Commit Graph

  • 18906fafeb code tweaks and tidy, hopefully fixed remove_far feature TenPlus1 2020-05-06 10:10:50 +0100
  • 9928b0e35e add nil check to replace function TenPlus1 2020-05-05 21:32:24 +0100
  • 99fe3d0ce1 missed local TenPlus1 2020-05-04 20:45:43 +0100
  • 00e8ac0850 added failsafe for suffocation value (true, false) instead of value tenplus1 2020-05-02 19:28:13 +0100
  • f98d769e15 added 'mob_nospawn_range' setting TenPlus1 2020-05-01 19:30:29 +0100
  • 928f8c5479 never spawn mobs if player within 12 nodes TenPlus1 2020-05-01 18:48:07 +0100
  • 32e8d069f7 enable suffocation, add area check when spawning, code tidy and tweaks TenPlus1 2020-05-01 10:29:12 +0100
  • e4198b2a21 only force turn when actually blocked TenPlus1 2020-04-30 11:51:44 +0100
  • f11b774c95 tweaked jumping and turning when blocked in front TenPlus1 2020-04-30 09:33:46 +0100
  • 8b25ab4988 add 'keep_flying' flag and random vertical flight changes TenPlus1 2020-04-29 20:15:35 +0100
  • 064b59f01d Added few sanity checks, higher pitch sounds for child mobs tenplus1 2020-04-29 15:01:21 +0100
  • a934d80631 added some node checks and damage returns TenPlus1 2020-04-27 13:17:20 +0100
  • f2cc0446b0 cant attack if running away TenPlus1 2020-04-26 21:16:46 +0100
  • bff313267b re-enable raycasting line of sight (should work now) TenPlus1 2020-04-12 12:14:42 +0100
  • 9b0ff17101 add sanity check to do_punch tenplus1 2020-04-11 17:51:15 +0100
  • dde9896a1a add sanity check to do_jump tenplus1 2020-04-11 17:46:07 +0100
  • 92c899e6a4 mob egg sanity checks TenPlus1 2020-04-07 08:41:41 +0100
  • 4634288124 add falling sanity check TenPlus1 2020-04-07 08:36:57 +0100
  • 610cef16f4 add some sanity checks TenPlus1 2020-04-06 09:30:50 +0100
  • 9c60e96336 add value for nil yaw tenplus1 2020-03-26 19:33:16 +0000
  • dc3ed1dfe3 add nil checks TenPlus1 2020-03-12 20:36:23 +0000
  • ff4bb540e1 on_blast returns no damage, knockback or items TenPlus1 2020-03-06 19:43:35 +0000
  • 9f5e6eb85f added missing return value to do_env_damage TenPlus1 2020-03-06 13:23:53 +0000
  • ad5b444b65 added do_env_damage flags when hurt and nil check when damaged TenPlus1 2020-03-06 13:17:18 +0000
  • 0156e04ebd another just-in-case nil check TenPlus1 2020-02-27 17:15:51 +0000
  • 62bd960e38 added nil check for velocity tenplus1 2020-02-26 21:28:04 +0000
  • 9c00616a00 chinese local added (thanks IFRFSX) TenPlus1 2020-02-14 11:23:20 +0000
  • 813909c86c add hard limit of 10 to mob velocity functions tenplus1 2020-02-07 12:43:18 +0000
  • 68fef94ba8 updated api.txt TenPlus1 2020-01-31 20:24:38 +0000
  • 92ab4eeb2e mob alias now transfers staticdata (thanks MoNTE48) TenPlus1 2020-01-23 09:27:27 +0000
  • c5b74230e5 on_replace returns node names, even when groups used TenPlus1 2020-01-12 09:42:28 +0000
  • 5958270158 add glow setting to mob entity, update api.txt TenPlus1 2020-01-09 09:38:46 +0000
  • b9ad166821 check cliff drop every 1/4 second instead of 1 second TenPlus1 2019-11-16 12:52:35 +0000
  • b588452dea drops can now be a function, also code tidy TenPlus1 2019-09-12 09:44:45 +0100
  • d6bd538a35 if mob standing in solid block then jump to escape TenPlus1 2019-08-23 08:25:06 +0100
  • 2ca012e30b replace deprecated settexturemod with set_texture_mod TenPlus1 2019-08-13 08:29:11 +0100
  • c7838e5517 code tidy ' to " TenPlus1 2019-08-05 09:55:12 +0100
  • 38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) TenPlus1 2019-06-30 19:10:37 +0100
  • 26cc611ad4 dont spawn mobs if world anchor found nearby TenPlus1 2019-06-30 12:47:28 +0100
  • 1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt TenPlus1 2019-06-30 10:35:34 +0100
  • 06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues TenPlus1 2019-06-28 20:33:23 +0100
  • f040ee5bc7 fix nil value when mob not available TenPlus1 2019-06-15 20:37:16 +0100
  • 7179dc86e6 add mob check for mob_reset_stick TenPlus1 2019-05-28 09:35:37 +0100
  • 1de0c34283 code tidy TenPlus1 2019-05-24 14:30:42 +0100
  • e4ca52fafb fix nil check TenPlus1 2019-05-20 17:26:20 +0100
  • 975175e7b8 fix mobs:line_of_sight() global function to use entity reference TenPlus1 2019-05-13 16:07:42 +0100
  • 0bc62cbf74 typo fix TenPlus1 2019-05-11 14:42:53 +0100
  • 392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) TenPlus1 2019-05-08 16:14:49 +0100
  • ddbd403285 add stand_chance and animation force flag TenPlus1 2019-04-30 11:27:26 +0100
  • 55dda6da83 force defined model on activation instead of stored TenPlus1 2019-04-02 08:41:09 +0100
  • 26a520e214 sneak and punch mob with mob reset stick to add custom texture TenPlus1 2019-03-28 18:37:46 +0000
  • a1d4e9bbfc add mobs:mob_reset_stick TenPlus1 2019-03-23 18:36:22 +0000
  • 8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear TenPlus1 2019-01-24 11:14:25 +0000
  • d3f5ead4fa add new flight check function by taikedz TenPlus1 2019-01-17 09:29:39 +0000
  • 980a47bdab fix : to . TenPlus1 2019-01-07 16:29:04 +0000
  • 0015b01834 after_spawn fix... thanks GreenDiamond TenPlus1 2019-01-07 16:25:10 +0000
  • 78ef560852 fix nametag bug when self.follow is nil TenPlus1 2018-12-29 12:19:51 +0000
  • 487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 TenPlus1 2018-12-20 11:14:10 +0000
  • aeb802ad40 forgot to revert testing returns, oopsie! fixed! TenPlus1 2018-12-17 09:17:36 +0000
  • 70d2f6399d fix nil error (thanks wziard) TenPlus1 2018-12-09 18:51:10 +0000
  • 47d8439913 add mobs:set_velocity(self,v) global, function TenPlus1 2018-12-04 14:39:37 +0000
  • 43026c374e add self.disable_falling switch for custom routines TenPlus1 2018-11-29 12:14:54 +0000
  • 51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def TenPlus1 2018-11-26 17:48:17 +0000
  • 897f4a547e reduce knockback on normal tools without actual setting TenPlus1 2018-11-02 12:54:33 +0000
  • df63a37b08 and to or for jump counter TenPlus1 2018-11-02 08:34:39 +0000
  • 71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function TenPlus1 2018-11-01 09:49:15 +0000
  • e545cc80f4 tweak mob counter per area TenPlus1 2018-10-05 18:37:04 +0100
  • e17f8811b1 added attack_chance to mob definition TenPlus1 2018-10-01 09:20:27 +0100
  • 6bf6e8fbd8 nil check on spawn collisionbox TenPlus1 2018-09-28 09:11:30 +0100
  • afb7e01b91 tweak collision function TenPlus1 2018-09-15 10:20:18 +0100
  • 830b1698ff added pushable flag for mobs so they can be pushed by player TenPlus1 2018-09-14 17:13:40 +0100
  • 82411330fc add custom on_punch for mob arrows TenPlus1 2018-09-09 11:11:08 +0100
  • 2106a081b9 lifetimer check every 0.25 seconds TenPlus1 2018-09-08 18:21:33 +0100
  • f1476077bd added light damage _min and _max values, also igniter check for lava damage TenPlus1 2018-09-07 14:59:22 +0100
  • 9737bde6fb tweak mob damage function, add {fire=1} weapon damage check TenPlus1 2018-09-05 10:33:17 +0100
  • 082bf0cf86 update api.txt TenPlus1 2018-09-04 16:42:33 +0100
  • 607e596c05 tweaked line of sight, mob drops TenPlus1 2018-09-04 16:35:01 +0100
  • e64df178f8 added some checks TenPlus1 2018-08-31 10:31:30 +0100
  • 42473cbc23 add nil check to line_of_sight TenPlus1 2018-08-08 11:23:40 +0100
  • 77c19da8d4 make mobs:line_of_sight() function global TenPlus1 2018-08-08 10:35:37 +0100
  • dc7cdd4df0 make mobs:line_of_sight() global TenPlus1 2018-08-08 10:33:23 +0100
  • 477ad59670 tidy code TenPlus1 2018-08-08 10:15:26 +0100
  • da0238cb84 fix animation flip TenPlus1 2018-08-03 10:06:05 +0100
  • 0482581f18 Added ability for multiple animations per action TenPlus1 2018-08-03 09:43:50 +0100
  • 4badcec318 add check for no drops TenPlus1 2018-07-19 09:19:00 +0100
  • 63c9812dad new line_of_sight and fence_top added TenPlus1 2018-07-18 10:13:19 +0100
  • f6b5effe09 change aoc_range TenPlus1 2018-07-08 20:51:59 +0100
  • adc4e71a01 0.4.16 functions TenPlus1 2018-07-02 16:24:34 +0100
  • 04ae3502a5 toolrank check bugfix TenPlus1 2018-07-01 14:19:34 +0100
  • 40416aa4fd Added ToolRanks support when attacking mobs with tools/swords TenPlus1 2018-07-01 14:08:17 +0100
  • e145fe098d update readme TenPlus1 2018-06-27 09:46:00 +0100
  • 21c52c0a87 better 0.4.16 comatibility and new general attack function added TenPlus1 2018-06-27 09:44:00 +0100
  • 7ed80b6a89 add new api with test mob spawner NOT using abm's TenPlus1 2018-06-23 09:10:23 +0100
  • 7b7aa45da8 have protection check right before spawning mob TenPlus1 2018-06-17 10:14:01 +0100
  • e23f47922b tidy code and bug found (thanks hamlet) TenPlus1 2018-06-17 08:43:52 +0100
  • 4a5563854d re-organise spawning checks (lightest first) TenPlus1 2018-06-04 16:51:11 +0100
  • c23d58f1ec entity check for minetest.after TenPlus1 2018-06-03 08:32:42 +0100
  • 12a3c8975f add "all" to immune_to table, optimized floating code TenPlus1 2018-05-30 10:55:39 +0100
  • 82c8386eb3 forgot settingtypes.txt default :P TenPlus1 2018-05-23 08:42:31 +0100
  • 23f0571dee remove_far_mobs now defaults to true TenPlus1 2018-05-23 08:41:10 +0100