Hugues Ross
30249edf44
Make fill_local a function of map objects
2020-06-10 19:23:03 -04:00
Hugues Ross
d7f7210a2d
Refactor biome calls into separate file
2020-06-10 19:18:36 -04:00
Hugues Ross
3f641f6d63
Fix remaining luacheck warnings in commands.lua
2020-06-10 07:06:59 -04:00
Hugues Ross
51ef36c50c
Refactor audio out of api.lua
2020-06-10 07:02:46 -04:00
Hugues Ross
43406ded7e
OO-ifiy map tables
2020-06-09 20:20:54 -04:00
Hugues Ross
490104f646
Switch coordinate conversion in commands.lua
2020-06-08 20:28:36 -04:00
Hugues Ross
8aed769b97
Remove material value lookup from global API
2020-06-08 20:21:58 -04:00
Hugues Ross
25319d8053
Remove all global refs from scanner, and return API
2020-06-08 20:08:24 -04:00
Hugues Ross
1f76359fbd
map_formspec: Remove final cartographer.skin reference
2020-06-08 20:05:51 -04:00
Hugues Ross
1d3c6dec97
Move scan_queue to local scope
2020-06-08 20:03:44 -04:00
Hugues Ross
b42c9d051f
Remove _cartographer global
2020-06-08 20:01:26 -04:00
Hugues Ross
3510bbcb35
Return map formspec methods instead of modifying the api object
2020-06-08 19:49:23 -04:00
Hugues Ross
9ce982c7cf
map_formspec cleanup part 1 - Fix some long lines and start using gui API
2020-06-08 18:36:18 -04:00
Hugues Ross
5af69ccd14
Move marker formspec code into items.lua
2020-06-08 18:12:05 -04:00
Hugues Ross
8aba2d8c57
Parameterize biome / marker tables
2020-06-08 07:26:18 -04:00
Hugues Ross
93b6ab6ee8
items.lua: Start formspec cleanup and refactor map description into a function
2020-06-07 20:35:17 -04:00
Hugues Ross
43c193279d
items.lua: Parameterize coordinate conversion functions
2020-06-07 18:31:42 -04:00
Hugues Ross
d38a666f5a
map_api.lua: Parameterize coordinate covnersion methods
2020-06-07 18:27:19 -04:00
Hugues Ross
28360f585c
scanner.lua: Parameterize coordinate conversion methods
2020-06-07 18:20:35 -04:00
Hugues Ross
c26265e2c3
Table cleanup part 2 - use gui api
2020-06-07 18:09:58 -04:00
Hugues Ross
06b509ed94
Table cleanup part 1 - Replace global tables with file inputs
2020-06-02 19:36:33 -04:00
Hugues Ross
2461c66f99
Add experimental declarative GUI API
...
- Refactor marker UI to use the new API
2020-06-02 08:01:11 -04:00
Hugues Ross
9e47171b30
Remove unused vars from table code, fix bug in copy cost calculation
2020-06-01 18:30:21 -04:00
Hugues Ross
dc8cc1e10b
More unused var cleanup
2020-06-01 18:22:08 -04:00
Hugues Ross
a761c9323f
Replace fill globalstep with timer and fix axes
2020-06-01 18:10:26 -04:00
Hugues Ross
bb03fd547b
Cleanup unused vars in items.lua
2020-06-01 18:00:53 -04:00
Hugues Ross
a9aa8d1891
Make skin_api return a simple table and assign in init.lua
2020-06-01 18:00:02 -04:00
Hugues Ross
7c667b04e7
Refactor out global variable 'data'
2020-06-01 07:59:34 -04:00
Hugues Ross
acf04377bf
Add gitlab CI configuration to run luacheck automatically
2020-06-01 07:33:57 -04:00
Hugues Ross
1293c0c55c
Add luacheck configuration
2020-06-01 07:32:12 -04:00
Hugues Ross
efa93baa97
Fix seed format
2020-06-01 07:31:38 -04:00
Hugues Ross
7c55cfaeaf
Various command-related fixes
2020-04-26 10:21:24 -04:00
Hugues Ross
8ccf1afbb6
Table UI adjustments
2020-04-23 07:13:23 -04:00
Hugues Ross
8f0e161b7c
Add tooltips to the map formspec
2020-04-21 07:54:16 -04:00
Hugues Ross
e16893f82e
Add height mode toggle to maps
2020-04-21 07:36:48 -04:00
Hugues Ross
777f09fbe7
Add height mode to map api, and scale in map command
2020-04-21 07:29:30 -04:00
Hugues Ross
e6035d9e2b
Rework size/scaling
...
- Size is now always large
- Size settings replaced by 4 scaling levels: 1x, 2x, 4x, and 8x
2020-04-20 19:38:33 -04:00
Hugues Ross
bb6b1233cd
Scale down height based on the map scaling
2020-04-20 19:33:26 -04:00
Hugues Ross
fcb6de872c
Fix player position on scaled maps
2020-04-20 19:27:43 -04:00
Hugues Ross
b4acab145e
Fix bug with costs being deducted incorrectly
2020-04-20 06:28:52 -04:00
Hugues Ross
59c359a3a3
'Disable' table buttons when an action is invalid
2020-04-19 18:23:28 -04:00
Hugues Ross
913cd03594
Update table material costs/values when items are placed/removed from them
2020-04-19 15:30:18 -04:00
Hugues Ross
05a831d643
Add basic validation for moving items into the table's slots
2020-04-19 13:50:54 -04:00
Hugues Ross
840c1b0105
Split table background in two to handle different UI sizes better
2020-04-19 09:33:24 -04:00
Hugues Ross
12b933ea1e
Various map item fixes
...
- Fix appearance in hand/in item form
- Allow placed maps to be dug by punching them
- Properly save metadata when creating a new map for the first time
2020-04-18 20:10:02 -04:00
Hugues Ross
19ca1bf0f1
Add feedback sounds for table-related actions, and make sounds play for everyone
2020-04-18 11:29:09 -04:00
Hugues Ross
fa95a8705e
Add audio feedback for opening the map and editing markers
2020-04-18 10:24:26 -04:00
Hugues Ross
8642fbfa1b
Add detail texture support for map skin data
2020-04-18 09:15:13 -04:00
Hugues Ross
62ace2394b
Replace map variant randomness with perlin noise
2020-04-18 07:53:32 -04:00
Hugues Ross
af0a801801
Small refactor: Add some constants to map_formspec.lua
...
- Make map formspec calls return the formspec dimensions for more
accurate marker editor palcement
2020-04-17 20:28:15 -04:00