Commit Graph

162 Commits

Author SHA1 Message Date
FaceDeer
cacddcd347 Merge branch 'master' into primordial 2019-08-18 21:30:04 -06:00
FaceDeer
12919e9a16
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.

* add the wandering "gas wisp" to light up some of the gas-filled caverns

* make wisps rarely spawned by gas explosions

* revamp spindlestems into a sort of mineral detector, add glowing extract bottles

* optimize pngs

* add gas wisps to mapgen

* add spindlestems to cavern level 1, most level 1 warrens are now lit up

* update internal names, adjust mineral detection range

* add cave pearls to some level 2 warrens and tunnels

* switch experimental simplecrafting_lib support to crafting mod

* Pearls don't grow on falling nodes

* put spindlestems with goblin caps, make them always grow red when near those

* bunch of documentation

* add castle coral to replace cave coral, which has been repurposed into column decoration

* documentation for cave coral, update some locale text

* add a recipe for cooking oil into paraffin

* add old bones to the underworld

* MIT license for bones_loot

* also cook black cap gills into paraffin, they're oily

* add salt crystals to the bloodthorn caverns, illuminating the floor

* documentation for salt crystals

* auto-generate minetestmapper colors.

need to update the spindlestem colours manually

* add spindlestem to fungiwood caverns too, and increase warren coverage

* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.

* add a bit of displacement to the underside of the slade layer

* Unique images and names for cooking recipes.

* revamp bones loot

* add softer footsteps for some fungus types

* update mapgen_helper

* update cave coral screenshot

* mention glowing salts in bloodthorn caverns
2019-08-18 22:20:07 -05:00
FaceDeer
bf5227f055 Make a spectrum of jungle growth 2019-08-16 21:04:33 -06:00
FaceDeer
9db3e47342 rough out the jungle biome 2019-08-15 19:46:57 -06:00
FaceDeer
c64f0a6f63 make giant mushrooms edible, make jungle trees growable 2019-08-12 23:00:41 -06:00
FaceDeer
1a86f38f71 add a use for giant mycelium 2019-08-12 20:03:55 -06:00
FaceDeer
63efbf6179 allow mycelium growth to pause when it hits unloaded areas 2019-08-12 17:48:21 -06:00
FaceDeer
b2b5231c43 make mycelium grow when players aren't present 2019-08-12 14:09:31 -06:00
FaceDeer
eb3377fba0 fix settings for giant mycelium 2019-08-12 09:26:58 -06:00
FaceDeer
99588c160f add giant mycelium to mapgen 2019-08-11 23:36:18 -06:00
FaceDeer
f2c1f54215 add giant mycelium fungoidal structure 2019-08-11 19:33:50 -06:00
FaceDeer
62b33c126f update primordial mushroom schematic placement to ensure it fits 2019-08-10 14:32:31 -06:00
FaceDeer
78963d4b89 update mapgen_helper 2019-08-10 14:31:07 -06:00
FaceDeer
e6ce07a013 decorate fungal floor a bit 2019-08-10 01:16:23 -06:00
FaceDeer
19a6da4f78 fungal ceiling decorations 2019-08-09 21:51:39 -06:00
FaceDeer
7ebcdd0178 add giant jungle mushroom, rough out actual cavern layer code framework 2019-08-09 20:32:27 -06:00
FaceDeer
3486f534e2 import ClockGen's giant mushroom schematics, make them and giant ferns growable 2019-08-09 00:44:21 -06:00
FaceDeer
86535e82fc update mapgen_helper 2019-08-08 23:16:13 -06:00
FaceDeer
02e699890f bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
FaceDeer
5e113ec200 turn underwater pillars/stalagmites in the Sunless Sea into cave coral 2019-08-01 23:07:15 -06:00
FaceDeer
161719eb4d update mapgen_helper and subterrane 2019-07-10 00:01:07 -06:00
FaceDeer
833278678e lossless png compression 2019-07-09 23:52:27 -06:00
FaceDeer
8d30f718f7 math.random can produce up to a maxint, updating requested range 2019-07-09 23:51:23 -06:00
FaceDeer
bcc1d1d848 update oil sea to use new mine gas 2019-07-01 16:19:35 -06:00
FaceDeer
211afcc8c3 split mine gas out into a separate mod 2019-06-29 19:54:57 -06:00
FaceDeer
a474ef31b4 Mention an option for how to disable mapgen lava 2019-02-26 20:46:03 -07:00
FaceDeer
9ad487fa7a add a check guarding against a reported nil crash 2019-02-26 20:21:12 -07:00
FaceDeer
07437c5b41 add mortar and pestle recipe for dwarven sugar 2019-01-12 22:05:06 -07:00
FaceDeer
4d199775da add farming:mortar_pestle recipe for cave wheat 2019-01-12 01:24:42 -07:00
FaceDeer
492d0513fb small wording tweaks 2018-12-31 12:26:40 -07:00
FaceDeer
882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00
FaceDeer
24c955dbd4 fix some debug spam 2018-11-17 21:48:36 -07:00
FaceDeer
03e71b6cb7 fixing aliases 2018-11-17 15:24:40 -07:00
FaceDeer
b2b9954ac1 Update cave_coral.lua 2018-11-17 12:42:36 -07:00
FaceDeer
99d99b2b5e add a unique use for spore tree hypahe 2018-06-05 22:55:21 -06:00
FaceDeer
97c7e93be4 add option to have larger caverns stretch across cave layers 2018-06-05 20:36:20 -06:00
FaceDeer
602df71908 add mese radiation to the glow_mese 2018-06-03 01:22:06 -06:00
FaceDeer
f2801ef9ba
Merge pull request #3 from FaceDeer/sunless-sea
Sunless sea
2018-05-31 20:33:22 -06:00
FaceDeer
0cfdac9695 add smoother churn to the surface of the magma sea 2018-05-31 20:32:06 -06:00
FaceDeer
da4ab38b4f add fine floor fungus, variety to the lava sea 2018-05-31 01:34:22 -06:00
FaceDeer
858a907098 temporarily pull handholds until original author publishes API 2018-05-30 09:48:23 -06:00
FaceDeer
a3c8911df4 add support for my fork of handholds, make floor fungus grosser 2018-05-30 00:40:03 -06:00
FaceDeer
47b2b5084e trim back the flooding a bit more
when not using dynamic_liquid even a little water spreads a lot.
2018-05-29 20:50:32 -06:00
FaceDeer
9ac703dd68 local variable 2018-05-27 21:09:46 -06:00
FaceDeer
b298652646 Adding readme 2018-05-27 10:53:46 -06:00
FaceDeer
781e08393b fix name of enable_lava_sea option, add pos to snareweed log string 2018-05-26 22:18:41 -06:00
FaceDeer
11f566fc1f import radiant_damage code to handle different height snareweed nodes 2018-05-26 22:14:09 -06:00
FaceDeer
bf2c15258f add a config setting to greatly reduce flooded caves 2018-05-26 00:46:23 -06:00
FaceDeer
e8ddd1e4b1 switch stalagmite function call to new name 2018-05-25 23:52:46 -06:00
FaceDeer
dbf4cc08c8 add subtle animation to glow worms 2018-05-24 20:55:19 -06:00