-
18906fafeb
code tweaks and tidy, hopefully fixed remove_far feature
TenPlus1
2020-05-06 10:10:50 +0100
-
9928b0e35e
add nil check to replace function
TenPlus1
2020-05-05 21:32:24 +0100
-
99fe3d0ce1
missed local
TenPlus1
2020-05-04 20:45:43 +0100
-
00e8ac0850
added failsafe for suffocation value (true, false) instead of value
tenplus1
2020-05-02 19:28:13 +0100
-
f98d769e15
added 'mob_nospawn_range' setting
TenPlus1
2020-05-01 19:30:29 +0100
-
928f8c5479
never spawn mobs if player within 12 nodes
TenPlus1
2020-05-01 18:48:07 +0100
-
32e8d069f7
enable suffocation, add area check when spawning, code tidy and tweaks
TenPlus1
2020-05-01 10:29:12 +0100
-
e4198b2a21
only force turn when actually blocked
TenPlus1
2020-04-30 11:51:44 +0100
-
f11b774c95
tweaked jumping and turning when blocked in front
TenPlus1
2020-04-30 09:33:46 +0100
-
8b25ab4988
add 'keep_flying' flag and random vertical flight changes
TenPlus1
2020-04-29 20:15:35 +0100
-
064b59f01d
Added few sanity checks, higher pitch sounds for child mobs
tenplus1
2020-04-29 15:01:21 +0100
-
a934d80631
added some node checks and damage returns
TenPlus1
2020-04-27 13:17:20 +0100
-
f2cc0446b0
cant attack if running away
TenPlus1
2020-04-26 21:16:46 +0100
-
bff313267b
re-enable raycasting line of sight (should work now)
TenPlus1
2020-04-12 12:14:42 +0100
-
9b0ff17101
add sanity check to do_punch
tenplus1
2020-04-11 17:51:15 +0100
-
dde9896a1a
add sanity check to do_jump
tenplus1
2020-04-11 17:46:07 +0100
-
92c899e6a4
mob egg sanity checks
TenPlus1
2020-04-07 08:41:41 +0100
-
4634288124
add falling sanity check
TenPlus1
2020-04-07 08:36:57 +0100
-
610cef16f4
add some sanity checks
TenPlus1
2020-04-06 09:30:50 +0100
-
9c60e96336
add value for nil yaw
tenplus1
2020-03-26 19:33:16 +0000
-
dc3ed1dfe3
add nil checks
TenPlus1
2020-03-12 20:36:23 +0000
-
ff4bb540e1
on_blast returns no damage, knockback or items
TenPlus1
2020-03-06 19:43:35 +0000
-
9f5e6eb85f
added missing return value to do_env_damage
TenPlus1
2020-03-06 13:23:53 +0000
-
ad5b444b65
added do_env_damage flags when hurt and nil check when damaged
TenPlus1
2020-03-06 13:17:18 +0000
-
0156e04ebd
another just-in-case nil check
TenPlus1
2020-02-27 17:15:51 +0000
-
62bd960e38
added nil check for velocity
tenplus1
2020-02-26 21:28:04 +0000
-
9c00616a00
chinese local added (thanks IFRFSX)
TenPlus1
2020-02-14 11:23:20 +0000
-
813909c86c
add hard limit of 10 to mob velocity functions
tenplus1
2020-02-07 12:43:18 +0000
-
68fef94ba8
updated api.txt
TenPlus1
2020-01-31 20:24:38 +0000
-
92ab4eeb2e
mob alias now transfers staticdata (thanks MoNTE48)
TenPlus1
2020-01-23 09:27:27 +0000
-
c5b74230e5
on_replace returns node names, even when groups used
TenPlus1
2020-01-12 09:42:28 +0000
-
5958270158
add glow setting to mob entity, update api.txt
TenPlus1
2020-01-09 09:38:46 +0000
-
b9ad166821
check cliff drop every 1/4 second instead of 1 second
TenPlus1
2019-11-16 12:52:35 +0000
-
b588452dea
drops can now be a function, also code tidy
TenPlus1
2019-09-12 09:44:45 +0100
-
d6bd538a35
if mob standing in solid block then jump to escape
TenPlus1
2019-08-23 08:25:06 +0100
-
2ca012e30b
replace deprecated settexturemod with set_texture_mod
TenPlus1
2019-08-13 08:29:11 +0100
-
c7838e5517
code tidy ' to "
TenPlus1
2019-08-05 09:55:12 +0100
-
38232d5ef4
only spawn mob if player is within active area (useful for world anchors and force loaded areas)
TenPlus1
2019-06-30 19:10:37 +0100
-
26cc611ad4
dont spawn mobs if world anchor found nearby
TenPlus1
2019-06-30 12:47:28 +0100
-
1a85cf7e2c
mobs cannot spawn within 8 blocks of player, update api.txt
TenPlus1
2019-06-30 10:35:34 +0100
-
06dbdb1c44
disabled the new raycasting line of sight due to mob attack issues
TenPlus1
2019-06-28 20:33:23 +0100
-
f040ee5bc7
fix nil value when mob not available
TenPlus1
2019-06-15 20:37:16 +0100
-
7179dc86e6
add mob check for mob_reset_stick
TenPlus1
2019-05-28 09:35:37 +0100
-
1de0c34283
code tidy
TenPlus1
2019-05-24 14:30:42 +0100
-
e4ca52fafb
fix nil check
TenPlus1
2019-05-20 17:26:20 +0100
-
975175e7b8
fix mobs:line_of_sight() global function to use entity reference
TenPlus1
2019-05-13 16:07:42 +0100
-
0bc62cbf74
typo fix
TenPlus1
2019-05-11 14:42:53 +0100
-
392974e835
added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe)
TenPlus1
2019-05-08 16:14:49 +0100
-
ddbd403285
add stand_chance and animation force flag
TenPlus1
2019-04-30 11:27:26 +0100
-
55dda6da83
force defined model on activation instead of stored
TenPlus1
2019-04-02 08:41:09 +0100
-
26a520e214
sneak and punch mob with mob reset stick to add custom texture
TenPlus1
2019-03-28 18:37:46 +0000
-
a1d4e9bbfc
add mobs:mob_reset_stick
TenPlus1
2019-03-23 18:36:22 +0000
-
8da3bb5cb1
add do_stay_near function, fix annoying pathfinding sounds and toolrank wear
TenPlus1
2019-01-24 11:14:25 +0000
-
d3f5ead4fa
add new flight check function by taikedz
TenPlus1
2019-01-17 09:29:39 +0000
-
980a47bdab
fix : to .
TenPlus1
2019-01-07 16:29:04 +0000
-
0015b01834
after_spawn fix... thanks GreenDiamond
TenPlus1
2019-01-07 16:25:10 +0000
-
78ef560852
fix nametag bug when self.follow is nil
TenPlus1
2018-12-29 12:19:51 +0000
-
487e037cc9
added mobs:force_capture() function, api now uses metatables thanks to bell07
TenPlus1
2018-12-20 11:14:10 +0000
-
aeb802ad40
forgot to revert testing returns, oopsie! fixed!
TenPlus1
2018-12-17 09:17:36 +0000
-
70d2f6399d
fix nil error (thanks wziard)
TenPlus1
2018-12-09 18:51:10 +0000
-
47d8439913
add mobs:set_velocity(self,v) global, function
TenPlus1
2018-12-04 14:39:37 +0000
-
43026c374e
add self.disable_falling switch for custom routines
TenPlus1
2018-11-29 12:14:54 +0000
-
51ab54bcfa
remove self.gotten flip when using replace function, use on_replace inside mob def
TenPlus1
2018-11-26 17:48:17 +0000
-
897f4a547e
reduce knockback on normal tools without actual setting
TenPlus1
2018-11-02 12:54:33 +0000
-
df63a37b08
and to or for jump counter
TenPlus1
2018-11-02 08:34:39 +0000
-
71669d3c59
if mob jumps against wall 4 times then turn, moved back to old line_of_sight function
TenPlus1
2018-11-01 09:49:15 +0000
-
e545cc80f4
tweak mob counter per area
TenPlus1
2018-10-05 18:37:04 +0100
-
e17f8811b1
added attack_chance to mob definition
TenPlus1
2018-10-01 09:20:27 +0100
-
6bf6e8fbd8
nil check on spawn collisionbox
TenPlus1
2018-09-28 09:11:30 +0100
-
afb7e01b91
tweak collision function
TenPlus1
2018-09-15 10:20:18 +0100
-
830b1698ff
added pushable flag for mobs so they can be pushed by player
TenPlus1
2018-09-14 17:13:40 +0100
-
82411330fc
add custom on_punch for mob arrows
TenPlus1
2018-09-09 11:11:08 +0100
-
2106a081b9
lifetimer check every 0.25 seconds
TenPlus1
2018-09-08 18:21:33 +0100
-
f1476077bd
added light damage _min and _max values, also igniter check for lava damage
TenPlus1
2018-09-07 14:59:22 +0100
-
9737bde6fb
tweak mob damage function, add {fire=1} weapon damage check
TenPlus1
2018-09-05 10:33:17 +0100
-
082bf0cf86
update api.txt
TenPlus1
2018-09-04 16:42:33 +0100
-
607e596c05
tweaked line of sight, mob drops
TenPlus1
2018-09-04 16:35:01 +0100
-
e64df178f8
added some checks
TenPlus1
2018-08-31 10:31:30 +0100
-
42473cbc23
add nil check to line_of_sight
TenPlus1
2018-08-08 11:23:40 +0100
-
77c19da8d4
make mobs:line_of_sight() function global
TenPlus1
2018-08-08 10:35:37 +0100
-
dc7cdd4df0
make mobs:line_of_sight() global
TenPlus1
2018-08-08 10:33:23 +0100
-
477ad59670
tidy code
TenPlus1
2018-08-08 10:15:26 +0100
-
da0238cb84
fix animation flip
TenPlus1
2018-08-03 10:06:05 +0100
-
0482581f18
Added ability for multiple animations per action
TenPlus1
2018-08-03 09:43:50 +0100
-
4badcec318
add check for no drops
TenPlus1
2018-07-19 09:19:00 +0100
-
63c9812dad
new line_of_sight and fence_top added
TenPlus1
2018-07-18 10:13:19 +0100
-
f6b5effe09
change aoc_range
TenPlus1
2018-07-08 20:51:59 +0100
-
adc4e71a01
0.4.16 functions
TenPlus1
2018-07-02 16:24:34 +0100
-
04ae3502a5
toolrank check bugfix
TenPlus1
2018-07-01 14:19:34 +0100
-
40416aa4fd
Added ToolRanks support when attacking mobs with tools/swords
TenPlus1
2018-07-01 14:08:17 +0100
-
e145fe098d
update readme
TenPlus1
2018-06-27 09:46:00 +0100
-
21c52c0a87
better 0.4.16 comatibility and new general attack function added
TenPlus1
2018-06-27 09:44:00 +0100
-
7ed80b6a89
add new api with test mob spawner NOT using abm's
TenPlus1
2018-06-23 09:10:23 +0100
-
7b7aa45da8
have protection check right before spawning mob
TenPlus1
2018-06-17 10:14:01 +0100
-
e23f47922b
tidy code and bug found (thanks hamlet)
TenPlus1
2018-06-17 08:43:52 +0100
-
4a5563854d
re-organise spawning checks (lightest first)
TenPlus1
2018-06-04 16:51:11 +0100
-
c23d58f1ec
entity check for minetest.after
TenPlus1
2018-06-03 08:32:42 +0100
-
12a3c8975f
add "all" to immune_to table, optimized floating code
TenPlus1
2018-05-30 10:55:39 +0100
-
82c8386eb3
forgot settingtypes.txt default :P
TenPlus1
2018-05-23 08:42:31 +0100
-
23f0571dee
remove_far_mobs now defaults to true
TenPlus1
2018-05-23 08:41:10 +0100