FaceDeer
63efbf6179
allow mycelium growth to pause when it hits unloaded areas
2019-08-12 17:48:21 -06:00
FaceDeer
b2b5231c43
make mycelium grow when players aren't present
2019-08-12 14:09:31 -06:00
FaceDeer
eb3377fba0
fix settings for giant mycelium
2019-08-12 09:26:58 -06:00
FaceDeer
99588c160f
add giant mycelium to mapgen
2019-08-11 23:36:18 -06:00
FaceDeer
f2c1f54215
add giant mycelium fungoidal structure
2019-08-11 19:33:50 -06:00
FaceDeer
62b33c126f
update primordial mushroom schematic placement to ensure it fits
2019-08-10 14:32:31 -06:00
FaceDeer
78963d4b89
update mapgen_helper
2019-08-10 14:31:07 -06:00
FaceDeer
e6ce07a013
decorate fungal floor a bit
2019-08-10 01:16:23 -06:00
FaceDeer
19a6da4f78
fungal ceiling decorations
2019-08-09 21:51:39 -06:00
FaceDeer
7ebcdd0178
add giant jungle mushroom, rough out actual cavern layer code framework
2019-08-09 20:32:27 -06:00
FaceDeer
3486f534e2
import ClockGen's giant mushroom schematics, make them and giant ferns growable
2019-08-09 00:44:21 -06:00
FaceDeer
86535e82fc
update mapgen_helper
2019-08-08 23:16:13 -06:00
FaceDeer
02e699890f
bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch.
2019-08-07 23:31:01 -06:00
FaceDeer
5e113ec200
turn underwater pillars/stalagmites in the Sunless Sea into cave coral
2019-08-01 23:07:15 -06:00
FaceDeer
161719eb4d
update mapgen_helper and subterrane
2019-07-10 00:01:07 -06:00
FaceDeer
833278678e
lossless png compression
2019-07-09 23:52:27 -06:00
FaceDeer
8d30f718f7
math.random can produce up to a maxint, updating requested range
2019-07-09 23:51:23 -06:00
FaceDeer
bcc1d1d848
update oil sea to use new mine gas
2019-07-01 16:19:35 -06:00
FaceDeer
211afcc8c3
split mine gas out into a separate mod
2019-06-29 19:54:57 -06:00
FaceDeer
a474ef31b4
Mention an option for how to disable mapgen lava
2019-02-26 20:46:03 -07:00
FaceDeer
9ad487fa7a
add a check guarding against a reported nil crash
2019-02-26 20:21:12 -07:00
FaceDeer
07437c5b41
add mortar and pestle recipe for dwarven sugar
2019-01-12 22:05:06 -07:00
FaceDeer
4d199775da
add farming:mortar_pestle recipe for cave wheat
2019-01-12 01:24:42 -07:00
FaceDeer
492d0513fb
small wording tweaks
2018-12-31 12:26:40 -07:00
FaceDeer
882395ef75
Modpack refactor ( #4 )
...
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.
* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00
FaceDeer
24c955dbd4
fix some debug spam
2018-11-17 21:48:36 -07:00
FaceDeer
03e71b6cb7
fixing aliases
2018-11-17 15:24:40 -07:00
FaceDeer
b2b9954ac1
Update cave_coral.lua
2018-11-17 12:42:36 -07:00
FaceDeer
99d99b2b5e
add a unique use for spore tree hypahe
2018-06-05 22:55:21 -06:00
FaceDeer
97c7e93be4
add option to have larger caverns stretch across cave layers
2018-06-05 20:36:20 -06:00
FaceDeer
602df71908
add mese radiation to the glow_mese
2018-06-03 01:22:06 -06:00
FaceDeer
f2801ef9ba
Merge pull request #3 from FaceDeer/sunless-sea
...
Sunless sea
2018-05-31 20:33:22 -06:00
FaceDeer
0cfdac9695
add smoother churn to the surface of the magma sea
2018-05-31 20:32:06 -06:00
FaceDeer
da4ab38b4f
add fine floor fungus, variety to the lava sea
2018-05-31 01:34:22 -06:00
FaceDeer
858a907098
temporarily pull handholds until original author publishes API
2018-05-30 09:48:23 -06:00
FaceDeer
a3c8911df4
add support for my fork of handholds, make floor fungus grosser
2018-05-30 00:40:03 -06:00
FaceDeer
47b2b5084e
trim back the flooding a bit more
...
when not using dynamic_liquid even a little water spreads a lot.
2018-05-29 20:50:32 -06:00
FaceDeer
9ac703dd68
local variable
2018-05-27 21:09:46 -06:00
FaceDeer
b298652646
Adding readme
2018-05-27 10:53:46 -06:00
FaceDeer
781e08393b
fix name of enable_lava_sea option, add pos to snareweed log string
2018-05-26 22:18:41 -06:00
FaceDeer
11f566fc1f
import radiant_damage code to handle different height snareweed nodes
2018-05-26 22:14:09 -06:00
FaceDeer
bf2c15258f
add a config setting to greatly reduce flooded caves
2018-05-26 00:46:23 -06:00
FaceDeer
e8ddd1e4b1
switch stalagmite function call to new name
2018-05-25 23:52:46 -06:00
FaceDeer
dbf4cc08c8
add subtle animation to glow worms
2018-05-24 20:55:19 -06:00
FaceDeer
ac231edaeb
add snareweed "radiant" damage
2018-05-24 19:37:12 -06:00
FaceDeer
e756d80134
remove mese water, add cave coral and snareweed to sunless sea
2018-05-23 02:32:06 -06:00
FaceDeer
cd433bb8eb
doc update, a bit more diversity to black cap caverns
2018-05-21 13:23:25 -06:00
FaceDeer
84cbda2feb
mesh-based tunnel tube segments
2018-05-20 23:44:19 -06:00
FaceDeer
2f5cb34b86
make crystals solid, add recipes to allow players to tilt harvested crystals
2018-05-20 18:04:37 -06:00
FaceDeer
c723952812
two crystal sizes, add slight glow to cave moss, add columns to layer 1
2018-05-20 00:45:38 -06:00