Commit Graph

59 Commits

Author SHA1 Message Date
53f88d337d Protect map preview from exceptions
Since map preview is optional, an exception should not propagate to terrain calculation, so print an error message + traceback but keep the script running.
2020-11-25 13:12:24 +01:00
3644965842 Fix bool settings being improperly loaded as strings 2020-11-17 20:56:02 +01:00
9725979363 Fix increments for argument parsing 2020-11-17 20:45:11 +01:00
ebacd3cdd4 Add license, update/improve documentation 2020-11-15 11:43:30 +01:00
fc0a158385 Disable glaciers by default 2020-11-15 11:26:50 +01:00
050ca3b779 Change demo data, update to a grid using new default parameters 2020-11-15 11:19:28 +01:00
1f41423104 Print a clear message when grid is ready
Also use plt.pause before plotting, ensuring plot is updated in real time
2020-11-15 11:13:42 +01:00
52766e8918 Added settingtypes 2020-11-15 11:10:19 +01:00
28c674d57c Decrease default diffusion factor 2020-11-14 19:14:09 +01:00
90f60ea6fb typo 2020-11-14 19:13:58 +01:00
803114aaab Generate data in river_data instead of data 2020-11-14 19:12:12 +01:00
9594a79f8b Configurable output directory
Now relative to the directory the script is *run in*.
2020-11-14 18:26:13 +01:00
d93234c9b7 Moved Python files inside a folder (package), except the 2 that are directly executable 2020-11-14 17:35:27 +01:00
7acd0af550 Use biomegen.generate_all 2020-11-14 17:35:03 +01:00
3792cd5dc8 Added support for biomegen mod 2020-11-14 17:35:03 +01:00
6b9c091dd5 Fix file opening mode on the Lua side, to avoid crashes on Windows 2020-11-14 17:31:36 +01:00
b90cecdaf7 Allow command-line options for Python processing 2020-11-14 14:30:53 +01:00
c33f2d9582 Python side: rework config system.
Load `terrain.conf` of the script directory by default.
Add a `terrain_higher.conf` for alternative terrain.
2020-11-14 12:19:40 +01:00
8a15bc924d Dynamic map displaying
Map is displayed at every iteration if matplotlib library is installed
2020-11-14 12:05:52 +01:00
3fda369fb5 Rewritten map viewer
Now displays map statistics even if there is no matplotlib
2020-11-13 11:04:27 +01:00
30136bf60a Added scale (blocksize) parameter for view_map.py 2020-11-10 13:19:20 +01:00
9475b49b8d Removed duplicate calls to 2 scripts 2020-11-10 13:18:02 +01:00
36b49a7fe2 Add settings for parameters in terrain_rivers.py 2020-07-21 14:12:20 +02:00
103cd49d78 Optionally disable distorsion
by setting 'mapgen_rivers_distort = false' in minetest.conf
2020-07-21 14:01:29 +02:00
25c5cb2e1f Reverse axes order for heightmaps (iterate in Z direction first instead of X) 2020-07-21 12:46:23 +02:00
6f43430574 Added glaciers, and re-organized noise definitions 2020-05-24 12:09:21 +02:00
625768f967 Added snow and ice in function of temperature.
Uses noise parameters of builtin biomegen
2020-05-23 18:13:00 +02:00
4edd1a946e Horizontal shifting according to 3D noises:
makes slopes more irregular and natural-looking, allows overhanging.
This is done by generating an intermediate 2D elevation map and, for each node in 3D, add a 2D offset vector to the position, and seek this position on the heightmap.
2020-05-23 15:52:16 +02:00
f56857e804 Fix water not being set at lower chunk borders 2020-05-08 10:02:04 +02:00
a73a0dd80b Avoid some redundant calculation on corners
(not very significant, but why not)
2020-04-27 21:08:15 +02:00
a9ab0e53d3 Change folder structure: data files are now in a directory.
Also added a demo 400x400 map, that is overriden on pre-processing.
2020-04-26 23:29:36 +02:00
b429b302e1 Rewritten part of code to calculate river depth
Fixes bathymetry problems on turns or confluences, as well as abrupt riverbanks.
2020-04-26 22:19:05 +02:00
cd4b517585 terrain_rivers.py: mapsize is now the number of intervals
instead of the number of nodes.
2020-04-26 19:51:21 +02:00
cd90a21df4 Enhanced visualization code to display colormaps, and reuse the same code for initial and further viewing, in view_map.py 2020-04-26 18:30:29 +02:00
206c68813e Switch again to using river direction and flux instead of table of bounds 2020-04-26 18:10:23 +02:00
6af6795d90 Comment and clarify 2020-04-26 17:13:38 +02:00
49bc397718 Fix parameters for Simplex noise, to make sure the last octave has not a greater scale than 1
Also use a 401x401 grid instead of 400, so that there are 400 intervals
2020-04-26 16:52:40 +02:00
9700e948b9 Position should be strictly beyond river threshold to be a river
Prevents some wrongly placed water pixels.
2020-04-14 21:54:05 +02:00
55725ad94b Re-organized the code. All polygon-related calculations go to polygons.lua. 2020-04-14 21:11:54 +02:00
43211fc31b Removed useless functions get_point_location and geometry.area 2020-04-14 20:26:15 +02:00
14163681cc Use settings from minetest.conf 2020-04-14 18:40:51 +02:00
af7a7ce26d Compress data files (reduces size by a factor 3-4) 2020-04-13 15:59:34 +02:00
da98a538bb Draw outer corners of river turns. 2020-04-13 15:01:54 +02:00
b5db63d267 Re-added river flow data because needed for map preview 2020-04-13 15:01:44 +02:00
1adb4fbece Added an offset of 0.5 on terrain elevation
This prevents rounding errors and improves interpolation on nearly flat areas
2020-04-13 12:27:24 +02:00
13d3e70b66 Implemented variable river width.
Also changed the river data exported by terrain_rivers.py. They will not be compatible with what's generated by older versions.
2020-04-13 12:15:10 +02:00
4b63ed371e Add more information in the polygon table 2020-04-13 10:31:38 +02:00
eba90803fe Removed useless debug print 2020-04-13 10:01:23 +02:00
34de4269ee Add directly a reference to the polygon table in the polygon list, instead of adding an index 2020-04-13 09:54:04 +02:00
4e8288afbe Added screenshot in README 2020-04-13 09:27:41 +02:00