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11
.github/workflows/check-release.yml
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
on: [push, pull_request]
|
||||
name: Check & Release
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
- name: lint
|
||||
uses: Roang-zero1/factorio-mod-luacheck@master
|
||||
with:
|
||||
luacheckrc_url: https://raw.githubusercontent.com/minetest-mods/unified_inventory/master/.luacheckrc
|
0
.gitignore
vendored
Executable file → Normal file
20
.luacheckrc
Normal file
@ -0,0 +1,20 @@
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
max_line_length = 999
|
||||
|
||||
globals = {
|
||||
"unified_inventory",
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
string = {fields = {"split", "trim"}},
|
||||
table = {fields = {"copy", "getn"}},
|
||||
|
||||
"minetest", "vector",
|
||||
"ItemStack", "datastorage",
|
||||
|
||||
"hb",
|
||||
}
|
||||
|
||||
files["callbacks.lua"].ignore = { "player", "draw_lite_mode" }
|
||||
files["bags.lua"].ignore = { "player" }
|
19
LICENSE.txt
Normal file
@ -0,0 +1,19 @@
|
||||
Unified Inventory for Minetest
|
||||
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Contact information:
|
||||
Examine a git patch to get the contributor's email address.
|
114
README.md
Executable file → Normal file
@ -1,31 +1,99 @@
|
||||
Unified inventory
|
||||
=================
|
||||
# Unified Inventory
|
||||
|
||||
[](https://github.com/minetest-mods/unified_inventory/actions)
|
||||
|
||||

|
||||
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
|
||||
License
|
||||
=======
|
||||
|
||||
## Features
|
||||
|
||||
* Node, item and tool browser
|
||||
* Crafting guide
|
||||
* Can copy the recipe to the crafting grid
|
||||
* Recipe search function by ingredients
|
||||
* Up to four bags with up to 24 slots each
|
||||
* Home function to teleport
|
||||
* Trash slot
|
||||
* Lite mode: reduces the item browser width
|
||||
* `minetest.conf` setting `unified_inventory_lite = true`
|
||||
* Mod API for modders: see [mod_api.txt](doc/mod_api.txt)
|
||||
* Setting-determinated features: see [settingtypes.txt](settingtypes.txt)
|
||||
|
||||
|
||||
## Requirements
|
||||
|
||||
* Minetest 5.4.0+
|
||||
|
||||
# Licenses
|
||||
|
||||
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||
|
||||
Unified inventory code is licensed under the GNU LGPLv2+.
|
||||
|
||||
Licenses for textures:
|
||||
|
||||
VanessaE: (WTFPL)
|
||||
* ui\_group.png
|
||||
* ui_form_bg : credits to moretrees mod.
|
||||
© 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
|
||||
Published under the terms and conditions of CC-BY-SA-3.0 Unported.
|
||||
|
||||
RealBadAngel: (WTFPL)
|
||||
* Bags icons
|
||||
* ui_numbers
|
||||
* waypoints icons, ui_group, ui_ok, circular_arrows, xyz_icons
|
||||
|
||||
Obani : (CC-BY)
|
||||
* Ui formspecs textures
|
||||
* Every other icon
|
||||
Copyright (C) 2012-? Various minetest-mods contributors
|
||||
|
||||
|
||||
## Code
|
||||
|
||||
GNU LGPLv2+, see [license notice](LICENSE.txt)
|
||||
|
||||
|
||||
## Textures
|
||||
|
||||
VanessaE: (CC-BY-4.0)
|
||||
|
||||
* `ui_group.png`
|
||||
|
||||
Tango Project: (Public Domain, CC-BY-4.0)
|
||||
|
||||
* [`ui_reset_icon.png`](https://commons.wikimedia.org/wiki/File:Edit-clear.svg)
|
||||
* [`ui_doubleleft_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg)
|
||||
* [`ui_doubleright_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg)
|
||||
* [`ui_left_icon.png` / `ui_right_icon.png`](http://commons.wikimedia.org/wiki/File:Media-playback-start.svg)
|
||||
* [`ui_skip_backward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-backward.svg)
|
||||
* [`ui_skip_forward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg)
|
||||
|
||||
From http://www.clker.com (Public Domain, CC-BY-4.0):
|
||||
|
||||
* [`bags_small.png`](http://www.clker.com/clipart-moneybag-empty.html)
|
||||
* [`bags_medium.png`](http://www.clker.com/clipart-backpack-1.html)
|
||||
* [`bags_large.png` / `ui_bags_icon.png`](http://www.clker.com/clipart-backpack-green-brown.html)
|
||||
* `ui_trash_icon.png`: <http://www.clker.com/clipart-29090.html> and <http://www.clker.com/clipart-trash.html>
|
||||
* [`ui_search_icon.png`](http://www.clker.com/clipart-24887.html)
|
||||
* [`ui_off_icon.png` / `ui_on_icon.png`](http://www.clker.com/clipart-on-off-switches.html)
|
||||
* [`ui_waypoints_icon.png`](http://www.clker.com/clipart-map-pin-red.html)
|
||||
* [`ui_circular_arrows_icon.png`](http://www.clker.com/clipart-circular-arrow-pattern.html)
|
||||
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
|
||||
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
|
||||
|
||||
Everaldo Coelho (YellowIcon) (LGPL v2.1+):
|
||||
|
||||
* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
|
||||
|
||||
Gregory H. Revera: (CC-BY-SA 3.0)
|
||||
|
||||
* [`ui_moon_icon.png`](http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg)
|
||||
|
||||
Thomas Bresson: (CC-BY 3.0)
|
||||
|
||||
* [`ui_sun_icon.png`](http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg)
|
||||
|
||||
Fibonacci: (Public domain, CC-BY 4.0)
|
||||
|
||||
* [`ui_xyz_off_icon.png`](http://commons.wikimedia.org/wiki/File:No_sign.svg)
|
||||
|
||||
Gregory Maxwell: (Public domain, CC-BY 4.0)
|
||||
|
||||
* [`ui_ok_icon.png`](http://commons.wikimedia.org/wiki/File:Yes_check.svg)
|
||||
|
||||
Adrien Facélina: (LGPL v2.1+)
|
||||
|
||||
* [`inventory_plus_worldedit_gui.png`](http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg)
|
||||
|
||||
Other files from Wikimedia Commons:
|
||||
|
||||
* [`ui_gohome_icon.png` / `ui_home_icon.png` / `ui_sethome_icon.png`](http://commons.wikimedia.org/wiki/File:Home_256x256.png) (GPL v2+)
|
||||
|
||||
RealBadAngel: (CC-BY-4.0)
|
||||
|
||||
* Everything else.
|
||||
|
209
api.lua
Executable file → Normal file
@ -1,5 +1,6 @@
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0.01, function()
|
||||
@ -8,16 +9,16 @@ minetest.after(0.01, function()
|
||||
if not rev_aliases[target] then rev_aliases[target] = {} end
|
||||
table.insert(rev_aliases[target], source)
|
||||
end
|
||||
unified_inventory.items_list = {}
|
||||
ui.items_list = {}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory or
|
||||
def.groups.not_in_creative_inventory == 0) and
|
||||
def.description and def.description ~= "" then
|
||||
table.insert(unified_inventory.items_list, name)
|
||||
table.insert(ui.items_list, name)
|
||||
local all_names = rev_aliases[name] or {}
|
||||
table.insert(all_names, name)
|
||||
for _, name in ipairs(all_names) do
|
||||
local recipes = minetest.get_all_craft_recipes(name)
|
||||
for _, player_name in ipairs(all_names) do
|
||||
local recipes = minetest.get_all_craft_recipes(player_name)
|
||||
if recipes then
|
||||
for _, recipe in ipairs(recipes) do
|
||||
|
||||
@ -25,43 +26,31 @@ minetest.after(0.01, function()
|
||||
|
||||
for _,chk in pairs(recipe.items) do
|
||||
local groupchk = string.find(chk, "group:")
|
||||
if groupchk then
|
||||
for _,groupname in pairs(string.gsub(chk, "group:", ""):split(",")) do
|
||||
if not unified_inventory.get_group_item(groupname).item then
|
||||
unknowns = true
|
||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown group " .. groupname)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
elseif not minetest.registered_items[chk] then
|
||||
if (not groupchk and not minetest.registered_items[chk])
|
||||
or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item)
|
||||
or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
|
||||
unknowns = true
|
||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown item " .. chk)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not unknowns then
|
||||
unified_inventory.register_craft(recipe)
|
||||
ui.register_craft(recipe)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.items_list)
|
||||
unified_inventory.items_list_size = #unified_inventory.items_list
|
||||
minetest.log("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
|
||||
for _, name in ipairs(unified_inventory.items_list) do
|
||||
table.sort(ui.items_list)
|
||||
ui.items_list_size = #ui.items_list
|
||||
print("Unified Inventory. inventory size: "..ui.items_list_size)
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
local def = minetest.registered_items[name]
|
||||
-- Simple drops
|
||||
if type(def.drop) == "string" then
|
||||
local dstack = ItemStack(def.drop)
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
unified_inventory.register_craft({
|
||||
ui.register_craft({
|
||||
type = "digging",
|
||||
items = {name},
|
||||
output = def.drop,
|
||||
@ -94,40 +83,40 @@ minetest.after(0.01, function()
|
||||
-- appears after a “maybe”
|
||||
local max_start = true
|
||||
-- Let's iterate through the items madness!
|
||||
if def.drop.items then
|
||||
for i=1,#def.drop.items do
|
||||
if max_items_left ~= nil and max_items_left <= 0 then break end
|
||||
local itit = def.drop.items[i]
|
||||
for j=1,#itit.items do
|
||||
local dstack = ItemStack(itit.items[j])
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
local dname = dstack:get_name()
|
||||
local dcount = dstack:get_count()
|
||||
-- Guaranteed drops AND we are not yet in “maybe mode”
|
||||
if #itit.items == 1 and itit.rarity == 1 and max_start then
|
||||
if drop_guaranteed[dname] == nil then
|
||||
drop_guaranteed[dname] = 0
|
||||
end
|
||||
drop_guaranteed[dname] = drop_guaranteed[dname] + dcount
|
||||
|
||||
if max_items_left ~= nil then
|
||||
max_items_left = max_items_left - 1
|
||||
if max_items_left <= 0 then break end
|
||||
end
|
||||
-- Drop was a “maybe”
|
||||
else
|
||||
if max_items_left ~= nil then max_start = false end
|
||||
if drop_maybe[dname] == nil then
|
||||
drop_maybe[dname] = 0
|
||||
end
|
||||
drop_maybe[dname] = drop_maybe[dname] + dcount
|
||||
-- Handle invalid drop entries gracefully.
|
||||
local drop_items = def.drop.items or { }
|
||||
for i=1,#drop_items do
|
||||
if max_items_left ~= nil and max_items_left <= 0 then break end
|
||||
local itit = drop_items[i]
|
||||
for j=1,#itit.items do
|
||||
local dstack = ItemStack(itit.items[j])
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
local dname = dstack:get_name()
|
||||
local dcount = dstack:get_count()
|
||||
-- Guaranteed drops AND we are not yet in “maybe mode”
|
||||
if #itit.items == 1 and itit.rarity == 1 and max_start then
|
||||
if drop_guaranteed[dname] == nil then
|
||||
drop_guaranteed[dname] = 0
|
||||
end
|
||||
drop_guaranteed[dname] = drop_guaranteed[dname] + dcount
|
||||
|
||||
if max_items_left ~= nil then
|
||||
max_items_left = max_items_left - 1
|
||||
if max_items_left <= 0 then break end
|
||||
end
|
||||
-- Drop was a “maybe”
|
||||
else
|
||||
if max_items_left ~= nil then max_start = false end
|
||||
if drop_maybe[dname] == nil then
|
||||
drop_maybe[dname] = 0
|
||||
end
|
||||
drop_maybe[dname] = drop_maybe[dname] + dcount
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
for itemstring, count in pairs(drop_guaranteed) do
|
||||
unified_inventory.register_craft({
|
||||
ui.register_craft({
|
||||
type = "digging",
|
||||
items = {name},
|
||||
output = itemstring .. " " .. count,
|
||||
@ -135,7 +124,7 @@ minetest.after(0.01, function()
|
||||
})
|
||||
end
|
||||
for itemstring, count in pairs(drop_maybe) do
|
||||
unified_inventory.register_craft({
|
||||
ui.register_craft({
|
||||
type = "digging_chance",
|
||||
items = {name},
|
||||
output = itemstring .. " " .. count,
|
||||
@ -144,22 +133,22 @@ minetest.after(0.01, function()
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
|
||||
for _, recipes in pairs(ui.crafts_for.recipe) do
|
||||
for _, recipe in ipairs(recipes) do
|
||||
local ingredient_items = {}
|
||||
for _, spec in ipairs(recipe.items) do
|
||||
local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
|
||||
for _, name in ipairs(unified_inventory.items_list) do
|
||||
for _, spec in pairs(recipe.items) do
|
||||
local matches_spec = ui.canonical_item_spec_matcher(spec)
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
if matches_spec(name) then
|
||||
ingredient_items[name] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
for name, _ in pairs(ingredient_items) do
|
||||
if unified_inventory.crafts_for.usage[name] == nil then
|
||||
unified_inventory.crafts_for.usage[name] = {}
|
||||
if ui.crafts_for.usage[name] == nil then
|
||||
ui.crafts_for.usage[name] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.usage[name], recipe)
|
||||
table.insert(ui.crafts_for.usage[name], recipe)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -168,9 +157,9 @@ end)
|
||||
|
||||
-- load_home
|
||||
local function load_home()
|
||||
local input = io.open(unified_inventory.home_filename, "r")
|
||||
local input = io.open(ui.home_filename, "r")
|
||||
if not input then
|
||||
unified_inventory.home_pos = {}
|
||||
ui.home_pos = {}
|
||||
return
|
||||
end
|
||||
while true do
|
||||
@ -179,32 +168,34 @@ local function load_home()
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
ui.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
end
|
||||
io.close(input)
|
||||
end
|
||||
load_home()
|
||||
|
||||
function unified_inventory.set_home(player, pos)
|
||||
function ui.set_home(player, pos)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.home_pos[player_name] = vector.round(pos)
|
||||
ui.home_pos[player_name] = vector.round(pos)
|
||||
-- save the home data from the table to the file
|
||||
local output = io.open(unified_inventory.home_filename, "w")
|
||||
for k, v in pairs(unified_inventory.home_pos) do
|
||||
local output = io.open(ui.home_filename, "w")
|
||||
for k, v in pairs(ui.home_pos) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
end
|
||||
|
||||
function unified_inventory.go_home(player)
|
||||
local pos = unified_inventory.home_pos[player:get_player_name()]
|
||||
function ui.go_home(player)
|
||||
local pos = ui.home_pos[player:get_player_name()]
|
||||
if pos then
|
||||
player:setpos(pos)
|
||||
player:set_pos(pos)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- register_craft
|
||||
function unified_inventory.register_craft(options)
|
||||
function ui.register_craft(options)
|
||||
if not options.output then
|
||||
return
|
||||
end
|
||||
@ -215,10 +206,10 @@ function unified_inventory.register_craft(options)
|
||||
if options.type == "normal" and options.width == 0 then
|
||||
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
||||
end
|
||||
if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
|
||||
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
|
||||
if not ui.crafts_for.recipe[itemstack:get_name()] then
|
||||
ui.crafts_for.recipe[itemstack:get_name()] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
|
||||
table.insert(ui.crafts_for.recipe[itemstack:get_name()],options)
|
||||
end
|
||||
|
||||
|
||||
@ -229,7 +220,7 @@ local craft_type_defaults = {
|
||||
}
|
||||
|
||||
|
||||
function unified_inventory.craft_type_defaults(name, options)
|
||||
function ui.craft_type_defaults(name, options)
|
||||
if not options.description then
|
||||
options.description = name
|
||||
end
|
||||
@ -238,14 +229,14 @@ function unified_inventory.craft_type_defaults(name, options)
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_craft_type(name, options)
|
||||
unified_inventory.registered_craft_types[name] =
|
||||
unified_inventory.craft_type_defaults(name, options)
|
||||
function ui.register_craft_type(name, options)
|
||||
ui.registered_craft_types[name] =
|
||||
ui.craft_type_defaults(name, options)
|
||||
end
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("normal", {
|
||||
description = F("Crafting"),
|
||||
ui.register_craft_type("normal", {
|
||||
description = F(S("Crafting")),
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
height = 3,
|
||||
@ -260,8 +251,8 @@ unified_inventory.register_craft_type("normal", {
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("shapeless", {
|
||||
description = F("Mixing"),
|
||||
ui.register_craft_type("shapeless", {
|
||||
description = F(S("Mixing")),
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
height = 3,
|
||||
@ -275,46 +266,68 @@ unified_inventory.register_craft_type("shapeless", {
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("cooking", {
|
||||
description = F("Cooking"),
|
||||
ui.register_craft_type("cooking", {
|
||||
description = F(S("Cooking")),
|
||||
icon = "default_furnace_front.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("digging", {
|
||||
description = F("Digging"),
|
||||
ui.register_craft_type("digging", {
|
||||
description = F(S("Digging")),
|
||||
icon = "default_tool_steelpick.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
unified_inventory.register_craft_type("digging_chance", {
|
||||
ui.register_craft_type("digging_chance", {
|
||||
description = "Digging (by chance)",
|
||||
icon = "default_tool_steelpick.png^[transformFY.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
function unified_inventory.register_page(name, def)
|
||||
unified_inventory.pages[name] = def
|
||||
function ui.register_page(name, def)
|
||||
ui.pages[name] = def
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_button(name, def)
|
||||
function ui.register_button(name, def)
|
||||
if not def.action then
|
||||
def.action = function(player)
|
||||
unified_inventory.set_inventory_formspec(player, name)
|
||||
ui.set_inventory_formspec(player, name)
|
||||
end
|
||||
end
|
||||
def.name = name
|
||||
table.insert(unified_inventory.buttons, def)
|
||||
table.insert(ui.buttons, def)
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.is_creative(playername)
|
||||
function ui.is_creative(playername)
|
||||
return minetest.check_player_privs(playername, {creative=true})
|
||||
or minetest.setting_getbool("creative_mode")
|
||||
or minetest.settings:get_bool("creative_mode")
|
||||
end
|
||||
|
||||
function ui.single_slot(xpos, ypos, bright)
|
||||
return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
||||
xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
||||
end
|
||||
|
||||
function ui.make_trash_slot(xpos, ypos)
|
||||
return
|
||||
ui.single_slot(xpos, ypos)..
|
||||
"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png^[opacity:95]"..
|
||||
"list[detached:trash;main;"..xpos..","..ypos..";1,1;]"
|
||||
end
|
||||
|
||||
function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
|
||||
local tiled = {}
|
||||
local n=1
|
||||
for y = 0, (height - 1) do
|
||||
for x = 0, (width -1) do
|
||||
tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return table.concat(tiled)
|
||||
end
|
||||
|
447
bags.lua
Executable file → Normal file
@ -1,189 +1,233 @@
|
||||
-- Bags for Minetest
|
||||
--[[
|
||||
Bags for Minetest
|
||||
|
||||
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
-- License: GPLv3
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
License: GPLv3
|
||||
--]]
|
||||
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
unified_inventory.register_page("bags", {
|
||||
ui.register_page("bags", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
|
||||
formspec = formspec.."label[0,0;"..F("Bags").."]"
|
||||
formspec = formspec.."button[0,2;2,0.5;bag1;"..F("Bag 1").."]" .. "button[0,3;2,0.5;unequip_bag1;Unequip]"
|
||||
formspec = formspec.."button[2,2;2,0.5;bag2;"..F("Bag 2").."]" .. "button[2,3;2,0.5;unequip_bag2;Unequip]"
|
||||
formspec = formspec.."button[4,2;2,0.5;bag3;"..F("Bag 3").."]" .. "button[4,3;2,0.5;unequip_bag3;Unequip]"
|
||||
formspec = formspec.."button[6,2;2,0.5;bag4;"..F("Bag 4").."]" .. "button[6,3;2,0.5;unequip_bag4;Unequip]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]"
|
||||
return {formspec=formspec}
|
||||
return { formspec = table.concat({
|
||||
ui.style_full.standard_inv_bg,
|
||||
ui.single_slot(0.925, 1.5),
|
||||
ui.single_slot(3.425, 1.5),
|
||||
ui.single_slot(5.925, 1.5),
|
||||
ui.single_slot(8.425, 1.5),
|
||||
"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
|
||||
"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
|
||||
"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
||||
"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
|
||||
"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
|
||||
}) }
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("bags", {
|
||||
ui.register_button("bags", {
|
||||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true,
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function get_player_bag_stack(player, i)
|
||||
return minetest.get_inventory({
|
||||
type = "detached",
|
||||
name = player:get_player_name() .. "_bags"
|
||||
}):get_stack("bag" .. i, 1)
|
||||
end
|
||||
|
||||
unified_inventory.register_page("bag1", {
|
||||
for bag_i = 1, 4 do
|
||||
ui.register_page("bag" .. bag_i, {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag1", 1)
|
||||
local stack = get_player_bag_stack(player, bag_i)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 1").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag1contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
|
||||
local formspec = {
|
||||
ui.style_full.standard_inv_bg,
|
||||
ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
||||
"image[9.2,0.4;1,1;" .. image .. "]",
|
||||
"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_player;main]",
|
||||
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||
bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||
}
|
||||
local n = #formspec + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if ui.trash_enabled
|
||||
or ui.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
||||
n = n + 1
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag2", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag2", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 2").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag2contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag3", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag3", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 3").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag3contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag4", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag4", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;"..F("Bag 4").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag4contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
local inv = player:get_inventory()
|
||||
for i = 1, 4 do
|
||||
local def = get_player_bag_stack(player, i):get_definition()
|
||||
if def.groups.bagslots then
|
||||
local list_name = "bag" .. i .. "contents"
|
||||
local size = inv:get_size(list_name)
|
||||
local used = 0
|
||||
for si = 1, size do
|
||||
local stk = inv:get_stack(list_name, si)
|
||||
if not stk:is_empty() then
|
||||
used = used + 1
|
||||
end
|
||||
end
|
||||
local img = def.inventory_image
|
||||
local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
|
||||
formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]",
|
||||
(i + 1.35)*1.25, img, i, label)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
for i = 1, 4 do
|
||||
if fields["bag"..i] then
|
||||
local stack = player:get_inventory():get_stack("bag"..i, 1)
|
||||
if fields["bag" .. i] then
|
||||
local stack = get_player_bag_stack(player, i)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "bag"..i)
|
||||
ui.set_inventory_formspec(player, "bag" .. i)
|
||||
return
|
||||
elseif fields["unequip_bag" .. i] then
|
||||
local stack = unified_inventory.extract_bag(player, i)
|
||||
if not stack then
|
||||
return
|
||||
elseif stack == "overflow" then
|
||||
minetest.chat_send_player(player:get_player_name(), "You bag is too heavy to be unequipped... Remove some items and retry")
|
||||
return
|
||||
elseif not player:get_inventory():room_for_item("main", stack) then
|
||||
local pos = player:getpos()
|
||||
pos.y = pos.y + 2
|
||||
minetest.add_item(pos, stack)
|
||||
return
|
||||
end
|
||||
player:get_inventory():add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_inv = player:get_inventory()
|
||||
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
local pinv = player:get_inventory()
|
||||
pinv:set_stack(listname, index, stack)
|
||||
pinv:set_size(listname.."contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
local function save_bags_metadata(player, bags_inv)
|
||||
local is_empty = true
|
||||
local bags = {}
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
if not bags_inv:is_empty(bag) then
|
||||
-- Stack limit is 1, otherwise use stack:to_string()
|
||||
bags[i] = bags_inv:get_stack(bag, 1):get_name()
|
||||
is_empty = false
|
||||
end
|
||||
end
|
||||
local meta = player:get_meta()
|
||||
if is_empty then
|
||||
meta:set_string("unified_inventory:bags", nil)
|
||||
else
|
||||
meta:set_string("unified_inventory:bags",
|
||||
minetest.serialize(bags))
|
||||
end
|
||||
end
|
||||
|
||||
-- Retrieve the serialized inventory if any
|
||||
if stack:get_metadata() ~= "" then
|
||||
for i, item in pairs(minetest.deserialize(stack:get_metadata())) do
|
||||
pinv:set_stack(listname .. "contents", i, ItemStack(item))
|
||||
end
|
||||
local function load_bags_metadata(player, bags_inv)
|
||||
local player_inv = player:get_inventory()
|
||||
local meta = player:get_meta()
|
||||
local bags_meta = meta:get("unified_inventory:bags")
|
||||
local bags = bags_meta and minetest.deserialize(bags_meta) or {}
|
||||
local dirty_meta = false
|
||||
if not bags_meta then
|
||||
-- Backwards compatiblity
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
if not player_inv:is_empty(bag) then
|
||||
-- Stack limit is 1, otherwise use stack:to_string()
|
||||
bags[i] = player_inv:get_stack(bag, 1):get_name()
|
||||
dirty_meta = true
|
||||
end
|
||||
end,
|
||||
allow_take = function()
|
||||
return 0
|
||||
end
|
||||
end
|
||||
-- Fill detached slots
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
bags_inv:set_size(bag, 1)
|
||||
bags_inv:set_stack(bag, 1, bags[i] or "")
|
||||
end
|
||||
|
||||
if dirty_meta then
|
||||
-- Requires detached inventory to be set up
|
||||
save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
|
||||
-- Clean up deprecated garbage after saving
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
player_inv:set_size(bag, 0)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if stack:get_definition().groups.bagslots then
|
||||
return 1
|
||||
else
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
local player_inv = player:get_inventory()
|
||||
local old_slots = player_inv:get_size(listname .. "contents")
|
||||
|
||||
if new_slots >= old_slots then
|
||||
return 1
|
||||
end
|
||||
|
||||
-- using a smaller bag, make sure it fits
|
||||
local old_list = player_inv:get_list(listname .. "contents")
|
||||
local new_list = {}
|
||||
local slots_used = 0
|
||||
local use_new_list = false
|
||||
|
||||
for i, v in ipairs(old_list) do
|
||||
if v and not v:is_empty() then
|
||||
slots_used = slots_used + 1
|
||||
use_new_list = i > new_slots
|
||||
new_list[slots_used] = v
|
||||
end
|
||||
end
|
||||
if new_slots >= slots_used then
|
||||
if use_new_list then
|
||||
player_inv:set_list(listname .. "contents", new_list)
|
||||
end
|
||||
return 1
|
||||
end
|
||||
-- New bag is smaller: Disallow inserting
|
||||
return 0
|
||||
end,
|
||||
})
|
||||
for i=1,4 do
|
||||
local bag = "bag"..i
|
||||
player_inv:set_size(bag, 1)
|
||||
bags_inv:set_size(bag, 1)
|
||||
bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1))
|
||||
end
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if player:get_inventory():is_empty(listname .. "contents") then
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents", 0)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_move = function()
|
||||
return 0
|
||||
end,
|
||||
}, player_name)
|
||||
|
||||
load_bags_metadata(player, bags_inv)
|
||||
end)
|
||||
|
||||
-- register bag tools
|
||||
@ -205,119 +249,32 @@ minetest.register_tool("unified_inventory:bag_large", {
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
local colours = {"orange", "blue", "green", "violet"}
|
||||
|
||||
for _, colour in pairs(colours) do
|
||||
minetest.register_tool("unified_inventory:bag_small_" .. colour, {
|
||||
description = S("Small Bag"),
|
||||
inventory_image = "bags_small_" .. colour .. ".png",
|
||||
groups = {bagslots=8},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_medium_" .. colour, {
|
||||
description = S("Medium Bag"),
|
||||
inventory_image = "bags_medium_" .. colour .. ".png",
|
||||
groups = {bagslots=16},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_large_" .. colour, {
|
||||
description = S("Large Bag"),
|
||||
inventory_image = "bags_large_" .. colour .. ".png",
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
-- register bag crafts
|
||||
-- register bag crafts
|
||||
if minetest.get_modpath("farming") ~= nil then
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small_" .. colour,
|
||||
output = "unified_inventory:bag_small",
|
||||
recipe = {
|
||||
{"dye:"..colour, "unified_inventory:bag_small"},
|
||||
{"", "farming:string", ""},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium_" .. colour,
|
||||
output = "unified_inventory:bag_medium",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_small_" .. colour, "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_small_" .. colour, "farming:cotton"},
|
||||
{"", "", ""},
|
||||
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_large_" .. colour,
|
||||
output = "unified_inventory:bag_large",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_medium_" .. colour, "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium_" .. colour, "farming:cotton"},
|
||||
{"", "", ""},
|
||||
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
--minetest.register_alias("unified_inventory:bag_small", "unified_inventory:bad_small_red")
|
||||
--minetest.register_alias("unified_inventory:bag_medium", "unified_inventory:bad_medium_red")
|
||||
--minetest.register_alias("unified_inventory:bag_large", "unified_inventory:bad_large_red")
|
||||
|
||||
-- register bag crafts
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small",
|
||||
recipe = {
|
||||
{"", "farming:cotton", ""},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_large",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
function unified_inventory.extract_bag(player, id)
|
||||
if not player then
|
||||
minetest.log("error", "[u_inv] Invalid player for bag extraction : nil")
|
||||
return
|
||||
end
|
||||
if tonumber(id) == nil or id > 4 or id < 0 then
|
||||
minetest.log("error", "Invalid id: " .. (id or 'nil'))
|
||||
return
|
||||
end
|
||||
|
||||
local stack = player:get_inventory():get_stack("bag"..id, 1)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
local pinv = player:get_inventory()
|
||||
local inv = pinv:get_list("bag" .. id .. "contents")
|
||||
local list = {}
|
||||
for i, item in pairs(inv) do
|
||||
list[i] = item:to_table()
|
||||
end
|
||||
if minetest.serialize(list):len() >= 4096 then
|
||||
minetest.log("warning", "[U_Inv] Preventing metadata overflow with bag metadata")
|
||||
return "overflow"
|
||||
end
|
||||
|
||||
pinv:remove_item("bag" .. id, stack)
|
||||
local dinv = minetest.get_inventory({type = "detached", name = minetest.formspec_escape(player:get_player_name()) .. "_bags"})
|
||||
if dinv then
|
||||
dinv:set_stack("bag" .. id, 1, nil)
|
||||
end
|
||||
|
||||
pinv:set_list("bag" .. id .. "contents", {})
|
||||
|
||||
stack:set_metadata(minetest.serialize(list))
|
||||
return stack
|
||||
end
|
||||
|
50
callbacks.lua
Executable file → Normal file
@ -28,7 +28,6 @@ minetest.register_on_joinplayer(function(player)
|
||||
-- Refill slot
|
||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local player_name = player:get_player_name()
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
return stack:get_count()
|
||||
else
|
||||
@ -36,17 +35,25 @@ minetest.register_on_joinplayer(function(player)
|
||||
end
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
local player_name = player:get_player_name()
|
||||
local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
|
||||
stack = handle_refill(stack)
|
||||
inv:set_stack(listname, index, stack)
|
||||
minetest.sound_play("electricity",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
})
|
||||
}, player_name)
|
||||
refill:set_size("main", 1)
|
||||
end)
|
||||
|
||||
local function apply_new_filter(player, search_text, new_dir)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
unified_inventory.apply_filter(player, search_text, new_dir)
|
||||
unified_inventory.current_searchbox[player_name] = search_text
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
@ -56,21 +63,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return
|
||||
end
|
||||
|
||||
if fields.hidebutton then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
if not unified_inventory.hidden_guide[player_name] then
|
||||
unified_inventory.hidden_guide[player_name] = true
|
||||
else
|
||||
unified_inventory.hidden_guide[player_name] = false
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
return
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
@ -122,21 +118,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
-- Check clicked item image button
|
||||
local clicked_item
|
||||
for name, value in pairs(fields) do
|
||||
if string.sub(name, 1, 12) == "item_button_" then
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
if new_dir and mangled_item then
|
||||
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
unified_inventory.apply_filter(player, clicked_item, new_dir)
|
||||
unified_inventory.current_searchbox[player_name] = clicked_item
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
-- Change search filter to this group
|
||||
apply_new_filter(player, clicked_item, new_dir)
|
||||
return
|
||||
end
|
||||
if new_dir == "recipe"
|
||||
or new_dir == "usage" then
|
||||
if new_dir == "recipe" or new_dir == "usage" then
|
||||
unified_inventory.current_craft_direction[player_name] = new_dir
|
||||
end
|
||||
break
|
||||
@ -155,6 +148,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.set_inventory_formspec(player, "craftguide")
|
||||
elseif player_creative then
|
||||
-- Creative page: Add entire stack to inventory
|
||||
local inv = player:get_inventory()
|
||||
local stack = ItemStack(clicked_item)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
@ -164,19 +158,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton or fields.key_enter_field == "searchbox" then
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
elseif fields.searchresetbutton then
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
|
@ -1,5 +0,0 @@
|
||||
h2omes
|
||||
creative?
|
||||
intllib?
|
||||
datastorage?
|
||||
farming?
|
@ -1 +0,0 @@
|
||||
Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide.
|
103
doc/mod_api.txt
Normal file
@ -0,0 +1,103 @@
|
||||
unified_inventory API
|
||||
=====================
|
||||
|
||||
This file provides information about the API of unified_inventory.
|
||||
|
||||
API revisions within unified_inventory can be checked using:
|
||||
|
||||
(unified_inventory.version or 1)
|
||||
|
||||
**Revision history**
|
||||
|
||||
* Version `1`: Classic formspec layout (no real_coordinates)
|
||||
* Version `2`: Force formspec version 4 (includes real_coordinates)
|
||||
|
||||
Misc functions
|
||||
--------------
|
||||
Grouped by use-case, afterwards sorted alphabetically.
|
||||
|
||||
* `unified_inventory.is_creative(name)`
|
||||
* Checks whether creative is enabled or the player has `creative`
|
||||
|
||||
|
||||
Pages
|
||||
-----
|
||||
|
||||
Register a new page: The callback inside this function is called on user input.
|
||||
|
||||
unified_inventory.register_page("pagename", {
|
||||
get_formspec = function(player)
|
||||
-- ^ `player` is an `ObjectRef`
|
||||
-- Compute the formspec string here
|
||||
return {
|
||||
formspec = "button[2,2;2,1;mybutton;Press me]",
|
||||
-- ^ Final form of the formspec to display
|
||||
draw_inventory = false, -- default `true`
|
||||
-- ^ Optional. Hides the player's `main` inventory list
|
||||
draw_item_list = false, -- default `true`
|
||||
-- ^ Optional. Hides the item list on the right side
|
||||
formspec_prepend = false, -- default `false`
|
||||
-- ^ Optional. When `false`: Disables the formspec prepend
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
Buttons
|
||||
-------
|
||||
|
||||
Register a new button for the bottom row:
|
||||
|
||||
unified_inventory.register_button("skins", {
|
||||
type = "image",
|
||||
image = "skins_skin_button.png",
|
||||
tooltip = "Skins",
|
||||
hide_lite = true
|
||||
-- ^ Button is hidden when following two conditions are met:
|
||||
-- Configuration line `unified_inventory_lite = true`
|
||||
-- Player does not have the privilege `ui_full`
|
||||
})
|
||||
|
||||
|
||||
|
||||
Crafting
|
||||
--------
|
||||
|
||||
The code blocks below document each possible parameter using exemplary values.
|
||||
|
||||
Provide information to display custom craft types:
|
||||
|
||||
unified_inventory.register_craft_type("mytype", {
|
||||
-- ^ Unique identifier for `register_craft`
|
||||
description = "Sample Craft",
|
||||
-- ^ Text shown below the crafting arrow
|
||||
icon = "dummy.png",
|
||||
-- ^ Image shown above the crafting arrow
|
||||
width = 3,
|
||||
height = 3,
|
||||
-- ^ Maximal input dimensions of the recipes
|
||||
dynamic_display_size = function(craft)
|
||||
-- ^ `craft` is the definition from `register_craft`
|
||||
return {
|
||||
width = 2,
|
||||
height = 3
|
||||
}
|
||||
end,
|
||||
-- ^ Optional callback to change the displayed recipe size
|
||||
uses_crafting_grid = true,
|
||||
})
|
||||
|
||||
Register a non-standard craft recipe:
|
||||
|
||||
unified_inventory.register_craft({
|
||||
output = "default:foobar",
|
||||
type = "mytype",
|
||||
-- ^ Standard craft type or custom (see `register_craft_type`)
|
||||
items = {
|
||||
{ "default:foo" },
|
||||
{ "default:bar" }
|
||||
},
|
||||
width = 3,
|
||||
-- ^ Same as `minetest.register_recipe`
|
||||
})
|
||||
|
45
group.lua
Executable file → Normal file
@ -1,20 +1,22 @@
|
||||
local S = unified_inventory.gettext
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
return itemname == specname
|
||||
end
|
||||
else
|
||||
return function (itemname) return itemname == specname end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
@ -25,23 +27,11 @@ end
|
||||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
if #group_names == 1 then
|
||||
return group_names[1], 1
|
||||
end
|
||||
local s = ""
|
||||
for g=1,#group_names do
|
||||
if g > 1 then
|
||||
-- List connector
|
||||
s = s .. S(" and ")
|
||||
end
|
||||
s = s .. group_names[g]
|
||||
end
|
||||
return s, #group_names
|
||||
else
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return nil, 0
|
||||
end
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return table.concat(group_names, S(" and ")), #group_names
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
@ -54,7 +44,6 @@ unified_inventory.registered_group_items = {
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
ingot = "default:steel_ingot",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
|
3
image_credits.txt
Executable file → Normal file
@ -25,6 +25,9 @@ ui_skip_backward_icon.png
|
||||
ui_skip_forward_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg
|
||||
|
||||
ui_reset_icon.png
|
||||
https://commons.wikimedia.org/wiki/File:Edit-clear.svg
|
||||
|
||||
ui_gohome_icon.png / ui_home_icon.png / ui_sethome_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Home_256x256.png
|
||||
|
||||
|
124
init.lua
Executable file → Normal file
@ -1,8 +1,7 @@
|
||||
-- Unified Inventory for Minetest 0.4.8+
|
||||
-- Unified Inventory for Minetest >= 0.4.16
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
local mygettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
|
||||
|
||||
-- Data tables definitions
|
||||
unified_inventory = {
|
||||
@ -23,7 +22,6 @@ unified_inventory = {
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
hidden_guide = {}, --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
@ -32,24 +30,106 @@ unified_inventory = {
|
||||
-- Default inventory page
|
||||
default = "craft",
|
||||
|
||||
-- intllib
|
||||
gettext = mygettext,
|
||||
fgettext = function(s) return minetest.formspec_escape(mygettext(s)) end,
|
||||
|
||||
-- "Lite" mode
|
||||
lite_mode = minetest.setting_getbool("unified_inventory_lite"),
|
||||
lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
|
||||
|
||||
-- Trash enabled
|
||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||
imgscale = 1.25,
|
||||
list_img_offset = 0.13,
|
||||
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
version = 2
|
||||
}
|
||||
|
||||
local ui = unified_inventory
|
||||
|
||||
-- These tables establish position and layout for the two UI styles.
|
||||
-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
|
||||
|
||||
ui.style_full = {
|
||||
formspec_x = 1,
|
||||
formspec_y = 1,
|
||||
pagecols = 8,
|
||||
pagerows = 10,
|
||||
page_y = 0,
|
||||
formspec_y = 1,
|
||||
main_button_x = 0,
|
||||
main_button_y = 9,
|
||||
craft_result_x = 0.3,
|
||||
craft_result_y = 0.5,
|
||||
form_header_y = 0
|
||||
page_x = 10.75,
|
||||
page_y = 1.45,
|
||||
craft_x = 2.8,
|
||||
craft_y = 1.15,
|
||||
craftresult_x = 7.8,
|
||||
craft_arrow_x = 6.55,
|
||||
craft_guide_x = 3.3,
|
||||
craft_guide_y = 1.15,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.3,
|
||||
craft_guide_resultstr_y = 0.6,
|
||||
give_btn_x = 0.25,
|
||||
main_button_x = 0.4,
|
||||
main_button_y = 11.0,
|
||||
page_buttons_x = 11.60,
|
||||
page_buttons_y = 10.15,
|
||||
searchwidth = 3.4,
|
||||
form_header_x = 0.4,
|
||||
form_header_y = 0.4,
|
||||
btn_spc = 0.85,
|
||||
btn_size = 0.75,
|
||||
std_inv_x = 0.3,
|
||||
std_inv_y = 5.75,
|
||||
}
|
||||
|
||||
ui.style_lite = {
|
||||
formspec_x = 0.6,
|
||||
formspec_y = 0.6,
|
||||
pagecols = 4,
|
||||
pagerows = 6,
|
||||
page_x = 10.5,
|
||||
page_y = 1.25,
|
||||
craft_x = 2.6,
|
||||
craft_y = 0.75,
|
||||
craftresult_x = 5.75,
|
||||
craft_arrow_x = 6.35,
|
||||
craft_guide_x = 3.1,
|
||||
craft_guide_y = 0.75,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.15,
|
||||
craft_guide_resultstr_y = 0.35,
|
||||
give_btn_x = 0.15,
|
||||
main_button_x = 10.5,
|
||||
main_button_y = 7.9,
|
||||
page_buttons_x = 10.5,
|
||||
page_buttons_y = 6.3,
|
||||
searchwidth = 1.6,
|
||||
form_header_x = 0.2,
|
||||
form_header_y = 0.2,
|
||||
btn_spc = 0.8,
|
||||
btn_size = 0.7,
|
||||
std_inv_x = 0.1,
|
||||
std_inv_y = 4.6,
|
||||
}
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||
style.items_per_page = style.pagecols * style.pagerows
|
||||
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||
style.std_inv_x+0.13, style.std_inv_y+0.13)
|
||||
|
||||
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||
|
||||
style.craft_grid = table.concat({
|
||||
ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
|
||||
ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
|
||||
string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale),
|
||||
string.format("list[current_player;craft;%f,%f;3,3;]",
|
||||
style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
|
||||
string.format("list[current_player;craftpreview;%f,%f;1,1;]",
|
||||
style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
|
||||
})
|
||||
end
|
||||
|
||||
-- Disable default creative inventory
|
||||
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||
if creative then
|
||||
@ -58,16 +138,24 @@ if creative then
|
||||
end
|
||||
end
|
||||
|
||||
-- Disable sfinv inventory
|
||||
local sfinv = rawget(_G, "sfinv")
|
||||
if sfinv then
|
||||
sfinv.enabled = false
|
||||
end
|
||||
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/match_craft.lua")
|
||||
dofile(modpath.."/register.lua")
|
||||
dofile(modpath.."/bags.lua")
|
||||
|
||||
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||
dofile(modpath.."/bags.lua")
|
||||
end
|
||||
|
||||
dofile(modpath.."/item_names.lua")
|
||||
|
||||
if minetest.get_modpath("datastorage") then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
|
||||
|
331
internal.lua
Executable file → Normal file
@ -1,5 +1,6 @@
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
@ -9,84 +10,55 @@ local F = unified_inventory.fgettext
|
||||
-- This is a game engine bug, and in the anticipation that it might be
|
||||
-- fixed some day we don't want to rely on it. So for safety we apply
|
||||
-- an encoding that avoids all formspec metacharacters.
|
||||
function unified_inventory.mangle_for_formspec(str)
|
||||
|
||||
function ui.mangle_for_formspec(str)
|
||||
return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
|
||||
end
|
||||
function unified_inventory.demangle_for_formspec(str)
|
||||
function ui.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
function unified_inventory.get_per_player_formspec(player_name)
|
||||
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local ui = {}
|
||||
ui.pagecols = unified_inventory.pagecols
|
||||
ui.pagerows = unified_inventory.pagerows
|
||||
ui.page_y = unified_inventory.page_y
|
||||
ui.formspec_y = unified_inventory.formspec_y
|
||||
ui.main_button_x = unified_inventory.main_button_x
|
||||
ui.main_button_y = unified_inventory.main_button_y
|
||||
ui.craft_result_x = unified_inventory.craft_result_x
|
||||
ui.craft_result_y = unified_inventory.craft_result_y
|
||||
ui.form_header_y = unified_inventory.form_header_y
|
||||
function ui.get_per_player_formspec(player_name)
|
||||
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
if lite then
|
||||
ui.pagecols = 4
|
||||
ui.pagerows = 6
|
||||
ui.page_y = 0.25
|
||||
ui.formspec_y = 0.47
|
||||
ui.main_button_x = 8.2
|
||||
ui.main_button_y = 6.5
|
||||
ui.craft_result_x = 2.8
|
||||
ui.craft_result_y = 3.4
|
||||
ui.form_header_y = -0.1
|
||||
end
|
||||
|
||||
ui.items_per_page = ui.pagecols * ui.pagerows
|
||||
return ui, lite
|
||||
return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode
|
||||
end
|
||||
|
||||
function unified_inventory.get_formspec(player, page)
|
||||
function ui.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
local ui_peruser,draw_lite_mode = ui.get_per_player_formspec(player_name)
|
||||
|
||||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
ui.current_page[player_name] = page
|
||||
local pagedef = ui.pages[page]
|
||||
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
"background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
|
||||
}
|
||||
local n = 3
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
|
||||
end
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
and page == "craft" then
|
||||
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
|
||||
n = n+1
|
||||
end
|
||||
|
||||
-- Current page
|
||||
if not unified_inventory.pages[page] then
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local formspec = {
|
||||
"formspec_version[4]size[17.75,12.25]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
ui.standard_background -- Background
|
||||
}
|
||||
local n = 4
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "formspec_version[4]size[14,9.75]"
|
||||
formspec[3] = ui.standard_background
|
||||
end
|
||||
|
||||
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
n = n+1
|
||||
|
||||
local privs = minetest.get_player_privs(player_name) --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
local button_row = 0
|
||||
local button_col = 0
|
||||
|
||||
@ -94,40 +66,43 @@ function unified_inventory.get_formspec(player, page)
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if not (draw_lite_mode and def.hide_lite) and (not def.show_with or (privs[def.show_with] and privs[def.show_with] == true)) then --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
for i, def in pairs(ui.buttons) do
|
||||
if not (draw_lite_mode and def.hide_lite) then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
|
||||
local i = 1 --Modif MFF (Crabman 13/10/2015) 12 buttons max by row
|
||||
for _, def in pairs(filtered_inv_buttons) do --Modif MFF (Crabman 13/10/2015)
|
||||
for i, def in pairs(filtered_inv_buttons) do
|
||||
|
||||
if draw_lite_mode and i > 4 then
|
||||
button_row = 1
|
||||
button_col = 1
|
||||
elseif not draw_lite_mode and i > 12 then --Modif MFF (Crabman 13/10/2015)
|
||||
button_row = 1
|
||||
i = 1
|
||||
end
|
||||
|
||||
if def.type == "image" then
|
||||
formspec[n] = "image_button["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = minetest.formspec_escape(def.image)..";"
|
||||
formspec[n+4] = minetest.formspec_escape(def.name)..";]"
|
||||
formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
|
||||
formspec[n+6] = ";"..(def.tooltip or "").."]"
|
||||
n = n+7
|
||||
if (def.condition == nil or def.condition(player) == true) then
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,
|
||||
F(def.image),
|
||||
F(def.name))
|
||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||
n = n+2
|
||||
else
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]",
|
||||
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size,def.image)
|
||||
n = n+1
|
||||
end
|
||||
end
|
||||
i = i + 1 --Modif MFF (Crabman 13/10/2015)
|
||||
end
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
|
||||
formspec[n+1] = ui_peruser.standard_inv
|
||||
n = n+2
|
||||
end
|
||||
|
||||
@ -135,105 +110,76 @@ function unified_inventory.get_formspec(player, page)
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
if not unified_inventory.hidden_guide[player_name] then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_on_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..F("Hide guide") .. "]"
|
||||
n = n+1
|
||||
else
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_off_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..F("Show guide") .. "]"
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
-- Controls to flip items pages
|
||||
local start_x = 9.2
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] =
|
||||
"image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F("First page") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. F("Back three pages") .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F("Back one page") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F("Forward one page") .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. F("Forward three pages") .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F("Last page") .. "]"
|
||||
else
|
||||
formspec[n] =
|
||||
"image_button[" .. (8.2 + 0.65 * 0)
|
||||
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F("First page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 1)
|
||||
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F("Back one page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 2)
|
||||
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F("Forward one page") .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 3)
|
||||
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F("Last page") .. "]"
|
||||
end
|
||||
n = n+1
|
||||
|
||||
-- Search box
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
n = n+1
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]"
|
||||
else
|
||||
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F("Search") .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F("Reset search and display everything") .. "]"
|
||||
end
|
||||
n = n+3
|
||||
formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]",
|
||||
ui_peruser.page_buttons_x, ui_peruser.page_buttons_y,
|
||||
ui_peruser.searchwidth - 0.1, ui_peruser.btn_size,
|
||||
F(ui.current_searchbox[player_name]))
|
||||
formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_search_icon.png;searchbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth, ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size)
|
||||
formspec[n+3] = "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+4] = string.format("image_button[%f,%f;%f,%f;ui_reset_icon.png;searchresetbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth + ui_peruser.btn_spc,
|
||||
ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]"
|
||||
|
||||
n = n + 6
|
||||
|
||||
-- Controls to flip items pages
|
||||
|
||||
local btnlist = {
|
||||
{ "ui_skip_backward_icon.png", "start_list", S("First page") },
|
||||
{ "ui_doubleleft_icon.png", "rewind3", S("Back three pages") },
|
||||
{ "ui_left_icon.png", "rewind1", S("Back one page") },
|
||||
{ "ui_right_icon.png", "forward1", S("Forward one page") },
|
||||
{ "ui_doubleright_icon.png", "forward3", S("Forward three pages") },
|
||||
{ "ui_skip_forward_icon.png", "end_list", S("Last page") },
|
||||
}
|
||||
|
||||
local no_matches = "No matching items"
|
||||
if draw_lite_mode then
|
||||
no_matches = "No matches."
|
||||
btnlist[5] = nil
|
||||
btnlist[2] = nil
|
||||
end
|
||||
|
||||
local bn = 0
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
b[1],b[2])
|
||||
formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]"
|
||||
bn = bn + 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
local no_matches = S("No matching items")
|
||||
if draw_lite_mode then
|
||||
no_matches = S("No matches.")
|
||||
end
|
||||
|
||||
-- Items list
|
||||
if #unified_inventory.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
|
||||
if #ui.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||
else
|
||||
local dir = unified_inventory.active_search_direction[player_name]
|
||||
local list_index = unified_inventory.current_index[player_name]
|
||||
local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local dir = ui.active_search_direction[player_name]
|
||||
local list_index = ui.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
(#ui.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
local item = {}
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
if minetest.registered_items[name] then
|
||||
local name = ui.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == unified_inventory.current_item[player_name] then
|
||||
local cdir = unified_inventory.current_craft_direction[player_name]
|
||||
if name == ui.current_item[player_name] then
|
||||
local cdir = ui.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
@ -241,38 +187,49 @@ function unified_inventory.get_formspec(player, page)
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = unified_inventory.active_search_direction[player_name]
|
||||
dir = ui.active_search_direction[player_name]
|
||||
end
|
||||
formspec[n] = "item_image_button["
|
||||
..(8.2 + x * 0.7)..","
|
||||
..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
|
||||
..name..";item_button_"..dir.."_"
|
||||
..unified_inventory.mangle_for_formspec(name)..";]"
|
||||
n = n+1
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. ui.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
name, button_name
|
||||
)
|
||||
formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format(
|
||||
button_name, minetest.formspec_escape(item.description),
|
||||
item.mod_origin or "??"
|
||||
)
|
||||
n = n + 2
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F("Page") .. ": "
|
||||
.. S("%s of %s"):format(page,pagemax).."]"
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_x, ui_peruser.form_header_y,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if unified_inventory.activefilter[player_name] ~= "" then
|
||||
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F("Filter") .. ":]"
|
||||
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
formspec[n] = string.format("label[%f,%f;%s:]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.65, F(S("Filter")))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.25, F(ui.activefilter[player_name]))
|
||||
end
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function unified_inventory.set_inventory_formspec(player, page)
|
||||
function ui.set_inventory_formspec(player, page)
|
||||
if player then
|
||||
player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
|
||||
player:set_inventory_formspec(ui.get_formspec(player, page))
|
||||
end
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
function ui.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
return false
|
||||
end
|
||||
@ -291,34 +248,36 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
return true
|
||||
end
|
||||
else
|
||||
local lang = minetest.get_player_information(player_name).lang_code
|
||||
ffilter = function(name, def)
|
||||
local lname = string.lower(name)
|
||||
local ldesc = string.lower(def.description)
|
||||
local llocaldesc = minetest.get_translated_string
|
||||
and string.lower(minetest.get_translated_string(lang, def.description))
|
||||
return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true)
|
||||
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||
end
|
||||
end
|
||||
unified_inventory.filtered_items_list[player_name]={}
|
||||
ui.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def)
|
||||
and (unified_inventory.is_creative(player_name)
|
||||
or unified_inventory.crafts_for.recipe[def.name]) then
|
||||
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.filtered_items_list[player_name])
|
||||
unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.activefilter[player_name] = filter
|
||||
unified_inventory.active_search_direction[player_name] = search_dir
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
table.sort(ui.filtered_items_list[player_name])
|
||||
ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name]
|
||||
ui.current_index[player_name] = 1
|
||||
ui.activefilter[player_name] = filter
|
||||
ui.active_search_direction[player_name] = search_dir
|
||||
ui.set_inventory_formspec(player,
|
||||
ui.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.items_in_group(groups)
|
||||
function ui.items_in_group(groups)
|
||||
local items = {}
|
||||
for name, item in pairs(minetest.registered_items) do
|
||||
for _, group in pairs(groups:split(',')) do
|
||||
@ -330,7 +289,7 @@ function unified_inventory.items_in_group(groups)
|
||||
return items
|
||||
end
|
||||
|
||||
function unified_inventory.sort_inventory(inv)
|
||||
function ui.sort_inventory(inv)
|
||||
local inlist = inv:get_list("main")
|
||||
local typecnt = {}
|
||||
local typekeys = {}
|
||||
|
82
item_names.lua
Executable file → Normal file
@ -1,55 +1,75 @@
|
||||
-- Based on 4itemnames mod by 4aiman
|
||||
|
||||
local wield = {}
|
||||
local huds = {}
|
||||
local dtimes = {}
|
||||
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||
local air_hud_mod = minetest.get_modpath("4air")
|
||||
local hud_mod = minetest.get_modpath("hud")
|
||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||
|
||||
local function set_hud(player)
|
||||
local player_name = player:get_player_name()
|
||||
local off = {x=0, y=-70}
|
||||
if air_hud_mod or hud_mod then
|
||||
off.y = off.y - 20
|
||||
elseif hudbars_mod then
|
||||
off.y = off.y + 5
|
||||
local off = {x=0, y=-65}
|
||||
if hudbars_mod then
|
||||
-- Assume no alignment (2 per line)
|
||||
off.y = off.y - math.ceil(hb.hudbars_count / 2) * 25
|
||||
else
|
||||
off.y = off.y - 25
|
||||
end
|
||||
huds[player_name] = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
position = {x=0.5, y=1},
|
||||
offset = off,
|
||||
alignment = {x=0, y=0},
|
||||
number = 0xFFFFFF ,
|
||||
text = "",
|
||||
})
|
||||
|
||||
item_names[player_name] = {
|
||||
hud = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
position = {x=0.5, y=1},
|
||||
offset = off,
|
||||
alignment = {x=0, y=-1},
|
||||
number = 0xFFFFFF,
|
||||
text = "",
|
||||
}),
|
||||
dtime = dlimit,
|
||||
index = 1,
|
||||
itemname = ""
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(0, set_hud, player)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
item_names[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local player_name = player:get_player_name()
|
||||
local wstack = player:get_wielded_item():get_name()
|
||||
local data = item_names[player:get_player_name()]
|
||||
if not data or not data.hud then
|
||||
data = {} -- Update on next step
|
||||
set_hud(player)
|
||||
end
|
||||
|
||||
if dtimes[player_name] and dtimes[player_name] < dlimit then
|
||||
dtimes[player_name] = dtimes[player_name] + dtime
|
||||
if dtimes[player_name] > dlimit and huds[player_name] then
|
||||
player:hud_change(huds[player_name], 'text', "")
|
||||
local index = player:get_wield_index()
|
||||
local stack = player:get_wielded_item()
|
||||
local itemname = stack:get_name()
|
||||
|
||||
if data.hud and data.dtime < dlimit then
|
||||
data.dtime = data.dtime + dtime
|
||||
if data.dtime > dlimit then
|
||||
player:hud_change(data.hud, 'text', "")
|
||||
end
|
||||
end
|
||||
|
||||
if wstack ~= wield[player_name] then
|
||||
wield[player_name] = wstack
|
||||
dtimes[player_name] = 0
|
||||
if huds[player_name] then
|
||||
local def = minetest.registered_items[wstack]
|
||||
local desc = def and def.description or ""
|
||||
player:hud_change(huds[player_name], 'text', desc)
|
||||
if data.hud and (itemname ~= data.itemname or index ~= data.index) then
|
||||
data.itemname = itemname
|
||||
data.index = index
|
||||
data.dtime = 0
|
||||
|
||||
local desc = stack.get_meta
|
||||
and stack:get_meta():get_string("description")
|
||||
|
||||
if not desc or desc == "" then
|
||||
-- Try to use default description when none is set in the meta
|
||||
local def = minetest.registered_items[itemname]
|
||||
desc = def and def.description or ""
|
||||
end
|
||||
player:hud_change(data.hud, 'text', desc)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
101
locale/de.txt
@ -1,101 +0,0 @@
|
||||
# Translation mostly by Xanthin
|
||||
|
||||
### api.lua ###
|
||||
Digging (by chance) = Graben (durch Zufall)
|
||||
|
||||
### bags.lua ###
|
||||
Bags = Taschen
|
||||
Bag 1 = Tasche 1
|
||||
Bag 2 = Tasche 2
|
||||
Bag 3 = Tasche 3
|
||||
Bag 4 = Tasche 4
|
||||
Small Bag = Kleine Tasche
|
||||
Medium Bag = Mittelgroße Tasche
|
||||
Large Bag = Große Tasche
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Erste Seite
|
||||
Back three pages = Drei Seiten zurueckblättern
|
||||
Back one page = Eine Seite zurueckblättern
|
||||
Forward one page = Eine Seite vorblättern
|
||||
Forward three pages = Drei Seiten vorblättern
|
||||
Last page = Letzte Seite
|
||||
No matching items = Keine passenden Gegenstände
|
||||
Page = Seite
|
||||
%s of %s = %s von %s
|
||||
Filter = Filter
|
||||
Search = Suchen
|
||||
Reset search and display everything = Suche zurücksetzen und alles anzeigen
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Kann das Kreativinventar nutzen
|
||||
Home position set to: %s = Heimatposition nach: %s gesetzt
|
||||
Time of day set to 6am = Tageszeit auf 6 Uhr geändert
|
||||
You don't have the settime privilege! = Du hast nicht das „settime“-Privileg!
|
||||
Time of day set to 9pm = Tageszeit auf 21 Uhr geändert
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist außerhalb des Kreativmodus deaktiviert, um ein versehentliches Löschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Müllfeld.
|
||||
Inventory cleared! = Inventar geleert!
|
||||
Crafting = Fertigung
|
||||
Digging = Graben
|
||||
Cooking = Kochen
|
||||
Mixing = Mischen
|
||||
Trash: = Müll:
|
||||
Refill: = Nachfüllen:
|
||||
Crafting Guide = Fertigungsführer
|
||||
Method: = Methode:
|
||||
Result: %s = Ergebnis: %s
|
||||
crafting = Bauen
|
||||
shapeless crafting = Formlose Fertigung
|
||||
cooking = Kochen
|
||||
alloy cooking = Legierung Kochen
|
||||
Copy to craft grid: = Ins Fertigungsraster kopieren:
|
||||
All = Alles
|
||||
Alternate = Alternative
|
||||
Crafting Grid = Fertigungsraster
|
||||
Show next recipe = Nächstes Rezept zeigen
|
||||
Show next usage = Nächste Verwendung zeigen
|
||||
Show previous recipe = Vorheriges Rezept zeigen
|
||||
Show previous usage = Vorherige Verwendung zeigen
|
||||
This recipe is too\nlarge to be displayed. = Dieses Rezept ist zu\ngroß, um angezeigt\nzu werden.
|
||||
Any item belonging to the %s group = Irgendein Gegenstand, der zur Gruppe %s gehört
|
||||
Any item belonging to the groups %s = Irgendein Gegenstand, der zu den Gruppen %s gehört
|
||||
Recipe %d of %d = Rezept %d von %d
|
||||
Usage %d of %d = Verwendung %d von %d
|
||||
No recipes = Keine Rezepte
|
||||
No usages = Keine Verwendungen
|
||||
Result = Ergebnis
|
||||
Ingredient = Zutat
|
||||
Set time to day = Zur Tageszeit wechseln
|
||||
Set time to night = Zur Nachtzeit wechseln
|
||||
Set home position = Heimatposition setzen
|
||||
Go home = Nach Hause gehen
|
||||
Clear inventory = Inventar leeren
|
||||
Give me: = Gib mir:
|
||||
To craft grid: = Ins Fertigungsraster:
|
||||
|
||||
### group.lua ###
|
||||
\sand\s=\sund\s
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Weiß
|
||||
Yellow = Gelb
|
||||
Red = Rot
|
||||
Green = Grün
|
||||
Blue = Blau
|
||||
Waypoints = Wegpunkte
|
||||
Waypoint %d = Wegpunkt Nr. %d
|
||||
Waypoint active = Wegpunkt aktiv
|
||||
Waypoint inactive = Wegpunkt inaktiv
|
||||
World position = Weltposition
|
||||
Name = Name
|
||||
HUD text color = HUD-Textfarbe
|
||||
Edit waypoint name = Name des Wegpunkts ändern
|
||||
Rename waypoint = Wegpunkt umbenennen
|
||||
Change color of waypoint display = Farbe der Darstellung der Wegpunkte ändern
|
||||
Set waypoint to current location = Setze Wegpunkt zur derzeitigen Position
|
||||
Make waypoint visible = Wegpunkt sichtbar machen
|
||||
Make waypoint invisible = Wegpunkt verstecken
|
||||
Disable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten deaktivieren
|
||||
Enable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten aktivieren
|
||||
Finish editing = Bearbeitung abschließen
|
||||
Select Waypoint #%d = Wegpunkt Nr. %d auswählen
|
@ -1,72 +0,0 @@
|
||||
# Translation by Diego Martínez <kaeza>
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Bolsas
|
||||
Bag 1 = Bolsa 1
|
||||
Bag 2 = Bolsa 2
|
||||
Bag 3 = Bolsa 3
|
||||
Bag 4 = Bolsa 4
|
||||
Small Bag = Bolsa Pequeña
|
||||
Medium Bag = Bolsa Mediana
|
||||
Large Bag = Bolsa Grande
|
||||
|
||||
### inernal.lua ###
|
||||
First page =
|
||||
Back three pages =
|
||||
Back one page =
|
||||
Forward one page =
|
||||
Forward three pages =
|
||||
Last page =
|
||||
No matching items =
|
||||
Page = Página
|
||||
%s of %s = %s de %s
|
||||
Filter = Filtro
|
||||
Search =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Puede usar el inventario creativo
|
||||
Home position set to: %s = Posición de hogar cambiada a: %s
|
||||
Time of day set to 6am = Hora del día cambiada a 6AM
|
||||
You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
|
||||
Time of day set to 9pm = Hora del día cambiada a 9PM
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
|
||||
Inventory cleared! = ¡Inventario limpio!
|
||||
Crafting = Elaboración
|
||||
Trash: = Basura:
|
||||
Refill: = Rellenar:
|
||||
Crafting Guide = Guía de Elaboración
|
||||
Method: = Método:
|
||||
Result: %s = Resultado: %s
|
||||
crafting = elaboración
|
||||
shapeless crafting = elaboración sin forma
|
||||
cooking = hornear
|
||||
alloy cooking = horneado de aleación
|
||||
Copy to craft grid: = Copiar al cuadro de elaboración
|
||||
All = Todos
|
||||
Recipe %s of %s = Receta %s de %s
|
||||
Alternate = Alternar
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Blanco
|
||||
Yellow = Amarillo
|
||||
Red = Rojo
|
||||
Green = Verde
|
||||
Blue = Azul
|
||||
Waypoints = Puntos de paso
|
||||
Waypoint active = Punto de paso activo
|
||||
Waypoint inactive = Punto de paso inactivo
|
||||
World position = Posición en el mundo
|
||||
Name = Nombre
|
||||
HUD text color = Color del HUD
|
||||
Edit waypoint name =
|
||||
Rename waypoint =
|
||||
Change color of waypoint display =
|
||||
Set waypoint to current location =
|
||||
Make waypoint visible =
|
||||
Make waypoint invisible =
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
@ -1,72 +0,0 @@
|
||||
# Translation by kilbith
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Sacs
|
||||
Bag 1 = Sac 1
|
||||
Bag 2 = Sac 2
|
||||
Bag 3 = Sac 3
|
||||
Bag 4 = Sac 4
|
||||
Small Bag = Petit sac
|
||||
Medium Bag = Sac moyen
|
||||
Large Bag = Grand sac
|
||||
|
||||
### inernal.lua ###
|
||||
First page = 1ère page
|
||||
Back three pages = 3 pages en arrière
|
||||
Back one page = Page précédente
|
||||
Forward one page = Page suivante
|
||||
Forward three pages = 3 pages en avant
|
||||
Last page = Dernière page
|
||||
No matching items = Aucun élément correspondant
|
||||
Page = Page
|
||||
%s of %s = %s de %s
|
||||
Filter = Filtre
|
||||
Search = Rechercher
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Vous pouvez utiliser l'inventaire créatif
|
||||
Home position set to: %s = Position de votre base fixée à : %s
|
||||
Time of day set to 6am = Heure fixée à 6h
|
||||
You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
|
||||
Time of day set to 9pm = Heure fixée à 21h
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
|
||||
Inventory cleared! = Inventaire vidé !
|
||||
Crafting = Création
|
||||
Trash: = Poubelle :
|
||||
Refill: = Remplir :
|
||||
Crafting Guide = Guide de création
|
||||
Method: = Méthode :
|
||||
Result: %s = Résultat : %s
|
||||
crafting = fabrication
|
||||
shapeless crafting = fabrication sans forme
|
||||
cooking = cuisson
|
||||
alloy cooking = cuisson des métaux
|
||||
Copy to craft grid: = Copier sur la grille de création
|
||||
All = Tout
|
||||
Recipe %s of %s = Recette %s de %d
|
||||
Alternate = Alternative
|
||||
Crafting Grid = Grille de création
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Blanc
|
||||
Yellow = Jaune
|
||||
Red = Rouge
|
||||
Green = Vert
|
||||
Blue = Bleu
|
||||
Waypoints = Point de passage
|
||||
Waypoint active = Point de passage actif
|
||||
Waypoint inactive = Point de passage inactif
|
||||
World position = Position dans le monde
|
||||
Name = Nom
|
||||
HUD text color = Couleur de texte du HUD
|
||||
Edit waypoint name = Editer le nom du point de passage
|
||||
Rename waypoint = Renommer le point de passage
|
||||
Change color of waypoint display = Changer la couleur du point de passage
|
||||
Set waypoint to current location = Marquer un point de passage à la position actuelle
|
||||
Make waypoint visible = Rendre visible le point de passage
|
||||
Make waypoint invisible = Rendre invisible le point de passage
|
||||
Disable display of waypoint coordinates = Masquer les coordonnées des points de passages
|
||||
Enable display of waypoint coordinates = Montrer les coordonnées des points de passages
|
||||
Finish editing = Terminer l'édition
|
||||
Select Waypoint #%d = Choisir un point de passage #%d
|
@ -1,71 +0,0 @@
|
||||
# Translation by RealBadAngel
|
||||
|
||||
### bags.lua ###
|
||||
Bags = Plecaki
|
||||
Bag 1 = Plecak 1
|
||||
Bag 2 = Plecak 2
|
||||
Bag 3 = Plecak 3
|
||||
Bag 4 = Plecak 4
|
||||
Small Bag = Maly plecak
|
||||
Medium Bag = Sredni plecak
|
||||
Large Bag = Duzy plecak
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Pierwsza strona
|
||||
Back three pages = 3 strony w tyl
|
||||
Back one page = 1 strona w tyl
|
||||
Forward one page = 1 strona do przodu
|
||||
Forward three pages = 3 strony do przodu
|
||||
Last page = Ostatnia strona
|
||||
No matching items = Brak pasujacych przedmiotow
|
||||
Page = Strona
|
||||
%s of %s = %s z %s
|
||||
Filter = Filtr
|
||||
Search = Szukaj
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Home position set to: %s = Pozycja domowa ustawiona na: %s
|
||||
Time of day set to 6am = Czas ustawiony na 6:00
|
||||
You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
|
||||
Time of day set to 9pm = Czas ustawiony na 21:00
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Trash: = Smietnik:
|
||||
Refill: = Uzupelnianie:
|
||||
Crafting Guide =
|
||||
Method: = Metoda:
|
||||
Result: %s = Wynik: %s
|
||||
crafting =
|
||||
shapeless crafting =
|
||||
cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All = Wszystko
|
||||
Recipe %s of %s = Recepta %s z %s
|
||||
Alternate = Alternatywa
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Bialy
|
||||
Yellow = Zolty
|
||||
Red = Czerwony
|
||||
Green = Zielony
|
||||
Blue = Niebieski
|
||||
Waypoints = Punkty orientacyjne
|
||||
Waypoint active = Punkt wlaczony
|
||||
Waypoint inactive = Punkt wylaczony
|
||||
World position = Pozycja
|
||||
Name = Nazwa
|
||||
HUD text color = Kolor tekstu HUD
|
||||
Edit waypoint name = Edytuj nazwe punktu
|
||||
Rename waypoint = Zmien nazwe punktu
|
||||
Change color of waypoint display = Zmien kolor punktu
|
||||
Set waypoint to current location = Ustaw punkt orientacyjny na biezacej pozycji
|
||||
Make waypoint visible = Pokaz punkt
|
||||
Make waypoint invisible = Nie pokazuj punktu
|
||||
Disable display of waypoint coordinates = Pokazuj koordynaty punktu
|
||||
Enable display of waypoint coordinates = Nie pokazuj koordynatow punktu
|
||||
Finish editing = Zakoncz edycje
|
||||
Select Waypoint #%d = Wybierz punkt #%d
|
@ -1,76 +0,0 @@
|
||||
# Translation by eternal_sorrow
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Сумки
|
||||
Bag 1 = Сумка 1
|
||||
Bag 2 = Сумка 2
|
||||
Bag 3 = Сумка 3
|
||||
Bag 4 = Сумка 4
|
||||
Small Bag = Малая сумка
|
||||
Medium Bag = Средняя сумка
|
||||
Large Bag = Большая сумка
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Первая страница
|
||||
Back three pages = Назад на три страницы
|
||||
Back one page = Назад на одну страницу
|
||||
Forward one page = Вперед на одну страницу
|
||||
Forward three pages = Вперед на три страницы
|
||||
Last page = Последняя страница
|
||||
No matching items = Совпадений нет
|
||||
Page = Страница
|
||||
%s of %s = %s из %s
|
||||
Filter = Фильтр
|
||||
Search = Поиск
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Можно использовать инвентарь творческого режима
|
||||
Home position set to: %s = Дом теперь расположен по коодинатам: %s
|
||||
Time of day set to 6am = Установлено время 6 утра
|
||||
You don't have the settime priviledge! = Вам не разрешено устанавливать время!
|
||||
Time of day set to 9pm = Установлено время 9 вечера
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
|
||||
Inventory cleared! = Инвентарь очищен!
|
||||
Crafting = Крафт
|
||||
Trash: = Корзина:
|
||||
Refill: = Размножить:
|
||||
Crafting Guide = Книга рецептов
|
||||
Method: = Способ:
|
||||
Result: %s = Результат: %s
|
||||
crafting = крафт
|
||||
shapeless crafting = бесформенный крафт
|
||||
cooking = жарка
|
||||
alloy cooking = приготовление сплавов
|
||||
Copy to craft grid: = В решетку крафта:
|
||||
All = Все
|
||||
Recipe %s of %s = Рецепт %s из %s
|
||||
Alternate = Следующий
|
||||
Crafting Grid = Решетка крафта
|
||||
Go home = Отправиться домой
|
||||
Set time to day = День
|
||||
Set time to night = Ночь
|
||||
Clear inventory = Очистить инвентарь
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Белый
|
||||
Yellow = Желтый
|
||||
Red = Красный
|
||||
Green = Зелёный
|
||||
Blue = Синий
|
||||
Waypoints = Путевые точки
|
||||
Waypoint active = Путевая точка активна
|
||||
Waypoint inactive = Путевая точка неактивна
|
||||
World position = Позиция
|
||||
Name = Имя
|
||||
HUD text color = Цвет текста
|
||||
Edit waypoint name = Редактировать имя путевой точки
|
||||
Rename waypoint = Переименовать путевую точку
|
||||
Change color of waypoint display = Изменить цвет путевой точки
|
||||
Set waypoint to current location = Установить путевую точку в текущем местоположении
|
||||
Make waypoint visible = Сделать путевую точку видимой
|
||||
Make waypoint invisible = Сделать путевую точку невидимой
|
||||
Disable display of waypoint coordinates = Отключить отображение координат путевой точки
|
||||
Enable display of waypoint coordinates = Включить отображение координат путевой точки
|
||||
Finish editing = Завершить редактирование
|
||||
Select Waypoint #%d = Выбрать путевую точку №%d
|
358
locale/template.pot
Normal file
@ -0,0 +1,358 @@
|
||||
# LANGUAGE translation for the unified_inventory mod.
|
||||
# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel)
|
||||
# This file is distributed under the same license as the unified_inventory package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: unified_inventory\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-04-02 03:34+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: api.lua register.lua
|
||||
msgid "Crafting"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Mixing"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Cooking"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Digging"
|
||||
msgstr ""
|
||||
|
||||
#: bags.lua
|
||||
msgid "Bags"
|
||||
msgstr ""
|
||||
|
||||
#: bags.lua
|
||||
msgid "Bag @1"
|
||||
msgstr ""
|
||||
|
||||
#: bags.lua
|
||||
msgid "Small Bag"
|
||||
msgstr ""
|
||||
|
||||
#: bags.lua
|
||||
msgid "Medium Bag"
|
||||
msgstr ""
|
||||
|
||||
#: bags.lua
|
||||
msgid "Large Bag"
|
||||
msgstr ""
|
||||
|
||||
#: group.lua
|
||||
msgid " and "
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "First page"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Back three pages"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Back one page"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Forward one page"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Forward three pages"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Last page"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Search"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Reset search and display everything"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "No matching items"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "No matches."
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Page"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
#, lua-format
|
||||
msgid "%s of %s"
|
||||
msgstr ""
|
||||
|
||||
#: internal.lua
|
||||
msgid "Filter"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Can use the creative inventory"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid ""
|
||||
"Forces Unified Inventory to be displayed in Full mode if Lite mode is "
|
||||
"configured globally"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Crafting Grid"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Crafting Guide"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Set home position"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "Home position set to: %s"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "You don't have the \"home\" privilege!"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Go home"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Set time to day"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Time of day set to 6am"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "You don't have the settime privilege!"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Set time to night"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Time of day set to 9pm"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Clear inventory"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid ""
|
||||
"This button has been disabled outside of creative mode to prevent accidental "
|
||||
"inventory trashing.\n"
|
||||
"Use the trash slot instead."
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Inventory cleared!"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Trash:"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Refill:"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "Any item belonging to the %s group"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "Any item belonging to the groups %s"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "Recipe %d of %d"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "Usage %d of %d"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "No recipes"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "No usages"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Result"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Ingredient"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Show next recipe"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Show next usage"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Show previous recipe"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Show previous usage"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
#, lua-format
|
||||
msgid "%s (%s)"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "Give me:"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid ""
|
||||
"This recipe is too\n"
|
||||
"large to be displayed."
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "To craft grid:"
|
||||
msgstr ""
|
||||
|
||||
#: register.lua
|
||||
msgid "All"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "White"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Yellow"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Red"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Green"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Blue"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Waypoints"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
#, lua-format
|
||||
msgid "Select Waypoint #%d"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
#, lua-format
|
||||
msgid "Waypoint %d"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Set waypoint to current location"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "invisible"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "visible"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Make waypoint @1"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Disable"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Enable"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "@1 display of waypoint coordinates"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Change color of waypoint display"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Edit waypoint name"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Waypoint active"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Waypoint inactive"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Finish editing"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "World position"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "Name"
|
||||
msgstr ""
|
||||
|
||||
#: waypoints.lua
|
||||
msgid "HUD text color"
|
||||
msgstr ""
|
@ -1,107 +0,0 @@
|
||||
# Translation by
|
||||
|
||||
### api.lua ###
|
||||
Digging (by chance) =
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags =
|
||||
Bag 1 =
|
||||
Bag 2 =
|
||||
Bag 3 =
|
||||
Bag 4 =
|
||||
Small Bag =
|
||||
Medium Bag =
|
||||
Large Bag =
|
||||
|
||||
### inernal.lua ###
|
||||
First page =
|
||||
Back three pages =
|
||||
Back one page =
|
||||
Forward one page =
|
||||
Forward three pages =
|
||||
Last page =
|
||||
No matching items =
|
||||
Page =
|
||||
%s of %s =
|
||||
Filter =
|
||||
Search =
|
||||
Reset search and display everything =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally =
|
||||
Home position set to: %s =
|
||||
Time of day set to 6am =
|
||||
You don't have the settime priviledge! =
|
||||
Time of day set to 9pm =
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory cleared! =
|
||||
Crafting =
|
||||
Digging =
|
||||
Cooking =
|
||||
Mixing =
|
||||
Trash: =
|
||||
Refill: =
|
||||
Crafting Guide =
|
||||
Method: =
|
||||
Result: %s =
|
||||
crafting =
|
||||
shapeless crafting =
|
||||
cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All =
|
||||
Alternate =
|
||||
Crafting Grid =
|
||||
Show next recipe =
|
||||
Show next usage =
|
||||
Show previous recipe =
|
||||
Show previous usage =
|
||||
# Shown for huge crafting recipes; try to keep the line length short and use multiple line breaks as needed
|
||||
This recipe is too\nlarge to be displayed. =
|
||||
# %s = group name (e.g. wool)
|
||||
Any item belonging to the %s group =
|
||||
# %s = List of “and”-concatenated group names
|
||||
Any item belonging to the groups %s =
|
||||
Recipe %d of %d =
|
||||
Usage %d of %d =
|
||||
No recipes =
|
||||
No usages =
|
||||
Result =
|
||||
Ingredient =
|
||||
Set time to day =
|
||||
Set time to night =
|
||||
Set home position =
|
||||
Go home =
|
||||
Clear inventory =
|
||||
Give me: =
|
||||
To craft grid: =
|
||||
|
||||
### group.lua ###
|
||||
# Logical connective, example: “Any item belonging to the groups foo and bar”
|
||||
\sand\s =
|
||||
|
||||
### waypoints.lua ###
|
||||
White =
|
||||
Yellow =
|
||||
Red =
|
||||
Green =
|
||||
Blue =
|
||||
Waypoints =
|
||||
Waypoint %d =
|
||||
Waypoint active =
|
||||
Waypoint inactive =
|
||||
World position =
|
||||
Name =
|
||||
HUD text color =
|
||||
Edit waypoint name =
|
||||
Rename waypoint =
|
||||
Change color of waypoint display =
|
||||
Set waypoint to current location =
|
||||
Make waypoint visible =
|
||||
Make waypoint invisible =
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
@ -1,72 +0,0 @@
|
||||
# Translation by Mahmutelmas06@hotmail.com
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Çantalarım
|
||||
Bag 1 = 1. Çanta
|
||||
Bag 2 = 2. Çanta
|
||||
Bag 3 = 3. Çanta
|
||||
Bag 4 = 4. Çanta
|
||||
Small Bag = Küçük Çanta
|
||||
Medium Bag = Çanta
|
||||
Large Bag = Büyük Çanta
|
||||
|
||||
### inernal.lua ###
|
||||
First page = İlk Sayfa
|
||||
Back three pages = 3 Sayfa Gerile
|
||||
Back one page = Geri
|
||||
Forward one page = İleri
|
||||
Forward three pages = 3 Sayfa İlerile
|
||||
Last page = Son Sayfa
|
||||
No matching items = Eşleşme yok
|
||||
Page = Sayfa
|
||||
%s of %s = %s dan %s
|
||||
Filter = Süzgeç
|
||||
Search = Ara
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Yaratıcı envanteri kullanabilir
|
||||
Home position set to: %s = Yeni eviniz: %s
|
||||
Time of day set to 6am = Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
|
||||
Time of day set to 9pm = Saat 19:00 olarak ayarlandı
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory cleared! = Envanter temizlendi!
|
||||
Crafting = Üretim
|
||||
Trash: = Çöp
|
||||
Refill: = Doldur
|
||||
Crafting Guide = Kılavuz
|
||||
Method: = Yöntem
|
||||
Result: %s = Çıktı: %s
|
||||
crafting = üretim
|
||||
shapeless crafting = şekilsiz üretim
|
||||
cooking = pişirme
|
||||
alloy cooking = karıştırma
|
||||
Copy to craft grid: = Üretim tablosuna kopyala
|
||||
All = Tümü
|
||||
Recipe %s of %s = %s dan %s tarifi
|
||||
Alternate = Altarnatif
|
||||
Crafting Grid = Üretim tablosu
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Beyaz
|
||||
Yellow = Sarı
|
||||
Red = Kırmızı
|
||||
Green = Yeşil
|
||||
Blue = Mavi
|
||||
Waypoints = Konum Noktaları
|
||||
Waypoint active = Konum Etkin
|
||||
Waypoint inactive = Konum Devredışı
|
||||
World position = Dünya konumu
|
||||
Name = İsim
|
||||
HUD text color = Metin rengi
|
||||
Edit waypoint name = Konum Noktasını Düzenle
|
||||
Rename waypoint = Konum Noktasını Adlandır
|
||||
Change color of waypoint display = Konum Gösterge Rengi
|
||||
Set waypoint to current location = Bulunduğun noktayı işaretle
|
||||
Make waypoint visible = Konumlar görünür
|
||||
Make waypoint invisible = Konumlar gözükmez
|
||||
Disable display of waypoint coordinates = Koordinatları gizle
|
||||
Enable display of waypoint coordinates = Koordinatları göster
|
||||
Finish editing = Düzenleme bitti
|
||||
Select Waypoint #%d = #%d konum noktası seç
|
79
locale/unified_inventory.de.tr
Normal file
@ -0,0 +1,79 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Fertigung
|
||||
Mixing=Mischen
|
||||
Cooking=Kochen
|
||||
Digging=Graben
|
||||
Bags=Taschen
|
||||
Bag @1=Tasche @1
|
||||
Small Bag=Kleine Tasche
|
||||
Medium Bag=Mittelgroße Tasche
|
||||
Large Bag=Große Tasche
|
||||
and = und
|
||||
First page=Erste Seite
|
||||
Back three pages=3 Seiten zurückblättern
|
||||
Back one page=1 Seite zurückblättern
|
||||
Forward one page=1 Seite vorblättern
|
||||
Forward three pages=3 Seiten vorblättern
|
||||
Last page=Letzte Seite
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
No matching items=Keine passenden Gegenstände
|
||||
No matches.=Keine Treffer
|
||||
Page=Seite
|
||||
@1 of @2=@1 von @2
|
||||
Filter=Filter
|
||||
Can use the creative inventory=Kann das Kreativinventar nutzen
|
||||
Crafting Grid=Fertigungsraster
|
||||
Crafting Guide=Fertigungsführer
|
||||
Set home position=Heimatposition setzen
|
||||
Home position set to: @1=Heimatposition nach @1 gesetzt
|
||||
You don't have the "home" privilege!=Du hast das „home“-Privileg nicht!
|
||||
Go home=Nach Hause gehen
|
||||
Set time to day=Zur Tageszeit wechseln
|
||||
Time of day set to 6am=Tageszeit auf 6 Uhr gesetzt
|
||||
You don't have the settime privilege!=Du hast das „settime“-Privileg nicht!
|
||||
Set time to night=Zur Nachtzeit wechseln
|
||||
Time of day set to 9pm=Tageszeit auf 21 Uhr gesetzt
|
||||
Clear inventory=Inventar leeren
|
||||
Inventory cleared!=Inventar geleert!
|
||||
Trash:=Müll:
|
||||
Refill:=Nachfüllen:
|
||||
Any item belonging to the @1 group=Irgendein Gegenstand, der zur Gruppe @1 gehört
|
||||
Any item belonging to the groups @1=Irgendein Gegenstand, der zu den Gruppen @1 gehört
|
||||
Recipe @1 of @2=Rezept @1 von @2
|
||||
Usage @1 of @2=Verwendung @1 von @2
|
||||
No recipes=Keine Rezepte
|
||||
No usages=Keine Verwendungen
|
||||
Result=Ergebnis
|
||||
Ingredient=Zutat
|
||||
Show next recipe=Nächstes Rezept zeigen
|
||||
Show next usage=Nächste Verwendung zeigen
|
||||
Show previous recipe=Vorheriges Rezept zeigen
|
||||
Show previous usage=Vorherige Verwendung zeigen
|
||||
Give me:=Gib mir:
|
||||
To craft grid:=Ins Fertigungsraster:
|
||||
All=Alles
|
||||
White=Weiß
|
||||
Yellow=Gelb
|
||||
Red=Rot
|
||||
Green=Grün
|
||||
Blue=Blau
|
||||
Waypoints=Wegpunkte
|
||||
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||
Waypoint @1=Wegpunkt Nr. @1
|
||||
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||
invisible=unsichtbar
|
||||
visible=sichtbar
|
||||
Make waypoint @1=Wegpunkt @1 machen
|
||||
Disable=ausschalten
|
||||
Enable=einschalten
|
||||
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||
Edit waypoint name=Name des Wegpunkts ändern
|
||||
Waypoint active=Wegpunkt aktiv
|
||||
Waypoint inactive=Wegpunkt inaktiv
|
||||
Finish editing=Bearbeitung abschließen
|
||||
World position=Weltposition
|
||||
Name=Name
|
||||
HUD text color=HUD-Textfarbe
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
100
locale/unified_inventory.es.tr
Normal file
@ -0,0 +1,100 @@
|
||||
# textdomain: unified_inventory
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=Blanco
|
||||
Yellow=Amarillo
|
||||
Red=Rojo
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Puntos
|
||||
Select Waypoint #@1=Seleccionar Punto #@1
|
||||
Waypoint @1=Punto @1
|
||||
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||
Make waypoint @1=Hacer punto @1
|
||||
invisible=invisible
|
||||
visible=visible
|
||||
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||
Disable=Deshabilitado
|
||||
Enable=Habilitado
|
||||
Change color of waypoint display=Cambiar el color del punto
|
||||
Edit waypoint name=Editar nombre del punto
|
||||
Waypoint active=Punto activo
|
||||
Waypoint inactive=Punto inactivo
|
||||
Finish editing=Terminar edición
|
||||
World position=Posición en el mundo
|
||||
Name=Nombre
|
||||
HUD text color=Color del texto de la Interfaz
|
||||
|
||||
# group.lua
|
||||
|
||||
and = y
|
||||
|
||||
# register.lua
|
||||
|
||||
Can use the creative inventory=Puede usar el inventario creativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Obliga al Inventario Unificado a mostrarse en modo Completo si el modo Simple está configurado globalmente
|
||||
Crafting Grid=Cuadricula de Elaboración
|
||||
Crafting Guide=Guía de Elaboración
|
||||
Set home position=Establecer posición de la casa
|
||||
Home position set to: @1=Posición de la casa cambiada a: @1
|
||||
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||
Go home=Ir a casa
|
||||
Set time to day=Cambiar a dia
|
||||
Set time to night=Cambiar a noche
|
||||
Time of day set to 6am=Hora del día cambiada a 6 AM
|
||||
Time of day set to 9pm=Hora del día cambiada a 9 PM
|
||||
You don't have the settime privilege!=¡No tienes el privilegio "settime"!
|
||||
Clear inventory=Limpiar inventario
|
||||
Inventory cleared!=¡Inventario limpio!
|
||||
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||
Crafting=Elaboración
|
||||
Trash:=Basura:
|
||||
Refill:=Rellenar:
|
||||
Any item belonging to the @1 group=Cualquier elemento que pertenezca al grupo @1
|
||||
Any item belonging to the groups @1=Cualquier elemento perteneciente a los grupos @1
|
||||
Recipe @1 of @2=Receta @1 de @2
|
||||
Usage @1 of @2=Uso @1 de @2
|
||||
No recipes=No tiene receta
|
||||
No usages=No tiene uso
|
||||
Result=Resultado
|
||||
Ingredient=Ingrediente
|
||||
Show next recipe=Mostrar la siguiente receta
|
||||
Show next usage=Mostrar el siguiente uso
|
||||
Show previous recipe=Mostrar la receta anterior
|
||||
Show previous usage=Mostrar el uso anterior
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Dame:
|
||||
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||
To craft grid:=Construir:
|
||||
All=Todos
|
||||
|
||||
# api.lua
|
||||
|
||||
Mixing=Mezclar
|
||||
Cooking=Hornear
|
||||
Digging=Recoger
|
||||
|
||||
# internal.lua
|
||||
|
||||
First page=Primera página
|
||||
Back three pages=Volver tres páginas
|
||||
Back one page=Volver una página
|
||||
Forward one page=Avanzar una página
|
||||
Forward three pages=Avanzar tres páginas
|
||||
Last page=Ultima Pagina
|
||||
Search=Buscar
|
||||
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||
No matching items=No se encontraron elementos
|
||||
No matches.=No hay resultados.
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=Bolsos
|
||||
Bag @1=Bolso @1
|
||||
Small Bag=Bolso Pequeño
|
||||
Medium Bag=Bolso Mediano
|
||||
Large Bag=Bolso Grande
|
57
locale/unified_inventory.fr.tr
Normal file
@ -0,0 +1,57 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Création
|
||||
Cooking=Cuisson
|
||||
Digging=Creuser
|
||||
Bags=Sacs
|
||||
Bag @1=Sac @1
|
||||
Small Bag=Petit sac
|
||||
Medium Bag=Sac moyen
|
||||
Large Bag=Grand sac
|
||||
and = et
|
||||
First page=1ère page
|
||||
Back three pages=3 pages en arrière
|
||||
Back one page=Page précédente
|
||||
Forward one page=Page suivante
|
||||
Forward three pages=3 pages en avant
|
||||
Last page=Dernière page
|
||||
Search=Rechercher
|
||||
No matching items=Aucun élément correspondant
|
||||
No matches.=Aucun match
|
||||
Page=Page
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtre
|
||||
Can use the creative inventory=Vous pouvez utiliser l'inventaire créatif
|
||||
Crafting Grid=Grille de création
|
||||
Crafting Guide=Guide de création
|
||||
Set home position=Position dans le monde
|
||||
Home position set to: @1=Position de votre base fixée à: @1
|
||||
You don't have the "home" privilege!=Vous n'avez pas le privilège "home"!
|
||||
Time of day set to 6am=Heure fixée à 6h
|
||||
You don't have the settime privilege!=Vous n'avez pas le privilège "settime"!
|
||||
Time of day set to 9pm=Heure fixée à 21h
|
||||
Inventory cleared!=Inventaire vidé !
|
||||
Trash:=Poubelle :
|
||||
Refill:=Remplir :
|
||||
Recipe @1 of @2=Recette @1 de @2
|
||||
Result=Résultat
|
||||
To craft grid:=Sur de création:
|
||||
All=Tout
|
||||
White=Blanc
|
||||
Yellow=Jaune
|
||||
Red=Rouge
|
||||
Green=Vert
|
||||
Blue=Bleu
|
||||
Waypoints=Point de passage
|
||||
Select Waypoint #@1=Choisir un point de passage #@1
|
||||
Waypoint @1=Point de passage @1
|
||||
Set waypoint to current location=Marquer un point de passage à la position actuelle
|
||||
Make waypoint @1=Rendre @1 le point de passage
|
||||
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||
Change color of waypoint display=Changer la couleur du point de passage
|
||||
Edit waypoint name=Editer le nom du point de passage
|
||||
Waypoint active=Point de passage actif
|
||||
Waypoint inactive=Point de passage inactif
|
||||
Finish editing=Terminer l'édition
|
||||
World position=Position dans le monde
|
||||
Name=Nom
|
||||
HUD text color=Couleur de texte du HUD
|
79
locale/unified_inventory.it.tr
Normal file
@ -0,0 +1,79 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Assemblaggio
|
||||
Mixing=Unione
|
||||
Cooking=Cottura
|
||||
Digging=Scavo
|
||||
Bags=Borse
|
||||
Bag @1=Borsa @1
|
||||
Small Bag=Borsa piccola
|
||||
Medium Bag=Borsa media
|
||||
Large Bag=Borsa grande
|
||||
and = e
|
||||
First page=Prima pagina
|
||||
Back three pages=Indietro di tre pagine
|
||||
Back one page=Indietro di una pagina
|
||||
Forward one page=Avanti di una pagina
|
||||
Forward three pages=Avanti di tre pagine
|
||||
Last page=Ultima pagina
|
||||
Search=Cerca
|
||||
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||
No matching items=Nessun oggetto corrispondente
|
||||
No matches.=Nessuna corrispondenza.
|
||||
Page=Pagina
|
||||
@1 of @2=@1 di @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Può usare l'inventario creativo
|
||||
Crafting Grid=Griglia di assemblaggio
|
||||
Crafting Guide=Guida di assemblaggio
|
||||
Set home position=Imposta la residenza
|
||||
Home position set to: @1=Residenza impostata su: @1
|
||||
You don't have the "home" privilege!=Non hai il privilegio "home"!
|
||||
Go home=Torna a casa
|
||||
Set time to day=Imposta l'orario sul giorno
|
||||
Time of day set to 6am=Orario impostato sulle 6am
|
||||
You don't have the settime privilege!=Non hai il privilegio "time"!
|
||||
Set time to night=Imposta l'orario sulla notte
|
||||
Time of day set to 9pm=Orario impostato sulle 9am
|
||||
Clear inventory=Ripulisci l'inventario
|
||||
Inventory cleared!=Inventario ripulito!
|
||||
Trash:=Butta:
|
||||
Refill:=Riempi:
|
||||
Any item belonging to the @1 group=Qualunque oggetto appartenente al gruppo @1
|
||||
Any item belonging to the groups @1=Qualunque oggetto appartenente ai gruppi @1
|
||||
Recipe @1 of @2=Ricetta @1 di @2
|
||||
Usage @1 of @2=Uso @1 di @2
|
||||
No recipes=Nessuna ricetta
|
||||
No usages=Nessun utilizzo
|
||||
Result=Risultato
|
||||
Ingredient=Ingrediente
|
||||
Show next recipe=Mostra la prossima ricetta
|
||||
Show next usage=Mostra il prossimo utilizzo
|
||||
Show previous recipe=Mostra la ricetta precedente
|
||||
Show previous usage=Mostra l'utilizzo precedente
|
||||
Give me:=Dammi:
|
||||
To craft grid:=Alla griglia di assemblaggio:
|
||||
All=Tutto
|
||||
White=Bianco
|
||||
Yellow=Giallo
|
||||
Red=Rosso
|
||||
Green=Verde
|
||||
Blue=Blu
|
||||
Waypoints=Tappe
|
||||
Select Waypoint #@1=Seleziona tappa n°@1
|
||||
Waypoint @1=Tappa @1
|
||||
Set waypoint to current location=Imposta tappa alla posizione attuale
|
||||
invisible=invisibile
|
||||
visible=visibile
|
||||
Make waypoint @1=Crea tappa @1
|
||||
Disable=Disabilita
|
||||
Enable=Abilita
|
||||
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||
Change color of waypoint display=Modifica il colore della visualizzazione della tappa
|
||||
Edit waypoint name=Modifica il nome della tappa
|
||||
Waypoint active=Tappa attiva
|
||||
Waypoint inactive=Tappa inattiva
|
||||
Finish editing=Termina la modifica
|
||||
World position=Posizione del mondo
|
||||
Name=Nome
|
||||
HUD text color=Colore del testo del visore
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
78
locale/unified_inventory.ms.tr
Normal file
@ -0,0 +1,78 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Pertukangan
|
||||
Mixing=Pencampuran
|
||||
Cooking=Pemasakan
|
||||
Digging=Penggalian
|
||||
Bags=Beg
|
||||
Bag @1=Beg @1
|
||||
Small Bag=Beg Kecil
|
||||
Medium Bag=Beg Sederhana
|
||||
Large Bag=Beg Besar
|
||||
and = dan
|
||||
First page=Halaman pertama
|
||||
Back three pages=Tiga halaman sebelumnya
|
||||
Back one page=Halaman sebelumnya
|
||||
Forward one page=Halaman seterusnya
|
||||
Forward three pages=Tiga halaman seterusnya
|
||||
Last page=Halaman terakhir
|
||||
Search=Cari
|
||||
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||
No matching items=Tiada item sepadan
|
||||
No matches.=Tiada padanan.
|
||||
Page=Halaman
|
||||
@1 of @2=@1 drpd @2
|
||||
Filter=Tapis
|
||||
Can use the creative inventory=Boleh guna inventori kreatif
|
||||
Crafting Grid=Grid Pertukangan
|
||||
Crafting Guide=Panduan Pertukangan
|
||||
Set home position=Tetapkan kedudukan rumah
|
||||
Home position set to: @1=Kedudukan rumah ditetapkan ke: @1
|
||||
You don't have the "home" privilege!=Anda tidak ada keistimewaan "home"!
|
||||
Go home=Balik rumah
|
||||
Set time to day=Tetapkan masa jadi siang
|
||||
Time of day set to 6am=Masa ditetapkan ke 6 pagi
|
||||
You don't have the settime privilege!=Anda tidak ada keistimewaan settime!
|
||||
Set time to night=Tetapkan masa jadi malam
|
||||
Time of day set to 9pm=Masa ditetapkan ke 9 malam
|
||||
Clear inventory=Kosongkan inventori
|
||||
Inventory cleared!=Inventori dikosongkan!
|
||||
Trash:=Buang:
|
||||
Refill:=Isi balik:
|
||||
Any item belonging to the @1 group=Sebarang item dari kumpulan @1
|
||||
Any item belonging to the groups @1=Sebarang item dari kumpulan @1
|
||||
Recipe @1 of @2=Resipi @1 drpd @2
|
||||
Usage @1 of @2=Kegunaan @1 drpd @2
|
||||
No recipes=Tiada resipi
|
||||
No usages=Tiada kegunaan
|
||||
Result=Hasil
|
||||
Ingredient=Bahan
|
||||
Show next recipe=Tunjuk resipi seterusnya
|
||||
Show next usage=Tunjuk kegunaan seterusnya
|
||||
Show previous recipe=Tunjuk resipi sebelumnya
|
||||
Show previous usage=Tunjuk kegunaan sebelumnya
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Beri saya:
|
||||
To craft grid:=Ke grid pertukangan:
|
||||
White=Putih
|
||||
Yellow=Kuning
|
||||
Red=Merah
|
||||
Green=Hijau
|
||||
Blue=Biru
|
||||
Waypoints=Titik Arah
|
||||
Select Waypoint #@1=Pilih Titik Arah #@1
|
||||
Waypoint @1=Titik Arah @1
|
||||
Set waypoint to current location=Tetapkan titik arah ke lokasi semasa
|
||||
invisible=Sembunyikan
|
||||
visible=Paparkan
|
||||
Make waypoint @1=@1 titik arah
|
||||
Disable=Sembunyikan
|
||||
Enable=Paparkan
|
||||
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||
Change color of waypoint display=Tukar warna paparan titik arah
|
||||
Edit waypoint name=Edit nama titik arah
|
||||
Waypoint active=Titik arah aktif
|
||||
Waypoint inactive=Titik arah tidak aktif
|
||||
Finish editing=Selesai edit
|
||||
World position=Kedudukan dunia
|
||||
Name=Nama
|
||||
HUD text color=Warna tulisan HUD
|
61
locale/unified_inventory.pl.tr
Normal file
@ -0,0 +1,61 @@
|
||||
# textdomain: unified_inventory
|
||||
Bags=Plecaki
|
||||
Bag @1=Plecak @1
|
||||
Small Bag=Maly plecak
|
||||
Medium Bag=Sredni plecak
|
||||
Large Bag=Duzy plecak
|
||||
and = i
|
||||
First page=Pierwsza strona
|
||||
Back three pages=3 strony w tyl
|
||||
Back one page=1 strona w tyl
|
||||
Forward one page=1 strona do przodu
|
||||
Forward three pages=3 strony do przodu
|
||||
Last page=Ostatnia strona
|
||||
Search=Szukaj
|
||||
No matching items=Brak pasujacych przedmiotow
|
||||
No matches.=Brak wyników
|
||||
Page=Strona
|
||||
@1 of @2=@1 z @2
|
||||
Filter=Filtr
|
||||
Set home position=Ustaw pozycję wyjściową
|
||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
||||
Go home=Idź do domu
|
||||
Set time to day=Ustaw czas na dzień
|
||||
Time of day set to 6am=Czas ustawiony na 6:00
|
||||
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
||||
Set time to night=Ustaw czas na noc
|
||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||
Clear inventory=Wyczyść zapasy
|
||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
||||
Trash:=Smietnik:
|
||||
Refill:=Uzupelnianie:
|
||||
Recipe @1 of @2=Recepta @1 z @2
|
||||
Usage @1 of @2=Użycie @1 z @2
|
||||
No recipes=Brak recepty
|
||||
No usages=Bez użycia
|
||||
Result=Wynik
|
||||
Ingredient=Składnik
|
||||
Give me:=Daj mi:
|
||||
All=Wszystko
|
||||
White=Bialy
|
||||
Yellow=Zolty
|
||||
Red=Czerwony
|
||||
Green=Zielony
|
||||
Blue=Niebieski
|
||||
Waypoints=Punkty orientacyjne
|
||||
Select Waypoint #@1=Wybierz punkt #@1
|
||||
Waypoint @1=Punkty orientacyjne @1
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
||||
invisible=niewidzialny
|
||||
visible=widomy
|
||||
Make waypoint @1=Robić punkt @1
|
||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||
Change color of waypoint display=Zmien kolor punktu
|
||||
Edit waypoint name=Edytuj nazwe punktu
|
||||
Waypoint active=Punkt wlaczony
|
||||
Waypoint inactive=Punkt wylaczony
|
||||
Finish editing=Zakoncz edycje
|
||||
World position=Pozycja
|
||||
Name=Nazwa
|
||||
HUD text color=Kolor tekstu HUD
|
76
locale/unified_inventory.pt.tr
Normal file
@ -0,0 +1,76 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Artesanato
|
||||
Mixing=Muistura
|
||||
Cooking=Cozimento
|
||||
Digging=Escavação
|
||||
Bags=Bolsas
|
||||
Bag @1=Bolsa @1
|
||||
Small Bag=Bolsa Pequena
|
||||
Medium Bag=Bolsa Média
|
||||
Large Bag=Bolsa Grande
|
||||
and = e
|
||||
First page=Primeira Página
|
||||
Back three pages=Voltar 3 Páginas
|
||||
Back one page=Voltar 1 Página
|
||||
Forward one page=Avançar 1 Página
|
||||
Forward three pages=Avançar 3 Páginas
|
||||
Last page=Ultima Página
|
||||
Search=Pesquisar
|
||||
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||
No matching items=Nenhum item correspondente
|
||||
No matches.=Sem correspondências
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Pode usar o inventário do criativo
|
||||
Crafting Grid=Grade de Artesanato
|
||||
Crafting Guide=Guia de Artesanato
|
||||
Set home position=Definir posição de casa
|
||||
Home position set to: @1=Posição inicial definida para: @1
|
||||
You don't have the "home" privilege!=Você não tem o privilégio de "home"!
|
||||
Go home=Transportar para Casa
|
||||
Set time to day=Definir turno para dia
|
||||
Time of day set to 6am=Hora do dia definida para 06h
|
||||
You don't have the settime privilege!=Você não tem o privilégio de "settime"!
|
||||
Set time to night=Definir turno para noite
|
||||
Time of day set to 9pm=Hora do dia ajustada para 21h
|
||||
Clear inventory=Limpar Inventário
|
||||
Inventory cleared!=Inventário Apagado!
|
||||
Trash:=Lixo:
|
||||
Refill:=Recarga:
|
||||
Any item belonging to the @1 group=Qualquer item pertencente ao grupo '@1'.
|
||||
Any item belonging to the groups @1=Qualquer item pertencente aos grupos '@1'.
|
||||
Recipe @1 of @2=Receita @1 de @2
|
||||
Usage @1 of @2=Utilização @1 de @2
|
||||
No recipes=Sem Receita
|
||||
No usages=Sem Utilização
|
||||
Result=Resultado
|
||||
Ingredient=Ingrediente
|
||||
Show next recipe=Exibir Próxima Receita
|
||||
Show next usage=Mostrar Próxima Utilização
|
||||
Show previous recipe=Exibir Receita Anterior
|
||||
Show previous usage=Exibir Utilização Anterior
|
||||
Give me:=Gerado:
|
||||
To craft grid:=Para Grade de Artesanato
|
||||
All=MAX
|
||||
White=Branco
|
||||
Yellow=Amarelo
|
||||
Red=Vermelho
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Apontador de Direção
|
||||
Select Waypoint #@1=Seleção de Apontador de Direção #@1
|
||||
Waypoint @1=Apontador de Direção @1
|
||||
Set waypoint to current location=Configurar localização atual do Apontador de Direção
|
||||
invisible=invisível
|
||||
visible=visível
|
||||
Make waypoint @1=Fazer Apontador de Direção @1
|
||||
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||
Change color of waypoint display=Mudar cor exibida do Apontador de Direção
|
||||
Edit waypoint name=Editar Nome de Apontador de Direção
|
||||
Waypoint active=Apontador de Direção Ativo
|
||||
Waypoint inactive=Apontador de Direção Inativo
|
||||
Finish editing=Edição Finalizada
|
||||
World position=Posição Mundial
|
||||
Name=Nome
|
||||
HUD text color=Cor de HUD
|
78
locale/unified_inventory.ru.tr
Normal file
@ -0,0 +1,78 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Крафт
|
||||
Mixing=Мешать
|
||||
Cooking=Варить
|
||||
Digging=Копать
|
||||
Bags=Сумки
|
||||
Bag @1=Сумка @1
|
||||
Small Bag=Малая сумка
|
||||
Medium Bag=Средняя сумка
|
||||
Large Bag=Большая сумка
|
||||
and = и
|
||||
First page=Первая страница
|
||||
Back three pages=3 страницы назад
|
||||
Back one page=1 страницу назад
|
||||
Forward one page=1 страницу вперёд
|
||||
Forward three pages=3 страницы вперёд
|
||||
Last page=Последняя страница
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
No matching items=Нет подходящих элементов
|
||||
No matches.=Ничего не найдено
|
||||
Page=Страница
|
||||
@1 of @2=@1 из @2
|
||||
Filter=Фильтр
|
||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||
Crafting Grid=Решетка крафта
|
||||
Crafting Guide=Книга рецептов
|
||||
Set home position=Установить позицию дома
|
||||
Home position set to: @1=Дом теперь расположен по коодинатам: @1
|
||||
You don't have the "home" privilege!=У вас нет привилегии "home"!
|
||||
Go home=Отправиться домой
|
||||
Set time to day=День
|
||||
Time of day set to 6am=Установлено время 6 утра
|
||||
You don't have the settime privilege!=Вам не разрешено устанавливать время! (нет привилегии "settime")
|
||||
Set time to night=Ночь
|
||||
Time of day set to 9pm=Установлено время 9 вечера
|
||||
Clear inventory=Очистить инвентарь
|
||||
Inventory cleared!=Инвентарь очищен!
|
||||
Trash:=Мусор:
|
||||
Refill:=Наполнить:
|
||||
Any item belonging to the @1 group=Любой элемент из группы: @1
|
||||
Any item belonging to the groups @1=Любой элемент из группы: @1
|
||||
Recipe @1 of @2=Рецепт @1 из @2
|
||||
Usage @1 of @2=Вариант @1 of @2
|
||||
No recipes=Рецептов нет
|
||||
No usages=Не используется
|
||||
Result=Результат
|
||||
Ingredient=Состав
|
||||
Show next recipe=Следующий рецепт
|
||||
Show next usage=Следующее использование
|
||||
Show previous recipe=Прошлый рецепт
|
||||
Show previous usage=Прошлая страница
|
||||
Give me:=Дай мне:
|
||||
To craft grid:=На решeтку крафта:
|
||||
All=Все
|
||||
White=Белый
|
||||
Yellow=Желтый
|
||||
Red=Красный
|
||||
Green=Зелёный
|
||||
Blue=Синий
|
||||
Waypoints=Путевые точки
|
||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||
Waypoint @1=Путевая точка @1
|
||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||
invisible=невидимой
|
||||
visible=видимой
|
||||
Make waypoint @1=Сделать путевую точку @1
|
||||
Disable=Выключить
|
||||
Enable=Включить
|
||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||
Change color of waypoint display=Поменять цвет путевой точки
|
||||
Edit waypoint name=Переименовать путевую точку
|
||||
Waypoint active=Путевая точка включена
|
||||
Waypoint inactive=Путевая точка выключена
|
||||
Finish editing=Закончить редакцию
|
||||
World position=Позиция мира
|
||||
Name=Имя
|
||||
HUD text color=Цвет текста HUDа
|
100
locale/unified_inventory.template.tr
Normal file
@ -0,0 +1,100 @@
|
||||
# textdomain: unified_inventory
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=
|
||||
Yellow=
|
||||
Red=
|
||||
Green=
|
||||
Blue=
|
||||
Waypoints=
|
||||
Select Waypoint #@1=
|
||||
Waypoint @1=
|
||||
Set waypoint to current location=
|
||||
Make waypoint @1=
|
||||
invisible=
|
||||
visible=
|
||||
@1 display of waypoint coordinates=
|
||||
Disable=
|
||||
Enable=
|
||||
Change color of waypoint display=
|
||||
Edit waypoint name=
|
||||
Waypoint active=
|
||||
Waypoint inactive=
|
||||
Finish editing=
|
||||
World position=
|
||||
Name=
|
||||
HUD text color=
|
||||
|
||||
# group.lua
|
||||
|
||||
and =
|
||||
|
||||
# register.lua
|
||||
|
||||
Can use the creative inventory=
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=
|
||||
Crafting Guide=
|
||||
Set home position=
|
||||
Home position set to: @1=
|
||||
You don't have the \"home\" privilege!=
|
||||
Go home=
|
||||
Set time to day=
|
||||
Set time to night=
|
||||
Time of day set to 6am=
|
||||
Time of day set to 9pm=
|
||||
You don't have the settime privilege!=
|
||||
Clear inventory=
|
||||
Inventory cleared!=
|
||||
This button has been disabled outside=
|
||||
Crafting=
|
||||
Trash:=
|
||||
Refill:=
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=
|
||||
Usage @1 of @2=
|
||||
No recipes=
|
||||
No usages=
|
||||
Result=
|
||||
Ingredient=
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=
|
||||
This recipe is too@nlarge to be displayed.=
|
||||
To craft grid:=
|
||||
All=
|
||||
|
||||
# api.lua
|
||||
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
|
||||
# internal.lua
|
||||
|
||||
First page=
|
||||
Back three pages=
|
||||
Back one page=
|
||||
Forward one page=
|
||||
Forward three pages=
|
||||
Last page=
|
||||
Search=
|
||||
Reset search and display everything=
|
||||
No matching items=
|
||||
No matches.=
|
||||
Page=
|
||||
@1 of @2=
|
||||
Filter=
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=
|
||||
Bag @1=
|
||||
Small Bag=
|
||||
Medium Bag=
|
||||
Large Bag=
|
69
locale/unified_inventory.tr.tr
Normal file
@ -0,0 +1,69 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Üretim
|
||||
Mixing=Karıştırma
|
||||
Cooking=Pişirme
|
||||
Digging=Kazma
|
||||
Bags=Çantalarım
|
||||
Bag @1=@1. Çanta
|
||||
Small Bag=Küçük Çanta
|
||||
Medium Bag=Çanta
|
||||
Large Bag=Büyük Çanta
|
||||
and = ve
|
||||
First page=İlk Sayfa
|
||||
Back three pages=3 Sayfa Gerile
|
||||
Back one page=Geri
|
||||
Forward one page=İleri
|
||||
Forward three pages=3 Sayfa İlerile
|
||||
Last page=Son Sayfa
|
||||
Search=Ara
|
||||
No matching items=Eşleşme yok
|
||||
No matches.=Eşleşme yok
|
||||
Page=Sayfa
|
||||
@1 of @2=@1 dan @2
|
||||
Filter=Süzgeç
|
||||
Can use the creative inventory=Yaratıcı envanteri kullanabilir
|
||||
Crafting Grid=Üretim tablosu
|
||||
Crafting Guide=Kılavuz
|
||||
Set home position=Set ev pozisyon
|
||||
Home position set to: @1=Yeni eviniz: @1
|
||||
You don't have the "home" privilege!="home" yetkiniz yok!
|
||||
Go home=Eve git
|
||||
Set time to day=Güne zaman ayarla
|
||||
Time of day set to 6am=Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime privilege!="settime" yetkiniz yok!
|
||||
Set time to night=Geceye zaman ayarla
|
||||
Time of day set to 9pm=Saat 19:00 olarak ayarlandı
|
||||
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory cleared!=Envanter temizlendi!
|
||||
Trash:=Çöp
|
||||
Refill:=Doldur
|
||||
Recipe @1 of @2=@1 dan @2 tarifi
|
||||
Usage @1 of @2=Kullanım @1/@2
|
||||
No recipes=Tarifi yok
|
||||
No usages=Kullanım yok
|
||||
Result=Çıktı
|
||||
Ingredient=Bileşen
|
||||
Give me:=Ver bana:
|
||||
To craft grid:=Üretim tablosuna kopyala
|
||||
All=Tümü
|
||||
White=Beyaz
|
||||
Yellow=Sarı
|
||||
Red=Kırmızı
|
||||
Green=Yeşil
|
||||
Blue=Mavi
|
||||
Waypoints=Konum Noktaları
|
||||
Select Waypoint #@1=#@1 konum noktası seç
|
||||
Waypoint @1=@1 Konum Noktaları
|
||||
Set waypoint to current location=Bulunduğun noktayı işaretle
|
||||
invisible=görünmez
|
||||
visible=görünür
|
||||
Make waypoint @1=Yol noktası @1
|
||||
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||
Change color of waypoint display=Konum Gösterge Rengi
|
||||
Edit waypoint name=Konum Noktasını Düzenle
|
||||
Waypoint active=Konum Etkin
|
||||
Waypoint inactive=Konum Devredışı
|
||||
Finish editing=Düzenleme bitti
|
||||
World position=Dünya konumu
|
||||
Name=İsim
|
||||
HUD text color=Metin rengi
|
79
locale/unified_inventory.zh_CN.tr
Normal file
@ -0,0 +1,79 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹饪
|
||||
Digging=挖出
|
||||
Bags=背包
|
||||
Bag @1=背包@1
|
||||
Small Bag=小背包
|
||||
Medium Bag=中背包
|
||||
Large Bag=大背包
|
||||
and = 和
|
||||
First page=第一页
|
||||
Back three pages=后退三页
|
||||
Back one page=后退一页
|
||||
Forward one page=前进一页
|
||||
Forward three pages=前进三页
|
||||
Last page=最后一页
|
||||
Search=搜索
|
||||
No matching items=没有匹配物品
|
||||
No matches.=没有匹配
|
||||
Page=页面
|
||||
@1 of @2=第@1页,共@2页
|
||||
Filter=过滤器
|
||||
Can use the creative inventory=可以使用创造背包
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=设置家的位置
|
||||
Home position set to: @1=家的位置设置到: @1
|
||||
You don't have the "home" privilege!=你没有“home”权限!
|
||||
Go home=回家
|
||||
Set time to day=设置时间到白天
|
||||
Time of day set to 6am=时间设置到早晨6点
|
||||
You don't have the settime privilege!=你没有“settime”权限!
|
||||
Set time to night=设置时间到晚上
|
||||
Time of day set to 9pm=时间设置到晚上9点
|
||||
|
||||
Inventory cleared!=清空背包
|
||||
Clear inventory=清空背包
|
||||
|
||||
Trash:=丢弃:
|
||||
Refill:=填满:
|
||||
Recipe @1 of @2=第@1配方,共@2个
|
||||
Usage @1 of @2=第@1用法,共@2个
|
||||
No recipes=没有配方
|
||||
No usages=没有用法
|
||||
Result=结果
|
||||
Ingredient=原料
|
||||
Give me:=给予:
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
White=白
|
||||
Yellow=黄
|
||||
Red=红
|
||||
Green=绿
|
||||
Blue=蓝
|
||||
Waypoints=航路点
|
||||
Select Waypoint #@1=查询航路点 #@1
|
||||
Waypoint @1=航路点 @1
|
||||
Set waypoint to current location=将航路点设置到当前位置
|
||||
invisible=不可见的
|
||||
visible=可见的
|
||||
Make waypoint @1=设置航路点 @1
|
||||
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||
Change color of waypoint display=改变航路点显示的颜色
|
||||
Edit waypoint name=编辑航路点名称
|
||||
Waypoint active=航路点已激活
|
||||
Waypoint inactive=航路点未激活
|
||||
Finish editing=完成编辑
|
||||
World position=世界位置
|
||||
Name=名称
|
||||
HUD text color=HUD文本颜色
|
||||
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
79
locale/unified_inventory.zh_TW.tr
Normal file
@ -0,0 +1,79 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹飪
|
||||
Digging=挖出
|
||||
Bags=揹包
|
||||
Bag @1=揹包@1
|
||||
Small Bag=小揹包
|
||||
Medium Bag=中揹包
|
||||
Large Bag=大揹包
|
||||
and = 和
|
||||
First page=第一頁
|
||||
Back three pages=後退三頁
|
||||
Back one page=後退一頁
|
||||
Forward one page=前進一頁
|
||||
Forward three pages=前進三頁
|
||||
Last page=最後一頁
|
||||
Search=搜索
|
||||
No matching items=沒有匹配物品
|
||||
No matches.=沒有匹配
|
||||
Page=頁面
|
||||
@1 of @2=第@1頁,共@2頁
|
||||
Filter=過濾器
|
||||
Can use the creative inventory=可以使用創造揹包
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=設置家的位置
|
||||
Home position set to: @1=家的位置設置到: @1
|
||||
You don't have the "home" privilege!=你沒有“home”權限!
|
||||
Go home=回家
|
||||
Set time to day=設置時間到白天
|
||||
Time of day set to 6am=時間設置到早晨6點
|
||||
You don't have the settime privilege!=你沒有“settime”權限!
|
||||
Set time to night=設置時間到晚上
|
||||
Time of day set to 9pm=時間設置到晚上9點
|
||||
|
||||
Inventory cleared!=清空揹包
|
||||
Clear inventory=清空揹包
|
||||
|
||||
Trash:=丟棄:
|
||||
Refill:=填滿:
|
||||
Recipe @1 of @2=第@1配方,共@2個
|
||||
Usage @1 of @2=第@1用法,共@2個
|
||||
No recipes=沒有配方
|
||||
No usages=沒有用法
|
||||
Result=結果
|
||||
Ingredient=原料
|
||||
Give me:=給予:
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
White=白
|
||||
Yellow=黃
|
||||
Red=紅
|
||||
Green=綠
|
||||
Blue=藍
|
||||
Waypoints=航路點
|
||||
Select Waypoint #@1=查詢航路點 #@1
|
||||
Waypoint @1=航路點 @1
|
||||
Set waypoint to current location=將航路點設置到當前位置
|
||||
invisible=不可見的
|
||||
visible=可見的
|
||||
Make waypoint @1=設置航路點 @1
|
||||
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||
Change color of waypoint display=改變航路點顯示的顏色
|
||||
Edit waypoint name=編輯航路點名稱
|
||||
Waypoint active=航路點已激活
|
||||
Waypoint inactive=航路點未激活
|
||||
Finish editing=完成編輯
|
||||
World position=世界位置
|
||||
Name=名稱
|
||||
HUD text color=HUD文本顏色
|
||||
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
409
match_craft.lua
Normal file
@ -0,0 +1,409 @@
|
||||
-- match_craft.lua
|
||||
-- Find and automatically move inventory items to the crafting grid
|
||||
-- according to the recipe.
|
||||
|
||||
--[[
|
||||
Retrieve items from inventory lists and calculate their total count.
|
||||
Return a table of "item name" - "total count" pairs.
|
||||
|
||||
Arguments:
|
||||
inv: minetest inventory reference
|
||||
lists: names of inventory lists to use
|
||||
|
||||
Example usage:
|
||||
-- Count items in "main" and "craft" lists of player inventory
|
||||
unified_inventory.count_items(player_inv_ref, {"main", "craft"})
|
||||
|
||||
Example output:
|
||||
{
|
||||
["default:pine_wood"] = 2,
|
||||
["default:acacia_wood"] = 4,
|
||||
["default:chest"] = 3,
|
||||
["default:axe_diamond"] = 2, -- unstackable item are counted too
|
||||
["wool:white"] = 6
|
||||
}
|
||||
]]--
|
||||
function unified_inventory.count_items(inv, lists)
|
||||
local counts = {}
|
||||
|
||||
for i = 1, #lists do
|
||||
local name = lists[i]
|
||||
local size = inv:get_size(name)
|
||||
local list = inv:get_list(name)
|
||||
|
||||
for j = 1, size do
|
||||
local stack = list[j]
|
||||
|
||||
if not stack:is_empty() then
|
||||
local item = stack:get_name()
|
||||
local count = stack:get_count()
|
||||
|
||||
counts[item] = (counts[item] or 0) + count
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return counts
|
||||
end
|
||||
|
||||
--[[
|
||||
Retrieve craft recipe items and their positions in the crafting grid.
|
||||
Return a table of "craft item name" - "set of positions" pairs.
|
||||
|
||||
Note that if craft width is not 3 then positions are recalculated as
|
||||
if items were placed on a 3x3 grid. Also note that craft can contain
|
||||
groups of items with "group:" prefix.
|
||||
|
||||
Arguments:
|
||||
craft: minetest craft recipe
|
||||
|
||||
Example output:
|
||||
-- Bed recipe
|
||||
{
|
||||
["wool:white"] = {[1] = true, [2] = true, [3] = true}
|
||||
["group:wood"] = {[4] = true, [5] = true, [6] = true}
|
||||
}
|
||||
--]]
|
||||
function unified_inventory.count_craft_positions(craft)
|
||||
local positions = {}
|
||||
local craft_items = craft.items
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type]
|
||||
or unified_inventory.craft_type_defaults(craft.type, {})
|
||||
local display_width = craft_type.dynamic_display_size
|
||||
and craft_type.dynamic_display_size(craft).width
|
||||
or craft_type.width
|
||||
local craft_width = craft_type.get_shaped_craft_width
|
||||
and craft_type.get_shaped_craft_width(craft)
|
||||
or display_width
|
||||
local i = 0
|
||||
|
||||
for y = 1, 3 do
|
||||
for x = 1, craft_width do
|
||||
i = i + 1
|
||||
local item = craft_items[i]
|
||||
|
||||
if item ~= nil then
|
||||
local pos = 3 * (y - 1) + x
|
||||
local set = positions[item]
|
||||
|
||||
if set ~= nil then
|
||||
set[pos] = true
|
||||
else
|
||||
positions[item] = {[pos] = true}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return positions
|
||||
end
|
||||
|
||||
--[[
|
||||
For every craft item find all matching inventory items.
|
||||
- If craft item is a group then find all inventory items that matches
|
||||
this group.
|
||||
- If craft item is not a group (regular item) then find only this item.
|
||||
|
||||
If inventory doesn't contain needed item then found set is empty for
|
||||
this item.
|
||||
|
||||
Return a table of "craft item name" - "set of matching inventory items"
|
||||
pairs.
|
||||
|
||||
Arguments:
|
||||
inv_items: table with items names as keys
|
||||
craft_items: table with items names or groups as keys
|
||||
|
||||
Example output:
|
||||
{
|
||||
["group:wood"] = {
|
||||
["default:pine_wood"] = true,
|
||||
["default:acacia_wood"] = true
|
||||
},
|
||||
["wool:white"] = {
|
||||
["wool:white"] = true
|
||||
}
|
||||
}
|
||||
--]]
|
||||
function unified_inventory.find_usable_items(inv_items, craft_items)
|
||||
local get_group = minetest.get_item_group
|
||||
local result = {}
|
||||
|
||||
for craft_item in pairs(craft_items) do
|
||||
local group = craft_item:match("^group:(.+)")
|
||||
local found = {}
|
||||
|
||||
if group ~= nil then
|
||||
for inv_item in pairs(inv_items) do
|
||||
if get_group(inv_item, group) > 0 then
|
||||
found[inv_item] = true
|
||||
end
|
||||
end
|
||||
else
|
||||
if inv_items[craft_item] ~= nil then
|
||||
found[craft_item] = true
|
||||
end
|
||||
end
|
||||
|
||||
result[craft_item] = found
|
||||
end
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
--[[
|
||||
Match inventory items with craft grid positions.
|
||||
For every position select the matching inventory item with maximum
|
||||
(total_count / (times_matched + 1)) value.
|
||||
|
||||
If for some position matching item cannot be found or match count is 0
|
||||
then return nil.
|
||||
|
||||
Return a table of "matched item name" - "set of craft positions" pairs
|
||||
and overall match count.
|
||||
|
||||
Arguments:
|
||||
inv_counts: table of inventory items counts from "count_items"
|
||||
craft_positions: table of craft positions from "count_craft_positions"
|
||||
|
||||
Example output:
|
||||
match_table = {
|
||||
["wool:white"] = {[1] = true, [2] = true, [3] = true}
|
||||
["default:acacia_wood"] = {[4] = true, [6] = true}
|
||||
["default:pine_wood"] = {[5] = true}
|
||||
}
|
||||
match_count = 2
|
||||
--]]
|
||||
function unified_inventory.match_items(inv_counts, craft_positions)
|
||||
local usable = unified_inventory.find_usable_items(inv_counts, craft_positions)
|
||||
local match_table = {}
|
||||
local match_count
|
||||
local matches = {}
|
||||
|
||||
for craft_item, pos_set in pairs(craft_positions) do
|
||||
local use_set = usable[craft_item]
|
||||
|
||||
for pos in pairs(pos_set) do
|
||||
local pos_item
|
||||
local pos_count
|
||||
|
||||
for use_item in pairs(use_set) do
|
||||
local count = inv_counts[use_item]
|
||||
local times_matched = matches[use_item] or 0
|
||||
local new_pos_count = math.floor(count / (times_matched + 1))
|
||||
|
||||
if pos_count == nil or pos_count < new_pos_count then
|
||||
pos_item = use_item
|
||||
pos_count = new_pos_count
|
||||
end
|
||||
end
|
||||
|
||||
if pos_item == nil or pos_count == 0 then
|
||||
return nil
|
||||
end
|
||||
|
||||
local set = match_table[pos_item]
|
||||
|
||||
if set ~= nil then
|
||||
set[pos] = true
|
||||
else
|
||||
match_table[pos_item] = {[pos] = true}
|
||||
end
|
||||
|
||||
matches[pos_item] = (matches[pos_item] or 0) + 1
|
||||
end
|
||||
end
|
||||
|
||||
for match_item, times_matched in pairs(matches) do
|
||||
local count = inv_counts[match_item]
|
||||
local item_count = math.floor(count / times_matched)
|
||||
|
||||
if match_count == nil or item_count < match_count then
|
||||
match_count = item_count
|
||||
end
|
||||
end
|
||||
|
||||
return match_table, match_count
|
||||
end
|
||||
|
||||
--[[
|
||||
Remove item from inventory lists.
|
||||
Return stack of actually removed items.
|
||||
|
||||
This function replicates the inv:remove_item function but can accept
|
||||
multiple lists.
|
||||
|
||||
Arguments:
|
||||
inv: minetest inventory reference
|
||||
lists: names of inventory lists
|
||||
stack: minetest item stack
|
||||
--]]
|
||||
function unified_inventory.remove_item(inv, lists, stack)
|
||||
local removed = ItemStack(nil)
|
||||
local leftover = ItemStack(stack)
|
||||
|
||||
for i = 1, #lists do
|
||||
if leftover:is_empty() then
|
||||
break
|
||||
end
|
||||
|
||||
local cur_removed = inv:remove_item(lists[i], leftover)
|
||||
removed:add_item(cur_removed)
|
||||
leftover:take_item(cur_removed:get_count())
|
||||
end
|
||||
|
||||
return removed
|
||||
end
|
||||
|
||||
--[[
|
||||
Add item to inventory lists.
|
||||
Return leftover stack.
|
||||
|
||||
This function replicates the inv:add_item function but can accept
|
||||
multiple lists.
|
||||
|
||||
Arguments:
|
||||
inv: minetest inventory reference
|
||||
lists: names of inventory lists
|
||||
stack: minetest item stack
|
||||
--]]
|
||||
function unified_inventory.add_item(inv, lists, stack)
|
||||
local leftover = ItemStack(stack)
|
||||
|
||||
for i = 1, #lists do
|
||||
if leftover:is_empty() then
|
||||
break
|
||||
end
|
||||
|
||||
leftover = inv:add_item(lists[i], leftover)
|
||||
end
|
||||
|
||||
return leftover
|
||||
end
|
||||
|
||||
--[[
|
||||
Move items from source list to destination list if possible.
|
||||
Skip positions specified in exclude set.
|
||||
|
||||
Arguments:
|
||||
inv: minetest inventory reference
|
||||
src_list: name of source list
|
||||
dst_list: name of destination list
|
||||
exclude: set of positions to skip
|
||||
--]]
|
||||
function unified_inventory.swap_items(inv, src_list, dst_list, exclude)
|
||||
local size = inv:get_size(src_list)
|
||||
local empty = ItemStack(nil)
|
||||
|
||||
for i = 1, size do
|
||||
if exclude == nil or exclude[i] == nil then
|
||||
local stack = inv:get_stack(src_list, i)
|
||||
|
||||
if not stack:is_empty() then
|
||||
inv:set_stack(src_list, i, empty)
|
||||
local leftover = inv:add_item(dst_list, stack)
|
||||
|
||||
if not leftover:is_empty() then
|
||||
inv:set_stack(src_list, i, leftover)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
Move matched items to the destination list.
|
||||
|
||||
If destination list position is already occupied with some other item
|
||||
then function tries to (in that order):
|
||||
1. Move it to the source list
|
||||
2. Move it to some other unused position in destination list itself
|
||||
3. Drop it to the ground if nothing else is possible.
|
||||
|
||||
Arguments:
|
||||
player: minetest player object
|
||||
src_list: name of source list
|
||||
dst_list: name of destination list
|
||||
match_table: table of matched items
|
||||
amount: amount of items per every position
|
||||
--]]
|
||||
function unified_inventory.move_match(player, src_list, dst_list, match_table, amount)
|
||||
local inv = player:get_inventory()
|
||||
local item_drop = minetest.item_drop
|
||||
local src_dst_list = {src_list, dst_list}
|
||||
local dst_src_list = {dst_list, src_list}
|
||||
|
||||
local needed = {}
|
||||
local moved = {}
|
||||
|
||||
-- Remove stacks needed for craft
|
||||
for item, pos_set in pairs(match_table) do
|
||||
local stack = ItemStack(item)
|
||||
local stack_max = stack:get_stack_max()
|
||||
local bounded_amount = math.min(stack_max, amount)
|
||||
stack:set_count(bounded_amount)
|
||||
|
||||
for pos in pairs(pos_set) do
|
||||
needed[pos] = unified_inventory.remove_item(inv, dst_src_list, stack)
|
||||
end
|
||||
end
|
||||
|
||||
-- Add already removed stacks
|
||||
for pos, stack in pairs(needed) do
|
||||
local occupied = inv:get_stack(dst_list, pos)
|
||||
inv:set_stack(dst_list, pos, stack)
|
||||
|
||||
if not occupied:is_empty() then
|
||||
local leftover = unified_inventory.add_item(inv, src_dst_list, occupied)
|
||||
|
||||
if not leftover:is_empty() then
|
||||
inv:set_stack(dst_list, pos, leftover)
|
||||
local oversize = unified_inventory.add_item(inv, src_dst_list, stack)
|
||||
|
||||
if not oversize:is_empty() then
|
||||
item_drop(oversize, player, player:get_pos())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
moved[pos] = true
|
||||
end
|
||||
|
||||
-- Swap items from unused positions to src (moved positions excluded)
|
||||
unified_inventory.swap_items(inv, dst_list, src_list, moved)
|
||||
end
|
||||
|
||||
--[[
|
||||
Find craft match and move matched items to the destination list.
|
||||
|
||||
If match cannot be found or match count is smaller than the desired
|
||||
amount then do nothing.
|
||||
|
||||
If amount passed is -1 then amount is defined by match count itself.
|
||||
This is used to indicate "craft All" case.
|
||||
|
||||
Arguments:
|
||||
player: minetest player object
|
||||
src_list: name of source list
|
||||
dst_list: name of destination list
|
||||
craft: minetest craft recipe
|
||||
amount: desired amount of output items
|
||||
--]]
|
||||
function unified_inventory.craftguide_match_craft(player, src_list, dst_list, craft, amount)
|
||||
local inv = player:get_inventory()
|
||||
local src_dst_list = {src_list, dst_list}
|
||||
|
||||
local counts = unified_inventory.count_items(inv, src_dst_list)
|
||||
local positions = unified_inventory.count_craft_positions(craft)
|
||||
local match_table, match_count = unified_inventory.match_items(counts, positions)
|
||||
|
||||
if match_table == nil or match_count < amount then
|
||||
return
|
||||
end
|
||||
|
||||
if amount == -1 then
|
||||
amount = match_count
|
||||
end
|
||||
|
||||
unified_inventory.move_match(player, src_list, dst_list, match_table, amount)
|
||||
end
|
7
mod.conf
@ -1 +1,8 @@
|
||||
name = unified_inventory
|
||||
depends = default
|
||||
optional_depends = creative, sfinv, datastorage, farming
|
||||
description = """
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
"""
|
||||
min_minetest_version = 5.4.0
|
||||
|
527
register.lua
Executable file → Normal file
@ -1,5 +1,7 @@
|
||||
local S = unified_inventory.gettext
|
||||
local F = unified_inventory.fgettext
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local NS = function(s) return s end
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = S("Can use the creative inventory"),
|
||||
@ -11,10 +13,9 @@ minetest.register_privilege("ui_full", {
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
|
||||
local trash = minetest.create_detached_inventory("trash", {
|
||||
--allow_put = function(inv, listname, index, stack, player)
|
||||
-- if unified_inventory.is_creative(player:get_player_name()) then
|
||||
-- if ui.is_creative(player:get_player_name()) then
|
||||
-- return stack:get_count()
|
||||
-- else
|
||||
-- return 0
|
||||
@ -28,79 +29,72 @@ local trash = minetest.create_detached_inventory("trash", {
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
unified_inventory.register_button("craft", {
|
||||
ui.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
tooltip = S("Crafting Grid")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("craftguide", {
|
||||
ui.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
--[[
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
ui.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
if home.sethome(player:get_player_name()) == true then --modif MFF
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
ui.set_home(player, player:get_pos())
|
||||
local home = ui.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: @1", minetest.pos_to_string(home)))
|
||||
end
|
||||
end,
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
ui.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
if home.tohome(player:get_player_name()) == true then --modif MFF
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
if ui.go_home(player) then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
})
|
||||
--]]
|
||||
if minetest.get_modpath("news") then
|
||||
unified_inventory.register_button("news", {
|
||||
type = "image",
|
||||
image = "ui_news_icon.png",
|
||||
tooltip = S("News"),
|
||||
hide_lite = true,
|
||||
show_with = "interact",
|
||||
action = function(player)
|
||||
core.chatcommands["news"].func(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
unified_inventory.register_button("home_gui_set", { --new h2omes
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("My Homes"),
|
||||
hide_lite=true,
|
||||
show_with = "home", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
h2omes.show_formspec_home(player:get_player_name())
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
ui.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
@ -112,16 +106,19 @@ unified_inventory.register_button("misc_set_day", {
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
ui.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
@ -133,23 +130,27 @@ unified_inventory.register_button("misc_set_night", {
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("clear_inv", {
|
||||
ui.register_button("clear_inv", {
|
||||
type = "image",
|
||||
image = "ui_trash_icon.png",
|
||||
tooltip = S("Clear inventory"),
|
||||
show_with = "creative", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
if not ui.is_creative(player_name) then
|
||||
minetest.chat_send_player(player_name,
|
||||
S("This button has been disabled outside"
|
||||
.." of creative mode to prevent"
|
||||
.." accidental inventory trashing."
|
||||
.."\nUse the trash slot instead."))
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
@ -157,30 +158,43 @@ unified_inventory.register_button("clear_inv", {
|
||||
minetest.sound_play("trash_all",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
condition = function(player)
|
||||
return ui.is_creative(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_page("craft", {
|
||||
ui.register_page("craft", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftx = perplayer_formspec.craft_x
|
||||
local crafty = perplayer_formspec.craft_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
perplayer_formspec.craft_grid,
|
||||
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_name;craft]",
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
return {formspec=formspec}
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.2 - ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
@ -199,25 +213,25 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
local group_item = unified_inventory.get_group_item(group_name)
|
||||
local group_item = ui.get_group_item(group_name)
|
||||
show_is_group = not group_item.sole
|
||||
displayitem = group_item.item or "unknown"
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = show_is_group and "G" or ""
|
||||
local buttonname = minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem))
|
||||
local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
minetest.formspec_escape(displayitem), buttonname, label)
|
||||
F(displayitem), buttonname, label)
|
||||
if show_is_group then
|
||||
local groupstring, andcount = unified_inventory.extract_groupnames(name)
|
||||
local groupstring, andcount = ui.extract_groupnames(name)
|
||||
local grouptip
|
||||
if andcount == 1 then
|
||||
grouptip = string.format(S("Any item belonging to the %s group"), groupstring)
|
||||
grouptip = S("Any item belonging to the @1 group", groupstring)
|
||||
elseif andcount > 1 then
|
||||
grouptip = string.format(S("Any item belonging to the groups %s"), groupstring)
|
||||
grouptip = S("Any item belonging to the groups @1", groupstring)
|
||||
end
|
||||
grouptip = minetest.formspec_escape(grouptip)
|
||||
grouptip = F(grouptip)
|
||||
if andcount >= 1 then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
|
||||
end
|
||||
@ -226,99 +240,136 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
end
|
||||
|
||||
local recipe_text = {
|
||||
recipe = "Recipe %d of %d",
|
||||
usage = "Usage %d of %d",
|
||||
recipe = NS("Recipe @1 of @2"),
|
||||
usage = NS("Usage @1 of @2"),
|
||||
}
|
||||
local no_recipe_text = {
|
||||
recipe = "No recipes",
|
||||
usage = "No usages",
|
||||
recipe = S("No recipes"),
|
||||
usage = S("No usages"),
|
||||
}
|
||||
local role_text = {
|
||||
recipe = "Result",
|
||||
usage = "Ingredient",
|
||||
recipe = S("Result"),
|
||||
usage = S("Ingredient"),
|
||||
}
|
||||
local next_alt_text = {
|
||||
recipe = "Show next recipe",
|
||||
usage = "Show next usage",
|
||||
recipe = S("Show next recipe"),
|
||||
usage = S("Show next usage"),
|
||||
}
|
||||
local prev_alt_text = {
|
||||
recipe = "Show previous recipe",
|
||||
usage = "Show previous usage",
|
||||
recipe = S("Show previous recipe"),
|
||||
usage = S("Show previous usage"),
|
||||
}
|
||||
local other_dir = {
|
||||
recipe = "usage",
|
||||
usage = "recipe",
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
ui.register_page("craftguide", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
local craftguidex = perplayer_formspec.craft_guide_x
|
||||
local craftguidey = perplayer_formspec.craft_guide_y
|
||||
local craftguidearrowx = perplayer_formspec.craft_guide_arrow_x
|
||||
local craftguideresultx = perplayer_formspec.craft_guide_result_x
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local give_x = perplayer_formspec.give_btn_x
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local rdir
|
||||
if dir == "recipe" then rdir = "usage" end
|
||||
if dir == "usage" then rdir = "recipe" end
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
"label["..formheaderx..","..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
"listcolors[#00000000;#00000000]"
|
||||
}
|
||||
|
||||
local item_name = ui.current_item[player_name]
|
||||
if not item_name then
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = 4
|
||||
|
||||
local item_name_shown
|
||||
if minetest.registered_items[item_name]
|
||||
and minetest.registered_items[item_name].description then
|
||||
item_name_shown = S("@1 (@2)",
|
||||
minetest.registered_items[item_name].description, item_name)
|
||||
else
|
||||
item_name_shown = item_name
|
||||
end
|
||||
|
||||
local dir = ui.current_craft_direction[player_name]
|
||||
local rdir = dir == "recipe" and "usage" or "recipe"
|
||||
|
||||
local crafts = ui.crafts_for[dir][item_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
local alternates, craft
|
||||
if crafts ~= nil and #crafts > 0 then
|
||||
if crafts and #crafts > 0 then
|
||||
alternates = #crafts
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
local has_give = player_privs.give or ui.is_creative(player_name)
|
||||
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
craftguidearrowx, craftguidey, ui.imgscale, ui.imgscale)
|
||||
|
||||
formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
perplayer_formspec.craft_guide_resultstr_x, perplayer_formspec.craft_guide_resultstr_y,
|
||||
F(role_text[dir]), item_name_shown)
|
||||
n = n + 2
|
||||
|
||||
local giveme_form = table.concat({
|
||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||
})
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
-- No craft recipes available for this item.
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidex+2.5, craftguidey+1.5, F(no_recipe_text[dir]))
|
||||
local no_pos = dir == "recipe" and (craftguidex+2.5) or craftguideresultx
|
||||
local item_pos = dir == "recipe" and craftguideresultx or (craftguidex+2.5)
|
||||
formspec[n+1] = "image["..no_pos..","..craftguidey..";1.2,1.2;ui_no.png]"
|
||||
formspec[n+2] = stack_image_button(item_pos, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
|
||||
if has_give then
|
||||
formspec[n+3] = giveme_form
|
||||
end
|
||||
return {formspec = formspec}
|
||||
return { formspec = table.concat(formspec) }
|
||||
else
|
||||
formspec[n] = stack_image_button(craftguideresultx, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. rdir .. "_", ItemStack(craft.output))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
local craft_type = ui.registered_craft_types[craft.type] or
|
||||
ui.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
craftguidearrowx+0.35, craftguidey, 0.5, 0.5, craft_type.icon)
|
||||
n = n + 1
|
||||
end
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidearrowx + 0.15, craftguidey + 1.4, F(craft_type.description))
|
||||
n = n + 1
|
||||
|
||||
local display_size = craft_type.dynamic_display_size
|
||||
and craft_type.dynamic_display_size(craft)
|
||||
or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width
|
||||
and craft_type.get_shaped_craft_width(craft)
|
||||
or display_size.width
|
||||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
local xoffset = 5.5
|
||||
local xoffset = craftguidex+3.75
|
||||
local bspc = 1.25
|
||||
-- Offset factor for crafting grids with side length > 4
|
||||
local of = (3/math.max(3, math.max(display_size.width, display_size.height)))
|
||||
local od = 0
|
||||
-- Minimum grid size at which size optimazation measures kick in
|
||||
-- Minimum grid size at which size optimization measures kick in
|
||||
local mini_craft_size = 6
|
||||
if display_size.width >= mini_craft_size then
|
||||
od = math.max(1, display_size.width - 2)
|
||||
@ -327,12 +378,12 @@ unified_inventory.register_page("craftguide", {
|
||||
-- Size modifier factor
|
||||
local sf = math.min(1, of * (1.05 + 0.05*od))
|
||||
-- Button size
|
||||
local bsize_h = 1.1 * sf
|
||||
local bsize_w = bsize_h
|
||||
if display_size.width >= mini_craft_size then
|
||||
bsize_w = 1.175 * sf
|
||||
local bsize = 1.2 * sf
|
||||
|
||||
if display_size.width >= mini_craft_size then -- it's not a normal 3x3 grid
|
||||
bsize = 0.8 * sf
|
||||
end
|
||||
if (bsize_h > 0.35 and display_size.width) then
|
||||
if (bsize > 0.35 and display_size.width) then
|
||||
for y = 1, display_size.height do
|
||||
for x = 1, display_size.width do
|
||||
local item
|
||||
@ -342,67 +393,76 @@ unified_inventory.register_page("craftguide", {
|
||||
-- Flipped x, used to build formspec buttons from right to left
|
||||
local fx = display_size.width - (x-1)
|
||||
-- x offset, y offset
|
||||
local xof = (fx-1) * of + of
|
||||
local yof = (y-1) * of + 1
|
||||
local xof = ((fx-1) * of + of) * bspc
|
||||
local yof = ((y-1) * of + 1) * bspc
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
|
||||
formspec[n] = stack_image_button(
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset - xof)..","..tostring(formspecy - 1 + yof)
|
||||
..";"..bsize_w..","..bsize_h..";ui_blank_image.png;;]"
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize)
|
||||
end
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Error
|
||||
formspec = formspec.."label["
|
||||
..tostring(2)..","..tostring(formspecy)
|
||||
..";"..minetest.formspec_escape(S("This recipe is too\nlarge to be displayed.")).."]"
|
||||
formspec[n] = string.format("label[2,%f;%s]",
|
||||
craftguidey, F(S("This recipe is too@nlarge to be displayed.")))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
|
||||
formspec[n] = "label["..(give_x+0.1)..",".. (craftguidey + 1.7) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
formspec[n+1] = "button[".. (give_x)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_1;1]"
|
||||
formspec[n+2] = "button[".. (give_x+0.8)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_10;10]"
|
||||
formspec[n+3] = "button[".. (give_x+1.6)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
n = n + 4
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
|
||||
if has_give then
|
||||
formspec[n] = giveme_form
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
|
||||
..string.format(F(recipe_text[dir]), alternate, alternates).."]"
|
||||
.."image_button[5.5,"..(formspecy + 2)..";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.."image_button[6.5,"..(formspecy + 2)..";1,1;ui_right_icon.png;alternate;]"
|
||||
.."tooltip[alternate_prev;"..F(prev_alt_text[dir]).."]"
|
||||
.."tooltip[alternate;"..F(next_alt_text[dir]).."]"
|
||||
formspec[n] = string.format("label[%f,%f;%s]",
|
||||
craftguidex+4, craftguidey + 2.3, F(S(recipe_text[dir], alternate, alternates)))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;1.1,1.1;ui_left_icon.png;alternate_prev;]",
|
||||
craftguidearrowx+0.2, craftguidey + 2.6)
|
||||
formspec[n+2] = string.format("image_button[%f,%f;1.1,1.1;ui_right_icon.png;alternate;]",
|
||||
craftguidearrowx+1.35, craftguidey + 2.6)
|
||||
formspec[n+3] = "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
formspec[n+4] = "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
|
||||
local function craftguide_giveme(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
if not player_privs.give and
|
||||
not ui.is_creative(player_name) then
|
||||
minetest.log("action", "[unified_inventory] Denied give action to player " ..
|
||||
player_name)
|
||||
return
|
||||
end
|
||||
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_giveme_(.*)")
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount)
|
||||
amount = tonumber(amount) or 0
|
||||
if amount == 0 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
local output = ui.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
@ -410,80 +470,6 @@ local function craftguide_giveme(player, formname, fields)
|
||||
player_inv:add_item("main", {name = output, count = amount})
|
||||
end
|
||||
|
||||
-- tells if an item can be moved and returns an index if so
|
||||
local function item_fits(player_inv, craft_item, needed_item)
|
||||
local need_group = string.sub(needed_item, 1, 6) == "group:"
|
||||
if need_group then
|
||||
need_group = string.sub(needed_item, 7)
|
||||
end
|
||||
if craft_item
|
||||
and not craft_item:is_empty() then
|
||||
local ciname = craft_item:get_name()
|
||||
|
||||
-- abort if the item there isn't usable
|
||||
if ciname ~= needed_item
|
||||
and not need_group then
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if no item fits onto it
|
||||
if craft_item:get_count() >= craft_item:get_definition().stack_max then
|
||||
return
|
||||
end
|
||||
|
||||
-- use the item there if it's in the right group and a group item is needed
|
||||
if need_group then
|
||||
if minetest.get_item_group(ciname, need_group) == 0 then
|
||||
return
|
||||
end
|
||||
needed_item = ciname
|
||||
need_group = false
|
||||
end
|
||||
end
|
||||
|
||||
if need_group then
|
||||
-- search an item of the specific group
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and minetest.get_item_group(item:get_name(), need_group) > 0 then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
return
|
||||
end
|
||||
|
||||
-- search an item with a the name needed_item
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and item:get_name() == needed_item then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
end
|
||||
|
||||
-- modifies the player inventory and returns the changed craft_item if possible
|
||||
local function move_item(player_inv, craft_item, needed_item)
|
||||
local stackid = item_fits(player_inv, craft_item, needed_item)
|
||||
if not stackid then
|
||||
return
|
||||
end
|
||||
local wanted_stack = player_inv:get_stack("main", stackid)
|
||||
local taken_item = wanted_stack:take_item()
|
||||
player_inv:set_stack("main", stackid, wanted_stack)
|
||||
|
||||
if not craft_item
|
||||
or craft_item:is_empty() then
|
||||
return taken_item
|
||||
end
|
||||
|
||||
craft_item:add_item(taken_item)
|
||||
return craft_item
|
||||
end
|
||||
|
||||
local function craftguide_craft(player, formname, fields)
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
@ -491,63 +477,34 @@ local function craftguide_craft(player, formname, fields)
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount) or -1 -- fallback for "all"
|
||||
if amount == 0 or amount < -1 or amount > 99 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
local output = ui.current_item[player_name] or ""
|
||||
if output == "" then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
local crafts = ui.crafts_for[
|
||||
ui.current_craft_direction[player_name]][output] or {}
|
||||
if #crafts == 0 then return end
|
||||
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
|
||||
if (not crafts) or (#crafts == 0) then return end
|
||||
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
|
||||
local craft = crafts[alternate]
|
||||
if craft.width > 3 then return end
|
||||
|
||||
local needed = craft.items
|
||||
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
|
||||
local craft_list = player_inv:get_list("craft")
|
||||
|
||||
local width = craft.width
|
||||
if width == 0 then
|
||||
-- Shapeless recipe
|
||||
width = 3
|
||||
end
|
||||
|
||||
amount = tonumber(amount) or 99
|
||||
--[[
|
||||
if amount == "max" then
|
||||
amount = 99 -- Arbitrary; need better way to do this.
|
||||
else
|
||||
amount = tonumber(amount)
|
||||
end--]]
|
||||
|
||||
for iter = 1, amount do
|
||||
local index = 1
|
||||
for y = 1, 3 do
|
||||
for x = 1, width do
|
||||
local needed_item = needed[index]
|
||||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
local newitem = move_item(player_inv, craft_item, needed_item)
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
end
|
||||
end
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
player_inv:set_list("craft", craft_list)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, "craft")
|
||||
ui.set_inventory_formspec(player, "craft")
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
for k, v in pairs(fields) do
|
||||
if k:match("craftguide_craft_") then
|
||||
craftguide_craft(player, formname, fields)
|
||||
|
11
settingtypes.txt
Normal file
@ -0,0 +1,11 @@
|
||||
#Enabling lite mode enables a smaller and simpler version of the Unified
|
||||
#Inventory, optimized for small displays.
|
||||
unified_inventory_lite (Lite mode) bool false
|
||||
|
||||
#If enabled, bags will be made available which can be used to extend
|
||||
#inventory storage size.
|
||||
unified_inventory_bags (Enable bags) bool true
|
||||
|
||||
#If enabled, the trash slot can be used by those without both creative
|
||||
#and the give privilege.
|
||||
unified_inventory_trash (Enable trash) bool true
|
BIN
sounds/birds.ogg
Executable file → Normal file
BIN
sounds/click.ogg
Executable file → Normal file
BIN
sounds/dingdong.ogg
Executable file → Normal file
BIN
sounds/electricity.ogg
Executable file → Normal file
BIN
sounds/owl.ogg
Executable file → Normal file
BIN
sounds/paperflip1.ogg
Executable file → Normal file
BIN
sounds/paperflip2.ogg
Executable file → Normal file
BIN
sounds/teleport.ogg
Executable file → Normal file
BIN
sounds/trash.ogg
Executable file → Normal file
BIN
sounds/trash_all.ogg
Executable file → Normal file
BIN
textures/bags_large.png
Executable file → Normal file
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 8.5 KiB |
BIN
textures/bags_medium.png
Executable file → Normal file
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 8.6 KiB |
Before Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 8.6 KiB |
BIN
textures/bags_small.png
Executable file → Normal file
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 358 B After Width: | Height: | Size: 456 B |
BIN
textures/ui_2_icon.png
Executable file → Normal file
Before Width: | Height: | Size: 715 B After Width: | Height: | Size: 961 B |
Before Width: | Height: | Size: 856 B After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 524 B After Width: | Height: | Size: 658 B |
Before Width: | Height: | Size: 727 B After Width: | Height: | Size: 928 B |
BIN
textures/ui_bags_icon.png
Executable file → Normal file
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 378 B |
Before Width: | Height: | Size: 503 B |
Before Width: | Height: | Size: 367 B |
Before Width: | Height: | Size: 355 B |
BIN
textures/ui_blank_image.png
Executable file → Normal file
Before Width: | Height: | Size: 122 B After Width: | Height: | Size: 71 B |
Before Width: | Height: | Size: 234 B After Width: | Height: | Size: 3.3 KiB |
BIN
textures/ui_circular_arrows_icon.png
Executable file → Normal file
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 8.6 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 191 B After Width: | Height: | Size: 483 B |
Before Width: | Height: | Size: 267 B |
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 15 KiB |
BIN
textures/ui_crafting_arrow.png
Normal file
After Width: | Height: | Size: 788 B |
Before Width: | Height: | Size: 277 B |
Before Width: | Height: | Size: 724 B After Width: | Height: | Size: 9.0 KiB |
Before Width: | Height: | Size: 543 B After Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 1.2 KiB |
BIN
textures/ui_formbg_9_sliced.png
Normal file
After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 234 B After Width: | Height: | Size: 3.6 KiB |
BIN
textures/ui_group.png
Executable file → Normal file
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 509 B After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 689 B After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 321 B |
Before Width: | Height: | Size: 408 B |
BIN
textures/ui_moon_icon.png
Executable file → Normal file
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 202 B |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 5.6 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 3.6 KiB |