nalc-server-mods/.gitmodules
sys4 6a64c3219f Remove craftguide and mods update
**** CHANGES & ADDITIONS ****
* 3d_armor
  - Refactor armors to be mods rather than hardcoded into API (#78)
  - Update LDoc helper scripts for separating armor into mods (#80)
  - Added Esperanto translation
  - more exhaustive attempt to display a wielded item w/
  wieldview (#84)
  - Update README.md (#94)
  - Swedish translation (+refresh translations and remove outdated
  meta) (#97)
  - Update LICENSE.md
  - add animations for use w/ the emote mod (#98)
  - Change Fire Protection Function (#100)
* ambience
  - player can set sound and music volumes which are saved
  - update license file
  - replace non-commercial sounds
  - resize screenshot to meet contentdb size limit
  - add license.txt
  - replace icecrack sound with free one
  - amend load msg's
* awards
  - Use client-side translation instead of intllib
  - Remove intllib from dependencies
  - Use GitLab CI instead of Travis
  - Save data at a regular interval
* bakedclay
  - add info to license.txt
  - update license.txt
  - remove technic_cnc dependency, register cnc nodes using
  minetest.after
  - remove 0.4.x support for better 5.x mod compatibility
  - add 'stairsplus_clay_compatibility' setting
  - remove stack_max limit of 99 for [game] to handle instead.
* basic_materials
  - Add aluminum bar, strip and wire, gold strip and stainless steel
  bar and strip. (#16)
  - add first class support for repixture (#19)
  - add techage support (#20)
* bonemeal
  - added farming's asparagus, spinach, eggplant
  - add ginger
  - add helper function and new screenshot
  - update license.txt
  - add moretrees' poplar small sapling
  - add 'bonemeal.disable_deathbones_recipe' setting
  - can bonemeal barley, hemp, rye, oat, mint, sunflower seeds
  - add rice seed
  - add Everness support (thx imre84)
* chesttools
  - added mod.conf
  - prepared for colored chests (8 colors)
  - added colorwallmounted variant of chest
  - added right textures when pipeworks is installed
  - allow players who can access the chest to dig it
  - set infotext after swapping node
* climate_api: v1.2.0
  - make humidity timescale configurable via variable
  - Implement support for lighting_monoid
* digilines: Add ES locale and update the template (#77)
* farming
  - tweak crop levels on map, add strawberry if ethereal mod not
  active
  - add strawberry rarity to farming.conf_example
  - change golden carrot recipe (carrot + gold lump)
  - added spinach; eggplant; asparagus; Chili Powder; new
  Onigiri (thanks Atlante for new textures), mapgen now inside own
  crop file, added new lucky blocks
  - update readme
  - add items to readme craftable list
  - change melon textures, complaints they looked too similar to
  minecraft
  - add ginger (thanks Atlante for textures)
  - remove some borrowed textures for new ones
  - add Esperanto translation (thx Jolesh)
  - add sugar cube
  - new sugar cube texture
  - change barley textures, increase steps to 8
  - new melon textures and license (thanks alerikaisattera)
  - new coffee crop textures by XSSheep
  - new popcorn texture by smoke_th
  - new pumpkin & jack o' lantern textures (thanks alerikaisattera)
  - add new pie textures
  - recipe for yellow dye using onion
  - update pie textures
  - add new burger texture (thanks Shadall)
* mesecons
  - Add recipe to straighten wire (#629)
  - Add Esperanto translation (#625)
  - Add option to disable printing inside a luacontroller (#633)
  - Add pitch variations for most noteblock sounds (#535)
* mobs
  - replace meatblock textures with own, add raw meatblock
* mobs_animal: add hairball item
* moreblocks: Add portuguese Brazilian language (#193)
* nether: v3.4 Add giant crystal geodes (#35)
* pipeworks: Add digilines to teleport tube and refactor code (#49)
* plantlife_modpack
  - Add German translation (#29)
  - Added Esperanto translation (#36)
* regional_weather: v1.2.0
  - v1.1.0 Enable shadows
  - v1.1.1 Add additional constraints
  - v1.2.0 Decrease strength of lighting effects
* scifi_nodes: add forcefield node (#75)
* skinsdb
  - Add uv wrapped 1.8 hand model (#74)
  - Add portuguese Brazilian language (#76)
  - Add compatibility w/ animations of the emote mod (#82)
  - Add hand_monoid support (#81)
* spears: Version 2.4 - Add pigiron
* technic
  - Add LV led and lamp
  - add recipes to grind all sand types into stone dust
  - Chainsaw: Add certain dftrees "fruit"-like nodes
  - Add Japanese translation (#613)
* tsm_pyramids: Version 1.0.4 - Respawn spawner entity on punch/load
* unified_inventory
  - Craft guide: Add support for colored items (#213)
  - Make bags support lite mode
  - Waypoints: Add teleportation button

**** BUG FIX & IMPROVEMENTS ****
* 3d_armor
  - Preserve fall_damage_add_percent when setting player armor (#81)
  - Add and fix Brazillian Portuguese translation (#85)
  - add fake player check (#86)
  - remove reference to smartshop image (#88)
  - remove pointless dependency on bakedclay (#90)
  - typo correct (#92)
  - don't trigger armor:punch when max_hp decreases
* WorldEdit: Harden //mtschemprob against incorrect input
* areas: Fix chat command typo (#64)
* awards
  - Fix lumberjack award only working for default tree
  - Fix "On the Way" being added with no rails
* bakedclay
  - fix flowerpot order
* basic_meterials: make nodes digable in mcl* survival mode
* bonemeal
  - update rhubarb and strawberry growth
  - tidy helper function
  - change barley steps to 8
  - fix bonemeal take item on every use
  - code tidy
  - readme updated, thanks eschan145
  - only take item when used on bonemeal node
* chesttools
  - fixed crash
  - fix crash (fixes #2)
  - trigger pipeworks visual connection when placing a shared chest
  next to a pipe
* climate_api: v1.2.1
  - Optimize code and modernize API calls
  - v1.1.0 Enable shadow registration, improve indoor check
  - Fix bad mod.conf
  - lib/trigger: remove unrequired tests
  - Do nothing when no player online
  - Lower GSCYCLE: more cycles to skip
  - Try to disable MTG weather, reconfigure global cycle length,
  reformatting
  - Rework humidity system, fix bug regarding global influences not
  registering
  - v1.1.1 tweak humidity to consider biome even more
  - Add missing warning translation
  - Fix broken translation call
  - v1.2.1 Fix incorrect call to player_monoids
* darkage: fix unified_dyes integration (#14)
* digilines
  - Fix LCD Z-fighting in distant places, large coordinates
  - Don't record a protection violation when players aren't allowed to
  modify a node (#78)
* farming
  - add random seed for each registered decoration, tidy code
  - increase selection box to show crop has matured, fix strawberry
  plant issue, add step to rhubarb growth
  - fix strawberry issue
  - code consistency
  - tweak mint and pineapple spawning
  - fix translations to toolrank hoe's
  - localize math.random for cocoa generation
  - fix rhubarb_drops (thx Adam0207) and jaffa cake recipe (thx
  SFence)
  - fix ginger final select
  - remove ginger growing
  - fix onigiri typo (thx fluxionary)
  - add missing recipe
  - fix translation (thx fluxionary)
  - Add ABM labels
  - reduce onion colours to fix blur
  - capatalize spinach and asparagus descriptions
  - fix pea textures (thx fluxionary)
  - check for old wheat/cotton seeds and grow to stage_1 via abm
  - seeds made with register_plant function are placed in world and
  germinate into stage_1 of crop.
  - use farming seed placer function
  - return to default wet soil behaviour (within 3 nodes all axis)
  - tweak soil dry abm
  - placable mint and sunflower seeds, added waving to most crops
  - re-add rice seeds and recipe to dry into edible rice
  - rice crop has chance of giving more
  - junglegrass drops rice seed instead of rice food
  - fix turkish delight recipe (thx kiedtl)
* hangglider
  - [WIP] cleanup, remove old 0.4 code (#6)
  - fix fly upwards (#7)
  - Make areas warning time configurable (#8)
  - Fix mixed spaces+tabs
* hbsprint: Add LuaCheck and GitHub workflow (#32)
* home_workshop_modpack: fix crash due nil itemstack (#13)
* homedecor_modpack
  - add not in creative inventory group to bed extended since it is
  made by placing a bed over top of another
  - fix https://github.com/mt-mods/dreambuilder_game/issues/20 - quote
  on quote improper dor rotation which turned out to be badly applied
  model work around
  - restart smoke particle effects on reload (#48)
  - fix https://github.com/mt-mods/homedecor_modpack/issues/49
  - fix all or edge cases for
  https://github.com/mt-mods/homedecor_modpack/issues/49 not caught by
  the last commit
  - fix https://github.com/mt-mods/homedecor_modpack/issues/50/ - swap
  l to 1 in translations
  - Fix ugly looking fakegrass (#51)
  - Fix uncraftable items (#53)
  - fix burnable wood large table top (#54)
  - Fix lockable items having the same craft as the normal
  version (#55)
* item_drop: Fix error when picking up a node with deprecated tile
definition (#40)
* locks: add missing mod.conf
* maptools
  - Fix alpha texture warnings (#34)
  - Fix nodenames in the docs (#35)
* markers
  - replaced deprecated getpos function
  - Add dependency
  - Merge pull request #8 from nanepiwo/patch-1
  - Fix mod.conf
* mesecons
  - Handle invalid param2 in presets.lua (#623)
  - Fix typo in hydroturbine recipe (#624)
  - Add automated tests for some mods (#605)
  - Fix mvps receptor_off issue (#627)
  - Avoid deprecated item metadata accessors (#630)
  - Do not print the mesecons OK message
* mob_horse
  - code tidy
  - fix driver eye level
  - amend loaded msg
* mobs
  - check pos/def for nil value in add_mob function
  - tweak mod following to work better
  - have mobs jump slightly when grown to avoid being caught in floor
  - add damage_radius and texture to mobs:boom()
  - tidy code
  - fix node position
  - revert node position (git gui test)
  - api.txt updated with mapgen_dirt entry
  - code tidy and default sounds fix
  - mobs_class made global (be careful anyone changing this)
  - fix smooth rotation jitters
  - localise math.deg
  - fix peaceful player check
  - add .uacheckrc file (thanks Niklp)
  - tidy some luacheckrc warnings
  - update .luacheckrc
  - add ignore to .luacheckrc
  - update settingtypes.txt
  - add ability to read 'looting_level' from tool definition and meta for extra drops
  - update punch sound to cc0 version
  - update license.txt
  - remove yaw clamping, causes mob jitters
  - check staticdata for egg capture
  - clean aliased mob staticdata
  - fix variable error (thx Niklp)
  - better water avoidance and escape
  - remove duplicate on_die info (thx Bastrabun)
  - update api.txt
  - update pathfinding defaults to add settings (thx Bla)
  - turn/animate mob on knockback, code tidy
  - add return true to on punch
  - add animation nil check
  - add mob_height_fix setting so it can be disabled.
  - add mob_hit_effect switch so mob highlights when punched
  - fix env timer issue
  - add check for 'injured' animation
  - fix type and update readme
  - code tidy, updated readme (thx eschan145)
  - add friendly_fire mob setting for arrows (thx eschan145)
  - fix friendly fire bug and add provide moveresult information to
  do_custom
  - fix nil check for on_spawn
  - fix flying mobs sinking into water
  - reset parent movement after baby born
  - add staticdata clean function, update api.txt
  - 2nd attempt at clamping yaw to stop spinny mobs
  - simplify yaw clamping
  - fix group attack anim reset, tidy code
  - mobs ordered to "stand", fix knockback
  - pause timer reset
  - better way to reset pause_timer with "stand" order
  - if min/max light set to 15, only kill mob with natural light
  - update api.txt
  - if max_light_damage is 16 then use natural light value to damage
  mob
  - when attacking dont call unecessary functions every step
  - tweak do_jump for better blockage checks
  - have separate get_nodes function for nodes around mob, update
  api.txt
  - add 'mob_node_timer_interval' and 'mob_main_timer_interval'
  settings to handle function timings
  - updated readme
  - fix jumping when on need to
  - added 'mobs_attack_creatura' setting for monsters to attack
  Creatura mob mobs
  - monsters will always attack creatura mobs, anything else will
  defend it's owner if attacked.
  - added check to be sure creatura mod enabled
  - tweak child textures when growing
  - add mtobjid mod to optional dependencies, stop mob count going
  below 0
  - remove htimer, tweak update_tag()
* mobs_animal
  - sheeps wont drop wool when killed if sheared (thx Mazes)
  - code tidy
  - have sheep spawn in mixed herds
  - add herd node check
  - fix dye'd sheep protection (thx Niklp)
  - update license.txt (need some licenses filled)
  - fix evil bunny
  - fix crash when no default
  - new sheep models by Sirrobzeroone to fix dark entity glitch when
  shaders enabled
  - fix bunny model with shader issues (thanks sirrobzeroone)
  - set very low water_damage so bunny,cow,kitten,panda,sheep,warthog
  avoids water
  - new sheep model, textures and code changes by sirrobzeroone (many
  thanks)
  - add low water damage level so sheep fear water
  - fix sheep dye bugs (nametag missing, double dye usage, dye'ing
  same colour sheep)
  - increase sheep spawn chance when ethereal active
  - re-add sheep spawn neighbor of "group:grass"
  - cows can be milked using both wooden bucket mods
  - tidy code, add special kitten spawn
  - proper positioning of grown sheep
  - fix evil bunny
  - tidy bunny code
  - remove test line
* mobs_monster
  - code tidy
  - change tree monster textures (mc issues)
  - change cobweb texture (mc issue)
  - update screenshot
  - fix lava_pick outputs (thanks fluxionary)
  - update license.txt
  - fix crash when no default
  - remove any older model mese monsters that haven't already
  despawned.
  - sand and stone monster models updated along with textures (thanks
  Sirrobzeroone)
  - disable friendly_fire for dungeon master (they can take a
  fireball)
  - readme updated (thanks eschan145)
  - remember mese monster type
  - new fireball texture
* moon_phases: v2.1.1 Fix bad mod.conf
* moremesecons
  - Fix comma typos (#27)
  - Fix error in command blocks (#30)
* moreores
  - Pass material to hoe registration (#48)
  - Add tool groups for use by various mods (#50)
  - Replace Travis CI with GitHub Actions (#51)
* moretrees
  - Divorce biome lib and cleanup code (#11)
  - fix https://github.com/mt-mods/moretrees/issues/17 resolves old
  legacy code for small varients that was missed when removing biome
  lib
  - manual merge https://github.com/mt-mods/moretrees/pull/19 and
  resolve conflicts
  - Ensure ethereal is a compatible version if loaded (#21)
  - Player placed fruits have param2 set to 1 (#24)
  - Improve and add missing Spanish strings (#27)
  - fix gennotify ids table being corrupted when clear decorations is
  called (#28)
  - Fix some typos in tree names in the biome decoration defs
* names_per_ip: Fix call to deprecated function warning (#9)
* nether
  - Use Minetest_game fences API if it's available (#57)
  - Add gravel sounds to lava crust (#58)
  - fumaroles: don't extinguish fires outside of the nether (#60)
  - fix the sky in the nether caverns when using climate_api (#61)
  - A fix for Netherrack slab being called Deep Netherrack slab (#63)
  - Update localization files
  - add some French translations
  - restore string key in template
  - Hide unknown nodes under the nether bug (#72)
* pipeworks
  - check if target is protected before trying to break/place a node,
  so as not to trigger protection violations (#42)
  - check if machine is protected before trying to break/place a
  node (#43)
  - fix https://github.com/mt-mods/pipeworks/issues/44
  - Store teleport tube DB more compactly (#45)
  - Prevent vacuum tubes breaking themselves and refactor code (#51)
  - make minor bugfixes to restore compat with mineclone2
  - make all nodes diggable in mcl* survival mode
  - Fix deprecated call to `player:get_look_pitch()`
  - Use sane default i3 inventory settings when missing (#57)
  - log when items teleport through tubes (#66)
  - cache teleport tube logging setting
  - Support setting teleport tube `can_receive` by digilines (#68)
* plantlife_modpack
  - add bush leaves to leaves group (#31)
  - restrict tree fern growth (#32)
  - limit bush duping (#33)
  - add node dig/placement predictions (#34)
  - fix upside-down vines ends (#37)
  - fix https://github.com/mt-mods/plantlife_modpack/issues/38 - add
  use_texture_alpa param to nodes that have textures with alpa
* quartz: Update to mt5 translation system (#12)
* regional_weather
  - Modernize API calls
  - increase puddle transparency, tweak player speed buffs
  - Move check for MTG weather to Climate API instead
  - Reconfigure fog to only show up in the morning and always heavy,
  remove puddle sound
  - Remove unused translation
* scifi_nodes
  - Set more fitting node sounds (#74)
  - increase line length for luacheck
  - register some nodes to the `letters` mod (#76)
  - add `facedir` param2type to lightbars and liquidpipes (#77)
  - use `colorwallmounted` with a single letter registration (has 32
  colors)
  - fix deprecated `minetest.env` calls
* signs_lib
  - add setting for custom edit priv (#15)
  - handle interactions w/ explosions (#14)
  - fix unconditional access to `default` global (#16)
  - don't emit translation strings to the log (#17)
* skinsdb
  - Remove mesh hand node when player exits (#84)
  - Filename seperator setting to fix #54 (#83)
* technic
  - Document lead and sulfur
  - Supply converter: demany only the needed power (#577)
  - Unify and simplify LED/Lamp node definition
  - Chainsaw: Partial rewrite, various improvements (#607)
  - Export technic_music_player_top.png to PNG, run optipng
  - Chests: Use prepend styling and re-order elements (#608)
  - Batteries: Workaround to fix discharge (#609)
  - Supply converter: Charge batteries again
  - Add register_cable_tier API function (#612)
  - Fix battery box charging on Windows
  - Fix battery box charging issues caused by out of sync functions
  - Document a few derived textures
  - Wrench: Fix node registration from other mods
* technic_armor: Use the correct branch name
* toolranks
  - Create LICENCE
  - Update README.md
* tsm_pyramids
  - Fix crash if mummy dies in fire
  - Remove useless .gitattributes
  - Remove giant useless .gitignore
  - Add .mailmap for Wuzzy
  - Rename one of the engraving stones (Man→Human)
  - Add min_minetest_version
* unified_inventory
  - Update German translation (#211)
  - Elaborate the use of NS()
  - Bags: Disallow moving bags into themselves
  - Tidy and comment filtering functions
  - API doc: use Minetest style
  - Add setting to hide disabled buttons (#217)
  - Remove dependency on farming (#219)
  - Improve scroll height calculation (#220)
  - Centre page number label and move refill/trash labels (#221)
  - Improve group matching for 'copy to craft'
  - Purge recipes with invalid ingredients
  - Document and replace sounds
  - Fix search not working after page flip
* unifieddyes
  - Airbrush: Fix dye selection by not relying on internal behaviour
  of minetest.serialize (#10)
  - fix
  https://github.com/mt-mods/unifieddyes/issues/11#issuecomment-1469934442
  - syntac formating for translation files(remove whitespace) - make
  wuzzy happy
2023-06-09 22:29:57 +02:00

448 lines
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Plaintext

[submodule "3d_armor_classes"]
path = 3d_armor_classes
url = https://sys4.fr/gitea/nalc/3d_armor_classes.git
[submodule "action_timers"]
path = action_timers
url = https://sys4.fr/gitea/nalc/action_timers.git
[submodule "areas"]
path = areas
url = https://sys4.fr/gitea/nalc/areas.git
[submodule "armor_monoid"]
path = armor_monoid
url = https://sys4.fr/gitea/nalc/armor_monoid.git
[submodule "arrow_signs"]
path = arrow_signs
url = https://sys4.fr/gitea/nalc/arrow_signs.git
[submodule "bakedclay"]
path = bakedclay
url = https://sys4.fr/gitea/nalc/bakedclay.git
[submodule "broomstick"]
path = broomstick
url = https://sys4.fr/gitea/nalc/broomstick.git
[submodule "christmas_craft"]
path = christmas_craft
url = https://sys4.fr/gitea/nalc/christmas_craft.git
[submodule "claycrafter"]
path = claycrafter
url = https://sys4.fr/gitea/nalc/claycrafter.git
[submodule "columnia"]
path = columnia
url = https://sys4.fr/gitea/nalc/columnia.git
[submodule "creeper"]
path = creeper
url = https://sys4.fr/gitea/nalc/creeper.git
[submodule "darkage"]
path = darkage
url = https://sys4.fr/gitea/nalc/darkage.git
[submodule "enchanting"]
path = enchanting
url = https://sys4.fr/gitea/nalc/enchanting.git
[submodule "exchange_shop"]
path = exchange_shop
url = https://sys4.fr/gitea/nalc/exchange_shop.git
[submodule "fail"]
path = fail
url = https://sys4.fr/gitea/nalc/fail.git
[submodule "fishing"]
path = fishing
url = https://sys4.fr/gitea/nalc/fishing.git
[submodule "food"]
path = food
url = https://sys4.fr/gitea/nalc/food.git
[submodule "framedglass"]
path = framedglass
url = https://sys4.fr/gitea/nalc/framedglass.git
[submodule "glow"]
path = glow
url = https://sys4.fr/gitea/nalc/glow.git
[submodule "h2omes"]
path = h2omes
url = https://sys4.fr/gitea/nalc/h2omes.git
[submodule "hazmat_suit"]
path = hazmat_suit
url = https://sys4.fr/gitea/nalc/hazmat_suit.git
[submodule "inventorycheck"]
path = inventorycheck
url = https://sys4.fr/gitea/nalc/inventorycheck.git
[submodule "jumping"]
path = jumping
url = https://sys4.fr/gitea/nalc/jumping.git
[submodule "kpgmobs"]
path = kpgmobs
url = https://sys4.fr/gitea/nalc/mod-kpgmobs.git
[submodule "lantern"]
path = lantern
url = https://sys4.fr/gitea/nalc/lantern.git
[submodule "lavatemple"]
path = lavatemple
url = https://sys4.fr/gitea/nalc/lavatemple.git
[submodule "lightning"]
path = lightning
url = https://sys4.fr/gitea/nalc/lightning.git
[submodule "maidroid"]
path = maidroid
url = https://sys4.fr/gitea/nalc/maidroid.git
[submodule "mana"]
path = mana
url = https://sys4.fr/gitea/nalc/minetest_mana.git
[submodule "mapfix"]
path = mapfix
url = https://sys4.fr/gitea/nalc/mapfix.git
[submodule "markers"]
path = markers
url = https://sys4.fr/gitea/nalc/markers.git
[submodule "metatools"]
path = metatools
url = https://sys4.fr/gitea/nalc/minetest-mod-metatools.git
[submodule "mobs_water"]
path = mobs_water
url = https://sys4.fr/gitea/nalc/mobs_water.git
[submodule "moognu"]
path = moognu
url = https://sys4.fr/gitea/nalc/moognu.git
[submodule "more_chests"]
path = more_chests
url = https://sys4.fr/gitea/nalc/more_chests.git
[submodule "morefarming"]
path = morefarming
url = https://sys4.fr/gitea/sys4/morefarming.git
[submodule "moreflowers"]
path = moreflowers
url = https://sys4.fr/gitea/sys4/moreflowers.git
[submodule "moremesecons"]
path = moremesecons
url = https://sys4.fr/gitea/nalc/moremesecons.git
[submodule "moreplants"]
path = moreplants
url = https://sys4.fr/gitea/nalc/moreplants.git
[submodule "mtfoods"]
path = mtfoods
url = https://sys4.fr/gitea/nalc/mtfoods.git
[submodule "multitest"]
path = multitest
url = https://sys4.fr/gitea/nalc/multitest.git
[submodule "names_per_ip"]
path = names_per_ip
url = https://sys4.fr/gitea/nalc/names_per_ip.git
[submodule "news"]
path = news
url = https://sys4.fr/gitea/nalc/news.git
[submodule "notice"]
path = notice
url = https://sys4.fr/gitea/nalc/notice.git
[submodule "paintings"]
path = paintings
url = https://sys4.fr/gitea/mff/paintings.git
[submodule "pdisc"]
path = pdisc
url = https://sys4.fr/gitea/nalc/pdisc.git
[submodule "player_inactive"]
path = player_inactive
url = https://sys4.fr/gitea/nalc/player_inactive.git
[submodule "player_monoids"]
path = player_monoids
url = https://sys4.fr/gitea/nalc/player_monoids.git
[submodule "pmobs"]
path = pmobs
url = https://sys4.fr/gitea/nalc/pmobs.git
[submodule "report"]
path = report
url = https://sys4.fr/gitea/nalc/report.git
[submodule "returnmirror"]
path = returnmirror
url = https://sys4.fr/gitea/nalc/minetest_returnmirror.git
[submodule "runes"]
path = runes
url = https://sys4.fr/gitea/nalc/runes.git
[submodule "shutdown"]
path = shutdown
url = https://sys4.fr/gitea/nalc/shutdown.git
[submodule "spears"]
path = spears
url = https://sys4.fr/gitea/nalc/spears.git
[submodule "sponge"]
path = sponge
url = https://sys4.fr/gitea/nalc/sponge.git
[submodule "technic_armor"]
path = technic_armor
url = https://sys4.fr/gitea/nalc/technic_armor.git
[submodule "treasurer"]
path = treasurer
url = https://sys4.fr/gitea/nalc/minetest_treasurer.git
[submodule "tsm_mines"]
path = tsm_mines
url = https://sys4.fr/gitea/nalc/tsm_mines.git
[submodule "unifiedwool"]
path = unifiedwool
url = https://sys4.fr/gitea/nalc/unifiedwool.git
[submodule "vector_extras"]
path = vector_extras
url = https://sys4.fr/gitea/nalc/vector_extras.git
[submodule "whoison"]
path = whoison
url = https://sys4.fr/gitea/nalc/whoison.git
[submodule "witchcraft"]
path = witchcraft
url = https://sys4.fr/gitea/nalc/witchcraft.git
[submodule "zombie"]
path = zombie
url = https://sys4.fr/gitea/nalc/zombie.git
[submodule "cherry_tree"]
path = cherry_tree
url = https://sys4.fr/gitea/nalc/cherry_tree.git
[submodule "slimes"]
path = slimes
url = https://sys4.fr/gitea/nalc/mod-slimes.git
[submodule "camera"]
path = camera
url = https://sys4.fr/gitea/nalc/camera.git
[submodule "inventory_icon"]
path = inventory_icon
url = https://sys4.fr/gitea/nalc/minetest_inventory_icon.git
[submodule "awards"]
path = awards
url = https://sys4.fr/gitea/nalc/awards.git
[submodule "global_exchange"]
path = global_exchange
url = https://sys4.fr/gitea/nalc/global_exchange.git
[submodule "email"]
path = email
url = https://sys4.fr/gitea/nalc/email.git
[submodule "tsm_pyramids"]
path = tsm_pyramids
url = https://sys4.fr/gitea/nalc/tsm_pyramids.git
[submodule "name_restrictions"]
path = name_restrictions
url = https://sys4.fr/gitea/nalc/name_restrictions.git
[submodule "snow"]
path = snow
url = https://sys4.fr/gitea/nalc/minetest-mod-snow.git
[submodule "sea"]
path = sea
url = https://sys4.fr/gitea/nalc/minetest-mod-sea.git
[submodule "diet"]
path = diet
url = https://sys4.fr/gitea/nalc/diet.git
[submodule "food_sweet"]
path = food_sweet
url = https://sys4.fr/gitea/nalc/food_sweet.git
[submodule "plantlife_modpack"]
path = plantlife_modpack
url = https://sys4.fr/gitea/nalc/plantlife_modpack.git
[submodule "nalc"]
path = nalc
url = https://sys4.fr/gitea/nalc/nalc.git
[submodule "locks"]
path = locks
url = https://sys4.fr/gitea/nalc/locks.git
[submodule "unified_inventory"]
path = unified_inventory
url = https://sys4.fr/gitea/nalc/unified_inventory.git
[submodule "interact"]
path = interact
url = https://sys4.fr/gitea/nalc/interact.git
[submodule "serverguide"]
path = serverguide
url = https://sys4.fr/gitea/nalc/serverguide.git
[submodule "basic_materials"]
path = basic_materials
url = https://sys4.fr/gitea/mtcontrib/basic_materials.git
[submodule "unifieddyes"]
path = unifieddyes
url = https://sys4.fr/gitea/mtcontrib/unifieddyes.git
[submodule "pipeworks"]
path = pipeworks
url = https://sys4.fr/gitea/nalc/pipeworks.git
[submodule "technic"]
path = technic
url = https://sys4.fr/gitea/minetest-mods/technic.git
[submodule "3d_armor"]
path = 3d_armor
url = https://sys4.fr/gitea/nalc/minetest-3d_armor.git
[submodule "bitchange"]
path = bitchange
url = https://sys4.fr/gitea/nalc/bitchange.git
[submodule "bobblocks"]
path = bobblocks
url = https://sys4.fr/gitea/nalc/BobBlocks.git
[submodule "bonemeal"]
path = bonemeal
url = https://sys4.fr/gitea/nalc/bonemeal.git
[submodule "boost_cart"]
path = boost_cart
url = https://sys4.fr/gitea/nalc/boost_cart.git
[submodule "chesttools"]
path = chesttools
url = https://sys4.fr/gitea/nalc/chesttools.git
[submodule "coloredwood"]
path = coloredwood
url = https://sys4.fr/gitea/nalc/coloredwood.git
[submodule "connected_chests"]
path = connected_chests
url = https://sys4.fr/gitea/nalc/connected_chests.git
[submodule "cozy"]
path = cozy
url = https://sys4.fr/gitea/nalc/cozy.git
[submodule "death_messages"]
path = death_messages
url = https://sys4.fr/gitea/nalc/death_messages.git
[submodule "digilines"]
path = digilines
url = https://sys4.fr/gitea/nalc/digilines.git
[submodule "factions"]
path = factions
url = https://sys4.fr/gitea/nalc/factions.git
[submodule "farming"]
path = farming
url = https://sys4.fr/gitea/nalc/farming.git
[submodule "hbarmor"]
path = hbarmor
url = https://sys4.fr/gitea/nalc/minetest_hbarmor.git
[submodule "hbhunger"]
path = hbhunger
url = https://sys4.fr/gitea/nalc/minetest_hbhunger.git
[submodule "hbsprint"]
path = hbsprint
url = https://sys4.fr/gitea/nalc/hbsprint.git
[submodule "homedecor_modpack"]
path = homedecor_modpack
url = https://sys4.fr/gitea/nalc/homedecor_modpack.git
[submodule "hudbars"]
path = hudbars
url = https://sys4.fr/gitea/nalc/minetest_hudbars.git
[submodule "irc_commands"]
path = irc_commands
url = https://sys4.fr/gitea/nalc/irc_commands.git
[submodule "maptools"]
path = maptools
url = https://sys4.fr/gitea/nalc/maptools.git
[submodule "mesecons"]
path = mesecons
url = https://sys4.fr/gitea/nalc/mesecons.git
[submodule "mob_horse"]
path = mob_horse
url = https://sys4.fr/gitea/nalc/mob_horse.git
[submodule "mobs"]
path = mobs
url = https://sys4.fr/gitea/mtcontrib/mobs_redo.git
[submodule "mobs_animal"]
path = mobs_animal
url = https://sys4.fr/gitea/nalc/mobs_animal.git
[submodule "mobs_monster"]
path = mobs_monster
url = https://sys4.fr/gitea/nalc/mobs_monster.git
[submodule "moreblocks"]
path = moreblocks
url = https://sys4.fr/gitea/nalc/moreblocks.git
[submodule "playereffects"]
path = playereffects
url = https://sys4.fr/gitea/nalc/minetest_playereffects.git
[submodule "quartz"]
path = quartz
url = https://sys4.fr/gitea/nalc/quartz.git
[submodule "random_messages"]
path = random_messages
url = https://sys4.fr/gitea/nalc/random_messages.git
[submodule "riesenpilz"]
path = riesenpilz
url = https://sys4.fr/gitea/nalc/riesenpilz.git
[submodule "signs_lib"]
path = signs_lib
url = https://sys4.fr/gitea/nalc/signs_lib.git
[submodule "stained_glass"]
path = stained_glass
url = https://sys4.fr/gitea/nalc/stained_glass.git
[submodule "toolranks"]
path = toolranks
url = https://sys4.fr/gitea/nalc/minetest-toolranks.git
[submodule "unifiedbricks"]
path = unifiedbricks
url = https://sys4.fr/gitea/nalc/unifiedbricks.git
[submodule "warps"]
path = warps
url = https://sys4.fr/gitea/nalc/warps.git
[submodule "WorldEdit"]
path = WorldEdit
url = https://sys4.fr/gitea/mtcontrib/Minetest-WorldEdit.git
[submodule "xban2"]
path = xban2
url = https://sys4.fr/gitea/nalc/xban2.git
[submodule "moreores"]
path = moreores
url = https://sys4.fr/gitea/nalc/moreores.git
[submodule "item_drop"]
path = item_drop
url = https://sys4.fr/gitea/nalc/item_drop.git
[submodule "moretrees"]
path = moretrees
url = https://sys4.fr/gitea/nalc/moretrees.git
[submodule "biome_lib"]
path = biome_lib
url = https://sys4.fr/gitea/mtcontrib/biome_lib.git
[submodule "irc"]
path = irc
url = https://sys4.fr/gitea/nalc/irc.git
[submodule "skinsdb"]
path = skinsdb
url = https://sys4.fr/gitea/minetest-mods/skinsdb.git
[submodule "nether"]
path = nether
url = https://sys4.fr/gitea/nalc/nether.git
[submodule "hell"]
path = hell
url = https://sys4.fr/gitea/nalc/hell.git
[submodule "basic_signs"]
path = basic_signs
url = https://sys4.fr/gitea/mtcontrib/basic_signs.git
[submodule "replacer"]
path = replacer
url = https://sys4.fr/gitea/nalc/replacer.git
[submodule "scaffolding"]
path = scaffolding
url = https://sys4.fr/gitea/nalc/scaffolding.git
[submodule "scifi_nodes"]
path = scifi_nodes
url = https://sys4.fr/gitea/nalc/scifi_nodes.git
[submodule "headanim"]
path = headanim
url = https://sys4.fr/gitea/mtcontrib/headanim.git
[submodule "display_modpack"]
path = display_modpack
url = https://sys4.fr/gitea/nalc/display_modpack.git
[submodule "font_oldwizard"]
path = font_oldwizard
url = https://sys4.fr/gitea/nalc/font_oldwizard.git
[submodule "font_botic"]
path = font_botic
url = https://sys4.fr/gitea/nalc/font_botic.git
[submodule "digiterms"]
path = digiterms
url = https://sys4.fr/gitea/nalc/digiterms.git
[submodule "led_marquee"]
path = led_marquee
url = https://sys4.fr/gitea/nalc/led_marquee.git
[submodule "hangglider"]
path = hangglider
url = https://sys4.fr/gitea/nalc/hangglider.git
[submodule "throwing"]
path = throwing
url = https://sys4.fr/gitea/minetest-mods/throwing.git
[submodule "throwing_arrows"]
path = throwing_arrows
url = https://sys4.fr/gitea/minetest-mods/throwing_arrows.git
[submodule "home_workshop_modpack"]
path = home_workshop_modpack
url = https://sys4.fr/gitea/mtcontrib/home_workshop_modpack.git
[submodule "ambience"]
path = ambience
url = https://sys4.fr/gitea/mtcontrib/ambience.git
[submodule "moon_phases"]
path = moon_phases
url = https://sys4.fr/gitea/mtcontrib/minetest_moon_phase.git
[submodule "climate_api"]
path = climate_api
url = https://sys4.fr/gitea/mtcontrib/climate_api.git
[submodule "regional_weather"]
path = regional_weather
url = https://sys4.fr/gitea/mtcontrib/regional_weather.git