Compare commits
38 Commits
pr_105_del
...
contentdb
Author | SHA1 | Date | |
---|---|---|---|
8d5870c54c | |||
bc69b03d0b | |||
247bcdd058 | |||
a0ed992121 | |||
bde2f1e3f2 | |||
3cf80c9272 | |||
df62f2042d | |||
b7cd514cea | |||
11bb5bad0e | |||
59f0dcaf3f | |||
c6f9a26970 | |||
353f36d551 | |||
d4b398eae2 | |||
ea7aacc9e7 | |||
743e2cfc9c | |||
abc3df86e3 | |||
41524201d1 | |||
41be19fc7a | |||
ad189102d5 | |||
e0765da839 | |||
482a13b495 | |||
56353133e1 | |||
443cda2183 | |||
fab418b56f | |||
00f6a8137e | |||
9b8fb79030 | |||
02323fc427 | |||
3aebed6fed | |||
63555ed0be | |||
7b59880736 | |||
8e1e525340 | |||
af8212a1bd | |||
361d0222ca | |||
436809f8fa | |||
04b43a5969 | |||
dcca582ef3 | |||
f1d0f0789d | |||
5c13010014 |
4
.gitignore
vendored
@ -1,4 +1,4 @@
|
|||||||
textures/character_*.png
|
#textures/character_*.png
|
||||||
textures/player_*.png
|
textures/player_*.png
|
||||||
meta/character_*.txt
|
#meta/character_*.txt
|
||||||
meta/player_*.txt
|
meta/player_*.txt
|
||||||
|
25
API.md
@ -27,6 +27,31 @@ Get all allowed skins for player. All public and all player's private skins. If
|
|||||||
Get all skins with metadata key is set to value. Example:
|
Get all skins with metadata key is set to value. Example:
|
||||||
skins.get_skinlist_with_meta("playername", playername) - Get all private skins (w.o. public) for playername
|
skins.get_skinlist_with_meta("playername", playername) - Get all private skins (w.o. public) for playername
|
||||||
|
|
||||||
|
## skins.register_skin(path, filename)
|
||||||
|
Registers a new skin based on the texture file path specified by `path` and `filename`.
|
||||||
|
|
||||||
|
* `path` (string): points to the parent directory of the texture `filename`.
|
||||||
|
Generally, this should be in the format `mymod.modpath .. "/textures"`.
|
||||||
|
* `filename` (string): full file name, without any path specifications.
|
||||||
|
The file name must adhere to [one of the accepted naming formats](textures/readme.txt).
|
||||||
|
|
||||||
|
Note: this function takes the following files into consideration:
|
||||||
|
|
||||||
|
1. `<path>/<filename>` (required)
|
||||||
|
* Main skin texture
|
||||||
|
2. `<path>/<filenamestem><separator>preview.png` (optional)
|
||||||
|
* Pre-generated preview image
|
||||||
|
3. `<path>/../meta/<filenamestem>.txt` (optional)
|
||||||
|
* Metadata regarding the skin
|
||||||
|
|
||||||
|
Return values:
|
||||||
|
|
||||||
|
* On failure: `false, reason`
|
||||||
|
* `reason` (string): human readable reason string (similar to `io.open` errors)
|
||||||
|
* On success: `true, key`
|
||||||
|
* `key`: unique skins key for use with e.g. `skins.get(key)` for subsequent
|
||||||
|
fine-tuning of the skin registration.
|
||||||
|
|
||||||
|
|
||||||
## skins.new(key, object)
|
## skins.new(key, object)
|
||||||
Create and register a new skin object for given key
|
Create and register a new skin object for given key
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
# skinsdb
|
# skinsdb - User-facing branch that includes a few basic skins
|
||||||
|
|
||||||
This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
|
This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
|
||||||
|
|
||||||
@ -66,3 +66,4 @@ The Script will download all the skins from the database for you.
|
|||||||
- bell07 (source code)
|
- bell07 (source code)
|
||||||
- stujones11 (player models)
|
- stujones11 (player models)
|
||||||
- jordan4ibanez (1st person view hand)
|
- jordan4ibanez (1st person view hand)
|
||||||
|
- sirrobzeroone (skins)
|
||||||
|
10
init.lua
@ -72,6 +72,7 @@ minetest.register_on_shutdown(function()
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
-- See also: 3d_armor/init.lua
|
||||||
player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
||||||
animation_speed = 30,
|
animation_speed = 30,
|
||||||
textures = {
|
textures = {
|
||||||
@ -82,16 +83,21 @@ player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
|||||||
},
|
},
|
||||||
animations = {
|
animations = {
|
||||||
stand = {x=0, y=79},
|
stand = {x=0, y=79},
|
||||||
lay = {x=162, y=166},
|
lay = {x=162, y=166, eye_height = 0.3, override_local = true,
|
||||||
|
collisionbox = {-0.6, 0.0, -0.6, 0.6, 0.3, 0.6}},
|
||||||
walk = {x=168, y=187},
|
walk = {x=168, y=187},
|
||||||
mine = {x=189, y=198},
|
mine = {x=189, y=198},
|
||||||
walk_mine = {x=200, y=219},
|
walk_mine = {x=200, y=219},
|
||||||
sit = {x=81, y=160},
|
sit = {x=81, y=160, eye_height = 0.8, override_local = true,
|
||||||
|
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.0, 0.3}},
|
||||||
-- compatibility w/ the emote mod
|
-- compatibility w/ the emote mod
|
||||||
wave = {x = 192, y = 196, override_local = true},
|
wave = {x = 192, y = 196, override_local = true},
|
||||||
point = {x = 196, y = 196, override_local = true},
|
point = {x = 196, y = 196, override_local = true},
|
||||||
freeze = {x = 205, y = 205, override_local = true},
|
freeze = {x = 205, y = 205, override_local = true},
|
||||||
},
|
},
|
||||||
|
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||||
|
-- stepheight: use default
|
||||||
|
eye_height = 1.47,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Register default character.png if not part of this mod
|
-- Register default character.png if not part of this mod
|
||||||
|
3
meta/character_castaway_female.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Castaway female
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_castaway_male.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Castaway male
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_farmer_female.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Farmer female
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_farmer_male.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Farmer male
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_prince.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Prince
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_princess.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Princess
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_rogue_female.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Rogue female
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
3
meta/character_rogue_male.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Rogue male
|
||||||
|
sirrobzeroone
|
||||||
|
CC0/Public Domain
|
2
mod.conf
@ -1,5 +1,5 @@
|
|||||||
name = skinsdb
|
name = skinsdb
|
||||||
description = Player skin mod, supporting unified_inventory, sfinv and smart_inventory
|
description = Player skin mod, supporting unified_inventory, sfinv and smart_inventory
|
||||||
depends = player_api
|
depends = player_api
|
||||||
optional_depends = unified_inventory,3d_armor,clothing,sfinv,hand_monoid
|
optional_depends = unified_inventory, 3d_armor, clothing, creative, sfinv, hand_monoid
|
||||||
min_minetest_version = 5.4.0
|
min_minetest_version = 5.4.0
|
||||||
|
@ -49,23 +49,25 @@ function skin_class:set_texture(value)
|
|||||||
self._texture = value
|
self._texture = value
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Retrieves the character texture
|
||||||
function skin_class:get_texture()
|
function skin_class:get_texture()
|
||||||
return self._texture
|
return self._texture
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Assigns an existing hand item (/node) name to this skin
|
||||||
function skin_class:set_hand(hand)
|
function skin_class:set_hand(hand)
|
||||||
self._hand = hand
|
self._hand = hand
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function skin_class:get_hand()
|
||||||
|
return self._hand
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Registers a new hand item based on the skin meta
|
||||||
local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
|
local ALPHA_CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
|
||||||
function skin_class:set_hand_from_texture()
|
function skin_class:set_hand_from_texture()
|
||||||
local hand = core.get_current_modname()..':'..self._texture:gsub('[%p%c%s]', '')
|
local hand = core.get_current_modname()..':'..self._texture:gsub('[%p%c%s]', '')
|
||||||
local hand_def = {}
|
local hand_def = {}
|
||||||
for k,v in pairs(minetest.registered_items[""]) do
|
|
||||||
if k ~= "mod_origin" and k ~= "type" and k ~= "wield_image" then
|
|
||||||
hand_def[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
hand_def.tiles = {self:get_texture()}
|
hand_def.tiles = {self:get_texture()}
|
||||||
hand_def.visual_scale = 1
|
hand_def.visual_scale = 1
|
||||||
hand_def.wield_scale = {x=1,y=1,z=1}
|
hand_def.wield_scale = {x=1,y=1,z=1}
|
||||||
@ -77,13 +79,39 @@ function skin_class:set_hand_from_texture()
|
|||||||
hand_def.mesh = "skinsdb_hand_18.b3d"
|
hand_def.mesh = "skinsdb_hand_18.b3d"
|
||||||
end
|
end
|
||||||
hand_def.use_texture_alpha = ALPHA_CLIP
|
hand_def.use_texture_alpha = ALPHA_CLIP
|
||||||
minetest.register_node(hand, hand_def)
|
|
||||||
|
core.register_node(hand, table.copy(hand_def))
|
||||||
|
|
||||||
|
self._hand_def = hand_def -- for wieldhand overrides
|
||||||
self:set_hand(hand)
|
self:set_hand(hand)
|
||||||
end
|
end
|
||||||
|
|
||||||
function skin_class:get_hand()
|
-- creative (and other mods?) may overwrite the wieldhand very late.
|
||||||
return self._hand
|
-- Grab the most recent definition and use them as default for our skin hands.
|
||||||
end
|
core.register_on_mods_loaded(function()
|
||||||
|
local default_hand_def = {}
|
||||||
|
for k, v in pairs(core.registered_items[""]) do
|
||||||
|
if k ~= "mod_origin"
|
||||||
|
and k ~= "name"
|
||||||
|
and k ~= "type"
|
||||||
|
and k ~= "wield_image"
|
||||||
|
and string.sub(k, 1, 1) ~= "_" then
|
||||||
|
default_hand_def[k] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _, meta in pairs(skins.meta) do
|
||||||
|
local def = core.registered_nodes[meta._hand]
|
||||||
|
if def then
|
||||||
|
local new_def = table.copy(default_hand_def)
|
||||||
|
-- Overwrite the hand with our fields from `set_hand_from_texture`
|
||||||
|
for k, v in pairs(meta._hand_def) do
|
||||||
|
new_def[k] = v
|
||||||
|
end
|
||||||
|
core.override_item(meta._hand, new_def)
|
||||||
|
end
|
||||||
|
meta._hand_def = nil -- no longer needed, free up RAM
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
function skin_class:set_preview(value)
|
function skin_class:set_preview(value)
|
||||||
self._preview = value
|
self._preview = value
|
||||||
@ -109,7 +137,7 @@ function skin_class:get_preview()
|
|||||||
--Right Leg
|
--Right Leg
|
||||||
skin = skin .. "([combine:16x32:0,0=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
skin = skin .. "([combine:16x32:0,0=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
||||||
|
|
||||||
-- 64x skins have non-mirrored arms and legs
|
-- 64x64 skins have non-mirrored arms and legs
|
||||||
local left_arm
|
local left_arm
|
||||||
local left_leg
|
local left_leg
|
||||||
|
|
||||||
@ -126,17 +154,21 @@ function skin_class:get_preview()
|
|||||||
--Left Leg
|
--Left Leg
|
||||||
skin = skin .. left_leg
|
skin = skin .. left_leg
|
||||||
|
|
||||||
-- Add overlays for 64x skins. these wont appear if skin is 32x because it will be cropped out
|
if self:get_meta("format") == "1.8" then
|
||||||
--Chest Overlay
|
-- Add overlays for 64x64 skins. This check is needed to avoid
|
||||||
skin = skin .. "([combine:16x32:-16,-28=" .. player_skin .. "^[mask:skindb_mask_chest.png)^"
|
-- client-side out-of-bounds "[combine" warnings.
|
||||||
--Right Arm Overlay
|
|
||||||
skin = skin .. "([combine:16x32:-44,-28=" .. player_skin .. "^[mask:skindb_mask_rarm.png)^"
|
--Chest Overlay
|
||||||
--Right Leg Overlay
|
skin = skin .. "([combine:16x32:-16,-28=" .. player_skin .. "^[mask:skindb_mask_chest.png)^"
|
||||||
skin = skin .. "([combine:16x32:0,-16=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
--Right Arm Overlay
|
||||||
--Left Arm Overlay
|
skin = skin .. "([combine:16x32:-44,-28=" .. player_skin .. "^[mask:skindb_mask_rarm.png)^"
|
||||||
skin = skin .. "([combine:16x32:-40,-44=" .. player_skin .. "^[mask:(skindb_mask_rarm.png^[transformFX))^"
|
--Right Leg Overlay
|
||||||
--Left Leg Overlay
|
skin = skin .. "([combine:16x32:0,-16=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
||||||
skin = skin .. "([combine:16x32:4,-32=" .. player_skin .. "^[mask:(skindb_mask_rleg.png^[transformFX))"
|
--Left Arm Overlay
|
||||||
|
skin = skin .. "([combine:16x32:-40,-44=" .. player_skin .. "^[mask:(skindb_mask_rarm.png^[transformFX))^"
|
||||||
|
--Left Leg Overlay
|
||||||
|
skin = skin .. "([combine:16x32:4,-32=" .. player_skin .. "^[mask:(skindb_mask_rleg.png^[transformFX))"
|
||||||
|
end
|
||||||
|
|
||||||
-- Full Preview
|
-- Full Preview
|
||||||
skin = "(((" .. skin .. ")^[resize:64x128)^[mask:skindb_transform.png)"
|
skin = "(((" .. skin .. ")^[resize:64x128)^[mask:skindb_transform.png)"
|
||||||
|
@ -6,7 +6,7 @@ local dbgprint = false and print or function() end
|
|||||||
function skins.register_skin(path, filename)
|
function skins.register_skin(path, filename)
|
||||||
-- See "textures/readme.txt" for allowed formats
|
-- See "textures/readme.txt" for allowed formats
|
||||||
|
|
||||||
local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.]+)%.(%a+)$")
|
local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.-]+)%.(%a+)$")
|
||||||
--[[
|
--[[
|
||||||
prefix: "character" or "player"
|
prefix: "character" or "player"
|
||||||
sep: "." (new) or "_" (legacy)
|
sep: "." (new) or "_" (legacy)
|
||||||
@ -92,6 +92,7 @@ function skins.register_skin(path, filename)
|
|||||||
skin_obj:set_meta("name", data[1])
|
skin_obj:set_meta("name", data[1])
|
||||||
skin_obj:set_meta("author", data[2])
|
skin_obj:set_meta("author", data[2])
|
||||||
skin_obj:set_meta("license", data[3])
|
skin_obj:set_meta("license", data[3])
|
||||||
|
file:close() -- do not rely on delayed GC
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -102,6 +103,7 @@ function skins.register_skin(path, filename)
|
|||||||
if fh then
|
if fh then
|
||||||
dbgprint("Found preview", preview_name)
|
dbgprint("Found preview", preview_name)
|
||||||
skin_obj:set_preview(preview_name)
|
skin_obj:set_preview(preview_name)
|
||||||
|
fh:close() -- do not rely on delayed GC
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
BIN
textures/character_castaway_female.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
textures/character_castaway_male.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
textures/character_farmer_female.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
textures/character_farmer_male.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
textures/character_prince.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
textures/character_princess.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
textures/character_rogue_female.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/character_rogue_male.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
@ -6,6 +6,7 @@ List of accepted texture names
|
|||||||
|
|
||||||
Public skin available for all users:
|
Public skin available for all users:
|
||||||
character.[number or name].png
|
character.[number or name].png
|
||||||
|
^ The allowed characters in "[number or name]" are "[A-z0-9_.-]+".
|
||||||
|
|
||||||
One or multiple private skins for player "[nick]":
|
One or multiple private skins for player "[nick]":
|
||||||
player.[nick].png
|
player.[nick].png
|
||||||
|
@ -9,12 +9,14 @@ local function run_unittest()
|
|||||||
|
|
||||||
-- -----
|
-- -----
|
||||||
-- `.`: Simple register + retrieve operations
|
-- `.`: Simple register + retrieve operations
|
||||||
skins.register_skin(PATH, "player.DotSep.png")
|
assert(skins.register_skin(PATH, "player.DotSep.png"))
|
||||||
skins.register_skin(PATH, "player._DotSep_666_.1.png")
|
assert(skins.register_skin(PATH, "player._DotSep_666_.1.png"))
|
||||||
|
assert(skins.register_skin(PATH, "character._DotSep_With-Dash-.png"))
|
||||||
|
|
||||||
assert(get_skin("player.DotSep"))
|
assert(get_skin("player.DotSep"))
|
||||||
assert(get_skin("player._DotSep_666_.1"))
|
assert(get_skin("player._DotSep_666_.1"))
|
||||||
assert(get_skin("player.DotSep.1") == nil)
|
assert(get_skin("player.DotSep.1") == nil)
|
||||||
|
assert(get_skin("character._DotSep_With-Dash-"))
|
||||||
|
|
||||||
-- -----
|
-- -----
|
||||||
-- Ambiguous skin names (filenames without extension). Register + retrieve
|
-- Ambiguous skin names (filenames without extension). Register + retrieve
|
||||||
@ -42,7 +44,6 @@ local function run_unittest()
|
|||||||
assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
|
assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
|
||||||
assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
|
assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
|
||||||
|
|
||||||
|
|
||||||
error("Unittest passed! Please disable them now.")
|
error("Unittest passed! Please disable them now.")
|
||||||
end
|
end
|
||||||
|
|
||||||
|