Commit Graph

185 Commits

Author SHA1 Message Date
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Jude Melton-Houghton 310b12b5ed
Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
Gregor Parzefall 70b71c5013
Fix rotation of falling facedir nodes (#12587)
in some cases
2022-07-31 15:18:29 +02:00
Lars Müller b204655081
Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2022-07-14 20:51:42 +02:00
sfan5 fc3460470a
Add missing item alias metatables to async environment (#12458) 2022-07-04 01:06:42 +02:00
Vincent Robinson f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
Wuzzy 9ac3b52fdc
DevTest: Add item meta editor (#12307) 2022-07-02 19:58:00 +01:00
sfan5 46e7b51352 Add unittests for entity lifecycle and callbacks 2022-06-15 17:20:07 +02:00
Lars Müller e7d4ec6834
on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
2022-06-11 20:01:14 +02:00
sfan5 8908a91016 Get rid of node metadata when it becomes empty
fixes #8943
2022-05-29 14:00:19 +02:00
Wuzzy fe299e24d6
DevTest: Add nodes and items for testing overlays (#12304) 2022-05-27 21:39:36 +02:00
rubenwardy 4e9e230e34
Deprecate game.conf name, use title instead (#12030) 2022-05-21 16:23:30 +01:00
Wuzzy eabf05758e
DevTest: Fix broken PNG textures 2022-05-17 20:06:15 +02:00
Jude Melton-Houghton 7f58887ae3
Support packing arbitrary graphs (#12289) 2022-05-10 22:37:33 +02:00
Jude Melton-Houghton d17d7eba14 Fix cooking and fuel crafts with aliases 2022-05-10 22:37:05 +02:00
sfan5 e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
x2048 828461c193
Run automated tests when lua files change (#12184)
* Run automated tests when lua files change

* skip busted on devtest

* use newer build env

* Add .luacheckrc for games/devetest

Co-authored-by: sfan5 <sfan5@live.de>
2022-04-30 15:54:07 +02:00
Wuzzy a2f13e479b
DevTest: Fix armorball sprite (#12228) 2022-04-28 18:51:16 +02:00
Wuzzy 77325b92fb
DevTest: Add more test weapons and armorball modes (#11870)
Co-authored-by: sfan5 <sfan5@live.de>
2022-04-24 22:48:50 +01:00
Dmitry Kostenko 3a87fab6c8 Remove reference to a removed file in devtest (followup to #12157) 2022-04-07 23:13:09 +02:00
x2048 1348d9aaf8
Enable shadows by default in devtest (#12157)
* Move all shadow control to util_commands
* Shadows are now controlled with /set_shadow

Co-authored-by: sfan5 <sfan5@live.de>
2022-04-07 21:55:19 +02:00
Jude Melton-Houghton 06d197cdd0
Store vector metatable in registry 2022-03-29 18:07:00 +02:00
x2048 0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
DS 633e23bd65
FormspecMenu: make drawing of backgrounds less hacky (#9517) 2022-02-22 19:17:53 +01:00
Nils Dagsson Moskopp 7c227d2a00
Add TGA test nodes to devtest (#11978) 2022-02-22 19:17:40 +01:00
pecksin 5d0b18a0d0
Use absolute value for bouncy in collision (#11969)
* use abs(bouncy) in collision
* test case for negative bouncy
* send abs(bouncy) to old clients
2022-02-16 17:06:00 -05:00
DS a8707158a5
Allow to set the displayed item count and its alignment via meta (#8448)
* Allow to set the displayed item count and its offset via meta

* fix rect constr call

* devtest: add dump_item chatcommand

* fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now

* add missing utf8 to wide conversion

* rename to count_meta
2022-02-10 06:17:52 -05:00
Vincent Robinson 544b9d5c72
Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
sfan5 8472141b79
Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
Wuzzy 6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
Wuzzy 86b44ecd82
Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
hecks 02292e03e4
Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
Wuzzy 21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
Lars Müller 719a12ecac
Chop game background in mainmenu (#10796) 2021-09-14 20:46:02 +02:00
hecks 80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
sfan5 6e8aebf432
Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
Wuzzy f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Wuzzy 228f1c6770
Fix rotation for falling mesh degrotate nodes (#11159) 2021-04-28 08:38:47 +02:00
sfan5 daf862a38a Fix devtest Lua error
fallback_image() was removed in 3e1904fa8c,
which was written after this PR but merged before it.
2021-04-21 16:42:34 +02:00
Wuzzy 90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
Wuzzy 3e1904fa8c
Devtest: Remove testnodes_show_fallback_image 2021-04-05 13:37:58 +02:00
Vitaliy 3b78a22371
Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
Wuzzy 9113538142
DevTest: Formspec tests, children getter, better lighttool (#10918) 2021-03-16 18:37:24 +01:00
Wuzzy 88f514ad7a
Devtest: Fix missing log level in minetest.log (#11068) 2021-03-15 10:13:15 +01:00
DS 4abe4b87b5
Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
Lars Müller 051e4c2b00
Fix wrong reported item counts for inventory actions using Shift-Move (#10930) 2021-02-21 20:02:23 +01:00
rubenwardy f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy a8f6befd39
Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
Jean-Patrick Guerrero 6591597430 Fix animation_image support in scroll containers 2021-02-08 00:04:38 +00:00
Wuzzy 9b64834c6a
Devtest: Remove bumpmap/parallax occl. test nodes (#10902) 2021-02-04 21:43:29 +01:00
Vincent Robinson f227e40180
Fix list spacing and size (again) (#10869) 2021-02-02 20:55:13 +01:00
sfan5 5c005ad081 devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
sfan5 edd8c3c664 Drop never documented 'alpha' property from nodedef
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
Vincent Robinson 6a55c03dab
Make hypertext and textarea have proper scroll event propagation. (#10860) 2021-01-23 14:48:57 -08:00
Vincent Robinson 009e39e73b
FormSpec: Add list spacing, slot size, and noclip (#10083)
* Add list spacing, slot size, and noclip

* Simplify StyleSpec

* Add test cases

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
Wuzzy 7f25823bd4
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737) 2021-01-21 00:51:24 +01:00
hecks dd5a732fa9
Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
Wuzzy 025035db5c
DevTest: Add food item to test food replacement (#10642) 2020-12-18 19:38:39 +01:00
Zughy 4d41ed0975
Semi-transparent background for nametags (#10152) 2020-12-14 23:49:30 +01:00
SmallJoker af073438fd
Various documentation fixes (#10692)
set_sky: New feature, keep note about the old syntax
get_us_time: Document overflow
localplayer: Document "nil" behaviour before initialization
collision_box: Safe limit of "1.45"
2020-12-10 20:59:24 +01:00
Wuzzy ee1853e9bc
Fix falling image of torchlike if paramtype2="none" (#10612) 2020-11-15 17:37:09 +01:00
SmallJoker 3356da0151
Add model[] formspec element (#10320)
Formspec element to display models, written by @kilbith, rebased and tweaked.

Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Vitaliy 707c8c1e95
Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Paramat 4d9c9186ce
Devtest: Automatically enable zoom capability (#10493)
Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
Paramat 2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) 2020-10-13 23:59:47 +01:00
HybridDog c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
DS f3ae45b2b2
Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
HybridDog 2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
Elijah Duffy 7d3641021b
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
Wuzzy 9faeca3290
Devtest: Extend tooltips of many items and tools (#10312)
Also show error message when using tools wrong
2020-09-04 20:50:03 +02:00
Wuzzy b3ace8f197
Scale inventory image for scaled allfaces nodes (#10225)
The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-09-04 20:49:50 +02:00
Hugues Ross 9976f36b18
Make bgcolor tint button background images (#9818) 2020-08-29 16:41:19 +01:00
DS 98faeac5a7
Load media from subfolders (#9065) 2020-08-20 22:25:29 +02:00
Lars Müller 1c38027c3a
Fix precision not working in hud_change (#10186) 2020-08-12 11:51:50 +02:00
sfan5 9bba52c400
content_cao: Support texture animation for upright_sprite (#10020) 2020-07-30 17:39:57 +02:00
Wuzzy 3f702fa1a9
Fix undeclared global in devtest (#10133) 2020-07-02 19:05:06 +02:00
Danila Shutov 3a6dfda358
Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
sfan5 a21f9bb7e6 devtest: Improve tool and formspec usability
also fix the yawsprite test entity
2020-06-08 21:17:40 +02:00
Wuzzy 51de4ae297
Devtest: Fix missing/incorrect liquid properties (#9955) 2020-05-30 00:46:57 +01:00
MoNTE48 34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
Wuzzy 65a6a316d0 Add minetest.is_creative_enabled 2020-05-29 22:45:40 +02:00
Paramat ba553e22e4
Devtest game: Update biome registrations (#9936) 2020-05-26 23:11:33 +01:00
Wuzzy 1afd6d682a
Devtest: Fix crash in player unittest (#9937)
Happened if player unittests run when player has exactly 3 HP
2020-05-26 19:49:02 +02:00
Wuzzy 083b285f43
Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00