemstack, user, pointed_thing) | ||||||
| 		-- Must be pointing to node | 		if pointed_thing.type == "object" then | ||||||
| 		if pointed_thing.type ~= "node" then | 			pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil) | ||||||
|  | 			return user:get_wielded_item() | ||||||
|  | 		elseif pointed_thing.type ~= "node" then | ||||||
|  | 			-- do nothing if it's neither object nor node | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
| 		-- Check if pointing to a liquid source | 		-- Check if pointing to a liquid source | ||||||
| 		n = minetest.env:get_node(pointed_thing.under) | 		local node = minetest.get_node(pointed_thing.under) | ||||||
| 		liquiddef = bucket.liquids[n.name] | 		local liquiddef = bucket.liquids[node.name] | ||||||
| 		if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then | 		local item_count = user:get_wielded_item():get_count() | ||||||
| 			minetest.env:add_node(pointed_thing.under, {name="air"}) |  | ||||||
| 			return {name=liquiddef.itemname} | 		if liquiddef ~= nil | ||||||
|  | 		and liquiddef.itemname ~= nil | ||||||
|  | 		and node.name == liquiddef.source then | ||||||
|  | 			if check_protection(pointed_thing.under, | ||||||
|  | 					user:get_player_name(), | ||||||
|  | 					"take ".. node.name) then | ||||||
|  | 				return | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			-- default set to return filled bucket | ||||||
|  | 			local giving_back = liquiddef.itemname | ||||||
|  |  | ||||||
|  | 			-- check if holding more than 1 empty bucket | ||||||
|  | 			if item_count > 1 then | ||||||
|  |  | ||||||
|  | 				-- if space in inventory add filled bucked, otherwise drop as item | ||||||
|  | 				local inv = user:get_inventory() | ||||||
|  | 				if inv:room_for_item("main", {name=liquiddef.itemname}) then | ||||||
|  | 					inv:add_item("main", liquiddef.itemname) | ||||||
|  | 				else | ||||||
|  | 					local pos = user:getpos() | ||||||
|  | 					pos.y = math.floor(pos.y + 0.5) | ||||||
|  | 					minetest.add_item(pos, liquiddef.itemname) | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				-- set to return empty buckets minus 1 | ||||||
|  | 				giving_back = "bucket:bucket_empty "..tostring(item_count-1) | ||||||
|  |  | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			-- force_renew requires a source neighbour | ||||||
|  | 			local source_neighbor = false | ||||||
|  | 			if liquiddef.force_renew then | ||||||
|  | 				source_neighbor = | ||||||
|  | 					minetest.find_node_near(pointed_thing.under, 1, liquiddef.source) | ||||||
|  | 			end | ||||||
|  | 			if not (source_neighbor and liquiddef.force_renew) then | ||||||
|  | 				minetest.add_node(pointed_thing.under, {name = "air"}) | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			return ItemStack(giving_back) | ||||||
|  | 		else | ||||||
|  | 			-- non-liquid nodes will have their on_punch triggered | ||||||
|  | 			local node_def = minetest.registered_nodes[node.name] | ||||||
|  | 			if node_def then | ||||||
|  | 				node_def.on_punch(pointed_thing.under, node, user, pointed_thing) | ||||||
|  | 			end | ||||||
|  | 			return user:get_wielded_item() | ||||||
| 		end | 		end | ||||||
| 	end, | 	end, | ||||||
| }) | }) | ||||||
| @@ -86,18 +183,33 @@ bucket.register_liquid( | |||||||
| 	"default:water_source", | 	"default:water_source", | ||||||
| 	"default:water_flowing", | 	"default:water_flowing", | ||||||
| 	"bucket:bucket_water", | 	"bucket:bucket_water", | ||||||
| 	"bucket_water.png" | 	"bucket_water.png", | ||||||
|  | 	"Water Bucket", | ||||||
|  | 	{water_bucket = 1} | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | bucket.register_liquid( | ||||||
|  | 	"default:river_water_source", | ||||||
|  | 	"default:river_water_flowing", | ||||||
|  | 	"bucket:bucket_river_water", | ||||||
|  | 	"bucket_river_water.png", | ||||||
|  | 	"River Water Bucket", | ||||||
|  | 	{water_bucket = 1}, | ||||||
|  | 	true | ||||||
| ) | ) | ||||||
|  |  | ||||||
| bucket.register_liquid( | bucket.register_liquid( | ||||||
| 	"default:lava_source", | 	"default:lava_source", | ||||||
| 	"default:lava_flowing", | 	"default:lava_flowing", | ||||||
| 	"bucket:bucket_lava", | 	"bucket:bucket_lava", | ||||||
| 	"bucket_lava.png" | 	"bucket_lava.png", | ||||||
|  | 	"Lava Bucket" | ||||||
| ) | ) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "bucket:bucket_lava", | 	recipe = "bucket:bucket_lava", | ||||||
| 	burntime = 60, | 	burntime = 60, | ||||||
|  | 	replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}}, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										51
									
								
								mods/bucket/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | GNU Lesser General Public License, version 2.1 | ||||||
|  | Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net> | ||||||
|  | Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | Copyright (C) 2011-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | This program is free software; you can redistribute it and/or modify it under the terms | ||||||
|  | of the GNU Lesser General Public License as published by the Free Software Foundation; | ||||||
|  | either version 2.1 of the License, or (at your option) any later version. | ||||||
|  |  | ||||||
|  | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | ||||||
|  | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||||||
|  | See the GNU Lesser General Public License for more details: | ||||||
|  | https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2015-2016 ElementW | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/bucket/textures/bucket.png
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						| Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 205 B | 
| Before Width: | Height: | Size: 363 B After Width: | Height: | Size: 221 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/bucket/textures/bucket_river_water.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 221 B | 
| Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 221 B | 
							
								
								
									
										22
									
								
								mods/carts/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,22 @@ | |||||||
|  | Carts (formerly boost_cart) | ||||||
|  | ========================== | ||||||
|  |  | ||||||
|  | Carts, based almost entirely on the mod boost_cart [1], which | ||||||
|  | itself is based on (and fully compatible with) the carts mod [2]. | ||||||
|  |  | ||||||
|  | The model was originally designed by stujones11 [3] (CC-0). | ||||||
|  |  | ||||||
|  | Cart textures are based on original work from PixelBOX (WTFPL). | ||||||
|  |  | ||||||
|  |  | ||||||
|  | [1] https://github.com/SmallJoker/boost_cart/ | ||||||
|  | [2] https://github.com/PilzAdam/carts/ | ||||||
|  | [3] https://github.com/stujones11/railcart/ | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Features | ||||||
|  | ---------- | ||||||
|  | - A fast cart for your railway or roller coaster (up to 7 m/s!) | ||||||
|  | - Boost and brake rails | ||||||
|  | - Rail junction switching with the 'right-left' walking keys | ||||||
|  | - Handbrake with the 'back' key | ||||||
							
								
								
									
										403
									
								
								mods/carts/cart_entity.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,403 @@ | |||||||
|  | local cart_entity = { | ||||||
|  | 	physical = false, -- otherwise going uphill breaks | ||||||
|  | 	collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, | ||||||
|  | 	visual = "mesh", | ||||||
|  | 	mesh = "carts_cart.b3d", | ||||||
|  | 	visual_size = {x=1, y=1}, | ||||||
|  | 	textures = {"carts_cart.png"}, | ||||||
|  |  | ||||||
|  | 	driver = nil, | ||||||
|  | 	punched = false, -- used to re-send velocity and position | ||||||
|  | 	velocity = {x=0, y=0, z=0}, -- only used on punch | ||||||
|  | 	old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch | ||||||
|  | 	old_pos = nil, | ||||||
|  | 	old_switch = 0, | ||||||
|  | 	railtype = nil, | ||||||
|  | 	attached_items = {} | ||||||
|  | } | ||||||
|  |  | ||||||
|  | function cart_entity:on_rightclick(clicker) | ||||||
|  | 	if not clicker or not clicker:is_player() then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local player_name = clicker:get_player_name() | ||||||
|  | 	if self.driver and player_name == self.driver then | ||||||
|  | 		self.driver = nil | ||||||
|  | 		carts:manage_attachment(clicker, nil) | ||||||
|  | 	elseif not self.driver then | ||||||
|  | 		self.driver = player_name | ||||||
|  | 		carts:manage_attachment(clicker, self.object) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_activate(staticdata, dtime_s) | ||||||
|  | 	self.object:set_armor_groups({immortal=1}) | ||||||
|  | 	if string.sub(staticdata, 1, string.len("return")) ~= "return" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local data = minetest.deserialize(staticdata) | ||||||
|  | 	if not data or type(data) ~= "table" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	self.railtype = data.railtype | ||||||
|  | 	if data.old_dir then | ||||||
|  | 		self.old_dir = data.old_dir | ||||||
|  | 	end | ||||||
|  | 	if data.old_vel then | ||||||
|  | 		self.old_vel = data.old_vel | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:get_staticdata() | ||||||
|  | 	return minetest.serialize({ | ||||||
|  | 		railtype = self.railtype, | ||||||
|  | 		old_dir = self.old_dir, | ||||||
|  | 		old_vel = self.old_vel | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) | ||||||
|  | 	local pos = self.object:getpos() | ||||||
|  | 	if not self.railtype then | ||||||
|  | 		local node = minetest.get_node(pos).name | ||||||
|  | 		self.railtype = minetest.get_item_group(node, "connect_to_raillike") | ||||||
|  | 	end | ||||||
|  | 	-- Punched by non-player | ||||||
|  | 	if not puncher or not puncher:is_player() then | ||||||
|  | 		local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype) | ||||||
|  | 		if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		self.velocity = vector.multiply(cart_dir, 2) | ||||||
|  | 		self.punched = true | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	-- Player digs cart by sneak-punch | ||||||
|  | 	if puncher:get_player_control().sneak then | ||||||
|  | 		if self.sound_handle then | ||||||
|  | 			minetest.sound_stop(self.sound_handle) | ||||||
|  | 		end | ||||||
|  | 		-- Detach driver and items | ||||||
|  | 		if self.driver then | ||||||
|  | 			if self.old_pos then | ||||||
|  | 				self.object:setpos(self.old_pos) | ||||||
|  | 			end | ||||||
|  | 			local player = minetest.get_player_by_name(self.driver) | ||||||
|  | 			carts:manage_attachment(player, nil) | ||||||
|  | 		end | ||||||
|  | 		for _,obj_ in ipairs(self.attached_items) do | ||||||
|  | 			if obj_ then | ||||||
|  | 				obj_:set_detach() | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		-- Pick up cart | ||||||
|  | 		local inv = puncher:get_inventory() | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(puncher:get_player_name())) | ||||||
|  | 				or not inv:contains_item("main", "carts:cart") then | ||||||
|  | 			local leftover = inv:add_item("main", "carts:cart") | ||||||
|  | 			-- If no room in inventory add a replacement cart to the world | ||||||
|  | 			if not leftover:is_empty() then | ||||||
|  | 				minetest.add_item(self.object:getpos(), leftover) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		self.object:remove() | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	-- Player punches cart to alter velocity | ||||||
|  | 	local vel = self.object:getvelocity() | ||||||
|  | 	if puncher:get_player_name() == self.driver then | ||||||
|  | 		if math.abs(vel.x + vel.z) > carts.punch_speed_max then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local punch_dir = carts:velocity_to_dir(puncher:get_look_dir()) | ||||||
|  | 	punch_dir.y = 0 | ||||||
|  | 	local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype) | ||||||
|  | 	if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local punch_interval = 1 | ||||||
|  | 	if tool_capabilities and tool_capabilities.full_punch_interval then | ||||||
|  | 		punch_interval = tool_capabilities.full_punch_interval | ||||||
|  | 	end | ||||||
|  | 	time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval) | ||||||
|  | 	local f = 2 * (time_from_last_punch / punch_interval) | ||||||
|  |  | ||||||
|  | 	self.velocity = vector.multiply(cart_dir, f) | ||||||
|  | 	self.old_dir = cart_dir | ||||||
|  | 	self.punched = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function rail_on_step_event(handler, obj, dtime) | ||||||
|  | 	if handler then | ||||||
|  | 		handler(obj, dtime) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- sound refresh interval = 1.0sec | ||||||
|  | local function rail_sound(self, dtime) | ||||||
|  | 	if not self.sound_ttl then | ||||||
|  | 		self.sound_ttl = 1.0 | ||||||
|  | 		return | ||||||
|  | 	elseif self.sound_ttl > 0 then | ||||||
|  | 		self.sound_ttl = self.sound_ttl - dtime | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	self.sound_ttl = 1.0 | ||||||
|  | 	if self.sound_handle then | ||||||
|  | 		local handle = self.sound_handle | ||||||
|  | 		self.sound_handle = nil | ||||||
|  | 		minetest.after(0.2, minetest.sound_stop, handle) | ||||||
|  | 	end | ||||||
|  | 	local vel = self.object:getvelocity() | ||||||
|  | 	local speed = vector.length(vel) | ||||||
|  | 	if speed > 0 then | ||||||
|  | 		self.sound_handle = minetest.sound_play( | ||||||
|  | 			"carts_cart_moving", { | ||||||
|  | 			object = self.object, | ||||||
|  | 			gain = (speed / carts.speed_max) / 2, | ||||||
|  | 			loop = true, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function get_railparams(pos) | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	return carts.railparams[node.name] or {} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function rail_on_step(self, dtime) | ||||||
|  | 	local vel = self.object:getvelocity() | ||||||
|  | 	if self.punched then | ||||||
|  | 		vel = vector.add(vel, self.velocity) | ||||||
|  | 		self.object:setvelocity(vel) | ||||||
|  | 		self.old_dir.y = 0 | ||||||
|  | 	elseif vector.equals(vel, {x=0, y=0, z=0}) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local pos = self.object:getpos() | ||||||
|  | 	local update = {} | ||||||
|  |  | ||||||
|  | 	-- stop cart if velocity vector flips | ||||||
|  | 	if self.old_vel and self.old_vel.y == 0 and | ||||||
|  | 			(self.old_vel.x * vel.x < 0 or self.old_vel.z * vel.z < 0) then | ||||||
|  | 		self.old_vel = {x = 0, y = 0, z = 0} | ||||||
|  | 		self.old_pos = pos | ||||||
|  | 		self.object:setvelocity(vector.new()) | ||||||
|  | 		self.object:setacceleration(vector.new()) | ||||||
|  | 		rail_on_step_event(get_railparams(pos).on_step, self, dtime) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	self.old_vel = vector.new(vel) | ||||||
|  |  | ||||||
|  | 	if self.old_pos and not self.punched then | ||||||
|  | 		local flo_pos = vector.round(pos) | ||||||
|  | 		local flo_old = vector.round(self.old_pos) | ||||||
|  | 		if vector.equals(flo_pos, flo_old) then | ||||||
|  | 			-- Do not check one node multiple times | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local ctrl, player | ||||||
|  |  | ||||||
|  | 	-- Get player controls | ||||||
|  | 	if self.driver then | ||||||
|  | 		player = minetest.get_player_by_name(self.driver) | ||||||
|  | 		if player then | ||||||
|  | 			ctrl = player:get_player_control() | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if self.old_pos then | ||||||
|  | 		-- Detection for "skipping" nodes | ||||||
|  | 		local found_path = carts:pathfinder( | ||||||
|  | 			pos, self.old_pos, self.old_dir, ctrl, self.old_switch, self.railtype | ||||||
|  | 		) | ||||||
|  |  | ||||||
|  | 		if not found_path then | ||||||
|  | 			-- No rail found: reset back to the expected position | ||||||
|  | 			pos = vector.new(self.old_pos) | ||||||
|  | 			update.pos = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local cart_dir = carts:velocity_to_dir(vel) | ||||||
|  | 	local railparams | ||||||
|  |  | ||||||
|  | 	-- dir:         New moving direction of the cart | ||||||
|  | 	-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node | ||||||
|  | 	local dir, switch_keys = carts:get_rail_direction( | ||||||
|  | 		pos, cart_dir, ctrl, self.old_switch, self.railtype | ||||||
|  | 	) | ||||||
|  |  | ||||||
|  | 	local new_acc = {x=0, y=0, z=0} | ||||||
|  | 	if vector.equals(dir, {x=0, y=0, z=0}) then | ||||||
|  | 		vel = {x = 0, y = 0, z = 0} | ||||||
|  | 		pos = vector.round(pos) | ||||||
|  | 		update.pos = true | ||||||
|  | 		update.vel = true | ||||||
|  | 	else | ||||||
|  | 		-- Direction change detected | ||||||
|  | 		if not vector.equals(dir, self.old_dir) then | ||||||
|  | 			vel = vector.multiply(dir, math.abs(vel.x + vel.z)) | ||||||
|  | 			update.vel = true | ||||||
|  | 			if dir.y ~= self.old_dir.y then | ||||||
|  | 				pos = vector.round(pos) | ||||||
|  | 				update.pos = true | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		-- Center on the rail | ||||||
|  | 		if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then | ||||||
|  | 			pos.x = math.floor(pos.x + 0.5) | ||||||
|  | 			update.pos = true | ||||||
|  | 		end | ||||||
|  | 		if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then | ||||||
|  | 			pos.z = math.floor(pos.z + 0.5) | ||||||
|  | 			update.pos = true | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- Slow down or speed up.. | ||||||
|  | 		local acc = dir.y * -4.0 | ||||||
|  |  | ||||||
|  | 		-- Get rail for corrected position | ||||||
|  | 		railparams = get_railparams(pos) | ||||||
|  |  | ||||||
|  | 		-- no need to check for railparams == nil since we always make it exist. | ||||||
|  | 		local speed_mod = railparams.acceleration | ||||||
|  | 		if speed_mod and speed_mod ~= 0 then | ||||||
|  | 			-- Try to make it similar to the original carts mod | ||||||
|  | 			acc = acc + speed_mod | ||||||
|  | 		else | ||||||
|  | 			-- Handbrake or coast | ||||||
|  | 			if ctrl and ctrl.down then | ||||||
|  | 				acc = acc - 3 | ||||||
|  | 			else | ||||||
|  | 				acc = acc - 0.4 | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		new_acc = vector.multiply(dir, acc) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Limits | ||||||
|  | 	local max_vel = carts.speed_max | ||||||
|  | 	for _, v in pairs({"x","y","z"}) do | ||||||
|  | 		if math.abs(vel[v]) > max_vel then | ||||||
|  | 			vel[v] = carts:get_sign(vel[v]) * max_vel | ||||||
|  | 			new_acc[v] = 0 | ||||||
|  | 			update.vel = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	self.object:setacceleration(new_acc) | ||||||
|  | 	self.old_pos = vector.new(pos) | ||||||
|  | 	if not vector.equals(dir, {x=0, y=0, z=0}) then | ||||||
|  | 		self.old_dir = vector.new(dir) | ||||||
|  | 	end | ||||||
|  | 	self.old_switch = switch_keys | ||||||
|  |  | ||||||
|  | 	if self.punched then | ||||||
|  | 		-- Collect dropped items | ||||||
|  | 		for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do | ||||||
|  | 			if not obj_:is_player() and | ||||||
|  | 					obj_:get_luaentity() and | ||||||
|  | 					not obj_:get_luaentity().physical_state and | ||||||
|  | 					obj_:get_luaentity().name == "__builtin:item" then | ||||||
|  |  | ||||||
|  | 				obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) | ||||||
|  | 				self.attached_items[#self.attached_items + 1] = obj_ | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		self.punched = false | ||||||
|  | 		update.vel = true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	railparams = railparams or get_railparams(pos) | ||||||
|  |  | ||||||
|  | 	if not (update.vel or update.pos) then | ||||||
|  | 		rail_on_step_event(railparams.on_step, self, dtime) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local yaw = 0 | ||||||
|  | 	if self.old_dir.x < 0 then | ||||||
|  | 		yaw = 0.5 | ||||||
|  | 	elseif self.old_dir.x > 0 then | ||||||
|  | 		yaw = 1.5 | ||||||
|  | 	elseif self.old_dir.z < 0 then | ||||||
|  | 		yaw = 1 | ||||||
|  | 	end | ||||||
|  | 	self.object:setyaw(yaw * math.pi) | ||||||
|  |  | ||||||
|  | 	local anim = {x=0, y=0} | ||||||
|  | 	if dir.y == -1 then | ||||||
|  | 		anim = {x=1, y=1} | ||||||
|  | 	elseif dir.y == 1 then | ||||||
|  | 		anim = {x=2, y=2} | ||||||
|  | 	end | ||||||
|  | 	self.object:set_animation(anim, 1, 0) | ||||||
|  |  | ||||||
|  | 	self.object:setvelocity(vel) | ||||||
|  | 	if update.pos then | ||||||
|  | 		self.object:setpos(pos) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- call event handler | ||||||
|  | 	rail_on_step_event(railparams.on_step, self, dtime) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_step(dtime) | ||||||
|  | 	rail_on_step(self, dtime) | ||||||
|  | 	rail_sound(self, dtime) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_entity("carts:cart", cart_entity) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("carts:cart", { | ||||||
|  | 	description = "Cart (Sneak+Click to pick up)", | ||||||
|  | 	inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"), | ||||||
|  | 	wield_image = "carts_cart_side.png", | ||||||
|  | 	on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 		local under = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(under) | ||||||
|  | 		local udef = minetest.registered_nodes[node.name] | ||||||
|  | 		if udef and udef.on_rightclick and | ||||||
|  | 				not (placer and placer:get_player_control().sneak) then | ||||||
|  | 			return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 				pointed_thing) or itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if not pointed_thing.type == "node" then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		if carts:is_rail(pointed_thing.under) then | ||||||
|  | 			minetest.add_entity(pointed_thing.under, "carts:cart") | ||||||
|  | 		elseif carts:is_rail(pointed_thing.above) then | ||||||
|  | 			minetest.add_entity(pointed_thing.above, "carts:cart") | ||||||
|  | 		else | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, | ||||||
|  | 			{pos = pointed_thing.above}) | ||||||
|  |  | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(placer:get_player_name())) then | ||||||
|  | 			itemstack:take_item() | ||||||
|  | 		end | ||||||
|  | 		return itemstack | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:cart", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
							
								
								
									
										1
									
								
								mods/carts/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | |||||||
|  | default | ||||||
							
								
								
									
										221
									
								
								mods/carts/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,221 @@ | |||||||
|  | function carts:get_sign(z) | ||||||
|  | 	if z == 0 then | ||||||
|  | 		return 0 | ||||||
|  | 	else | ||||||
|  | 		return z / math.abs(z) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:manage_attachment(player, obj) | ||||||
|  | 	if not player then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local status = obj ~= nil | ||||||
|  | 	local player_name = player:get_player_name() | ||||||
|  | 	if default.player_attached[player_name] == status then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	default.player_attached[player_name] = status | ||||||
|  |  | ||||||
|  | 	if status then | ||||||
|  | 		player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0}) | ||||||
|  | 		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) | ||||||
|  | 	else | ||||||
|  | 		player:set_detach() | ||||||
|  | 		player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:velocity_to_dir(v) | ||||||
|  | 	if math.abs(v.x) > math.abs(v.z) then | ||||||
|  | 		return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0} | ||||||
|  | 	else | ||||||
|  | 		return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)} | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:is_rail(pos, railtype) | ||||||
|  | 	local node = minetest.get_node(pos).name | ||||||
|  | 	if node == "ignore" then | ||||||
|  | 		local vm = minetest.get_voxel_manip() | ||||||
|  | 		local emin, emax = vm:read_from_map(pos, pos) | ||||||
|  | 		local area = VoxelArea:new{ | ||||||
|  | 			MinEdge = emin, | ||||||
|  | 			MaxEdge = emax, | ||||||
|  | 		} | ||||||
|  | 		local data = vm:get_data() | ||||||
|  | 		local vi = area:indexp(pos) | ||||||
|  | 		node = minetest.get_name_from_content_id(data[vi]) | ||||||
|  | 	end | ||||||
|  | 	if minetest.get_item_group(node, "rail") == 0 then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  | 	if not railtype then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | 	return minetest.get_item_group(node, "connect_to_raillike") == railtype | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:check_front_up_down(pos, dir_, check_up, railtype) | ||||||
|  | 	local dir = vector.new(dir_) | ||||||
|  | 	local cur | ||||||
|  |  | ||||||
|  | 	-- Front | ||||||
|  | 	dir.y = 0 | ||||||
|  | 	cur = vector.add(pos, dir) | ||||||
|  | 	if carts:is_rail(cur, railtype) then | ||||||
|  | 		return dir | ||||||
|  | 	end | ||||||
|  | 	-- Up | ||||||
|  | 	if check_up then | ||||||
|  | 		dir.y = 1 | ||||||
|  | 		cur = vector.add(pos, dir) | ||||||
|  | 		if carts:is_rail(cur, railtype) then | ||||||
|  | 			return dir | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	-- Down | ||||||
|  | 	dir.y = -1 | ||||||
|  | 	cur = vector.add(pos, dir) | ||||||
|  | 	if carts:is_rail(cur, railtype) then | ||||||
|  | 		return dir | ||||||
|  | 	end | ||||||
|  | 	return nil | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype) | ||||||
|  | 	local pos = vector.round(pos_) | ||||||
|  | 	local cur | ||||||
|  | 	local left_check, right_check = true, true | ||||||
|  |  | ||||||
|  | 	-- Check left and right | ||||||
|  | 	local left = {x=0, y=0, z=0} | ||||||
|  | 	local right = {x=0, y=0, z=0} | ||||||
|  | 	if dir.z ~= 0 and dir.x == 0 then | ||||||
|  | 		left.x = -dir.z | ||||||
|  | 		right.x = dir.z | ||||||
|  | 	elseif dir.x ~= 0 and dir.z == 0 then | ||||||
|  | 		left.z = dir.x | ||||||
|  | 		right.z = -dir.x | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if ctrl then | ||||||
|  | 		if old_switch == 1 then | ||||||
|  | 			left_check = false | ||||||
|  | 		elseif old_switch == 2 then | ||||||
|  | 			right_check = false | ||||||
|  | 		end | ||||||
|  | 		if ctrl.left and left_check then | ||||||
|  | 			cur = carts:check_front_up_down(pos, left, false, railtype) | ||||||
|  | 			if cur then | ||||||
|  | 				return cur, 1 | ||||||
|  | 			end | ||||||
|  | 			left_check = false | ||||||
|  | 		end | ||||||
|  | 		if ctrl.right and right_check then | ||||||
|  | 			cur = carts:check_front_up_down(pos, right, false, railtype) | ||||||
|  | 			if cur then | ||||||
|  | 				return cur, 2 | ||||||
|  | 			end | ||||||
|  | 			right_check = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Normal | ||||||
|  | 	cur = carts:check_front_up_down(pos, dir, true, railtype) | ||||||
|  | 	if cur then | ||||||
|  | 		return cur | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Left, if not already checked | ||||||
|  | 	if left_check then | ||||||
|  | 		cur = carts:check_front_up_down(pos, left, false, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Right, if not already checked | ||||||
|  | 	if right_check then | ||||||
|  | 		cur = carts:check_front_up_down(pos, right, false, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Backwards | ||||||
|  | 	if not old_switch then | ||||||
|  | 		cur = carts:check_front_up_down(pos, { | ||||||
|  | 				x = -dir.x, | ||||||
|  | 				y = dir.y, | ||||||
|  | 				z = -dir.z | ||||||
|  | 			}, true, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return {x=0, y=0, z=0} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype) | ||||||
|  | 	local pos = vector.round(pos_) | ||||||
|  | 	local pf_pos = vector.round(old_pos) | ||||||
|  | 	local pf_dir = vector.new(old_dir) | ||||||
|  |  | ||||||
|  | 	for i = 1, 3 do | ||||||
|  | 		if vector.equals(pf_pos, pos) then | ||||||
|  | 			-- Success! Cart moved on correctly | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype) | ||||||
|  | 		if vector.equals(pf_dir, {x=0, y=0, z=0}) then | ||||||
|  | 			-- No way forwards | ||||||
|  | 			return false | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		pf_pos = vector.add(pf_pos, pf_dir) | ||||||
|  | 	end | ||||||
|  | 	-- Cart not found | ||||||
|  | 	return false | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:register_rail(name, def_overwrite, railparams) | ||||||
|  | 	local def = { | ||||||
|  | 		drawtype = "raillike", | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		walkable = false, | ||||||
|  | 		selection_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||||
|  | 		}, | ||||||
|  | 		sounds = default.node_sound_metal_defaults() | ||||||
|  | 	} | ||||||
|  | 	for k, v in pairs(def_overwrite) do | ||||||
|  | 		def[k] = v | ||||||
|  | 	end | ||||||
|  | 	if not def.inventory_image then | ||||||
|  | 		def.wield_image = def.tiles[1] | ||||||
|  | 		def.inventory_image = def.tiles[1] | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if railparams then | ||||||
|  | 		carts.railparams[name] = table.copy(railparams) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	minetest.register_node(name, def) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:get_rail_groups(additional_groups) | ||||||
|  | 	-- Get the default rail groups and add more when a table is given | ||||||
|  | 	local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1} | ||||||
|  | 	if type(additional_groups) == "table" then | ||||||
|  | 		for k, v in pairs(additional_groups) do | ||||||
|  | 			groups[k] = v | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	return groups | ||||||
|  | end | ||||||
							
								
								
									
										20
									
								
								mods/carts/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,20 @@ | |||||||
|  |  | ||||||
|  | carts = {} | ||||||
|  | carts.modpath = minetest.get_modpath("carts") | ||||||
|  | carts.railparams = {} | ||||||
|  |  | ||||||
|  | -- Maximal speed of the cart in m/s (min = -1) | ||||||
|  | carts.speed_max = 7 | ||||||
|  | -- Set to -1 to disable punching the cart from inside (min = -1) | ||||||
|  | carts.punch_speed_max = 5 | ||||||
|  |  | ||||||
|  |  | ||||||
|  | dofile(carts.modpath.."/functions.lua") | ||||||
|  | dofile(carts.modpath.."/rails.lua") | ||||||
|  |  | ||||||
|  | -- Support for non-default games | ||||||
|  | if not default.player_attached then | ||||||
|  | 	default.player_attached = {} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | dofile(carts.modpath.."/cart_entity.lua") | ||||||
							
								
								
									
										54
									
								
								mods/carts/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,54 @@ | |||||||
|  |  | ||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2014-2016 SmallJoker | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a | ||||||
|  | copy of this software and associated documentation files (the "Software"), | ||||||
|  | to deal in the Software without restriction, including without limitation the | ||||||
|  | rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | ||||||
|  | sell copies of the Software, and to permit persons to whom the Software is | ||||||
|  | furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in | ||||||
|  | all copies or substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||||
|  | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||||
|  | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||||
|  | THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||||
|  | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||||
|  | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||||
|  | THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media | ||||||
|  | ----------------- | ||||||
|  |  | ||||||
|  | CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except | ||||||
|  | if other license is mentioned. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Authors | ||||||
|  | --------- | ||||||
|  | Originally from PixelBOX (Gambit): | ||||||
|  | 	carts_cart_side.png | ||||||
|  | 	carts_cart_top.png | ||||||
|  | 	carts_cart_front.png* | ||||||
|  | 	carts_cart.png* | ||||||
|  |  | ||||||
|  | sofar + stujones11: | ||||||
|  | 	carts_cart.b3d and carts_cart.blend | ||||||
|  |  | ||||||
|  | hexafraction, modified by sofar | ||||||
|  | 	carts_rail_*.png | ||||||
|  |  | ||||||
|  | http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0 | ||||||
|  | 	carts_cart_moving.*.ogg | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/carts/models/carts_cart.b3d
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/carts/models/carts_cart.blend
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										59
									
								
								mods/carts/rails.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,59 @@ | |||||||
|  | carts:register_rail("carts:rail", { | ||||||
|  | 	description = "Rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight.png", "carts_rail_curved.png", | ||||||
|  | 		"carts_rail_t_junction.png", "carts_rail_crossing.png" | ||||||
|  | 	}, | ||||||
|  | 	inventory_image = "carts_rail_straight.png", | ||||||
|  | 	wield_image = "carts_rail_straight.png", | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:rail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_alias("default:rail", "carts:rail") | ||||||
|  |  | ||||||
|  |  | ||||||
|  | carts:register_rail("carts:powerrail", { | ||||||
|  | 	description = "Powered rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", | ||||||
|  | 		"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png" | ||||||
|  | 	}, | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {acceleration = 5}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:powerrail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | carts:register_rail("carts:brakerail", { | ||||||
|  | 	description = "Brake rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight_brk.png", "carts_rail_curved_brk.png", | ||||||
|  | 		"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png" | ||||||
|  | 	}, | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {acceleration = -3}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:brakerail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/carts/sounds/carts_cart_moving.1.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/carts/sounds/carts_cart_moving.2.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/carts/sounds/carts_cart_moving.3.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_cart.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 1.1 KiB | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_cart_front.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 459 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_cart_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 486 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_cart_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 522 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_crossing.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 612 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_crossing_brk.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 684 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_crossing_pwr.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 676 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_curved.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 580 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_curved_brk.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 618 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_curved_pwr.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 614 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_straight.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 602 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_straight_brk.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 660 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_straight_pwr.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 661 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_t_junction.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 707 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_t_junction_brk.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 698 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/carts/textures/carts_rail_t_junction_pwr.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 697 B | 
| @@ -1,22 +1,12 @@ | |||||||
| Minetest 0.4 mod: creative | Minetest Game mod: creative | ||||||
| ========================== | =========================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| Implements creative mode. | Authors of source code | ||||||
|  | ---------------------- | ||||||
| Switch on by using the "creative_mode" setting. | Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT) | ||||||
|  | Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT) | ||||||
| Registered items that |  | ||||||
| - have a description, and |  | ||||||
| - do not have the group not_in_creative_inventory |  | ||||||
| are added to the creative inventory. |  | ||||||
|  |  | ||||||
| License of source code and media files: |  | ||||||
| --------------------------------------- |  | ||||||
| Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> |  | ||||||
|  |  | ||||||
| This program is free software. It comes without any warranty, to |  | ||||||
| the extent permitted by applicable law. You can redistribute it |  | ||||||
| and/or modify it under the terms of the Do What The Fuck You Want |  | ||||||
| To Public License, Version 2, as published by Sam Hocevar. See |  | ||||||
| http://sam.zoy.org/wtfpl/COPYING for more details. |  | ||||||
|  |  | ||||||
|  | Author of media (textures) | ||||||
|  | -------------------------- | ||||||
|  | Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0) | ||||||
|   | |||||||
| @@ -1 +1,2 @@ | |||||||
| default | default | ||||||
|  | sfinv | ||||||
|   | |||||||
| @@ -1,162 +1,63 @@ | |||||||
| -- minetest/creative/init.lua | creative = {} | ||||||
|  |  | ||||||
| local creative_inventory = {} | local creative_mode_cache = minetest.settings:get_bool("creative_mode") | ||||||
| creative_inventory.creative_inventory_size = 0 |  | ||||||
|  |  | ||||||
| -- Create detached creative inventory after loading all mods | function creative.is_enabled_for(name) | ||||||
| minetest.after(0, function() | 	return creative_mode_cache | ||||||
| 	local inv = minetest.create_detached_inventory("creative", { |  | ||||||
| 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) |  | ||||||
| 			if minetest.setting_getbool("creative_mode") then |  | ||||||
| 				return count |  | ||||||
| 			else |  | ||||||
| 				return 0 |  | ||||||
| 			end |  | ||||||
| 		end, |  | ||||||
| 		allow_put = function(inv, listname, index, stack, player) |  | ||||||
| 			return 0 |  | ||||||
| 		end, |  | ||||||
| 		allow_take = function(inv, listname, index, stack, player) |  | ||||||
| 			if minetest.setting_getbool("creative_mode") then |  | ||||||
| 				return -1 |  | ||||||
| 			else |  | ||||||
| 				return 0 |  | ||||||
| 			end |  | ||||||
| 		end, |  | ||||||
| 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player) |  | ||||||
| 		end, |  | ||||||
| 		on_put = function(inv, listname, index, stack, player) |  | ||||||
| 		end, |  | ||||||
| 		on_take = function(inv, listname, index, stack, player) |  | ||||||
| 			print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack)) |  | ||||||
| 			if stack then |  | ||||||
| 				print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count())) |  | ||||||
| 			end |  | ||||||
| 		end, |  | ||||||
| 	}) |  | ||||||
| 	local creative_list = {} |  | ||||||
| 	for name,def in pairs(minetest.registered_items) do |  | ||||||
| 		if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) |  | ||||||
| 				and def.description and def.description ~= "" then |  | ||||||
| 			table.insert(creative_list, name) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	table.sort(creative_list) |  | ||||||
| 	inv:set_size("main", #creative_list) |  | ||||||
| 	for _,itemstring in ipairs(creative_list) do |  | ||||||
| 		inv:add_item("main", ItemStack(itemstring)) |  | ||||||
| 	end |  | ||||||
| 	creative_inventory.creative_inventory_size = #creative_list |  | ||||||
| 	print("creative inventory size: "..dump(creative_inventory.creative_inventory_size)) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Create the trash field |  | ||||||
| local trash = minetest.create_detached_inventory("creative_trash", { |  | ||||||
| 	-- Allow the stack to be placed and remove it in on_put() |  | ||||||
| 	-- This allows the creative inventory to restore the stack |  | ||||||
| 	allow_put = function(inv, listname, index, stack, player) |  | ||||||
| 		if minetest.setting_getbool("creative_mode") then |  | ||||||
| 			return stack:get_count() |  | ||||||
| 		else |  | ||||||
| 			return 0 |  | ||||||
| 		end |  | ||||||
| 	end, |  | ||||||
| 	on_put = function(inv, listname, index, stack, player) |  | ||||||
| 		inv:set_stack(listname, index, "") |  | ||||||
| 	end, |  | ||||||
| }) |  | ||||||
| trash:set_size("main", 1) |  | ||||||
|  |  | ||||||
|  |  | ||||||
| creative_inventory.set_creative_formspec = function(player, start_i, pagenum) |  | ||||||
| 	pagenum = math.floor(pagenum) |  | ||||||
| 	local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1) |  | ||||||
| 	player:set_inventory_formspec("size[13,7.5]".. |  | ||||||
| 			--"image[6,0.6;1,2;player.png]".. |  | ||||||
| 			"list[current_player;main;5,3.5;8,4;]".. |  | ||||||
| 			"list[current_player;craft;8,0;3,3;]".. |  | ||||||
| 			"list[current_player;craftpreview;12,1;1,1;]".. |  | ||||||
| 			"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]".. |  | ||||||
| 			"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]".. |  | ||||||
| 			"button[0.3,6.5;1.6,1;creative_prev;<<]".. |  | ||||||
| 			"button[2.7,6.5;1.6,1;creative_next;>>]".. |  | ||||||
| 			"label[5,1.5;Trash:]".. |  | ||||||
| 			"list[detached:creative_trash;main;5,2;1,1;]") |  | ||||||
| end | end | ||||||
| minetest.register_on_joinplayer(function(player) |  | ||||||
| 	-- If in creative mode, modify player's inventory forms |  | ||||||
| 	if not minetest.setting_getbool("creative_mode") then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	creative_inventory.set_creative_formspec(player, 0, 1) |  | ||||||
| end) |  | ||||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) |  | ||||||
| 	if not minetest.setting_getbool("creative_mode") then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	-- Figure out current page from formspec |  | ||||||
| 	local current_page = 0 |  | ||||||
| 	local formspec = player:get_inventory_formspec() |  | ||||||
| 	local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]") |  | ||||||
| 	start_i = tonumber(start_i) or 0 |  | ||||||
|  |  | ||||||
| 	if fields.creative_prev then | dofile(minetest.get_modpath("creative") .. "/inventory.lua") | ||||||
| 		start_i = start_i - 4*6 |  | ||||||
| 	end |  | ||||||
| 	if fields.creative_next then |  | ||||||
| 		start_i = start_i + 4*6 |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	if start_i < 0 then | if creative_mode_cache then | ||||||
| 		start_i = start_i + 4*6 | 	-- Dig time is modified according to difference (leveldiff) between tool | ||||||
| 	end | 	-- 'maxlevel' and node 'level'. Digtime is divided by the larger of | ||||||
| 	if start_i >= creative_inventory.creative_inventory_size then | 	-- leveldiff and 1. | ||||||
| 		start_i = start_i - 4*6 | 	-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been | ||||||
| 	end | 	-- increased such that nodes of differing levels have an insignificant | ||||||
| 		 | 	-- effect on digtime. | ||||||
| 	if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then | 	local digtime = 42 | ||||||
| 		start_i = 0 | 	local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256} | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| if minetest.setting_getbool("creative_mode") then |  | ||||||
| 	 |  | ||||||
| 	minetest.register_item(":", { | 	minetest.register_item(":", { | ||||||
| 		type = "none", | 		type = "none", | ||||||
| 		wield_image = "wieldhand.png", | 		wield_image = "wieldhand.png", | ||||||
| 		wield_scale = {x=1,y=1,z=2.5}, | 		wield_scale = {x = 1, y = 1, z = 2.5}, | ||||||
|  | 		range = 10, | ||||||
| 		tool_capabilities = { | 		tool_capabilities = { | ||||||
| 			full_punch_interval = 0.5, | 			full_punch_interval = 0.5, | ||||||
| 			max_drop_level = 3, | 			max_drop_level = 3, | ||||||
| 			groupcaps = { | 			groupcaps = { | ||||||
| 				crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3}, | 				crumbly = caps, | ||||||
| 				cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3}, | 				cracky  = caps, | ||||||
| 				snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3}, | 				snappy  = caps, | ||||||
| 				choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3}, | 				choppy  = caps, | ||||||
| 				oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3}, | 				oddly_breakable_by_hand = caps, | ||||||
| 			} | 			}, | ||||||
|  | 			damage_groups = {fleshy = 10}, | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
| 	 | end | ||||||
| 	minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) |  | ||||||
| 		return true | -- Unlimited node placement | ||||||
| 	end) | minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | ||||||
| 	 | 	return creative.is_enabled_for(placer:get_player_name()) | ||||||
| 	function minetest.handle_node_drops(pos, drops, digger) | end) | ||||||
| 		if not digger or not digger:is_player() then |  | ||||||
| 			return | -- Don't pick up if the item is already in the inventory | ||||||
| 		end | local old_handle_node_drops = minetest.handle_node_drops | ||||||
| 		local inv = digger:get_inventory() | function minetest.handle_node_drops(pos, drops, digger) | ||||||
| 		if inv then | 	if not digger or not digger:is_player() then | ||||||
| 			for _,item in ipairs(drops) do | 		return | ||||||
| 				item = ItemStack(item):get_name() | 	end | ||||||
| 				if not inv:contains_item("main", item) then | 	if not creative.is_enabled_for(digger:get_player_name()) then | ||||||
| 					inv:add_item("main", item) | 		return old_handle_node_drops(pos, drops, digger) | ||||||
| 				end | 	end | ||||||
|  | 	local inv = digger:get_inventory() | ||||||
|  | 	if inv then | ||||||
|  | 		for _, item in ipairs(drops) do | ||||||
|  | 			if not inv:contains_item("main", item, true) then | ||||||
|  | 				inv:add_item("main", item) | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 	 |  | ||||||
| end | end | ||||||
|   | |||||||
							
								
								
									
										177
									
								
								mods/creative/inventory.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,177 @@ | |||||||
|  | local player_inventory = {} | ||||||
|  |  | ||||||
|  | function creative.init_creative_inventory(player) | ||||||
|  | 	local player_name = player:get_player_name() | ||||||
|  | 	player_inventory[player_name] = { | ||||||
|  | 		size = 0, | ||||||
|  | 		filter = "", | ||||||
|  | 		start_i = 0 | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	minetest.create_detached_inventory("creative_" .. player_name, { | ||||||
|  | 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2) | ||||||
|  | 			if not to_list == "main" then | ||||||
|  | 				return count | ||||||
|  | 			else | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 		end, | ||||||
|  | 		allow_put = function(inv, listname, index, stack, player2) | ||||||
|  | 			return 0 | ||||||
|  | 		end, | ||||||
|  | 		allow_take = function(inv, listname, index, stack, player2) | ||||||
|  | 			return -1 | ||||||
|  | 		end, | ||||||
|  | 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player2) | ||||||
|  | 		end, | ||||||
|  | 		on_put = function(inv, listname, index, stack, player2) | ||||||
|  | 		end, | ||||||
|  | 		on_take = function(inv, listname, index, stack, player2) | ||||||
|  | 			if stack and stack:get_count() > 0 then | ||||||
|  | 				minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory") | ||||||
|  | 			end | ||||||
|  | 		end, | ||||||
|  | 	}, player_name) | ||||||
|  |  | ||||||
|  | 	return player_inventory[player_name] | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function creative.update_creative_inventory(player_name, tab_content) | ||||||
|  | 	local creative_list = {} | ||||||
|  | 	local inv = player_inventory[player_name] or | ||||||
|  | 			creative.init_creative_inventory(minetest.get_player_by_name(player_name)) | ||||||
|  | 	local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name}) | ||||||
|  |  | ||||||
|  | 	for name, def in pairs(tab_content) do | ||||||
|  | 		if not (def.groups.not_in_creative_inventory == 1) and | ||||||
|  | 				def.description and def.description ~= "" and | ||||||
|  | 				(def.name:find(inv.filter, 1, true) or | ||||||
|  | 					def.description:lower():find(inv.filter, 1, true)) then | ||||||
|  | 			creative_list[#creative_list+1] = name | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	table.sort(creative_list) | ||||||
|  | 	player_inv:set_size("main", #creative_list) | ||||||
|  | 	player_inv:set_list("main", creative_list) | ||||||
|  | 	inv.size = #creative_list | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Create the trash field | ||||||
|  | local trash = minetest.create_detached_inventory("creative_trash", { | ||||||
|  | 	-- Allow the stack to be placed and remove it in on_put() | ||||||
|  | 	-- This allows the creative inventory to restore the stack | ||||||
|  | 	allow_put = function(inv, listname, index, stack, player) | ||||||
|  | 		return stack:get_count() | ||||||
|  | 	end, | ||||||
|  | 	on_put = function(inv, listname) | ||||||
|  | 		inv:set_list(listname, {}) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  | trash:set_size("main", 1) | ||||||
|  |  | ||||||
|  | creative.formspec_add = "" | ||||||
|  |  | ||||||
|  | function creative.register_tab(name, title, items) | ||||||
|  | 	sfinv.register_page("creative:" .. name, { | ||||||
|  | 		title = title, | ||||||
|  | 		is_in_nav = function(self, player, context) | ||||||
|  | 			return creative.is_enabled_for(player:get_player_name()) | ||||||
|  | 		end, | ||||||
|  | 		get = function(self, player, context) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			creative.update_creative_inventory(player_name, items) | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			local start_i = inv.start_i or 0 | ||||||
|  | 			local pagenum = math.floor(start_i / (3*8) + 1) | ||||||
|  | 			local pagemax = math.ceil(inv.size / (3*8)) | ||||||
|  | 			return sfinv.make_formspec(player, context, | ||||||
|  | 				"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" .. | ||||||
|  | 				[[ | ||||||
|  | 					image[4.06,3.4;0.8,0.8;creative_trash_icon.png] | ||||||
|  | 					listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] | ||||||
|  | 					list[current_player;main;0,4.7;8,1;] | ||||||
|  | 					list[current_player;main;0,5.85;8,3;8] | ||||||
|  | 					list[detached:creative_trash;main;4,3.3;1,1;] | ||||||
|  | 					listring[] | ||||||
|  | 					button[5.4,3.2;0.8,0.9;creative_prev;<] | ||||||
|  | 					button[7.25,3.2;0.8,0.9;creative_next;>] | ||||||
|  | 					button[2.1,3.4;0.8,0.5;creative_search;?] | ||||||
|  | 					button[2.75,3.4;0.8,0.5;creative_clear;X] | ||||||
|  | 					tooltip[creative_search;Search] | ||||||
|  | 					tooltip[creative_clear;Reset] | ||||||
|  | 					listring[current_player;main] | ||||||
|  | 					field_close_on_enter[creative_filter;false] | ||||||
|  | 				]] .. | ||||||
|  | 				"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" .. | ||||||
|  | 				"listring[detached:creative_" .. player_name .. ";main]" .. | ||||||
|  | 				"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" .. | ||||||
|  | 				default.get_hotbar_bg(0,4.7) .. | ||||||
|  | 				default.gui_bg .. default.gui_bg_img .. default.gui_slots | ||||||
|  | 				.. creative.formspec_add, false) | ||||||
|  | 		end, | ||||||
|  | 		on_enter = function(self, player, context) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			if inv then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 			end | ||||||
|  | 		end, | ||||||
|  | 		on_player_receive_fields = function(self, player, context, fields) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			assert(inv) | ||||||
|  |  | ||||||
|  | 			if fields.creative_clear then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 				inv.filter = "" | ||||||
|  | 				creative.update_creative_inventory(player_name, items) | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			elseif fields.creative_search or | ||||||
|  | 					fields.key_enter_field == "creative_filter" then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 				inv.filter = fields.creative_filter:lower() | ||||||
|  | 				creative.update_creative_inventory(player_name, items) | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			elseif not fields.quit then | ||||||
|  | 				local start_i = inv.start_i or 0 | ||||||
|  |  | ||||||
|  | 				if fields.creative_prev then | ||||||
|  | 					start_i = start_i - 3*8 | ||||||
|  | 					if start_i < 0 then | ||||||
|  | 						start_i = inv.size - (inv.size % (3*8)) | ||||||
|  | 						if inv.size == start_i then | ||||||
|  | 							start_i = math.max(0, inv.size - (3*8)) | ||||||
|  | 						end | ||||||
|  | 					end | ||||||
|  | 				elseif fields.creative_next then | ||||||
|  | 					start_i = start_i + 3*8 | ||||||
|  | 					if start_i >= inv.size then | ||||||
|  | 						start_i = 0 | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				inv.start_i = start_i | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_on_joinplayer(function(player) | ||||||
|  | 	creative.update_creative_inventory(player:get_player_name(), minetest.registered_items) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | creative.register_tab("all", "All", minetest.registered_items) | ||||||
|  | creative.register_tab("nodes", "Nodes", minetest.registered_nodes) | ||||||
|  | creative.register_tab("tools", "Tools", minetest.registered_tools) | ||||||
|  | creative.register_tab("craftitems", "Items", minetest.registered_craftitems) | ||||||
|  |  | ||||||
|  | local old_homepage_name = sfinv.get_homepage_name | ||||||
|  | function sfinv.get_homepage_name(player) | ||||||
|  | 	if creative.is_enabled_for(player:get_player_name()) then | ||||||
|  | 		return "creative:all" | ||||||
|  | 	else | ||||||
|  | 		return old_homepage_name(player) | ||||||
|  | 	end | ||||||
|  | end | ||||||
							
								
								
									
										60
									
								
								mods/creative/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,60 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com> | ||||||
|  | Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/creative/textures/creative_trash_icon.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 179 B | 
| @@ -1,95 +1,300 @@ | |||||||
| Minetest 0.4 mod: default | Minetest Game mod: default | ||||||
| ========================== | ========================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- | ---------------------- | ||||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1) | ||||||
|  | Various Minetest developers and contributors (LGPL 2.1) | ||||||
|  |  | ||||||
| This program is free software; you can redistribute it and/or modify | Authors of media (textures, models and sounds) | ||||||
| it under the terms of the GNU Lesser General Public License as published by | ---------------------------------------------- | ||||||
| the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| http://www.gnu.org/licenses/lgpl-2.1.html |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| Authors of media files |  | ||||||
| ----------------------- |  | ||||||
| Everything not listed in here: | Everything not listed in here: | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0) | ||||||
|  |  | ||||||
| Originating from work by kddekadenz/Dogers: | Cisoun's texture pack (CC BY-SA 3.0): | ||||||
|   default_grass_footstep.{1,2,3}.ogg |  | ||||||
|   default_dig_crumbly.{1,2}.ogg |  | ||||||
|  |  | ||||||
| Cisoun's WTFPL texture pack: |  | ||||||
|   default_chest_front.png |  | ||||||
|   default_chest_lock.png |  | ||||||
|   default_chest_side.png |  | ||||||
|   default_chest_top.png |  | ||||||
|   default_cobble.png |  | ||||||
|   default_dirt.png |  | ||||||
|   default_grass.png |  | ||||||
|   default_grass_side.png |  | ||||||
|   default_jungletree.png |   default_jungletree.png | ||||||
|   default_jungletree_top.png |  | ||||||
|   default_lava.png |   default_lava.png | ||||||
|   default_leaves.png |   default_leaves.png | ||||||
|   default_mossycobble.png |  | ||||||
|   default_sand.png |  | ||||||
|   default_sapling.png |   default_sapling.png | ||||||
|   default_sign_wall.png |   default_bush_sapling.png | ||||||
|   default_stone.png |   default_stone.png | ||||||
|   default_tool_mesepick.png |  | ||||||
|   default_tool_steelpick.png |  | ||||||
|   default_tool_steelshovel.png |  | ||||||
|   default_tool_stonepick.png |  | ||||||
|   default_tool_stoneshovel.png |  | ||||||
|   default_tool_woodpick.png |  | ||||||
|   default_tool_woodshovel.png |  | ||||||
|   default_tree.png |   default_tree.png | ||||||
|   default_tree_top.png |   default_tree_top.png | ||||||
|   default_water.png |   default_water.png | ||||||
|  |  | ||||||
| Originating from G4JC's Almost MC Texture Pack: | Cisoun's conifers mod (CC BY-SA 3.0): | ||||||
|   default_wood.png |   default_pine_needles.png | ||||||
|  |  | ||||||
|  | Originating from G4JC's Almost MC Texture Pack (CC BY-SA 3.0): | ||||||
|   default_torch.png |   default_torch.png | ||||||
|   default_torch_on_ceiling.png |   default_torch_on_ceiling.png | ||||||
|   default_torch_on_floor.png |   default_torch_on_floor.png | ||||||
|  |  | ||||||
| VanessaE's animated torches (WTFPL): | VanessaE's animated torches (CC BY-SA 3.0): | ||||||
|   default_torch_animated.png |   default_torch_animated.png | ||||||
|   default_torch_on_ceiling_animated.png |   default_torch_on_ceiling_animated.png | ||||||
|   default_torch_on_floor_animated.png |   default_torch_on_floor_animated.png | ||||||
|   default_torch_on_floor.png |   default_torch_on_floor.png | ||||||
|  |  | ||||||
| RealBadAngel's animated water (WTFPL): | RealBadAngel's animated water (CC BY-SA 3.0): | ||||||
|   default_water_source_animated.png |   default_water_source_animated.png | ||||||
|   default_water_flowing_animated.png |   default_water_flowing_animated.png | ||||||
|  |  | ||||||
| VanessaE: | VanessaE (CC BY-SA 3.0): | ||||||
|   default_nc_back.png |   default_desert_sand.png | ||||||
|   default_nc_front.png |   default_desert_stone.png | ||||||
|   default_nc_rb.png |   default_sand.png | ||||||
|   default_nc_side.png |   default_mese_crystal.png | ||||||
|  |   default_mese_crystal_fragment.png | ||||||
|  |  | ||||||
| Calinou's improved default textures (CC BY-SA): | Calinou (CC BY-SA 3.0): | ||||||
|   default_brick.png |   default_brick.png | ||||||
|   default_clay_brick.png |  | ||||||
|   default_papyrus.png |   default_papyrus.png | ||||||
|   default_tool_steelsword.png |   default_mineral_copper.png | ||||||
|  |   default_glass_detail.png | ||||||
|  |  | ||||||
| MirceaKitsune (WTFPL): | MirceaKitsune (CC BY-SA 3.0): | ||||||
|   character.x |   character.x | ||||||
|  |  | ||||||
| Jordach (CC BY-SA 3.0): | Jordach (CC BY-SA 3.0): | ||||||
|   character.png |   character.png | ||||||
|  |  | ||||||
|  | PilzAdam (CC BY-SA 3.0): | ||||||
|  |   default_jungleleaves.png | ||||||
|  |   default_junglesapling.png | ||||||
|  |   default_obsidian_glass.png | ||||||
|  |   default_obsidian_shard.png | ||||||
|  |   default_mineral_gold.png | ||||||
|  |  | ||||||
|  | jojoa1997 (CC BY-SA 3.0): | ||||||
|  |   default_obsidian.png | ||||||
|  |  | ||||||
|  | InfinityProject (CC BY-SA 3.0): | ||||||
|  |   default_mineral_diamond.png | ||||||
|  |  | ||||||
|  | Splizard (CC BY-SA 3.0): | ||||||
|  |   default_pine_sapling.png | ||||||
|  |  | ||||||
|  | Zeg9 (CC BY-SA 3.0): | ||||||
|  |   default_coal_block.png | ||||||
|  |  | ||||||
|  | paramat (CC BY-SA 3.0): | ||||||
|  |   wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) | ||||||
|  |   default_pinetree.png | ||||||
|  |   default_pinetree_top.png | ||||||
|  |   default_pinewood.png | ||||||
|  |   default_acacia_leaves.png | ||||||
|  |   default_acacia_leaves_simple.png | ||||||
|  |   default_acacia_sapling.png | ||||||
|  |   default_acacia_bush_sapling.png | ||||||
|  |   default_acacia_tree.png | ||||||
|  |   default_acacia_tree_top.png | ||||||
|  |   default_acacia_wood.png | ||||||
|  |   default_acacia_bush_stem.png | ||||||
|  |   default_bush_stem.png | ||||||
|  |   default_junglewood.png | ||||||
|  |   default_jungletree_top.png | ||||||
|  |   default_sandstone_brick.png | ||||||
|  |   default_obsidian_brick.png | ||||||
|  |   default_stone_brick.png | ||||||
|  |   default_desert_stone_brick.png | ||||||
|  |   default_sandstone_block.png | ||||||
|  |   default_obsidian_block.png | ||||||
|  |   default_stone_block.png | ||||||
|  |   default_desert_stone_block.png | ||||||
|  |   default_river_water.png | ||||||
|  |   default_river_water_source_animated.png | ||||||
|  |   default_river_water_flowing_animated.png | ||||||
|  |   default_dry_grass.png | ||||||
|  |   default_dry_grass_side.png | ||||||
|  |   default_dry_grass_*.png | ||||||
|  |   default_grass.png | ||||||
|  |   default_grass_side.png | ||||||
|  |   default_mese_block.png | ||||||
|  |   default_silver_sand.png | ||||||
|  |   default_mese_post_light_side.png | ||||||
|  |   default_mese_post_light_side_dark.png | ||||||
|  |   default_mese_post_light_top.png | ||||||
|  |   default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |   default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |   default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |  | ||||||
|  | brunob.santos (CC BY-SA 4.0): | ||||||
|  |   default_desert_cobble.png | ||||||
|  |  | ||||||
|  | BlockMen (CC BY-SA 3.0): | ||||||
|  |   default_aspen_leaves.png -- Derived from Sofar's texture | ||||||
|  |   default_wood.png | ||||||
|  |   default_clay_brick.png | ||||||
|  |   default_iron_ingot.png | ||||||
|  |   default_gold_ingot.png | ||||||
|  |   default_tool_steelsword.png | ||||||
|  |   default_diamond.png | ||||||
|  |   default_book.png | ||||||
|  |   default_tool_*.png | ||||||
|  |   default_lava_source_animated.png | ||||||
|  |   default_lava_flowing_animated.png | ||||||
|  |   default_stick.png | ||||||
|  |   default_chest_front.png | ||||||
|  |   default_chest_lock.png | ||||||
|  |   default_chest_side.png | ||||||
|  |   default_chest_top.png | ||||||
|  |   default_mineral_mese.png | ||||||
|  |   default_meselamp.png | ||||||
|  |   bubble.png | ||||||
|  |   gui_*.png | ||||||
|  |  | ||||||
|  | Wuzzy (CC BY-SA 3.0): | ||||||
|  |   default_bookshelf_slot.png (based on default_book.png) | ||||||
|  |  | ||||||
|  | sofar (CC BY-SA 3.0): | ||||||
|  |   default_book_written.png, based on default_book.png | ||||||
|  |   default_aspen_sapling | ||||||
|  |   default_aspen_tree | ||||||
|  |   default_aspen_tree_top, derived from default_pine_tree_top (by paramat) | ||||||
|  |   default_aspen_wood, derived from default_pine_wood (by paramat) | ||||||
|  |   default_chest_inside | ||||||
|  |  | ||||||
|  | sofar (WTFPL): | ||||||
|  |   default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel | ||||||
|  |  | ||||||
|  | Neuromancer (CC BY-SA 2.0): | ||||||
|  |   default_cobble.png, based on texture by Brane praefect | ||||||
|  |   default_mossycobble.png, based on texture by Brane praefect | ||||||
|  |  | ||||||
|  | Neuromancer (CC BY-SA 3.0): | ||||||
|  |   default_dirt.png | ||||||
|  |   default_furnace_*.png | ||||||
|  |  | ||||||
|  | Gambit (CC BY-SA 3.0): | ||||||
|  |   default_bronze_ingot.png | ||||||
|  |   default_copper_ingot.png | ||||||
|  |   default_copper_lump.png | ||||||
|  |   default_iron_lump.png | ||||||
|  |   default_gold_lump.png | ||||||
|  |   default_clay_lump.png | ||||||
|  |   default_coal.png | ||||||
|  |   default_grass_*.png | ||||||
|  |   default_paper.png | ||||||
|  |   default_diamond_block.png | ||||||
|  |   default_ladder_steel.png | ||||||
|  |   default_sign_wall_wood.png | ||||||
|  |   default_flint.png | ||||||
|  |   default_snow.png | ||||||
|  |   default_snow_side.png | ||||||
|  |   default_snowball.png | ||||||
|  |   default_key.png | ||||||
|  |   default_key_skeleton.png | ||||||
|  |  | ||||||
|  | asl97 (CC BY-SA 3.0): | ||||||
|  |   default_ice.png | ||||||
|  |  | ||||||
|  | KevDoy (CC BY-SA 3.0) | ||||||
|  |   heart.png | ||||||
|  |  | ||||||
|  | Pithydon (CC BY-SA 3.0) | ||||||
|  |   default_coral_brown.png | ||||||
|  |   default_coral_orange.png | ||||||
|  |   default_coral_skeleton.png | ||||||
|  |  | ||||||
|  | Ferk (CC0 1.0) | ||||||
|  |   default_item_smoke.png | ||||||
|  |   default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart | ||||||
|  |  | ||||||
|  | npx (CC BY-SA 3.0) | ||||||
|  |   default_rainforest_litter.png | ||||||
|  |   default_rainforest_litter_side.png | ||||||
|  |  | ||||||
|  | kaeza (CC-BY-SA 3.0): | ||||||
|  |   default_desert_sandstone.png | ||||||
|  |   default_desert_sandstone_brick.png | ||||||
|  |   default_desert_sandstone_block.png | ||||||
|  |  | ||||||
|  | kilbith (CC BY-SA 3.0): | ||||||
|  |   default_steel_block.png | ||||||
|  |   default_copper_block.png | ||||||
|  |   default_bronze_block.png | ||||||
|  |   default_gold_block.png | ||||||
|  |   default_tin_block.png | ||||||
|  |   default_mineral_tin.png | ||||||
|  |   default_tin_ingot.png | ||||||
|  |   default_tin_lump.png | ||||||
|  |  | ||||||
| Glass breaking sounds (CC BY 3.0): | Glass breaking sounds (CC BY 3.0): | ||||||
|   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ |   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ | ||||||
|   2: http://www.freesound.org/people/Tomlija/sounds/97669/ |   2: http://www.freesound.org/people/Tomlija/sounds/97669/ | ||||||
|   3: http://www.freesound.org/people/lsprice/sounds/88808/ |   3: http://www.freesound.org/people/lsprice/sounds/88808/ | ||||||
|  |  | ||||||
|  | sonictechtonic (CC BY 3.0): | ||||||
|  | https://www.freesound.org/people/sonictechtonic/sounds/241872/ | ||||||
|  |   player_damage.ogg | ||||||
|  |  | ||||||
|  | Mito551 (sounds) (CC BY-SA 3.0): | ||||||
|  |   default_dig_choppy.ogg | ||||||
|  |   default_dig_cracky.ogg | ||||||
|  |   default_dig_crumbly.1.ogg | ||||||
|  |   default_dig_crumbly.2.ogg | ||||||
|  |   default_dig_dig_immediate.ogg | ||||||
|  |   default_dig_oddly_breakable_by_hand.ogg | ||||||
|  |   default_dug_node.1.ogg | ||||||
|  |   default_dug_node.2.ogg | ||||||
|  |   default_grass_footstep.1.ogg | ||||||
|  |   default_grass_footstep.2.ogg | ||||||
|  |   default_grass_footstep.3.ogg | ||||||
|  |   default_gravel_footstep.1.ogg | ||||||
|  |   default_gravel_footstep.2.ogg | ||||||
|  |   default_gravel_footstep.3.ogg | ||||||
|  |   default_gravel_footstep.4.ogg | ||||||
|  |   default_grass_footstep.1.ogg | ||||||
|  |   default_place_node.1.ogg | ||||||
|  |   default_place_node.2.ogg | ||||||
|  |   default_place_node.3.ogg | ||||||
|  |   default_place_node_hard.1.ogg | ||||||
|  |   default_place_node_hard.2.ogg | ||||||
|  |   default_snow_footstep.1.ogg | ||||||
|  |   default_snow_footstep.2.ogg | ||||||
|  |   default_hard_footstep.1.ogg | ||||||
|  |   default_hard_footstep.2.ogg | ||||||
|  |   default_hard_footstep.3.ogg | ||||||
|  |   default_sand_footstep.1.ogg | ||||||
|  |   default_sand_footstep.2.ogg | ||||||
|  |   default_wood_footstep.1.ogg | ||||||
|  |   default_wood_footstep.2.ogg | ||||||
|  |   default_dirt_footstep.1.ogg | ||||||
|  |   default_dirt_footstep.2.ogg | ||||||
|  |   default_glass_footstep.ogg | ||||||
|  |  | ||||||
|  | Metal sounds: | ||||||
|  |   default_dig_metal.ogg - yadronoff - CC-BY-3.0 | ||||||
|  |   - https://www.freesound.org/people/yadronoff/sounds/320397/ | ||||||
|  |   default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0 | ||||||
|  |   - http://opengameart.org/users/qubodup | ||||||
|  |   default_metal_footstep.*.ogg - Ottomaani138 - CC0 | ||||||
|  |   - https://www.freesound.org/people/Ottomaani138/sounds/232692/ | ||||||
|  |   default_place_node_metal.*.ogg - Ogrebane - CC0 | ||||||
|  |   - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2 | ||||||
|  |  | ||||||
|  | Tool breaking sounds added by sofar: CC-BY-3.0 | ||||||
|  |   default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/ | ||||||
|  |  | ||||||
|  | AGFX (CC BY 3.0) | ||||||
|  | https://www.freesound.org/people/AGFX/packs/1253/ | ||||||
|  |   default_water_footstep.1.ogg | ||||||
|  |   default_water_footstep.2.ogg | ||||||
|  |   default_water_footstep.3.ogg | ||||||
|  | (default_water_footstep.4.ogg is silent) | ||||||
|  |  | ||||||
|  | blukotek (CC0 1.0) | ||||||
|  | https://www.freesound.org/people/blukotek/sounds/251660/ | ||||||
|  |   default_dig_snappy.ogg | ||||||
|  |  | ||||||
|  | Chests sounds added by sofar, derived of several files mixed together: | ||||||
|  |   default_chest_open.ogg | ||||||
|  |   default_chest_close.ogg | ||||||
|  |     - http://www.freesound.org/people/Sevin7/sounds/269722/ CC0 | ||||||
|  |     - http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0 | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,10 +1,7 @@ | |||||||
| -- legacy (Minetest 0.4 mod) | -- mods/default/aliases.lua | ||||||
| -- Provides as much backwards-compatibility as feasible |  | ||||||
| 
 |  | ||||||
| -- |  | ||||||
| -- Aliases to support loading 0.3 and old 0.4 worlds and inventories |  | ||||||
| -- |  | ||||||
| 
 | 
 | ||||||
|  | -- Aliases to support loading worlds using nodes following the old naming convention | ||||||
|  | -- These can also be helpful when using chat commands, for example /giveme | ||||||
| minetest.register_alias("stone", "default:stone") | minetest.register_alias("stone", "default:stone") | ||||||
| minetest.register_alias("stone_with_coal", "default:stone_with_coal") | minetest.register_alias("stone_with_coal", "default:stone_with_coal") | ||||||
| minetest.register_alias("stone_with_iron", "default:stone_with_iron") | minetest.register_alias("stone_with_iron", "default:stone_with_iron") | ||||||
| @@ -25,8 +22,8 @@ minetest.register_alias("papyrus", "default:papyrus") | |||||||
| minetest.register_alias("bookshelf", "default:bookshelf") | minetest.register_alias("bookshelf", "default:bookshelf") | ||||||
| minetest.register_alias("glass", "default:glass") | minetest.register_alias("glass", "default:glass") | ||||||
| minetest.register_alias("wooden_fence", "default:fence_wood") | minetest.register_alias("wooden_fence", "default:fence_wood") | ||||||
| minetest.register_alias("rail", "default:rail") | minetest.register_alias("rail", "carts:rail") | ||||||
| minetest.register_alias("ladder", "default:ladder") | minetest.register_alias("ladder", "default:ladder_wood") | ||||||
| minetest.register_alias("wood", "default:wood") | minetest.register_alias("wood", "default:wood") | ||||||
| minetest.register_alias("mese", "default:mese") | minetest.register_alias("mese", "default:mese") | ||||||
| minetest.register_alias("cloud", "default:cloud") | minetest.register_alias("cloud", "default:cloud") | ||||||
| @@ -35,15 +32,13 @@ minetest.register_alias("water_source", "default:water_source") | |||||||
| minetest.register_alias("lava_flowing", "default:lava_flowing") | minetest.register_alias("lava_flowing", "default:lava_flowing") | ||||||
| minetest.register_alias("lava_source", "default:lava_source") | minetest.register_alias("lava_source", "default:lava_source") | ||||||
| minetest.register_alias("torch", "default:torch") | minetest.register_alias("torch", "default:torch") | ||||||
| minetest.register_alias("sign_wall", "default:sign_wall") | minetest.register_alias("sign_wall", "default:sign_wall_wood") | ||||||
| minetest.register_alias("furnace", "default:furnace") | minetest.register_alias("furnace", "default:furnace") | ||||||
| minetest.register_alias("chest", "default:chest") | minetest.register_alias("chest", "default:chest") | ||||||
| minetest.register_alias("locked_chest", "default:chest_locked") | minetest.register_alias("locked_chest", "default:chest_locked") | ||||||
| minetest.register_alias("cobble", "default:cobble") | minetest.register_alias("cobble", "default:cobble") | ||||||
| minetest.register_alias("mossycobble", "default:mossycobble") | minetest.register_alias("mossycobble", "default:mossycobble") | ||||||
| minetest.register_alias("steelblock", "default:steelblock") | minetest.register_alias("steelblock", "default:steelblock") | ||||||
| minetest.register_alias("nyancat", "default:nyancat") |  | ||||||
| minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow") |  | ||||||
| minetest.register_alias("sapling", "default:sapling") | minetest.register_alias("sapling", "default:sapling") | ||||||
| minetest.register_alias("apple", "default:apple") | minetest.register_alias("apple", "default:apple") | ||||||
| 
 | 
 | ||||||
| @@ -69,65 +64,14 @@ minetest.register_alias("lump_of_iron", "default:iron_lump") | |||||||
| minetest.register_alias("lump_of_clay", "default:clay_lump") | minetest.register_alias("lump_of_clay", "default:clay_lump") | ||||||
| minetest.register_alias("steel_ingot", "default:steel_ingot") | minetest.register_alias("steel_ingot", "default:steel_ingot") | ||||||
| minetest.register_alias("clay_brick", "default:clay_brick") | minetest.register_alias("clay_brick", "default:clay_brick") | ||||||
| minetest.register_alias("scorched_stuff", "default:scorched_stuff") | minetest.register_alias("snow", "default:snow") | ||||||
| 
 | 
 | ||||||
| -- | -- 'mese_block' was used for a while for the block form of mese | ||||||
| -- Old items | minetest.register_alias("default:mese_block", "default:mese") | ||||||
| -- |  | ||||||
| 
 | 
 | ||||||
| minetest.register_craftitem(":rat", { | -- Aliases for corrected pine node names | ||||||
| 	description = "Rat", | minetest.register_alias("default:pinetree", "default:pine_tree") | ||||||
| 	inventory_image = "rat.png", | minetest.register_alias("default:pinewood", "default:pine_wood") | ||||||
| 	on_drop = function(item, dropper, pos) |  | ||||||
| 		minetest.env:add_rat(pos) |  | ||||||
| 		item:take_item() |  | ||||||
| 		return item |  | ||||||
| 	end, |  | ||||||
| 	on_place = function(item, dropped, pointed) |  | ||||||
| 		pos = minetest.get_pointed_thing_position(pointed, true) |  | ||||||
| 		if pos ~= nil then |  | ||||||
| 			minetest.env:add_rat(pos) |  | ||||||
| 			item:take_item() |  | ||||||
| 			return item |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
| 
 | 
 | ||||||
| minetest.register_craftitem(":cooked_rat", { | minetest.register_alias("default:ladder", "default:ladder_wood") | ||||||
| 	description = "Cooked rat", | minetest.register_alias("default:sign_wall", "default:sign_wall_wood") | ||||||
| 	inventory_image = "cooked_rat.png", |  | ||||||
| 	on_use = minetest.item_eat(6), |  | ||||||
| }) |  | ||||||
| 
 |  | ||||||
| minetest.register_craftitem(":firefly", { |  | ||||||
| 	description = "Firefly", |  | ||||||
| 	inventory_image = "firefly.png", |  | ||||||
| 	groups = {not_in_creative_inventory=1}, |  | ||||||
| 	on_drop = function(item, dropper, pos) |  | ||||||
| 		minetest.env:add_firefly(pos) |  | ||||||
| 		item:take_item() |  | ||||||
| 		return item |  | ||||||
| 	end, |  | ||||||
| 	on_place = function(item, dropped, pointed) |  | ||||||
| 		pos = minetest.get_pointed_thing_position(pointed, true) |  | ||||||
| 		if pos ~= nil then |  | ||||||
| 			minetest.env:add_firefly(pos) |  | ||||||
| 			item:take_item() |  | ||||||
| 			return item |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
| 
 |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "cooking", |  | ||||||
| 	output = "cooked_rat", |  | ||||||
| 	recipe = "rat", |  | ||||||
| }) |  | ||||||
| 
 |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "cooking", |  | ||||||
| 	output = "scorched_stuff", |  | ||||||
| 	recipe = "cooked_rat", |  | ||||||
| }) |  | ||||||
| 
 |  | ||||||
| -- END |  | ||||||
							
								
								
									
										1229
									
								
								mods/default/crafting.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										334
									
								
								mods/default/craftitems.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,334 @@ | |||||||
|  | -- mods/default/craftitems.lua | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:stick", { | ||||||
|  | 	description = "Stick", | ||||||
|  | 	inventory_image = "default_stick.png", | ||||||
|  | 	groups = {stick = 1, flammable = 2}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:paper", { | ||||||
|  | 	description = "Paper", | ||||||
|  | 	inventory_image = "default_paper.png", | ||||||
|  | 	groups = {flammable = 3}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local lpp = 14 -- Lines per book's page | ||||||
|  | local function book_on_use(itemstack, user) | ||||||
|  | 	local player_name = user:get_player_name() | ||||||
|  | 	local meta = itemstack:get_meta() | ||||||
|  | 	local title, text, owner = "", "", player_name | ||||||
|  | 	local page, page_max, lines, string = 1, 1, {}, "" | ||||||
|  |  | ||||||
|  | 	-- Backwards compatibility | ||||||
|  | 	local old_data = minetest.deserialize(itemstack:get_metadata()) | ||||||
|  | 	if old_data then | ||||||
|  | 		meta:from_table({ fields = old_data }) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local data = meta:to_table().fields | ||||||
|  |  | ||||||
|  | 	if data.owner then | ||||||
|  | 		title = data.title | ||||||
|  | 		text = data.text | ||||||
|  | 		owner = data.owner | ||||||
|  |  | ||||||
|  | 		for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do | ||||||
|  | 			lines[#lines+1] = str | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if data.page then | ||||||
|  | 			page = data.page | ||||||
|  | 			page_max = data.page_max | ||||||
|  |  | ||||||
|  | 			for i = ((lpp * page) - lpp) + 1, lpp * page do | ||||||
|  | 				if not lines[i] then break end | ||||||
|  | 				string = string .. lines[i] .. "\n" | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local formspec | ||||||
|  | 	if owner == player_name then | ||||||
|  | 		formspec = "size[8,8]" .. default.gui_bg .. | ||||||
|  | 			default.gui_bg_img .. | ||||||
|  | 			"field[0.5,1;7.5,0;title;Title:;" .. | ||||||
|  | 				minetest.formspec_escape(title) .. "]" .. | ||||||
|  | 			"textarea[0.5,1.5;7.5,7;text;Contents:;" .. | ||||||
|  | 				minetest.formspec_escape(text) .. "]" .. | ||||||
|  | 			"button_exit[2.5,7.5;3,1;save;Save]" | ||||||
|  | 	else | ||||||
|  | 		formspec = "size[8,8]" .. default.gui_bg .. | ||||||
|  | 			default.gui_bg_img .. | ||||||
|  | 			"label[0.5,0.5;by " .. owner .. "]" .. | ||||||
|  | 			"tablecolumns[color;text]" .. | ||||||
|  | 			"tableoptions[background=#00000000;highlight=#00000000;border=false]" .. | ||||||
|  | 			"table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" .. | ||||||
|  | 			"textarea[0.5,1.5;7.5,7;;" .. | ||||||
|  | 				minetest.formspec_escape(string ~= "" and string or text) .. ";]" .. | ||||||
|  | 			"button[2.4,7.6;0.8,0.8;book_prev;<]" .. | ||||||
|  | 			"label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" .. | ||||||
|  | 			"button[4.9,7.6;0.8,0.8;book_next;>]" | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	minetest.show_formspec(player_name, "default:book", formspec) | ||||||
|  | 	return itemstack | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||||
|  | 	if formname ~= "default:book" then return end | ||||||
|  | 	local inv = player:get_inventory() | ||||||
|  | 	local stack = player:get_wielded_item() | ||||||
|  |  | ||||||
|  | 	if fields.save and fields.title ~= "" and fields.text ~= "" then | ||||||
|  | 		local new_stack, data | ||||||
|  | 		if stack:get_name() ~= "default:book_written" then | ||||||
|  | 			local count = stack:get_count() | ||||||
|  | 			if count == 1 then | ||||||
|  | 				stack:set_name("default:book_written") | ||||||
|  | 			else | ||||||
|  | 				stack:set_count(count - 1) | ||||||
|  | 				new_stack = ItemStack("default:book_written") | ||||||
|  | 			end | ||||||
|  | 		else | ||||||
|  | 			data = stack:get_meta():to_table().fields | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if data and data.owner and data.owner ~= player:get_player_name() then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if not data then data = {} end | ||||||
|  | 		data.title = fields.title | ||||||
|  | 		data.owner = player:get_player_name() | ||||||
|  | 		data.description = "\""..fields.title.."\" by "..data.owner | ||||||
|  | 		data.text = fields.text | ||||||
|  | 		data.text_len = #data.text | ||||||
|  | 		data.page = 1 | ||||||
|  | 		data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp) | ||||||
|  |  | ||||||
|  | 		if new_stack then | ||||||
|  | 			new_stack:get_meta():from_table({ fields = data }) | ||||||
|  | 			if inv:room_for_item("main", new_stack) then | ||||||
|  | 				inv:add_item("main", new_stack) | ||||||
|  | 			else | ||||||
|  | 				minetest.add_item(player:getpos(), new_stack) | ||||||
|  | 			end | ||||||
|  | 		else | ||||||
|  | 			stack:get_meta():from_table({ fields = data }) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 	elseif fields.book_next or fields.book_prev then | ||||||
|  | 		local data = stack:get_meta():to_table().fields | ||||||
|  | 		if not data or not data.page then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		data.page = tonumber(data.page) | ||||||
|  | 		data.page_max = tonumber(data.page_max) | ||||||
|  |  | ||||||
|  | 		if fields.book_next then | ||||||
|  | 			data.page = data.page + 1 | ||||||
|  | 			if data.page > data.page_max then | ||||||
|  | 				data.page = 1 | ||||||
|  | 			end | ||||||
|  | 		else | ||||||
|  | 			data.page = data.page - 1 | ||||||
|  | 			if data.page == 0 then | ||||||
|  | 				data.page = data.page_max | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		stack:get_meta():from_table({fields = data}) | ||||||
|  | 		stack = book_on_use(stack, player) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Update stack | ||||||
|  | 	player:set_wielded_item(stack) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:book", { | ||||||
|  | 	description = "Book", | ||||||
|  | 	inventory_image = "default_book.png", | ||||||
|  | 	groups = {book = 1, flammable = 3}, | ||||||
|  | 	on_use = book_on_use, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:book_written", { | ||||||
|  | 	description = "Book With Text", | ||||||
|  | 	inventory_image = "default_book_written.png", | ||||||
|  | 	groups = {book = 1, not_in_creative_inventory = 1, flammable = 3}, | ||||||
|  | 	stack_max = 1, | ||||||
|  | 	on_use = book_on_use, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "shapeless", | ||||||
|  | 	output = "default:book_written", | ||||||
|  | 	recipe = {"default:book", "default:book_written"} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) | ||||||
|  | 	if itemstack:get_name() ~= "default:book_written" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local original | ||||||
|  | 	local index | ||||||
|  | 	for i = 1, player:get_inventory():get_size("craft") do | ||||||
|  | 		if old_craft_grid[i]:get_name() == "default:book_written" then | ||||||
|  | 			original = old_craft_grid[i] | ||||||
|  | 			index = i | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if not original then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local copymeta = original:get_meta():to_table() | ||||||
|  | 	-- copy of the book held by player's mouse cursor | ||||||
|  | 	itemstack:get_meta():from_table(copymeta) | ||||||
|  | 	-- put the book with metadata back in the craft grid | ||||||
|  | 	craft_inv:set_stack("craft", index, original) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:skeleton_key", { | ||||||
|  | 	description = "Skeleton Key", | ||||||
|  | 	inventory_image = "default_key_skeleton.png", | ||||||
|  | 	groups = {key = 1}, | ||||||
|  | 	on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 		if pointed_thing.type ~= "node" then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local pos = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(pos) | ||||||
|  |  | ||||||
|  | 		if not node then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use | ||||||
|  | 		if not on_skeleton_key_use then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- make a new key secret in case the node callback needs it | ||||||
|  | 		local random = math.random | ||||||
|  | 		local newsecret = string.format( | ||||||
|  | 			"%04x%04x%04x%04x", | ||||||
|  | 			random(2^16) - 1, random(2^16) - 1, | ||||||
|  | 			random(2^16) - 1, random(2^16) - 1) | ||||||
|  |  | ||||||
|  | 		local secret, _, _ = on_skeleton_key_use(pos, user, newsecret) | ||||||
|  |  | ||||||
|  | 		if secret then | ||||||
|  | 			local inv = minetest.get_inventory({type="player", name=user:get_player_name()}) | ||||||
|  |  | ||||||
|  | 			-- update original itemstack | ||||||
|  | 			itemstack:take_item() | ||||||
|  |  | ||||||
|  | 			-- finish and return the new key | ||||||
|  | 			local new_stack = ItemStack("default:key") | ||||||
|  | 			local meta = new_stack:get_meta() | ||||||
|  | 			meta:set_string("secret", secret) | ||||||
|  | 			meta:set_string("description", "Key to "..user:get_player_name().."'s " | ||||||
|  | 				..minetest.registered_nodes[node.name].description) | ||||||
|  |  | ||||||
|  | 			if itemstack:get_count() == 0 then | ||||||
|  | 				itemstack = new_stack | ||||||
|  | 			else | ||||||
|  | 				if inv:add_item("main", new_stack):get_count() > 0 then | ||||||
|  | 					minetest.add_item(user:getpos(), new_stack) | ||||||
|  | 				end -- else: added to inventory successfully | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:coal_lump", { | ||||||
|  | 	description = "Coal Lump", | ||||||
|  | 	inventory_image = "default_coal_lump.png", | ||||||
|  | 	groups = {coal = 1, flammable = 1} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:iron_lump", { | ||||||
|  | 	description = "Iron Lump", | ||||||
|  | 	inventory_image = "default_iron_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:copper_lump", { | ||||||
|  | 	description = "Copper Lump", | ||||||
|  | 	inventory_image = "default_copper_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:tin_lump", { | ||||||
|  | 	description = "Tin Lump", | ||||||
|  | 	inventory_image = "default_tin_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:mese_crystal", { | ||||||
|  | 	description = "Mese Crystal", | ||||||
|  | 	inventory_image = "default_mese_crystal.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:gold_lump", { | ||||||
|  | 	description = "Gold Lump", | ||||||
|  | 	inventory_image = "default_gold_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:diamond", { | ||||||
|  | 	description = "Diamond", | ||||||
|  | 	inventory_image = "default_diamond.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:clay_lump", { | ||||||
|  | 	description = "Clay Lump", | ||||||
|  | 	inventory_image = "default_clay_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:steel_ingot", { | ||||||
|  | 	description = "Steel Ingot", | ||||||
|  | 	inventory_image = "default_steel_ingot.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:copper_ingot", { | ||||||
|  | 	description = "Copper Ingot", | ||||||
|  | 	inventory_image = "default_copper_ingot.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:tin_ingot", { | ||||||
|  | 	description = "Tin Ingot", | ||||||
|  | 	inventory_image = "default_tin_ingot.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:bronze_ingot", { | ||||||
|  | 	description = "Bronze Ingot", | ||||||
|  | 	inventory_image = "default_bronze_ingot.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:gold_ingot", { | ||||||
|  | 	description = "Gold Ingot", | ||||||
|  | 	inventory_image = "default_gold_ingot.png" | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:mese_crystal_fragment", { | ||||||
|  | 	description = "Mese Crystal Fragment", | ||||||
|  | 	inventory_image = "default_mese_crystal_fragment.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:clay_brick", { | ||||||
|  | 	description = "Clay Brick", | ||||||
|  | 	inventory_image = "default_clay_brick.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:obsidian_shard", { | ||||||
|  | 	description = "Obsidian Shard", | ||||||
|  | 	inventory_image = "default_obsidian_shard.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:flint", { | ||||||
|  | 	description = "Flint", | ||||||
|  | 	inventory_image = "default_flint.png" | ||||||
|  | }) | ||||||
							
								
								
									
										574
									
								
								mods/default/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,574 @@ | |||||||
|  | -- mods/default/functions.lua | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Sounds | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.node_sound_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "", gain = 1.0} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_dug_node", gain = 0.25} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node_hard", gain = 1.0} | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_stone_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_hard_footstep", gain = 0.3} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_hard_footstep", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_dirt_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_dirt_footstep", gain = 0.4} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_dirt_footstep", gain = 1.0} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_sand_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_sand_footstep", gain = 0.12} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_sand_footstep", gain = 0.24} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_gravel_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_gravel_footstep", gain = 0.4} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_gravel_footstep", gain = 1.0} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_wood_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_wood_footstep", gain = 0.3} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_wood_footstep", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_leaves_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_grass_footstep", gain = 0.45} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_grass_footstep", gain = 0.7} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_glass_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_glass_footstep", gain = 0.3} | ||||||
|  | 	table.dig = table.dig or | ||||||
|  | 			{name = "default_glass_footstep", gain = 0.5} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_break_glass", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_metal_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_metal_footstep", gain = 0.4} | ||||||
|  | 	table.dig = table.dig or | ||||||
|  | 			{name = "default_dig_metal", gain = 0.5} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_dug_metal", gain = 0.5} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node_metal", gain = 0.5} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_water_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_water_footstep", gain = 0.2} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Lavacooling | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | default.cool_lava = function(pos, node) | ||||||
|  | 	if node.name == "default:lava_source" then | ||||||
|  | 		minetest.set_node(pos, {name = "default:obsidian"}) | ||||||
|  | 	else -- Lava flowing | ||||||
|  | 		minetest.set_node(pos, {name = "default:stone"}) | ||||||
|  | 	end | ||||||
|  | 	minetest.sound_play("default_cool_lava", | ||||||
|  | 		{pos = pos, max_hear_distance = 16, gain = 0.25}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | if minetest.settings:get_bool("enable_lavacooling") ~= false then | ||||||
|  | 	minetest.register_abm({ | ||||||
|  | 		label = "Lava cooling", | ||||||
|  | 		nodenames = {"default:lava_source", "default:lava_flowing"}, | ||||||
|  | 		neighbors = {"group:cools_lava", "group:water"}, | ||||||
|  | 		interval = 1, | ||||||
|  | 		chance = 2, | ||||||
|  | 		catch_up = false, | ||||||
|  | 		action = default.cool_lava, | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- optimized helper to put all items in an inventory into a drops list | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.get_inventory_drops(pos, inventory, drops) | ||||||
|  | 	local inv = minetest.get_meta(pos):get_inventory() | ||||||
|  | 	local n = #drops | ||||||
|  | 	for i = 1, inv:get_size(inventory) do | ||||||
|  | 		local stack = inv:get_stack(inventory, i) | ||||||
|  | 		if stack:get_count() > 0 then | ||||||
|  | 			drops[n+1] = stack:to_table() | ||||||
|  | 			n = n + 1 | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Papyrus and cactus growing | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | -- wrapping the functions in abm action is necessary to make overriding them possible | ||||||
|  |  | ||||||
|  | function default.grow_cactus(pos, node) | ||||||
|  | 	if node.param2 >= 4 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	pos.y = pos.y - 1 | ||||||
|  | 	if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	pos.y = pos.y + 1 | ||||||
|  | 	local height = 0 | ||||||
|  | 	while node.name == "default:cactus" and height < 4 do | ||||||
|  | 		height = height + 1 | ||||||
|  | 		pos.y = pos.y + 1 | ||||||
|  | 		node = minetest.get_node(pos) | ||||||
|  | 	end | ||||||
|  | 	if height == 4 or node.name ~= "air" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if minetest.get_node_light(pos) < 13 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	minetest.set_node(pos, {name = "default:cactus"}) | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.grow_papyrus(pos, node) | ||||||
|  | 	pos.y = pos.y - 1 | ||||||
|  | 	local name = minetest.get_node(pos).name | ||||||
|  | 	if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if not minetest.find_node_near(pos, 3, {"group:water"}) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	pos.y = pos.y + 1 | ||||||
|  | 	local height = 0 | ||||||
|  | 	while node.name == "default:papyrus" and height < 4 do | ||||||
|  | 		height = height + 1 | ||||||
|  | 		pos.y = pos.y + 1 | ||||||
|  | 		node = minetest.get_node(pos) | ||||||
|  | 	end | ||||||
|  | 	if height == 4 or node.name ~= "air" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if minetest.get_node_light(pos) < 13 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	minetest.set_node(pos, {name = "default:papyrus"}) | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	label = "Grow cactus", | ||||||
|  | 	nodenames = {"default:cactus"}, | ||||||
|  | 	neighbors = {"group:sand"}, | ||||||
|  | 	interval = 12, | ||||||
|  | 	chance = 83, | ||||||
|  | 	action = default.grow_cactus | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	label = "Grow papyrus", | ||||||
|  | 	nodenames = {"default:papyrus"}, | ||||||
|  | 	neighbors = {"default:dirt", "default:dirt_with_grass"}, | ||||||
|  | 	interval = 14, | ||||||
|  | 	chance = 71, | ||||||
|  | 	action = default.grow_papyrus | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- dig upwards | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.dig_up(pos, node, digger) | ||||||
|  | 	if digger == nil then return end | ||||||
|  | 	local np = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||||
|  | 	local nn = minetest.get_node(np) | ||||||
|  | 	if nn.name == node.name then | ||||||
|  | 		minetest.node_dig(np, nn, digger) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Fence registration helper | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.register_fence(name, def) | ||||||
|  | 	minetest.register_craft({ | ||||||
|  | 		output = name .. " 4", | ||||||
|  | 		recipe = { | ||||||
|  | 			{ def.material, 'group:stick', def.material }, | ||||||
|  | 			{ def.material, 'group:stick', def.material }, | ||||||
|  | 		} | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	local fence_texture = "default_fence_overlay.png^" .. def.texture .. | ||||||
|  | 			"^default_fence_overlay.png^[makealpha:255,126,126" | ||||||
|  | 	-- Allow almost everything to be overridden | ||||||
|  | 	local default_fields = { | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		drawtype = "nodebox", | ||||||
|  | 		node_box = { | ||||||
|  | 			type = "connected", | ||||||
|  | 			fixed = {{-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}}, | ||||||
|  | 			-- connect_top = | ||||||
|  | 			-- connect_bottom = | ||||||
|  | 			connect_front = {{-1/16,3/16,-1/2,1/16,5/16,-1/8}, | ||||||
|  | 				{-1/16,-5/16,-1/2,1/16,-3/16,-1/8}}, | ||||||
|  | 			connect_left = {{-1/2,3/16,-1/16,-1/8,5/16,1/16}, | ||||||
|  | 				{-1/2,-5/16,-1/16,-1/8,-3/16,1/16}}, | ||||||
|  | 			connect_back = {{-1/16,3/16,1/8,1/16,5/16,1/2}, | ||||||
|  | 				{-1/16,-5/16,1/8,1/16,-3/16,1/2}}, | ||||||
|  | 			connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16}, | ||||||
|  | 				{1/8,-5/16,-1/16,1/2,-3/16,1/16}}, | ||||||
|  | 		}, | ||||||
|  | 		connects_to = {"group:fence", "group:wood", "group:tree"}, | ||||||
|  | 		inventory_image = fence_texture, | ||||||
|  | 		wield_image = fence_texture, | ||||||
|  | 		tiles = {def.texture}, | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		groups = {}, | ||||||
|  | 	} | ||||||
|  | 	for k, v in pairs(default_fields) do | ||||||
|  | 		if not def[k] then | ||||||
|  | 			def[k] = v | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Always add to the fence group, even if no group provided | ||||||
|  | 	def.groups.fence = 1 | ||||||
|  |  | ||||||
|  | 	def.texture = nil | ||||||
|  | 	def.material = nil | ||||||
|  |  | ||||||
|  | 	minetest.register_node(name, def) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Leafdecay | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | -- Prevent decay of placed leaves | ||||||
|  |  | ||||||
|  | default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | ||||||
|  | 	if placer and not placer:get_player_control().sneak then | ||||||
|  | 		local node = minetest.get_node(pos) | ||||||
|  | 		node.param2 = 1 | ||||||
|  | 		minetest.set_node(pos, node) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Leafdecay | ||||||
|  | local function leafdecay_after_destruct(pos, oldnode, def) | ||||||
|  | 	for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius), | ||||||
|  | 			vector.add(pos, def.radius), def.leaves)) do | ||||||
|  | 		local node = minetest.get_node(v) | ||||||
|  | 		local timer = minetest.get_node_timer(v) | ||||||
|  | 		if node.param2 == 0 and not timer:is_started() then | ||||||
|  | 			timer:start(math.random(20, 120) / 10) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function leafdecay_on_timer(pos, def) | ||||||
|  | 	if minetest.find_node_near(pos, def.radius, def.trunks) then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	local drops = minetest.get_node_drops(node.name) | ||||||
|  | 	for _, item in ipairs(drops) do | ||||||
|  | 		local is_leaf | ||||||
|  | 		for _, v in pairs(def.leaves) do | ||||||
|  | 			if v == item then | ||||||
|  | 				is_leaf = true | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or | ||||||
|  | 				not is_leaf then | ||||||
|  | 			minetest.add_item({ | ||||||
|  | 				x = pos.x - 0.5 + math.random(), | ||||||
|  | 				y = pos.y - 0.5 + math.random(), | ||||||
|  | 				z = pos.z - 0.5 + math.random(), | ||||||
|  | 			}, item) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	minetest.remove_node(pos) | ||||||
|  | 	minetest.check_for_falling(pos) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.register_leafdecay(def) | ||||||
|  | 	assert(def.leaves) | ||||||
|  | 	assert(def.trunks) | ||||||
|  | 	assert(def.radius) | ||||||
|  | 	for _, v in pairs(def.trunks) do | ||||||
|  | 		minetest.override_item(v, { | ||||||
|  | 			after_destruct = function(pos, oldnode) | ||||||
|  | 				leafdecay_after_destruct(pos, oldnode, def) | ||||||
|  | 			end, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | 	for _, v in pairs(def.leaves) do | ||||||
|  | 		minetest.override_item(v, { | ||||||
|  | 			on_timer = function(pos) | ||||||
|  | 				leafdecay_on_timer(pos, def) | ||||||
|  | 			end, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Convert dirt to something that fits the environment | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	label = "Grass spread", | ||||||
|  | 	nodenames = {"default:dirt"}, | ||||||
|  | 	neighbors = { | ||||||
|  | 		"air", | ||||||
|  | 		"group:grass", | ||||||
|  | 		"group:dry_grass", | ||||||
|  | 		"default:snow", | ||||||
|  | 	}, | ||||||
|  | 	interval = 6, | ||||||
|  | 	chance = 50, | ||||||
|  | 	catch_up = false, | ||||||
|  | 	action = function(pos, node) | ||||||
|  | 		-- Check for darkness: night, shadow or under a light-blocking node | ||||||
|  | 		-- Returns if ignore above | ||||||
|  | 		local above = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||||
|  | 		if (minetest.get_node_light(above) or 0) < 13 then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- Look for spreading dirt-type neighbours | ||||||
|  | 		local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type") | ||||||
|  | 		if p2 then | ||||||
|  | 			local n3 = minetest.get_node(p2) | ||||||
|  | 			minetest.set_node(pos, {name = n3.name}) | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- Else, any seeding nodes on top? | ||||||
|  | 		local name = minetest.get_node(above).name | ||||||
|  | 		-- Snow check is cheapest, so comes first | ||||||
|  | 		if name == "default:snow" then | ||||||
|  | 			minetest.set_node(pos, {name = "default:dirt_with_snow"}) | ||||||
|  | 		-- Most likely case first | ||||||
|  | 		elseif minetest.get_item_group(name, "grass") ~= 0 then | ||||||
|  | 			minetest.set_node(pos, {name = "default:dirt_with_grass"}) | ||||||
|  | 		elseif minetest.get_item_group(name, "dry_grass") ~= 0 then | ||||||
|  | 			minetest.set_node(pos, {name = "default:dirt_with_dry_grass"}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Grass and dry grass removed in darkness | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	label = "Grass covered", | ||||||
|  | 	nodenames = {"group:spreading_dirt_type"}, | ||||||
|  | 	interval = 8, | ||||||
|  | 	chance = 50, | ||||||
|  | 	catch_up = false, | ||||||
|  | 	action = function(pos, node) | ||||||
|  | 		local above = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||||
|  | 		local name = minetest.get_node(above).name | ||||||
|  | 		local nodedef = minetest.registered_nodes[name] | ||||||
|  | 		if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or | ||||||
|  | 				nodedef.paramtype == "light") and | ||||||
|  | 				nodedef.liquidtype == "none") then | ||||||
|  | 			minetest.set_node(pos, {name = "default:dirt"}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Moss growth on cobble near water | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	label = "Moss growth", | ||||||
|  | 	nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"}, | ||||||
|  | 	neighbors = {"group:water"}, | ||||||
|  | 	interval = 16, | ||||||
|  | 	chance = 200, | ||||||
|  | 	catch_up = false, | ||||||
|  | 	action = function(pos, node) | ||||||
|  | 		if node.name == "default:cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "default:mossycobble"}) | ||||||
|  | 		elseif node.name == "stairs:slab_cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2}) | ||||||
|  | 		elseif node.name == "stairs:stair_cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2}) | ||||||
|  | 		elseif node.name == "walls:cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2}) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Checks if specified volume intersects a protected volume | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.intersects_protection(minp, maxp, player_name, interval) | ||||||
|  | 	-- 'interval' is the largest allowed interval for the 3D lattice of checks | ||||||
|  |  | ||||||
|  | 	-- Compute the optimal float step 'd' for each axis so that all corners and | ||||||
|  | 	-- borders are checked. 'd' will be smaller or equal to 'interval'. | ||||||
|  | 	-- Subtracting 1e-4 ensures that the max co-ordinate will be reached by the | ||||||
|  | 	-- for loop (which might otherwise not be the case due to rounding errors). | ||||||
|  | 	local d = {} | ||||||
|  | 	for _, c in pairs({"x", "y", "z"}) do | ||||||
|  | 		if maxp[c] > minp[c] then | ||||||
|  | 			d[c] = (maxp[c] - minp[c]) / math.ceil((maxp[c] - minp[c]) / interval) - 1e-4 | ||||||
|  | 		elseif maxp[c] == minp[c] then | ||||||
|  | 			d[c] = 1 -- Any value larger than 0 to avoid division by zero | ||||||
|  | 		else -- maxp[c] < minp[c], print error and treat as protection intersected | ||||||
|  | 			minetest.log("error", "maxp < minp in 'default.intersects_protection()'") | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	for zf = minp.z, maxp.z, d.z do | ||||||
|  | 		local z = math.floor(zf + 0.5) | ||||||
|  | 		for yf = minp.y, maxp.y, d.y do | ||||||
|  | 			local y = math.floor(yf + 0.5) | ||||||
|  | 			for xf = minp.x, maxp.x, d.x do | ||||||
|  | 				local x = math.floor(xf + 0.5) | ||||||
|  | 				if minetest.is_protected({x = x, y = y, z = z}, player_name) then | ||||||
|  | 					return true | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return false | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Coral death near air | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | minetest.register_abm({ | ||||||
|  | 	nodenames = {"default:coral_brown", "default:coral_orange"}, | ||||||
|  | 	neighbors = {"air"}, | ||||||
|  | 	interval = 17, | ||||||
|  | 	chance = 5, | ||||||
|  | 	catch_up = false, | ||||||
|  | 	action = function(pos, node) | ||||||
|  | 		minetest.set_node(pos, {name = "default:coral_skeleton"}) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- NOTICE: This method is not an official part of the API yet! | ||||||
|  | -- This method may change in future. | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.can_interact_with_node(player, pos) | ||||||
|  | 	if player then | ||||||
|  | 		if minetest.check_player_privs(player, "protection_bypass") then | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local owner = meta:get_string("owner") | ||||||
|  |  | ||||||
|  | 	if not owner or owner == "" or owner == player:get_player_name() then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- is player wielding the right key? | ||||||
|  | 	local item = player:get_wielded_item() | ||||||
|  | 	if item:get_name() == "default:key" then | ||||||
|  | 		local key_meta = item:get_meta() | ||||||
|  |  | ||||||
|  | 		if key_meta:get_string("secret") == "" then | ||||||
|  | 			local key_oldmeta = item:get_metadata() | ||||||
|  | 			if key_oldmeta == "" or not minetest.parse_json(key_oldmeta) then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			key_meta:set_string("secret", minetest.parse_json(key_oldmeta).secret) | ||||||
|  | 			item:set_metadata("") | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		return meta:get_string("key_lock_secret") == key_meta:get_string("secret") | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return false | ||||||
|  | end | ||||||
							
								
								
									
										330
									
								
								mods/default/furnace.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,330 @@ | |||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Formspecs | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | local function active_formspec(fuel_percent, item_percent) | ||||||
|  | 	local formspec = | ||||||
|  | 		"size[8,8.5]".. | ||||||
|  | 		default.gui_bg.. | ||||||
|  | 		default.gui_bg_img.. | ||||||
|  | 		default.gui_slots.. | ||||||
|  | 		"list[current_name;src;2.75,0.5;1,1;]".. | ||||||
|  | 		"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||||
|  | 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. | ||||||
|  | 		(100-fuel_percent)..":default_furnace_fire_fg.png]".. | ||||||
|  | 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. | ||||||
|  | 		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. | ||||||
|  | 		"list[current_name;dst;4.75,0.96;2,2;]".. | ||||||
|  | 		"list[current_player;main;0,4.25;8,1;]".. | ||||||
|  | 		"list[current_player;main;0,5.5;8,3;8]".. | ||||||
|  | 		"listring[current_name;dst]".. | ||||||
|  | 		"listring[current_player;main]".. | ||||||
|  | 		"listring[current_name;src]".. | ||||||
|  | 		"listring[current_player;main]".. | ||||||
|  | 		"listring[current_name;fuel]".. | ||||||
|  | 		"listring[current_player;main]".. | ||||||
|  | 		default.get_hotbar_bg(0, 4.25) | ||||||
|  | 	return formspec | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local inactive_formspec = | ||||||
|  | 	"size[8,8.5]".. | ||||||
|  | 	default.gui_bg.. | ||||||
|  | 	default.gui_bg_img.. | ||||||
|  | 	default.gui_slots.. | ||||||
|  | 	"list[current_name;src;2.75,0.5;1,1;]".. | ||||||
|  | 	"list[current_name;fuel;2.75,2.5;1,1;]".. | ||||||
|  | 	"image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. | ||||||
|  | 	"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||||
|  | 	"list[current_name;dst;4.75,0.96;2,2;]".. | ||||||
|  | 	"list[current_player;main;0,4.25;8,1;]".. | ||||||
|  | 	"list[current_player;main;0,5.5;8,3;8]".. | ||||||
|  | 	"listring[current_name;dst]".. | ||||||
|  | 	"listring[current_player;main]".. | ||||||
|  | 	"listring[current_name;src]".. | ||||||
|  | 	"listring[current_player;main]".. | ||||||
|  | 	"listring[current_name;fuel]".. | ||||||
|  | 	"listring[current_player;main]".. | ||||||
|  | 	default.get_hotbar_bg(0, 4.25) | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Node callback functions that are the same for active and inactive furnace | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | local function can_dig(pos, player) | ||||||
|  | 	local meta = minetest.get_meta(pos); | ||||||
|  | 	local inv = meta:get_inventory() | ||||||
|  | 	return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function allow_metadata_inventory_put(pos, listname, index, stack, player) | ||||||
|  | 	if minetest.is_protected(pos, player:get_player_name()) then | ||||||
|  | 		return 0 | ||||||
|  | 	end | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local inv = meta:get_inventory() | ||||||
|  | 	if listname == "fuel" then | ||||||
|  | 		if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then | ||||||
|  | 			if inv:is_empty("src") then | ||||||
|  | 				meta:set_string("infotext", "Furnace is empty") | ||||||
|  | 			end | ||||||
|  | 			return stack:get_count() | ||||||
|  | 		else | ||||||
|  | 			return 0 | ||||||
|  | 		end | ||||||
|  | 	elseif listname == "src" then | ||||||
|  | 		return stack:get_count() | ||||||
|  | 	elseif listname == "dst" then | ||||||
|  | 		return 0 | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local inv = meta:get_inventory() | ||||||
|  | 	local stack = inv:get_stack(from_list, from_index) | ||||||
|  | 	return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function allow_metadata_inventory_take(pos, listname, index, stack, player) | ||||||
|  | 	if minetest.is_protected(pos, player:get_player_name()) then | ||||||
|  | 		return 0 | ||||||
|  | 	end | ||||||
|  | 	return stack:get_count() | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function swap_node(pos, name) | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	if node.name == name then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	node.name = name | ||||||
|  | 	minetest.swap_node(pos, node) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function furnace_node_timer(pos, elapsed) | ||||||
|  | 	-- | ||||||
|  | 	-- Inizialize metadata | ||||||
|  | 	-- | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local fuel_time = meta:get_float("fuel_time") or 0 | ||||||
|  | 	local src_time = meta:get_float("src_time") or 0 | ||||||
|  | 	local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 | ||||||
|  |  | ||||||
|  | 	local inv = meta:get_inventory() | ||||||
|  | 	local srclist, fuellist | ||||||
|  |  | ||||||
|  | 	local cookable, cooked | ||||||
|  | 	local fuel | ||||||
|  |  | ||||||
|  | 	local update = true | ||||||
|  | 	while update do | ||||||
|  | 		update = false | ||||||
|  |  | ||||||
|  | 		srclist = inv:get_list("src") | ||||||
|  | 		fuellist = inv:get_list("fuel") | ||||||
|  |  | ||||||
|  | 		-- | ||||||
|  | 		-- Cooking | ||||||
|  | 		-- | ||||||
|  |  | ||||||
|  | 		-- Check if we have cookable content | ||||||
|  | 		local aftercooked | ||||||
|  | 		cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | ||||||
|  | 		cookable = cooked.time ~= 0 | ||||||
|  |  | ||||||
|  | 		-- Check if we have enough fuel to burn | ||||||
|  | 		if fuel_time < fuel_totaltime then | ||||||
|  | 			-- The furnace is currently active and has enough fuel | ||||||
|  | 			fuel_time = fuel_time + elapsed | ||||||
|  | 			-- If there is a cookable item then check if it is ready yet | ||||||
|  | 			if cookable then | ||||||
|  | 				src_time = src_time + elapsed | ||||||
|  | 				if src_time >= cooked.time then | ||||||
|  | 					-- Place result in dst list if possible | ||||||
|  | 					if inv:room_for_item("dst", cooked.item) then | ||||||
|  | 						inv:add_item("dst", cooked.item) | ||||||
|  | 						inv:set_stack("src", 1, aftercooked.items[1]) | ||||||
|  | 						src_time = src_time - cooked.time | ||||||
|  | 						update = true | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		else | ||||||
|  | 			-- Furnace ran out of fuel | ||||||
|  | 			if cookable then | ||||||
|  | 				-- We need to get new fuel | ||||||
|  | 				local afterfuel | ||||||
|  | 				fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) | ||||||
|  |  | ||||||
|  | 				if fuel.time == 0 then | ||||||
|  | 					-- No valid fuel in fuel list | ||||||
|  | 					fuel_totaltime = 0 | ||||||
|  | 					src_time = 0 | ||||||
|  | 				else | ||||||
|  | 					-- Take fuel from fuel list | ||||||
|  | 					inv:set_stack("fuel", 1, afterfuel.items[1]) | ||||||
|  | 					update = true | ||||||
|  | 					fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime) | ||||||
|  | 					src_time = src_time + elapsed | ||||||
|  | 				end | ||||||
|  | 			else | ||||||
|  | 				-- We don't need to get new fuel since there is no cookable item | ||||||
|  | 				fuel_totaltime = 0 | ||||||
|  | 				src_time = 0 | ||||||
|  | 			end | ||||||
|  | 			fuel_time = 0 | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		elapsed = 0 | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if fuel and fuel_totaltime > fuel.time then | ||||||
|  | 		fuel_totaltime = fuel.time | ||||||
|  | 	end | ||||||
|  | 	if srclist[1]:is_empty() then | ||||||
|  | 		src_time = 0 | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- | ||||||
|  | 	-- Update formspec, infotext and node | ||||||
|  | 	-- | ||||||
|  | 	local formspec = inactive_formspec | ||||||
|  | 	local item_state | ||||||
|  | 	local item_percent = 0 | ||||||
|  | 	if cookable then | ||||||
|  | 		item_percent = math.floor(src_time / cooked.time * 100) | ||||||
|  | 		if item_percent > 100 then | ||||||
|  | 			item_state = "100% (output full)" | ||||||
|  | 		else | ||||||
|  | 			item_state = item_percent .. "%" | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		if srclist[1]:is_empty() then | ||||||
|  | 			item_state = "Empty" | ||||||
|  | 		else | ||||||
|  | 			item_state = "Not cookable" | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local fuel_state = "Empty" | ||||||
|  | 	local active = "inactive " | ||||||
|  | 	local result = false | ||||||
|  |  | ||||||
|  | 	if fuel_totaltime ~= 0 then | ||||||
|  | 		active = "active " | ||||||
|  | 		local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) | ||||||
|  | 		fuel_state = fuel_percent .. "%" | ||||||
|  | 		formspec = active_formspec(fuel_percent, item_percent) | ||||||
|  | 		swap_node(pos, "default:furnace_active") | ||||||
|  | 		-- make sure timer restarts automatically | ||||||
|  | 		result = true | ||||||
|  | 	else | ||||||
|  | 		if not fuellist[1]:is_empty() then | ||||||
|  | 			fuel_state = "0%" | ||||||
|  | 		end | ||||||
|  | 		swap_node(pos, "default:furnace") | ||||||
|  | 		-- stop timer on the inactive furnace | ||||||
|  | 		minetest.get_node_timer(pos):stop() | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" | ||||||
|  |  | ||||||
|  | 	-- | ||||||
|  | 	-- Set meta values | ||||||
|  | 	-- | ||||||
|  | 	meta:set_float("fuel_totaltime", fuel_totaltime) | ||||||
|  | 	meta:set_float("fuel_time", fuel_time) | ||||||
|  | 	meta:set_float("src_time", src_time) | ||||||
|  | 	meta:set_string("formspec", formspec) | ||||||
|  | 	meta:set_string("infotext", infotext) | ||||||
|  |  | ||||||
|  | 	return result | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Node definitions | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | minetest.register_node("default:furnace", { | ||||||
|  | 	description = "Furnace", | ||||||
|  | 	tiles = { | ||||||
|  | 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||||
|  | 		"default_furnace_side.png", "default_furnace_side.png", | ||||||
|  | 		"default_furnace_side.png", "default_furnace_front.png" | ||||||
|  | 	}, | ||||||
|  | 	paramtype2 = "facedir", | ||||||
|  | 	groups = {cracky=2}, | ||||||
|  | 	legacy_facedir_simple = true, | ||||||
|  | 	is_ground_content = false, | ||||||
|  | 	sounds = default.node_sound_stone_defaults(), | ||||||
|  |  | ||||||
|  | 	can_dig = can_dig, | ||||||
|  |  | ||||||
|  | 	on_timer = furnace_node_timer, | ||||||
|  |  | ||||||
|  | 	on_construct = function(pos) | ||||||
|  | 		local meta = minetest.get_meta(pos) | ||||||
|  | 		meta:set_string("formspec", inactive_formspec) | ||||||
|  | 		local inv = meta:get_inventory() | ||||||
|  | 		inv:set_size('src', 1) | ||||||
|  | 		inv:set_size('fuel', 1) | ||||||
|  | 		inv:set_size('dst', 4) | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_metadata_inventory_move = function(pos) | ||||||
|  | 		minetest.get_node_timer(pos):start(1.0) | ||||||
|  | 	end, | ||||||
|  | 	on_metadata_inventory_put = function(pos) | ||||||
|  | 		-- start timer function, it will sort out whether furnace can burn or not. | ||||||
|  | 		minetest.get_node_timer(pos):start(1.0) | ||||||
|  | 	end, | ||||||
|  | 	on_blast = function(pos) | ||||||
|  | 		local drops = {} | ||||||
|  | 		default.get_inventory_drops(pos, "src", drops) | ||||||
|  | 		default.get_inventory_drops(pos, "fuel", drops) | ||||||
|  | 		default.get_inventory_drops(pos, "dst", drops) | ||||||
|  | 		drops[#drops+1] = "default:furnace" | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 		return drops | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||||
|  | 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||||
|  | 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("default:furnace_active", { | ||||||
|  | 	description = "Furnace", | ||||||
|  | 	tiles = { | ||||||
|  | 		"default_furnace_top.png", "default_furnace_bottom.png", | ||||||
|  | 		"default_furnace_side.png", "default_furnace_side.png", | ||||||
|  | 		"default_furnace_side.png", | ||||||
|  | 		{ | ||||||
|  | 			image = "default_furnace_front_active.png", | ||||||
|  | 			backface_culling = false, | ||||||
|  | 			animation = { | ||||||
|  | 				type = "vertical_frames", | ||||||
|  | 				aspect_w = 16, | ||||||
|  | 				aspect_h = 16, | ||||||
|  | 				length = 1.5 | ||||||
|  | 			}, | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	paramtype2 = "facedir", | ||||||
|  | 	light_source = 8, | ||||||
|  | 	drop = "default:furnace", | ||||||
|  | 	groups = {cracky=2, not_in_creative_inventory=1}, | ||||||
|  | 	legacy_facedir_simple = true, | ||||||
|  | 	is_ground_content = false, | ||||||
|  | 	sounds = default.node_sound_stone_defaults(), | ||||||
|  | 	on_timer = furnace_node_timer, | ||||||
|  |  | ||||||
|  | 	can_dig = can_dig, | ||||||
|  |  | ||||||
|  | 	allow_metadata_inventory_put = allow_metadata_inventory_put, | ||||||
|  | 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||||
|  | 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||||
|  | }) | ||||||
|  |  | ||||||
							
								
								
									
										74
									
								
								mods/default/item_entity.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,74 @@ | |||||||
|  | -- mods/default/item_entity.lua | ||||||
|  |  | ||||||
|  | local builtin_item = minetest.registered_entities["__builtin:item"] | ||||||
|  |  | ||||||
|  | local item = { | ||||||
|  | 	set_item = function(self, itemstring) | ||||||
|  | 		builtin_item.set_item(self, itemstring) | ||||||
|  |  | ||||||
|  | 		local stack = ItemStack(itemstring) | ||||||
|  | 		local itemdef = minetest.registered_items[stack:get_name()] | ||||||
|  | 		if itemdef and itemdef.groups.flammable ~= 0 then | ||||||
|  | 			self.flammable = itemdef.groups.flammable | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	burn_up = function(self) | ||||||
|  | 		-- disappear in a smoke puff | ||||||
|  | 		self.object:remove() | ||||||
|  | 		local p = self.object:getpos() | ||||||
|  | 		minetest.sound_play("default_item_smoke", { | ||||||
|  | 			pos = p, | ||||||
|  | 			max_hear_distance = 8, | ||||||
|  | 		}) | ||||||
|  | 		minetest.add_particlespawner({ | ||||||
|  | 			amount = 3, | ||||||
|  | 			time = 0.1, | ||||||
|  | 			minpos = {x = p.x - 0.1, y = p.y + 0.1, z = p.z - 0.1 }, | ||||||
|  | 			maxpos = {x = p.x + 0.1, y = p.y + 0.2, z = p.z + 0.1 }, | ||||||
|  | 			minvel = {x = 0, y = 2.5, z = 0}, | ||||||
|  | 			maxvel = {x = 0, y = 2.5, z = 0}, | ||||||
|  | 			minacc = {x = -0.15, y = -0.02, z = -0.15}, | ||||||
|  | 			maxacc = {x = 0.15, y = -0.01, z = 0.15}, | ||||||
|  | 			minexptime = 4, | ||||||
|  | 			maxexptime = 6, | ||||||
|  | 			minsize = 5, | ||||||
|  | 			maxsize = 5, | ||||||
|  | 			collisiondetection = true, | ||||||
|  | 			texture = "default_item_smoke.png" | ||||||
|  | 		}) | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_step = function(self, dtime) | ||||||
|  | 		builtin_item.on_step(self, dtime) | ||||||
|  |  | ||||||
|  | 		if self.flammable then | ||||||
|  | 			-- flammable, check for igniters | ||||||
|  | 			self.ignite_timer = (self.ignite_timer or 0) + dtime | ||||||
|  | 			if self.ignite_timer > 10 then | ||||||
|  | 				self.ignite_timer = 0 | ||||||
|  |  | ||||||
|  | 				local node = minetest.get_node_or_nil(self.object:getpos()) | ||||||
|  | 				if not node then | ||||||
|  | 					return | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				-- Immediately burn up flammable items in lava | ||||||
|  | 				if minetest.get_item_group(node.name, "lava") > 0 then | ||||||
|  | 					self:burn_up() | ||||||
|  | 				else | ||||||
|  | 					--  otherwise there'll be a chance based on its igniter value | ||||||
|  | 					local burn_chance = self.flammable | ||||||
|  | 						* minetest.get_item_group(node.name, "igniter") | ||||||
|  | 					if burn_chance > 0 and math.random(0, burn_chance) ~= 0 then | ||||||
|  | 						self:burn_up() | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | -- set defined item as new __builtin:item, with the old one as fallback table | ||||||
|  | setmetatable(item, builtin_item) | ||||||
|  | minetest.register_entity(":__builtin:item", item) | ||||||
| @@ -1,93 +0,0 @@ | |||||||
| -- minetest/default/leafdecay.lua |  | ||||||
|  |  | ||||||
| -- To enable leaf decay for a node, add it to the "leafdecay" group. |  | ||||||
| -- |  | ||||||
| -- The rating of the group determines how far from a node in the group "tree" |  | ||||||
| -- the node can be without decaying. |  | ||||||
| -- |  | ||||||
| -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if |  | ||||||
| -- the player places a node of that kind, you will want to set param2=1 or so. |  | ||||||
|  |  | ||||||
| default.leafdecay_trunk_cache = {} |  | ||||||
| default.leafdecay_enable_cache = true |  | ||||||
| -- Spread the load of finding trunks |  | ||||||
| default.leafdecay_trunk_find_allow_accumulator = 0 |  | ||||||
|  |  | ||||||
| minetest.register_globalstep(function(dtime) |  | ||||||
| 	local finds_per_second = 5000 |  | ||||||
| 	default.leafdecay_trunk_find_allow_accumulator = |  | ||||||
| 			math.floor(dtime * finds_per_second) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| minetest.register_abm({ |  | ||||||
| 	nodenames = {"group:leafdecay"}, |  | ||||||
| 	neighbors = {"air", "group:liquid"}, |  | ||||||
| 	-- A low interval and a high inverse chance spreads the load |  | ||||||
| 	interval = 2, |  | ||||||
| 	chance = 5, |  | ||||||
|  |  | ||||||
| 	action = function(p0, node, _, _) |  | ||||||
| 		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") |  | ||||||
| 		local do_preserve = false |  | ||||||
| 		local d = minetest.registered_nodes[node.name].groups.leafdecay |  | ||||||
| 		if not d or d == 0 then |  | ||||||
| 			--print("not groups.leafdecay") |  | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
| 		local n0 = minetest.env:get_node(p0) |  | ||||||
| 		if n0.param2 ~= 0 then |  | ||||||
| 			--print("param2 ~= 0") |  | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
| 		local p0_hash = nil |  | ||||||
| 		if default.leafdecay_enable_cache then |  | ||||||
| 			p0_hash = minetest.hash_node_position(p0) |  | ||||||
| 			local trunkp = default.leafdecay_trunk_cache[p0_hash] |  | ||||||
| 			if trunkp then |  | ||||||
| 				local n = minetest.env:get_node(trunkp) |  | ||||||
| 				local reg = minetest.registered_nodes[n.name] |  | ||||||
| 				-- Assume ignore is a trunk, to make the thing work at the border of the active area |  | ||||||
| 				if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then |  | ||||||
| 					--print("cached trunk still exists") |  | ||||||
| 					return |  | ||||||
| 				end |  | ||||||
| 				--print("cached trunk is invalid") |  | ||||||
| 				-- Cache is invalid |  | ||||||
| 				table.remove(default.leafdecay_trunk_cache, p0_hash) |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 		if default.leafdecay_trunk_find_allow_accumulator <= 0 then |  | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
| 		default.leafdecay_trunk_find_allow_accumulator = |  | ||||||
| 				default.leafdecay_trunk_find_allow_accumulator - 1 |  | ||||||
| 		-- Assume ignore is a trunk, to make the thing work at the border of the active area |  | ||||||
| 		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"}) |  | ||||||
| 		if p1 then |  | ||||||
| 			do_preserve = true |  | ||||||
| 			if default.leafdecay_enable_cache then |  | ||||||
| 				--print("caching trunk") |  | ||||||
| 				-- Cache the trunk |  | ||||||
| 				default.leafdecay_trunk_cache[p0_hash] = p1 |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 		if not do_preserve then |  | ||||||
| 			-- Drop stuff other than the node itself |  | ||||||
| 			itemstacks = minetest.get_node_drops(n0.name) |  | ||||||
| 			for _, itemname in ipairs(itemstacks) do |  | ||||||
| 				if itemname ~= n0.name then |  | ||||||
| 					local p_drop = { |  | ||||||
| 						x = p0.x - 0.5 + math.random(), |  | ||||||
| 						y = p0.y - 0.5 + math.random(), |  | ||||||
| 						z = p0.z - 0.5 + math.random(), |  | ||||||
| 					} |  | ||||||
| 					minetest.env:add_item(p_drop, itemname) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			-- Remove node |  | ||||||
| 			minetest.env:remove_node(p0) |  | ||||||
| 			nodeupdate(p0) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
|  |  | ||||||