Commit Graph

  • d4187866db Add `//scale <factor>` command (suggested by Jordach), fix transposition description in docs. Anthony Zhang 2013-06-18 15:05:49 -0400
  • 74018dab99 Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`). Anthony Zhang 2013-06-12 19:59:13 -0400
  • f1cfc47189 Fix //rotate for real this time. Anthony Zhang 2013-06-02 17:50:14 -0400
  • 0664cde287 Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). Anthony Zhang 2013-05-30 20:38:56 -0400
  • f952ee4740 Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight. Anthony Zhang 2013-05-30 19:05:45 -0400
  • a1dcc43210 Fix //move again Sfan5 2013-05-20 20:48:12 +0200
  • d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). Anthony Zhang 2013-05-18 19:00:12 -0400
  • 52c1379bce Make chat messages consistent. Anthony Zhang 2013-05-15 17:52:12 -0400
  • d52f3d649e Add //unmark chat command, fix position setting not being reset by //reset. Anthony Zhang 2013-05-15 17:03:26 -0400
  • cedecac3f8 Merge remote-tracking branch 'refs/remotes/origin/master' Anthony Zhang 2013-05-02 18:20:59 -0400
  • 18bc4e6815 Fix deserialization for real this time. Anthony Zhang 2013-04-29 19:52:00 -0400
  • 9e1c2614d3 Update Copyright Year sfan5 2013-04-29 14:34:55 +0300
  • 98c5bc5c5f Fix loading of schematics containing chests that had empty slots. Anthony Zhang 2013-04-28 19:01:24 -0400
  • 522edf1cd4 WorldEdit 0.6 0.6 Sfan5 2013-04-28 20:27:25 +0200
  • 5e5c1dc6c3 Add Block Queue Sfan5 2013-04-28 19:08:09 +0200
  • 71b6004b92 New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. Anthony Zhang 2013-04-27 18:28:20 -0400
  • 20722389bd Avoid prepending "Server -!- " to WorldEdit messages. Anthony Zhang 2013-04-27 16:42:51 -0400
  • f5145d6ba1 Horrible, vile, disgusting hack. But it works. Anthony Zhang 2013-04-20 20:28:21 -0400
  • 0317deb101 Metadata fix for serialization. Anthony Zhang 2013-03-27 18:07:52 -0400
  • 65c218c3e2 Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included. Anthony Zhang 2013-03-20 17:31:00 -0400
  • d1828affff Oops, forgot to load the compatibility module. Anthony Zhang 2013-03-20 17:18:21 -0400
  • 9209d81d20 //metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. Anthony Zhang 2013-03-20 17:12:48 -0400
  • 34c4475d06 Fix styling issues in Chat Commands.md sfan5 2013-02-23 09:35:16 +0100
  • 7eb102181b Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. Anthony Zhang 2013-02-17 14:11:55 -0500
  • 4a98773025 Use rounding rather than flooring for more intuitive player position setting. Anthony Zhang 2013-02-16 21:14:44 -0500
  • cfaed1781a Require `server` priv for Lua commands. Anthony Zhang 2013-01-14 16:14:54 -0500
  • 7cf84045d4 Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it. Anthony Zhang 2013-01-12 18:29:57 -0500
  • e2f1c4ef17 Add //homogenize, //lua, and //luatransform commands, as well as their documentation. Anthony Zhang 2013-01-12 18:20:41 -0500
  • c27ab877f1 New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle. Anthony Zhang 2013-01-12 16:46:40 -0500
  • 7cb2df24b8 Change all references of //dig to //fixlight, document the changes, fix a small typo. Anthony Zhang 2013-01-12 16:02:23 -0500
  • 6fb039fb9d Finally fix anything sfan5 2013-01-12 08:24:04 +0100
  • 0003770ffb Fix my Code again (I've use Python too much) sfan5 2013-01-12 08:19:24 +0100
  • 9f35891996 Fix Code again sfan5 2013-01-12 08:17:14 +0100
  • 6f3127f32e Fix Code sfan5 2013-01-12 08:14:20 +0100
  • 5f1fb56b8b Rename //dig to //fixlight sfan5 2013-01-12 08:10:19 +0100
  • 89e18d6108 Only dig air Nodes sfan5 2013-01-12 07:59:41 +0100
  • e5331d39ae Many thanks to Smitje for providing a working example of roations. Anthony Zhang 2012-12-12 17:17:56 -0500
  • f087c3ef71 Fix the missing command //suppress <node>. Anthony Zhang 2012-11-27 19:29:10 -0500
  • 426dfb0bc3 Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories. Anthony Zhang 2012-10-23 23:21:02 -0400
  • fdca506505 Fix //load and //allocate for old WorldEdit files. Anthony Zhang 2012-10-22 23:17:37 -0400
  • aa4a70d237 Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. Anthony Zhang 2012-10-21 17:49:43 -0400
  • 5f598db3e6 Implement and document the new //p set1 and //p set2 functionality. Anthony Zhang 2012-10-18 21:28:58 -0400
  • 4f0ffe731f Merge remote-tracking branch 'origin/master' Anthony Zhang 2012-10-18 21:28:45 -0400
  • e9cdf616ec Test Anthony Zhang 2012-10-18 21:28:33 -0400
  • 5585b7d242 Merge pull request #19 from khonkhortisan/master Anthony 2012-10-17 17:32:56 -0700
  • a76ee00391 worldedit.hollow_sphere returns non-nil count Kyle 2012-10-17 16:18:19 -0700
  • 1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. Anthony Zhang 2012-10-13 21:45:50 -0400
  • 1b13538353 dofile table_save so metasave and metaload work cornernote 2012-10-04 13:22:18 +0930
  • 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. Anthony Zhang 2012-10-01 16:19:09 -0400
  • a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. Brett O'Donnell 2012-09-26 18:36:11 -0400
  • 382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. Anthony Zhang 2012-09-26 18:02:42 -0400
  • def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. Anthony Zhang 2012-09-25 18:42:10 -0400
  • d89fded397 Fix negative cylinder lengths (thanks @cornernote). Anthony Zhang 2012-09-25 17:04:24 -0400
  • 724cd6ccb6 Add cornernote to authors. Anthony Zhang 2012-09-20 16:25:29 -0400
  • f42d2358fd Merge pull request #12 from cornernote/master Anthony 2012-09-20 13:13:09 -0700
  • 474130d188 added table_save to load/save metadata Brett O'Donnell 2012-09-20 14:00:20 +0930
  • a95164b63b added metasave/metaload to readme cornernote 2012-09-20 13:58:00 +0930
  • 0f9f247cc1 added metasave/metaload to readme cornernote 2012-09-20 13:57:01 +0930
  • 7ce20dbfce added metasave/metaload to chat commands cornernote 2012-09-20 13:56:14 +0930
  • c8cfd524dd added metasave/metaload to api cornernote 2012-09-20 13:55:23 +0930
  • 6f96131382 Normalization. Anthony Zhang 2012-09-13 23:13:54 -0400
  • 8102eb982e Merge pull request #11 from khonkhortisan/master Anthony 2012-09-10 17:06:34 -0700
  • 93100a20be document the //move change Kyle 2012-09-10 10:09:03 -0700
  • 17c1e3887c allow multiple //moves Kyle 2012-09-09 21:44:30 -0700
  • a429e104a2 Fix //replace <something> air sfan5 2012-09-08 08:34:21 +0200
  • ce9ce35a20 Fix //replace air <something> sfan5 2012-09-08 08:21:37 +0200
  • a25a2a1fb0 Merge pull request #5 from khonkhortisan/master Anthony 2012-08-30 21:38:00 -0700
  • 340416c789 Fix player axis detection, make spirals code a bit easier to read. Anthony Zhang 2012-08-30 16:17:15 -0400
  • 6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" Kyle 2012-08-28 15:57:45 -0700
  • 91c24d3a60 Fix transpose and rotate Kyle 2012-08-26 13:14:47 -0700
  • 1a9ce8b9c1 Understands meta! Tested in copy, stack (which copies), move, flip. Transpose (and therefore rotate) do(es) not appear to be functional, but meta stuff added anyway. Kyle 2012-08-25 17:23:39 -0700
  • 21192ceb57 Remove unused Code sfan5 2012-08-19 09:38:16 +0200
  • e39493e789 Add //spiral and worldedit.spiral API function sfan5 2012-08-19 09:36:11 +0200
  • 5b66b5ec25 Add the ? axis, which represents the axis the player is facing. Anthony Zhang 2012-08-18 14:43:12 -0400
  • 66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. Anthony Zhang 2012-08-18 00:51:20 -0400
  • 87f23b8647 Fix //copy, //move, and //stack with negative amounts. Anthony Zhang 2012-08-16 16:21:00 -0400
  • 8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. Anthony Zhang 2012-07-22 18:12:29 -0400
  • a4a3613170 Remove WorldEdit markers if they are invalid. Anthony Zhang 2012-07-22 15:55:49 -0400
  • 9067f73349 Add //mark command and document it. Anthony Zhang 2012-07-22 15:22:36 -0400
  • 5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). Anthony Zhang 2012-07-22 14:53:20 -0400
  • ebbfdbbe13 Correct version number. 0.5 Anthony Zhang 2012-07-20 12:11:49 -0400
  • c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. Anthony Zhang 2012-07-19 23:24:37 -0400
  • 2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. Anthony Zhang 2012-07-19 22:54:26 -0400
  • 2c2d7fdec1 Properly floor the player coordinates. Anthony Zhang 2012-07-16 16:21:55 -0400
  • 0606a910e2 Document markers and give an example for //reset. Anthony Zhang 2012-07-16 14:54:14 -0400
  • b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. Anthony Zhang 2012-07-16 14:38:15 -0400
  • 6a6f37460d Fixed //save not sorting positions (thanks to cosarara97). Anthony Zhang 2012-07-16 12:37:02 -0400
  • 5869ccf7f8 Properly document the WorldEdit API. Anthony Zhang 2012-07-13 22:14:25 -0400
  • 21f768be14 Rename README to show markdown properly. Anthony Zhang 2012-07-13 21:50:37 -0400
  • 66839ca6a5 Initial commit. Anthony Zhang 2012-07-13 21:46:33 -0400