Anthony Zhang 
							
						 
					 
					
						
						
							
						
						b252df2166 
					 
					
						
						
							
							Slight optimizations, and make //pyramid work properly again.  
						
						
						
						
					 
					
						2013-07-28 17:08:12 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						faa4a7b065 
					 
					
						
						
							
							More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume.  
						
						
						
						
					 
					
						2013-07-27 21:34:42 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						8ebf9d3c2a 
					 
					
						
						
							
							Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.  
						
						
						
						
					 
					
						2013-07-21 16:54:25 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						ac5e801834 
					 
					
						
						
							
							Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.  
						
						
						
						
					 
					
						2013-07-12 14:22:30 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						b6bc841c39 
					 
					
						
						
							
							Fix volume of spheres, domes, and their hollow variants.  
						
						
						
						
					 
					
						2013-06-24 18:22:01 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						9db6192eba 
					 
					
						
						
							
							Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.  
						
						
						
						
					 
					
						2013-06-23 12:46:59 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						1e5f623cbb 
					 
					
						
						
							
							Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress.  
						
						
						
						
					 
					
						2013-06-22 23:08:51 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						58970e7fab 
					 
					
						
						
							
							Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.  
						
						
						
						
					 
					
						2013-06-22 23:05:34 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						7070f81c59 
					 
					
						
						
							
							Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more.  
						
						
						
						
					 
					
						2013-06-22 20:59:23 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						d4187866db 
					 
					
						
						
							
							Add //scale <factor> command (suggested by Jordach), fix transposition description in docs.  
						
						
						
						
					 
					
						2013-06-18 15:05:49 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						0664cde287 
					 
					
						
						
							
							Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).  
						
						
						
						
					 
					
						2013-05-30 20:38:56 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						f952ee4740 
					 
					
						
						
							
							Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight.  
						
						
						
						
					 
					
						2013-05-30 19:13:21 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						d7ae19b7b8 
					 
					
						
						
							
							Fix the //move command (WorldEdit API is unaffected).  
						
						
						
						
					 
					
						2013-05-18 19:00:12 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						18bc4e6815 
					 
					
						
						
							
							Fix deserialization for real this time.  
						
						
						
						
					 
					
						2013-04-29 19:52:00 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						98c5bc5c5f 
					 
					
						
						
							
							Fix loading of schematics containing chests that had empty slots.  
						
						
						
						
					 
					
						2013-04-28 19:01:24 -04:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						5e5c1dc6c3 
					 
					
						
						
							
							Add Block Queue  
						
						
						
						
					 
					
						2013-04-28 19:08:09 +02:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						71b6004b92 
					 
					
						
						
							
							New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.  
						
						
						
						
					 
					
						2013-04-27 18:28:20 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						f5145d6ba1 
					 
					
						
						
							
							Horrible, vile, disgusting hack. But it works.  
						
						
						
						
					 
					
						2013-04-20 20:28:21 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						0317deb101 
					 
					
						
						
							
							Metadata fix for serialization.  
						
						
						
						
					 
					
						2013-03-27 18:07:52 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						65c218c3e2 
					 
					
						
						
							
							Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.  
						
						
						
						
					 
					
						2013-03-20 17:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						d1828affff 
					 
					
						
						
							
							Oops, forgot to load the compatibility module.  
						
						
						
						
					 
					
						2013-03-20 17:18:21 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						9209d81d20 
					 
					
						
						
							
							//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.  
						
						
						
						
					 
					
						2013-03-20 17:12:48 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						7eb102181b 
					 
					
						
						
							
							Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.  
						
						
						
						
					 
					
						2013-02-17 14:11:55 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						7cf84045d4 
					 
					
						
						
							
							Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.  
						
						
						
						
					 
					
						2013-01-12 18:29:57 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						e2f1c4ef17 
					 
					
						
						
							
							Add //homogenize, //lua, and //luatransform commands, as well as their documentation.  
						
						
						
						
					 
					
						2013-01-12 18:20:41 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						c27ab877f1 
					 
					
						
						
							
							New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.  
						
						
						
						
					 
					
						2013-01-12 16:46:40 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						7cb2df24b8 
					 
					
						
						
							
							Change all references of //dig to //fixlight, document the changes, fix a small typo.  
						
						
						
						
					 
					
						2013-01-12 16:02:23 -05:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0003770ffb 
					 
					
						
						
							
							Fix my Code again (I've use Python too much)  
						
						
						
						
					 
					
						2013-01-12 08:19:24 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						9f35891996 
					 
					
						
						
							
							Fix Code again  
						
						
						
						
					 
					
						2013-01-12 08:17:14 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						6f3127f32e 
					 
					
						
						
							
							Fix Code  
						
						
						
						
					 
					
						2013-01-12 08:14:20 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5f1fb56b8b 
					 
					
						
						
							
							Rename //dig to //fixlight  
						
						
						
						
					 
					
						2013-01-12 08:10:19 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						89e18d6108 
					 
					
						
						
							
							Only dig air Nodes  
						
						
						
						
					 
					
						2013-01-12 07:59:41 +01:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						e5331d39ae 
					 
					
						
						
							
							Many thanks to Smitje for providing a working example of roations.  
						
						... 
						
						
						
						Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command. 
						
						
					 
					
						2012-12-12 17:17:56 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						f087c3ef71 
					 
					
						
						
							
							Fix the missing command //suppress <node>.  
						
						
						
						
					 
					
						2012-11-27 19:29:10 -05:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						426dfb0bc3 
					 
					
						
						
							
							Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories.  
						
						
						
						
					 
					
						2012-10-23 23:21:02 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						fdca506505 
					 
					
						
						
							
							Fix //load and //allocate for old WorldEdit files.  
						
						
						
						
					 
					
						2012-10-22 23:17:37 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						aa4a70d237 
					 
					
						
						
							
							Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.  
						
						
						
						
					 
					
						2012-10-21 17:49:43 -04:00 
						 
				 
			
				
					
						
							
							
								Kyle 
							
						 
					 
					
						
						
							
						
						a76ee00391 
					 
					
						
						
							
							worldedit.hollow_sphere returns non-nil count  
						
						
						
						
					 
					
						2012-10-17 16:18:19 -07:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						1c31bd7f0d 
					 
					
						
						
							
							Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.  
						
						
						
						
					 
					
						2012-10-13 21:45:50 -04:00 
						 
				 
			
				
					
						
							
							
								Anthony Zhang 
							
						 
					 
					
						
						
							
						
						12dfbd198d 
					 
					
						
						
							
							Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.  
						
						
						
						
					 
					
						2012-10-01 16:20:20 -04:00